@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 destroyer, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Guam to 6 Sea Zone
5 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
6 scramble call. US has 5 fig 3 tac 1 bomb attacking u got 2 fig that can scramble.
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 destroyer, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Guam to 6 Sea Zone
5 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
Combat - Americans
Americans creates battle in territory 10 Sea Zone
Battle in Korea
Non Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
6 submarines moved from 26 Sea Zone to 6 Sea Zone
5 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from 6 Sea Zone to British Columbia
1 fighter moved from Eastern United States to Morocco
1 submarine moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Western United States to Eastern United States
2 fighters moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Wake Island to Caroline Islands
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 battleship, 5 carriers, 3 cruisers and 9 destroyers moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from 36 Sea Zone to 19 Sea Zone
11 submarines moved from 36 Sea Zone to 37 Sea Zone
2 submarines moved from 7 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
Place Units - Americans
2 carriers, 1 destroyer and 3 transports placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
2 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,5
Americans collect 69 PUs; end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
12 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Chahar
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Libya to Tobruk
1 infantry moved from Belgian Congo to Rhodesia
2 armour moved from Belgian Congo to Rhodesia
1 mech_infantry moved from Belgian Congo to Rhodesia
1 armour and 8 mech_infantrys moved from Belgian Congo to Union of South Africa
1 fighter moved from French West Africa to Union of South Africa
1 tactical_bomber moved from French West Africa to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
3 infantry moved from Samara to Russia
Combat - British
Battle in Southern France
British attack with 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Southern France from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
2 fighters moved from Southern France to 110 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 19 Sea Zone
1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 carrier placed in 110 Sea Zone
3 artilleries placed in Normandy Bordeaux
3 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Turn Complete - UK_Pacific
2 italian bombers will hit moscow ic - intercept? should be posting soon if you need more info.
2 italian bombers will hit moscow ic - intercept? should be posting soon if you need more info.
along with 2 ftrs.
safe to say no intercept i think
yeah no scramble, hoping for aa shots instead.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 6 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tambov to Samara
Italians take Samara from Russians
1 mech_infantry moved from Vologda to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Nenetsia to Timguska
Italians take Urals from Russians
Italians take Timguska from Russians
1 armour moved from Nenetsia to Evenkiyskiy
Italians take Evenkiyskiy from Russians
2 fighters moved from Archangel to Russia
2 infantry moved from Northern Italy to Southern France
1 bomber moved from France to Southern France
1 bomber moved from Greece to Russia
1 bomber moved from Greece to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 mech_infantry moved from Kazakhstan to Sikang
Italians take Sikang from Chinese
1 infantry moved from Kazakhstan to Tsinghai
Italians take Tsinghai from Chinese
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
Combat - Italians
Air Battle in Russia
Italians attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Holland Belgium
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 bomber and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Cleaning up after air battles
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 bomber moved from Holland Belgium to France
4 artilleries and 4 infantry moved from Northern Italy to France
1 armour and 1 mech_infantry moved from Nenetsia to Timguska
3 mech_infantrys moved from Caucasus to Tsinghai
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Vologda
1 aaGun moved from Archangel to Vologda
1 aaGun moved from Archangel to Smolensk
1 aaGun moved from Bryansk to Tambov
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Russia to Belarus
1 bomber moved from Russia to Belarus
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Place Units - Italians
6 artilleries and 4 infantry placed in Northern Italy
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 42 PUs; end with 42 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 48 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 58 PUs
lol 53 pus for Italy. Not good.
you got your boot on the neck of the japs though.
lol 53 pus for Italy. Not good.
58
lol. Mussolini wants China too looks like.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 submarines moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
Combat - ANZAC
Battle in Manchuria
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 fighter moved from New South Wales to New Guinea
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from 36 Sea Zone to Korea
1 fighter moved from Guam to Korea
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
3 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 fighter moved from French West Africa to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Bryansk to Volgograd
1 bomber moved from Yunnan to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 1 armour, 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Volgograd to Ukraine
1 artillery and 2 infantry moved from Ukraine to Bryansk
17 mech_infantrys moved from Slovakia Hungary to Belarus
3 mech_infantrys moved from Novgorod to Bryansk
2 tactical_bombers moved from Western Germany to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
1 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
2 aaGuns and 6 infantry moved from Western Germany to France
2 fighters moved from Western Germany to Novgorod
5 tactical_bombers moved from France to Novgorod
1 bomber moved from Volgograd to Novgorod
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 carrier, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
Place Units - Germans
2 tactical_bombers placed in Novgorod
3 armour placed in Ukraine
3 bombers placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair 6 damage on 1 factory_major; Remaining resources: 6 PUs;
Russians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 artilleries, 102 infantry and 3 mech_infantrys moved from Russia to Samara
2 armour moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Combat - Russians
Battle in Samara
Russians attack with 2 armour, 5 artilleries, 1 fighter, 102 infantry, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Samara from Italians with 2 armour, 5 artilleries, 1 fighter, 101 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
6 aaGuns moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Samara to Hopei
Place Units - Russians
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 6 Sea Zone
1 bomber moved from Yunnan to Shensi
1 infantry moved from Szechwan to Shensi
Combat - Japanese
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 10 submarines and 1 transport
10 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
2 fighters moved from Kwangsi to Japan
1 bomber moved from Shensi to India
1 infantry moved from Eastern Persia to West India
1 artillery moved from Yunnan to French Indo China
2 infantry moved from British Somaliland to 76 Sea Zone
2 infantry moved from Ethiopia to 76 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
2 infantry and 2 transports moved from 72 Sea Zone to 76 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 4 infantry, 3 submarines and 2 transports moved from 76 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
2 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from 6 Sea Zone to Japan
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
5 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
2 artilleries moved from Yunnan to Kwangsi
1 fighter moved from Kwangsi to French Indo China
2 tactical_bombers moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
3 infantry moved from India to Burma
1 infantry moved from Szechwan to Sikang
1 fighter moved from Kwangsi to Japan
1 aaGun moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
Place Units - Japanese
3 infantry placed in French Indo China
7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 24
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,6,6,3,2,2,1,2,6,4,5,3,2,6,1,2,1,2,1,5,5,2,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,1,1,1,5,5,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,4,6,1,4,2,3,6,4,4,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,5,3,6,6,4,5,5,4,5,1,1,6,1,6,2,5,1,5,5,4,2,2,6,4,4,1,4,6,1,6,4,2,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,4,2,3,3,6,6,1,3,5,2,4,4,5,2,1,4,2,3
Japanese collect 15 PUs (24 lost to blockades); end with 15 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 20 PUs
up to the top so my games are all there.