no scramble.
G40 league snake11eyes (axis) v shin ji (allies+12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Ukraine to Western Ukraine
3 armour moved from Ukraine to Volgograd
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
1 bomber moved from Ukraine to Volgograd
1 bomber moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Western UkraineCombat - Germans
Battle in Volgograd
Germans attack with 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 armour
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns, 15 armour, 5 artilleries and 24 infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 bomber moved from Western Ukraine to Bryansk
1 bomber moved from Volgograd to Bryansk
5 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Baltic States to Bryansk
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Yugoslavia to Eastern Poland
4 infantry moved from Novgorod to Belarus
1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Volgograd to BryanskPlace Units - Germans
1 factory_minor placed in Yugoslavia
3 armour placed in Novgorod
2 bombers placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 bomber moved from Iraq to Russia
1 fighter and 1 tactical_bomber moved from Evenkiyskiy to Russia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Trans-JordanPlace Units - Russians
7 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 2 factory_minors, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Jehol to Shensi
2 fighters moved from Jehol to Kweichow
1 mech_infantry moved from Jehol to Kweichow
1 artillery and 1 infantry moved from Burma to India
1 fighter moved from 39 Sea Zone to India
3 fighters moved from 39 Sea Zone to Yunnan
1 armour, 1 artillery and 1 infantry moved from Burma to Yunnan
2 artilleries and 2 infantry moved from Shan State to Yunnan
2 destroyers moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
2 bombers moved from Japan to Yunnan
1 tactical_bomber moved from Japan to Korea
1 tactical_bomber moved from Japan to KoreaCombat - Japanese
Strategic bombing raid in Korea
Bombing raid in Korea rolls: 6,2 and causes: 6 damage to unit: airfield
Bombing raid in Korea causes 6 damage total.
Battle in 42 Sea Zone
Japanese attack with 1 cruiser and 2 destroyers
ANZAC defend with 1 destroyer, 1 submarine and 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 13
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 3 fighters and 3 infantry
Chinese defend with 2 artilleries and 7 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers and 3 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 2 artilleries and 7 infantry
Battle in Kweichow
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 artillery and 1 infantry
retreated to Kweichow
Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 2PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 battleship, 2 carriers and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
2 bombers moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
2 fighters moved from Yunnan to French Indo China
2 fighters moved from Kweichow to Shantung
1 fighter moved from Shensi to Suiyuyan
1 aaGun, 1 artillery and 10 infantry moved from Jehol to Shantung
2 tactical_bombers moved from Korea to Shantung
4 tactical_bombers moved from Japan to ShantungPlace Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
1 armour, 1 factory_minor and 2 mech_infantrys placed in Malaya
1 factory_minor placed in Shantung
Japanese undo move 3.
1 factory_minor placed in Kiangsu
Japanese undo move 2.
1 armour and 2 mech_infantrys placed in Malaya
1 factory_minor placed in Shantung
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer and 8 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 bomber moved from Manchuria to Kiangsu
1 bomber moved from Manchuria to Shantung
1 bomber moved from Manchuria to Shantung
4 bombers moved from Manchuria to Japan -
Intercept my 2 bombers with your 2 fighters in Shantung?
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yes intercept thanks
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Manchuria to Suiyuyan
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 artillery moved from Kweichow to HopeiCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 fighter
Chinese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
3 infantry placed in JeholTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - British
British buy 3 destroyers; Remaining resources: 1 PUs;Combat Move - British
3 tactical_bombers moved from Scotland to 112 Sea Zone
2 artilleries and 1 infantry moved from Alexandria to Egypt
1 armour moved from Tobruk to Egypt
1 bomber moved from Malta to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
2 bombers moved from Union of South Africa to Egypt
2 fighters and 1 tactical_bomber moved from Persia to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from West India to India
1 infantry moved from West India to India
1 artillery moved from West India to India
1 infantry moved from West India to India
1 bomber moved from Urals to CaucasusCombat - British
Battle in 112 Sea Zone
British attack with 3 tactical_bombers
Germans defend with 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
British win with 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 cruiser and 1 transport
Casualties for British: 1 tactical_bomber
Battle in India
British attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Caucasus
British attack with 1 bomber
Germans defend with 1 armour
Germans win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Casualties for British: 1 bomber
Battle in Egypt
British attack with 2 armour, 2 artilleries, 3 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 3 armour, 1 artillery, 1 factory_minor, 2 fighters and 1 harbour
British win, taking Egypt from Italians with 1 armour and 3 bombers remaining. Battle score for attacker is 28
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for British: 1 armour, 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 3 armour, 1 artillery and 2 fightersNon Combat Move - British
1 bomber moved from Egypt to Malta
2 bombers moved from Egypt to Alexandria
2 tactical_bombers moved from 112 Sea Zone to ScotlandPlace Units - British
3 destroyers placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
British collect 22 PUs (5 lost to blockades); end with 23 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 destroyers and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Albania to Greece
2 armour moved from Rostov to Northwest Persia
1 mech_infantry moved from Ukraine to Tambov
Italians take Tambov from Russians
1 infantry moved from Tanganyika Territory to Belgian Congo
Italians take Belgian Congo from BritishCombat - Italians
Battle in Northwest Persia
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Northwest Persia from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greece
Italians attack with 2 artilleries and 2 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 artillery remaining. Battle score for attacker is 2
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
1 aaGun moved from Romania to Bessarabia
3 aaGuns moved from Yugoslavia to Romania
1 artillery and 4 infantry moved from Yugoslavia to AlbaniaPlace Units - Italians
3 destroyers placed in 97 Sea Zone
1 mech_infantry placed in UkraineTurn Complete - Italians
Italians collect 24 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers and 1 transport
Japanese defend with 1 cruiser and 1 destroyer
ANZAC win with 1 transport remaining. Battle score for attacker is -8
Casualties for Japanese: 1 cruiser and 1 destroyer
Casualties for ANZAC: 1 cruiser and 2 destroyers
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery placed in New South Wales
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Combat Move - French
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 fighter moved from Alexandria to IraqCombat - French
Battle in 104 Sea Zone
French attack with 1 destroyer
Germans defend with 1 submarine
French win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 carrier and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
2 armour moved from Bryansk to Volgograd
2 tactical_bombers moved from Bryansk to Volgograd
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 bombers moved from Bryansk to IraqCombat - Germans
Battle in Volgograd
Germans attack with 2 armour and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 2 bombers
French defend with 1 fighter
Germans win with 2 bombers remaining. Battle score for attacker is 10
Casualties for French: 1 fighter
Battle in 109 Sea Zone
Germans attack with 2 bombers and 3 submarines
British defend with 3 destroyers
Germans win, taking 109 Sea Zone from Neutral with 2 bombers and 3 submarines remaining. Battle score for attacker is 24
Casualties for British: 3 destroyersNon Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to Northern Italy
2 bombers moved from 109 Sea Zone to Western Germany
3 armour moved from Novgorod to Bryansk
5 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
5 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
2 tactical_bombers moved from Volgograd to Bryansk
2 bombers moved from Iraq to Northwest PersiaPlace Units - Germans
3 armour placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 fighters
EDIT: Turning off Edit Mode
1 carrier and 2 transports placed in 97 Sea Zone
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 97 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode -
Since I had the numbers I assumed no scramble, but if you wanted to we can re-roll no problem,
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I did want to scramble, actually, so a reroll is fine.
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Actually, you know what? Skip it. If we’re using the dice already rolled for the first round, it can’t end up well for me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
2 fighters moved from Russia to Vologda
1 bomber moved from Russia to NovgorodCombat - Russians
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.Non Combat Move - Russians
1 bomber moved from Novgorod to Russia
2 fighters and 1 tactical_bomber moved from Vologda to Russia
2 aaGuns and 18 infantry moved from Manchuria to JeholPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens;
Japanese buy 3 armour, 1 factory_minor, 6 infantry and 3 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 transports moved from 37 Sea Zone to 36 Sea Zone
1 armour and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 mech_infantry moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 mech_infantry moved from Malaya to 37 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 armour and 1 mech_infantry moved from 39 Sea Zone to India
2 bombers moved from French Indo China to India
1 armour moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Yunnan to Burma
1 armour moved from French Indo China to Burma
1 mech_infantry moved from Malaya to BurmaCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
Japanese win, taking 6 Sea Zone from Americans with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 armour and 1 mech_infantry
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artilleryNon Combat Move - Japanese
2 carriers moved from 37 Sea Zone to 42 Sea Zone
2 battleships moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
3 fighters moved from French Indo China to Shantung
1 aaGun, 1 artillery, 4 fighters, 10 infantry and 6 tactical_bombers moved from Shantung to Kiangsu
2 bombers moved from India to French Indo China
3 submarines moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
3 infantry placed in Shantung
3 infantry placed in Kiangsu
3 armour placed in French Indo China
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 57 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Tambov to Kazakhstan
Italians take Kazakhstan from Russians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 destroyers moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
1 destroyer moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 3 destroyers
French defend with 1 destroyer
Italians win, taking 98 Sea Zone from French with 3 destroyers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
1 aaGun moved from Bessarabia to Ukraine
3 aaGuns moved from Romania to Bessarabia
1 artillery and 4 infantry moved from Albania to GreecePlace Units - Italians
1 destroyer and 2 transports placed in 97 Sea Zone
1 mech_infantry placed in UkraineTurn Complete - Italians
Italians collect 24 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Combat Move - French
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Kenya to Belgian Congo
British take Belgian Congo from ItaliansCombat - French
Battle in Anglo Egyptian Sudan
French attack with 2 infantry
Italians defend with 1 infantry
1 infantry owned by the French retreated to Egypt
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 infantry moved from Alexandria to EgyptTurn Complete - French