no scramble.
G40 league snake11eyes (axis) v shin ji (allies+12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Combat Move - French
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 fighter moved from Alexandria to IraqCombat - French
Battle in 104 Sea Zone
French attack with 1 destroyer
Germans defend with 1 submarine
French win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 carrier and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
2 armour moved from Bryansk to Volgograd
2 tactical_bombers moved from Bryansk to Volgograd
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 bombers moved from Bryansk to IraqCombat - Germans
Battle in Volgograd
Germans attack with 2 armour and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 2 bombers
French defend with 1 fighter
Germans win with 2 bombers remaining. Battle score for attacker is 10
Casualties for French: 1 fighter
Battle in 109 Sea Zone
Germans attack with 2 bombers and 3 submarines
British defend with 3 destroyers
Germans win, taking 109 Sea Zone from Neutral with 2 bombers and 3 submarines remaining. Battle score for attacker is 24
Casualties for British: 3 destroyersNon Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to Northern Italy
2 bombers moved from 109 Sea Zone to Western Germany
3 armour moved from Novgorod to Bryansk
5 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
5 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
2 tactical_bombers moved from Volgograd to Bryansk
2 bombers moved from Iraq to Northwest PersiaPlace Units - Germans
3 armour placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 fighters
EDIT: Turning off Edit Mode
1 carrier and 2 transports placed in 97 Sea Zone
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 97 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode -
Since I had the numbers I assumed no scramble, but if you wanted to we can re-roll no problem,
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I did want to scramble, actually, so a reroll is fine.
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Actually, you know what? Skip it. If we’re using the dice already rolled for the first round, it can’t end up well for me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
2 fighters moved from Russia to Vologda
1 bomber moved from Russia to NovgorodCombat - Russians
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.Non Combat Move - Russians
1 bomber moved from Novgorod to Russia
2 fighters and 1 tactical_bomber moved from Vologda to Russia
2 aaGuns and 18 infantry moved from Manchuria to JeholPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens;
Japanese buy 3 armour, 1 factory_minor, 6 infantry and 3 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 transports moved from 37 Sea Zone to 36 Sea Zone
1 armour and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 mech_infantry moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 mech_infantry moved from Malaya to 37 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 armour and 1 mech_infantry moved from 39 Sea Zone to India
2 bombers moved from French Indo China to India
1 armour moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Yunnan to Burma
1 armour moved from French Indo China to Burma
1 mech_infantry moved from Malaya to BurmaCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
Japanese win, taking 6 Sea Zone from Americans with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 armour and 1 mech_infantry
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artilleryNon Combat Move - Japanese
2 carriers moved from 37 Sea Zone to 42 Sea Zone
2 battleships moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
3 fighters moved from French Indo China to Shantung
1 aaGun, 1 artillery, 4 fighters, 10 infantry and 6 tactical_bombers moved from Shantung to Kiangsu
2 bombers moved from India to French Indo China
3 submarines moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
3 infantry placed in Shantung
3 infantry placed in Kiangsu
3 armour placed in French Indo China
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 57 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Tambov to Kazakhstan
Italians take Kazakhstan from Russians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 destroyers moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
1 destroyer moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 3 destroyers
French defend with 1 destroyer
Italians win, taking 98 Sea Zone from French with 3 destroyers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
1 aaGun moved from Bessarabia to Ukraine
3 aaGuns moved from Romania to Bessarabia
1 artillery and 4 infantry moved from Albania to GreecePlace Units - Italians
1 destroyer and 2 transports placed in 97 Sea Zone
1 mech_infantry placed in UkraineTurn Complete - Italians
Italians collect 24 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Combat Move - French
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Kenya to Belgian Congo
British take Belgian Congo from ItaliansCombat - French
Battle in Anglo Egyptian Sudan
French attack with 2 infantry
Italians defend with 1 infantry
1 infantry owned by the French retreated to Egypt
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 infantry moved from Alexandria to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 71 PUs;
Germans buy 6 armour, 2 bombers and 1 fighter; Remaining resources: 1 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from 97 Sea Zone to Egypt
1 fighter moved from 97 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
4 bombers moved from Western Germany to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7,5,8 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Egypt
Germans attack with 1 artillery, 1 fighter and 1 infantry
French defend with 2 infantry; British defend with 1 factory_minor and 1 harbour
British win with 2 infantry remaining. Battle score for attacker is -17
Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
Battle in Trans-Jordan
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Bryansk to 98 Sea Zone
1 artillery moved from Western Germany to Northern Italy
3 submarines moved from 109 Sea Zone to 112 Sea Zone
3 armour moved from Novgorod to Bryansk
3 bombers moved from Russia to BryanskPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Novgorod
2 bombers and 1 fighter placed in YugoslaviaTurn Complete - Germans
Germans collect 59 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs -
Looks like the dice have abandoned me lol those damn French
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I can’t believe I still have Egypt. Viva le France!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Russians
Russians repair 7 damage on 1 factory_major; Remaining resources: 10 PUs;
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber moved from Russia to Volgograd
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 infantry moved from Russia to Samara
Russians take Samara from GermansCombat - Russians
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.Non Combat Move - Russians
1 bomber moved from Volgograd to Russia
2 aaGuns and 18 infantry moved from Jehol to ShantungPlace Units - Russians
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 9 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 submarines moved from 35 Sea Zone to 54 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 mech_infantry moved from Java to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Celebes
2 battleships moved from 42 Sea Zone to 44 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 3 transports moved from 42 Sea Zone to 44 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
2 carriers moved from 42 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Burma to West India
Japanese take West India from UK_Pacific
1 armour and 1 mech_infantry moved from India to 39 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from 80 Sea Zone to Iraq
1 armour moved from Sikang to Shensi
2 bombers moved from French Indo China to TsinghaiCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 2 carriers and 3 transports
ANZAC defend with 1 transport
Japanese win with 2 battleships, 2 carriers and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Iraq
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 armour
Japanese win, taking Iraq from Russians with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Battle in Tsinghai
Japanese attack with 2 bombers
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in 54 Sea Zone
Japanese attack with 3 submarines
ANZAC defend with 2 submarines; Americans defend with 1 carrier
Units damaged: 1 carrier owned by the Americans
Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 16
Casualties for Japanese: 2 submarines
Casualties for ANZAC: 2 submarines
Casualties for Americans: 1 carrierNon Combat Move - Japanese
1 artillery moved from Burma to India
1 armour moved from Burma to Yunnan
1 bomber moved from Tsinghai to Yunnan
1 aaGun, 1 artillery, 4 fighters, 13 infantry and 6 tactical_bombers moved from Kiangsu to Kiangsi
3 armour moved from French Indo China to Kwangtung
3 mech_infantrys moved from Malaya to Yunnan
1 fighter moved from Celebes to 44 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
3 artilleries placed in Kwangtung
3 armour placed in French Indo China
3 armour placed in Malaya
3 armour placed in IndiaTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
If I was mistaken with the Anzac subs we can edit that battle, but I figured you would try to save the cv in that case.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Americans
Americans repair 2 damage on 1 airfield; Remaining resources: 72 PUs;
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from Shantung to Kiangsu
3 armour moved from Jehol to KiangsuCombat - Americans
Battle in 54 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 54 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Kiangsu
Americans attack with 4 armour, 1 artillery, 4 infantry and 3 mech_infantrys
Japanese defend with 1 factory_minor and 3 infantry
Americans win, taking Kiangsu from Japanese with 4 armour, 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 armour and 2 mech_infantrys moved from Korea to Jehol
9 bombers moved from Korea to Midway
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
3 artilleries, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
3 artilleries, 2 infantry, 1 mech_infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to MidwayPlace Units - Americans
2 carriers placed in 101 Sea Zone
4 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
4 infantry moved from Shantung to Kiangsu
1 fighter moved from Shantung to KiangsuCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 17 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Libya to Tobruk
1 infantry moved from Tanganyika Territory to Kenya
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 armour moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Iraq
1 armour moved from Persia to Iraq
1 bomber moved from Eastern Persia to Caucasus
1 bomber moved from Eastern Persia to IraqCombat - British
Battle in 80 Sea Zone
British attack with 1 destroyer
Japanese defend with 2 transports
British win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Iraq
British attack with 1 armour, 1 bomber and 1 mech_infantry
Japanese defend with 1 armour
British win, taking Iraq from Japanese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Caucasus
British attack with 1 armour and 1 bomber
Italians defend with 1 mech_infantry
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Italians: 1 mech_infantryNon Combat Move - British
1 bomber moved from Caucasus to Malta
1 bomber moved from Iraq to Malta
2 tactical_bombers moved from Gibraltar to Malta
3 aaGuns and 5 infantry moved from Eastern Persia to PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,6,6,2,4,6
British collect 27 PUs (2 lost to blockades); end with 28 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Ukraine to Tambov
1 mech_infantry moved from Kazakhstan to Northwest Persia
Italians take Northwest Persia from British
2 artilleries moved from Greece to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
3 destroyers moved from 98 Sea Zone to 97 Sea Zone
2 artilleries moved from 98 Sea Zone to Egypt
2 infantry moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 2 artilleries and 2 infantry
French defend with 2 infantry; British defend with 1 factory_minor and 1 harbour
Italians win, taking Egypt from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Tambov
Italians attack with 1 mech_infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in 92 Sea Zone
Italians attack with 1 destroyer
French defend with 1 destroyer
French win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyerNon Combat Move - Italians
1 aaGun moved from Ukraine to Bryansk
3 aaGuns moved from Bessarabia to UkrainePlace Units - Italians
2 artilleries placed in Northern Italy
2 transports placed in 97 Sea Zone
1 armour and 1 mech_infantry placed in UkraineTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Politics - Germans