Scramble sz114 and Normandy.
L14 G40 Helmutpower (Axis) vs Whackamatt (Allies+12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 5 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair 15 damage on 1 factory_major; Remaining resources: 39 PUs;
British buy 1 armour, 1 factory_minor and 2 submarines; Remaining resources: 9 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 submarine moved from 92 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 fighter moved from India to 75 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
1 armour moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 bomber moved from Malta to Southern Italy
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
3 armour moved from Iraq to Eastern Persia
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea ZoneCombat - British
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern Italy causes 5 damage total.
Battle in 75 Sea Zone
British attack with 1 fighter
Japanese defend with 1 infantry and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry and 1 transportNon Combat Move - British
1 fighter moved from 75 Sea Zone to Kenya
1 tactical_bomber moved from Union of South Africa to Egypt
2 fighters moved from Egypt to Persia
1 fighter moved from Gibraltar to Egypt
4 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Southern Italy to MaltaPlace Units - British
1 factory_minor placed in Persia
1 armour placed in Egypt
2 submarines placed in 98 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 11 PUs total
Some Units in India change ownership: 1 armour and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 armour, 1 artillery and 2 infantry moved from Northern Italy to YugoslaviaNon Combat Move - Italians
Place Units - Italians
1 fighter placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 11 PUs; end with 13 PUs totalProduction/PUs Summary :
Germans : 46 / 53
Russians : 33 / 45
Japanese : 44 / 42
Americans : 58 / 83
Chinese : 8 / 9
British : 35 / 49
UK_Pacific : 9 / 11
Italians : 11 / 13
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
3 fighters moved from Queensland to JavaCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
2 aaGuns and 2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Tunisia to Libya
1 fighter moved from Egypt to PersiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
11 armour, 8 artilleries, 25 infantry and 3 mech_infantrys moved from Bryansk to Russia
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
1 armour moved from Belarus to Russia
2 bombers, 1 fighter and 3 tactical_bombers moved from Eastern Poland to Russia
1 armour moved from Ukraine to Russia
2 artilleries moved from Belarus to Novgorod
1 fighter moved from Western Germany to Novgorod
2 fighters moved from Western Germany to 95 Sea ZoneCombat - Germans
Battle in 95 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 cruiser
Germans roll dice for 2 fighters in 95 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 cruiser in 95 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans lost in 95 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Novgorod
Germans attack with 2 artilleries and 1 fighter
Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 2 artilleries and 1 fighter in Novgorod, round 2 : 0/3 hits
Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits
Germans roll dice for 2 artilleries and 1 fighter in Novgorod, round 3 : 2/3 hits
Russians roll dice for 1 armour in Novgorod, round 3 : 1/1 hits
1 armour owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 1 armour
Battle in Russia
Germans attack with 15 armour, 8 artilleries, 2 bombers, 1 fighter, 25 infantry, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 12 armour, 6 artilleries, 1 factory_major, 2 fighters, 37 infantry and 1 mech_infantry
AA fire in Russia : 1/3 hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 15 armour, 8 artilleries, 2 bombers, 25 infantry, 3 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 22/56 hits
Russians roll dice for 1 aaGun, 12 armour, 6 artilleries, 2 fighters, 37 infantry and 1 mech_infantry in Russia, round 2 : 27/58 hits
21 infantry owned by the Russians, 25 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 1 aaGun owned by the Russians lost in Russia
Germans roll dice for 15 armour, 8 artilleries, 2 bombers, 1 mech_infantry and 3 tactical_bombers in Russia, round 3 : 14/29 hits
Russians roll dice for 12 armour, 6 artilleries, 2 fighters, 16 infantry and 1 mech_infantry in Russia, round 3 : 20/37 hits
14 infantry owned by the Russians, 11 armour owned by the Germans, 8 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
4 armour owned by the Germans retreated to Bryansk
Russians win with 12 armour, 6 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -85
Casualties for Germans: 11 armour, 8 artilleries, 1 fighter, 25 infantry and 3 mech_infantrys
Casualties for Russians: 1 aaGun and 35 infantryNon Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 fighter moved from Novgorod to Baltic States
2 fighters moved from 95 Sea Zone to Southern Italy
3 aaGuns moved from Bryansk to Ukraine
5 armour moved from Eastern Poland to Ukraine
3 artilleries moved from Belarus to Novgorod
1 bomber moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
3 tactical_bombers moved from Russia to Bryansk
9 armour moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from Germany to Poland
1 aaGun, 2 artilleries and 11 infantry moved from Western Germany to Germany
1 artillery and 3 infantry moved from France to Western GermanyPlace Units - Germans
6 infantry placed in Western Germany
5 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Germans collect 48 PUs (2 lost to blockades); end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsProduction/PUs Summary :
Germans : 50 / 54
Russians : 29 / 45
Japanese : 40 / 42
Americans : 58 / 83
Chinese : 8 / 9
British : 35 / 49
UK_Pacific : 13 / 11
Italians : 11 / 13
ANZAC : 14 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
11 armour, 8 artilleries, 25 infantry and 3 mech_infantrys moved from Bryansk to Russia
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
1 armour moved from Belarus to Russia
2 bombers, 1 fighter and 3 tactical_bombers moved from Eastern Poland to Russia
1 armour moved from Ukraine to Russia
2 artilleries moved from Belarus to Novgorod
1 fighter moved from Western Germany to Novgorod
2 fighters moved from Western Germany to 95 Sea ZoneCombat - Germans
Battle in 95 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 cruiser
Germans roll dice for 2 fighters in 95 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 cruiser in 95 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans lost in 95 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Novgorod
Germans attack with 2 artilleries and 1 fighter
Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 2 artilleries and 1 fighter in Novgorod, round 2 : 0/3 hits
Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits
Germans roll dice for 2 artilleries and 1 fighter in Novgorod, round 3 : 2/3 hits
Russians roll dice for 1 armour in Novgorod, round 3 : 1/1 hits
1 armour owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 1 armour
Battle in Russia
Germans attack with 15 armour, 8 artilleries, 2 bombers, 1 fighter, 25 infantry, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 12 armour, 6 artilleries, 1 factory_major, 2 fighters, 37 infantry and 1 mech_infantry
AA fire in Russia : 1/3 hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 15 armour, 8 artilleries, 2 bombers, 25 infantry, 3 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 22/56 hits
Russians roll dice for 1 aaGun, 12 armour, 6 artilleries, 2 fighters, 37 infantry and 1 mech_infantry in Russia, round 2 : 27/58 hits
21 infantry owned by the Russians, 25 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 1 aaGun owned by the Russians lost in Russia
Germans roll dice for 15 armour, 8 artilleries, 2 bombers, 1 mech_infantry and 3 tactical_bombers in Russia, round 3 : 14/29 hits
Russians roll dice for 12 armour, 6 artilleries, 2 fighters, 16 infantry and 1 mech_infantry in Russia, round 3 : 20/37 hits
14 infantry owned by the Russians, 11 armour owned by the Germans, 8 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
4 armour owned by the Germans retreated to Bryansk
Russians win with 12 armour, 6 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -85
Casualties for Germans: 11 armour, 8 artilleries, 1 fighter, 25 infantry and 3 mech_infantrys
Casualties for Russians: 1 aaGun and 35 infantryNon Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 fighter moved from Novgorod to Baltic States
2 fighters moved from 95 Sea Zone to Southern Italy
3 aaGuns moved from Bryansk to Ukraine
5 armour moved from Eastern Poland to Ukraine
3 artilleries moved from Belarus to Novgorod
1 bomber moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
3 tactical_bombers moved from Russia to Bryansk
9 armour moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from Germany to Poland
1 aaGun, 2 artilleries and 11 infantry moved from Western Germany to Germany
1 artillery and 3 infantry moved from France to Western GermanyPlace Units - Germans
6 infantry placed in Western Germany
5 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Germans collect 48 PUs (2 lost to blockades); end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 infantry
EDIT: Adding units owned by Germans to Ukraine: 3 infantry
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 50 / 54
Russians : 29 / 45
Japanese : 40 / 42
Americans : 58 / 83
Chinese : 8 / 9
British : 35 / 49
UK_Pacific : 13 / 11
Italians : 11 / 13
ANZAC : 14 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Russians
1 armour and 2 infantry moved from Karelia to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
2 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Bryansk
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Bryansk
1 armour moved from Russia to Belarus
Russians take Belarus from Germans
6 artilleries and 2 infantry moved from Russia to Bryansk
6 armour moved from Russia to Bryansk
1 armour moved from Russia to RostovCombat - Russians
Battle in Novgorod
Russians attack with 1 armour, 2 fighters and 2 infantry
Germans defend with 1 airfield, 4 artilleries, 1 factory_minor and 1 harbour
retreated to Novgorod
Germans win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 3 artilleries
Casualties for Russians: 1 armour and 2 infantry
Battle in Novosibirsk
Russians attack with 2 armour and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Bryansk
Russians attack with 8 armour, 6 artilleries and 2 infantry
Germans defend with 4 armour and 3 tactical_bombers
Russians win, taking Bryansk from Germans with 8 armour and 5 artilleries remaining. Battle score for attacker is 47
Casualties for Germans: 4 armour and 3 tactical_bombers
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
2 fighters moved from Novgorod to Karelia
1 artillery and 8 infantry moved from Finland to Karelia
2 aaGuns moved from Manchuria to KoreaPlace Units - Russians
1 artillery and 6 infantry placed in Russia
1 armour, 1 mech_infantry and 1 tactical_bomber placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Russians
1 armour and 2 infantry moved from Karelia to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
2 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Bryansk
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Bryansk
1 armour moved from Russia to Belarus
Russians take Belarus from Germans
6 artilleries and 2 infantry moved from Russia to Bryansk
6 armour moved from Russia to Bryansk
1 armour moved from Russia to RostovCombat - Russians
Battle in Novgorod
Russians attack with 1 armour, 2 fighters and 2 infantry
Germans defend with 1 airfield, 4 artilleries, 1 factory_minor and 1 harbour
retreated to Novgorod
Germans win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 3 artilleries
Casualties for Russians: 1 armour and 2 infantry
Battle in Novosibirsk
Russians attack with 2 armour and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Bryansk
Russians attack with 8 armour, 6 artilleries and 2 infantry
Germans defend with 4 armour and 3 tactical_bombers
Russians win, taking Bryansk from Germans with 8 armour and 5 artilleries remaining. Battle score for attacker is 47
Casualties for Germans: 4 armour and 3 tactical_bombers
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
2 fighters moved from Novgorod to Karelia
1 artillery and 8 infantry moved from Finland to Karelia
2 aaGuns moved from Manchuria to KoreaPlace Units - Russians
1 artillery and 6 infantry placed in Russia
1 armour, 1 mech_infantry and 1 tactical_bomber placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Szechwan to Shensi
2 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 armour moved from Sikang to Shensi
2 bombers moved from Kiangsu to Shensi
3 tactical_bombers moved from Kiangsu to Shensi
3 fighters and 1 tactical_bomber moved from Malaya to Shensi
1 armour moved from Shan State to Burma
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to BurmaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 35 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Burma
Japanese attack with 1 armour, 2 fighters and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Burma, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Burma
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 armour, 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers
Chinese defend with 1 fighter and 7 infantry; Americans defend with 4 fighters
Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers in Shensi, round 2 : 5/12 hits
Chinese roll dice for 5 fighters and 7 infantry in Shensi, round 2 : 6/12 hits
1 armour owned by the Japanese, 1 tactical_bomber owned by the Japanese, 5 infantry owned by the Chinese, 3 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
Japanese roll dice for 1 armour, 2 bombers and 3 tactical_bombers in Shensi, round 3 : 4/6 hits
Chinese roll dice for 5 fighters and 2 infantry in Shensi, round 3 : 2/7 hits
2 fighters owned by the Americans, 2 tactical_bombers owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Shensi, round 4 : 2/4 hits
Chinese roll dice for 3 fighters in Shensi, round 4 : 2/3 hits
2 fighters owned by the Americans, 1 armour owned by the Japanese and 1 bomber owned by the Japanese lost in Shensi
Japanese roll dice for 1 bomber and 1 tactical_bomber in Shensi, round 5 : 1/2 hits
Chinese roll dice for 1 fighter in Shensi, round 5 : 1/1 hits
1 fighter owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Shensi
Japanese win with 1 bomber remaining. Battle score for attacker is -31
Casualties for Japanese: 2 armour, 1 artillery, 1 bomber, 3 fighters and 4 tactical_bombers
Casualties for Americans: 4 fighters
Casualties for Chinese: 1 fighter and 7 infantryNon Combat Move - Japanese
1 bomber moved from Shensi to Kiangsu
2 armour moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
2 fighters and 1 tactical_bomber moved from Burma to Malaya
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
5 armour moved from Malaya to Shan State
1 armour moved from Malaya to Shan StatePlace Units - Japanese
3 armour placed in Malaya
3 armour placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,4,5,3,6,2,5,3,4,4,1,4,1,3,6,6,1,5,3
Japanese collect 33 PUs (8 lost to blockades); end with 33 PUs totalProduction/PUs Summary :
Germans : 46 / 54
Russians : 33 / 46
Japanese : 41 / 33
Americans : 58 / 83
Chinese : 7 / 9
British : 35 / 49
UK_Pacific : 13 / 11
Italians : 11 / 13
ANZAC : 14 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 105 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Tunisia to Western Germany
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Tunisia to Tobruk
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Okinawa
1 armour moved from Korea to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour moved from 20 Sea Zone to Formosa
1 armour moved from Korea to Manchuria
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from 10 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Formosa
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Normandy Bordeaux
Battle in OkinawaNon Combat Move - Americans
2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 submarine and 1 transport placed in 6 Sea Zone
1 armour placed in Korea
1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery placed in Eastern United States
1 armour and 1 infantry placed in Western United States
1 armour placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair 0 damage on 1 airfield; Remaining resources: 43 PUs;
British buy 1 armour, 1 fighter, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 3 PUs;Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 transports moved from 80 Sea Zone to 81 Sea Zone
3 armour moved from Eastern Persia to India
2 fighters moved from Persia to India
1 battleship and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 armour moved from Tobruk to Egypt
1 infantry moved from Tunisia to Libya
2 infantry moved from Morocco to Algeria
1 bomber moved from Malta to Western Germany
1 fighter moved from Kenya to Eastern PersiaCombat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Holland BelgiumNon Combat Move - British
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from India to Burma
1 bomber moved from Western Germany to Normandy BordeauxPlace Units - British
2 submarines placed in 98 Sea Zone
1 armour, 1 fighter and 1 tactical_bomber placed in Persia
1 mech_infantry placed in EgyptTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 16 PUs total
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians repair 2 damage on 1 factory_minor; Remaining resources: 10 PUs;
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 fighter moved from Northern Italy to Southern ItalyNon Combat Move - Italians
2 aaGuns, 1 armour and 6 infantry moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,3,6,2
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs totalProduction/PUs Summary :
Germans : 41 / 54
Russians : 33 / 46
Japanese : 38 / 33
Americans : 62 / 88
Chinese : 8 / 8
British : 38 / 43
UK_Pacific : 13 / 16
Italians : 11 / 3
ANZAC : 14 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 5 destroyers, 1 infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Java to 33 Sea Zone
1 fighter moved from Java to IndiaNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 fighter moved from Persia to India
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Libya to Tobruk
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair 6 damage on 1 factory_major; Remaining resources: 52 PUs;
Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
9 armour moved from Eastern Poland to Bryansk
5 armour, 2 bombers and 4 infantry moved from Ukraine to Bryansk
1 fighter moved from Baltic States to Bryansk
1 artillery and 6 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
2 artilleries and 2 infantry moved from Poland to Eastern Poland
1 artillery moved from Novgorod to Belarus
2 fighters moved from Southern Italy to Holland BelgiumCombat - Germans
Battle in Belarus
Germans attack with 1 artillery
Russians defend with 1 armour
Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
Russians roll dice for 1 armour in Belarus, round 3 : 1/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry
British defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry in Holland Belgium, round 2 : 4/10 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Bryansk
Germans attack with 14 armour, 2 bombers, 1 fighter and 4 infantry
Russians defend with 8 armour and 5 artilleries
Germans roll dice for 14 armour, 2 bombers, 1 fighter and 4 infantry in Bryansk, round 2 : 9/21 hits
Russians roll dice for 8 armour and 5 artilleries in Bryansk, round 2 : 4/13 hits
4 armour owned by the Russians, 4 infantry owned by the Germans and 5 artilleries owned by the Russians lost in Bryansk
Germans roll dice for 14 armour, 2 bombers and 1 fighter in Bryansk, round 3 : 8/17 hits
Russians roll dice for 4 armour in Bryansk, round 3 : 2/4 hits
4 armour owned by the Russians and 2 armour owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 12 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 44
Casualties for Germans: 2 armour and 4 infantry
Casualties for Russians: 8 armour and 5 artilleriesNon Combat Move - Germans
2 bombers moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
2 fighters moved from Holland Belgium to Western Germany
5 infantry moved from Germany to Western Germany
5 armour moved from Germany to Eastern Poland
2 artilleries and 3 infantry moved from Germany to PolandPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
10 infantry placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,3,1,2
Germans collect 41 PUs (4 lost to blockades); end with 41 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUsProduction/PUs Summary :
Germans : 45 / 46
Russians : 32 / 46
Japanese : 38 / 33
Americans : 62 / 88
Chinese : 8 / 8
British : 35 / 43
UK_Pacific : 13 / 16
Italians : 11 / 3
ANZAC : 14 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 8 infantry moved from Karelia to Novgorod
Russians take Novgorod from Germans
1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
2 fighters moved from Karelia to Russia
1 mech_infantry moved from Volgograd to RostovCombat - Russians
Non Combat Move - Russians
1 armour moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 aaGuns moved from Karelia to Novgorod
1 armour moved from Rostov to VolgogradPlace Units - Russians
1 armour, 4 artilleries and 5 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
1 infantry moved from Anhwe to Jehol
Japanese take Jehol from Chinese
3 armour moved from Kiangsu to Jehol
2 armour moved from Hunan to Jehol
6 armour moved from Shan State to Hunan
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 bomber moved from Kiangsu to 20 Sea Zone
1 armour moved from Malaya to Burma
2 fighters and 1 tactical_bomber moved from Malaya to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 armour, 2 fighters and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Burma, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 19 Sea Zone to Jehol
1 bomber moved from 20 Sea Zone to Kiangsu
2 fighters moved from Japan to Jehol
2 fighters and 1 tactical_bomber moved from Burma to Anhwe
3 fighters moved from Jehol to AnhwePlace Units - Japanese
3 armour placed in Kiangsu
1 tactical_bomber placed in Japan
1 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,3,5,5,4,5,1,2,5,5,1,6,1,3,2,5,5,4,3,1,1
Japanese collect 32 PUs (8 lost to blockades); end with 33 PUs totalProduction/PUs Summary :
Germans : 43 / 46
Russians : 34 / 45
Japanese : 40 / 33
Americans : 62 / 88
Chinese : 7 / 8
British : 35 / 43
UK_Pacific : 12 / 16
Italians : 11 / 3
ANZAC : 14 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 armour, 1 bomber, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 90 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Egypt to Iraq
1 armour moved from Tobruk to Egypt
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
2 mech_infantrys moved from Morocco to Tunisia
2 infantry moved from Morocco to Algeria
1 armour moved from Korea to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Korea to Jehol
1 armour moved from Manchuria to Jehol
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Jehol
1 destroyer moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 aaGun
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in Jehol
Americans attack with 1 armour, 4 fighters and 3 tactical_bombers
Japanese defend with 5 armour and 1 infantry
retreated to Jehol
Japanese win with 4 armour remaining. Battle score for attacker is -7
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Americans: 1 armour and 1 fighterNon Combat Move - Americans
3 fighters and 3 tactical_bombers moved from Jehol to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
3 armour placed in Korea
1 bomber and 2 fighters placed in Western United States
1 destroyer placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
3 armour placed in Normandy BordeauxTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs





