4d6<=2: 3, 1, 1, 4; Hits: 2
14L G40 wheatbeer (Axis) vs axisandalliesplayer (Allies +16) no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 2 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Western Ukraine
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 battleship, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Western Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
retreated to Western Ukraine
Italians win with 1 armour remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 artillery moved from Ukraine to Bryansk
3 artilleries and 4 infantry moved from Russia to Bryansk
1 fighter moved from Novgorod to Bryansk
4 aaGuns, 3 armour, 6 artilleries, 27 infantry and 3 mech_infantrys moved from Belarus to Bryansk
3 armour and 3 mech_infantrys moved from Bryansk to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Bryansk to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 9 infantry moved from Yenisey to Timguska
2 infantry moved from Ukraine to BryanskPlace Units - Russians
1 infantry placed in Ukraine
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Caroline Islands to Dutch New Guinea
1 tactical_bomber moved from Anhwe to Chahar
1 tactical_bomber moved from Anhwe to ChaharCombat - Japanese
Battle in Hawaiian Islands
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 2/3 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Hawaiian Islands from Americans, taking Dutch New Guinea from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 3 tactical_bombers in Chahar, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Dutch New Guinea to Philippines
2 battleships, 1 carrier, 2 cruisers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Anhwe to Japan
1 infantry moved from Manchuria to Korea
1 armour moved from Korea to Jehol
4 infantry moved from Hunan to Yunnan
4 infantry moved from Anhwe to Hunan
1 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Philippines to Caroline Islands
1 fighter and 3 tactical_bombers moved from Chahar to Hunan
1 armour and 2 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 6 Sea Zone to Korea
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from Caroline Islands to Philippines
1 artillery moved from Korea to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Anhwe to JeholPlace Units - Japanese
1 carrier placed in 6 Sea Zone
3 artilleries placed in French Indo China
1 factory_minor placed in Malaya
2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUsProduction/PUs Summary :
Germans : 47 / 59
Russians : 32 / 32
Japanese : 50 / 55
Americans : 51 / 73
Chinese : 8 / 11
British : 32 / 39
UK_Pacific : 9 / 10
Italians : 13 / 18
ANZAC : 14 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 artillery, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 2 infantry moved from India to Burma
1 bomber moved from India to French Indo China
1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
1 fighter moved from Iraq to 98 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Eastern Persia to Trans-Jordan
2 fighters moved from Gibraltar to 92 Sea Zone
2 fighters moved from Morocco to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to 113 Sea ZoneCombat - British
Strategic bombing raid in French Indo China
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter and 1 infantry
Battle in 92 Sea Zone
British attack with 1 destroyer and 4 fighters
Italians defend with 1 cruiser and 1 destroyer
British win with 4 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in 98 Sea Zone
British attack with 1 fighter
Germans defend with 1 submarine; Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians and 1 submarine owned by the Germans Submerged
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 113 Sea Zone
British attack with 2 fighters
Germans defend with 1 battleship, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
British win with 2 fighters remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship and 1 transport
Battle in Trans-Jordan
British attack with 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
4 fighters moved from 92 Sea Zone to Malta
2 fighters moved from 113 Sea Zone to 110 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea ZonePlace Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
2 transports placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,6,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - Italians
1 artillery moved from Bessarabia to Ukraine
1 bomber moved from Western Germany to Ukraine
1 armour moved from Western Ukraine to Belarus
1 armour moved from Baltic States to BelarusCombat - Italians
Battle in Belarus
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Belarus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Ukraine
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Ukraine
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - Italians
1 bomber moved from Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Southern Italy to Alexandria
2 infantry moved from Northern Italy to France
3 aaGuns, 2 artilleries and 6 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsProduction/PUs Summary :
Germans : 47 / 59
Russians : 31 / 32
Japanese : 49 / 55
Americans : 51 / 66
Chinese : 8 / 10
British : 33 / 30
UK_Pacific : 10 / 10
Italians : 13 / 21
ANZAC : 14 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 60 Sea Zone to 61 Sea Zone
1 submarine moved from 60 Sea Zone to 41 Sea Zone
2 aaGuns and 1 infantry moved from South Australia to New South Wales
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Poland to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
2 bombers moved from Alexandria to Belgian Congo
3 fighters and 2 tactical_bombers moved from Alexandria to Trans-JordanCombat - Germans
Battle in Belgian Congo
Germans attack with 2 bombers
British defend with 2 mech_infantrys
Germans roll dice for 2 bombers in Belgian Congo, round 2 : 0/2 hits
British roll dice for 2 mech_infantrys in Belgian Congo, round 2 : 1/2 hits
1 bomber owned by the Germans lost in Belgian Congo
Germans roll dice for 1 bomber in Belgian Congo, round 3 : 1/1 hits
British roll dice for 2 mech_infantrys in Belgian Congo, round 3 : 0/2 hits
1 mech_infantry owned by the British lost in Belgian Congo
Germans roll dice for 1 bomber in Belgian Congo, round 4 : 1/1 hits
British roll dice for 1 mech_infantry in Belgian Congo, round 4 : 0/1 hits
1 mech_infantry owned by the British lost in Belgian Congo
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for British: 2 mech_infantrys
Battle in Novgorod
Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Trans-Jordan
Germans attack with 3 fighters and 2 tactical_bombers
British defend with 1 armour and 2 mech_infantrys
Germans roll dice for 3 fighters and 2 tactical_bombers in Trans-Jordan, round 2 : 2/5 hits
British roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 2 : 1/3 hits
2 mech_infantrys owned by the British and 1 fighter owned by the Germans lost in Trans-Jordan
Germans roll dice for 2 fighters and 2 tactical_bombers in Trans-Jordan, round 3 : 3/4 hits
British roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits
1 armour owned by the British and 1 tactical_bomber owned by the Germans lost in Trans-Jordan
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 armour and 2 mech_infantrysNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Alexandria
1 bomber moved from Belgian Congo to Alexandria
1 armour and 3 mech_infantrys moved from Bessarabia to Belarus
1 infantry moved from Eastern Poland to Belarus
2 aaGuns, 15 armour, 5 artilleries, 20 infantry and 9 mech_infantrys moved from Baltic States to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 mech_infantry moved from Poland to Belarus
1 aaGun moved from Poland to Germany
13 artilleries moved from Poland to Eastern Poland
2 infantry moved from Romania to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea ZonePlace Units - Germans
1 destroyer placed in 110 Sea Zone
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsProduction/PUs Summary :
Germans : 51 / 62
Russians : 27 / 32
Japanese : 49 / 55
Americans : 51 / 66
Chinese : 8 / 10
British : 33 / 30
UK_Pacific : 10 / 10
Italians : 13 / 21
ANZAC : 14 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
2 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
4 aaGuns, 14 artilleries and 36 infantry moved from Bryansk to Russia
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 9 infantry moved from Timguska to Novosibirsk
3 infantry moved from Sakha to Buryatia
1 infantry moved from Russia to BryanskPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 3 mech_infantrys and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 units repaired.
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from Yunnan to Burma
1 fighter and 2 tactical_bombers moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Hunan to Burma
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in Guam
Battle in Wake Island
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 : 2/6 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Guam from Americans, taking Wake Island from Americans with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
3 artilleries moved from French Indo China to Yunnan
2 fighters and 3 tactical_bombers moved from Burma to Yunnan
4 infantry moved from Hunan to Yunnan
1 armour and 1 mech_infantry moved from Jehol to Hunan
1 mech_infantry moved from Chahar to Hunan
2 mech_infantrys moved from Manchuria to Anhwe
1 armour moved from Korea to Jehol
2 battleships, 1 carrier, 2 cruisers and 1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 carrier moved from 6 Sea Zone to 31 Sea Zone
2 aaGuns moved from Korea to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Caroline Islands to 31 Sea Zone
1 fighter moved from Caroline Islands to Hawaiian Islands
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Japan to Hawaiian Islands
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 2 infantry moved from Korea to Manchuria
2 tactical_bombers moved from Hunan to Jehol
1 tactical_bomber moved from Japan to Hawaiian Islands
2 bombers moved from Philippines to Hawaiian Islands
1 tactical_bomber moved from Japan to 31 Sea ZonePlace Units - Japanese
4 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Malaya
2 armour and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUsProduction/PUs Summary :
Germans : 49 / 62
Russians : 31 / 33
Japanese : 49 / 55
Americans : 51 / 66
Chinese : 8 / 10
British : 33 / 30
UK_Pacific : 10 / 10
Italians : 11 / 21
ANZAC : 14 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 bombers and 3 fighters moved from Western United States to 26 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
3 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 2 bombers, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 3 transports
Americans win, taking 26 Sea Zone from Neutral with 2 bombers, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Japanese: 1 destroyer and 3 transports
Battle in 110 Sea Zone
British loiter and taunt with ; Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 3 transports
Germans defend with 1 destroyer
Americans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 transports remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 bomber moved from 110 Sea Zone to Western United States
2 bombers, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
2 bombers moved from 10 Sea Zone to Western United States
1 transport moved from 64 Sea Zone to 10 Sea Zone
1 artillery and 3 infantry moved from Queensland to South Australia
1 mech_infantry moved from Central United States to Western United States
4 aaGuns moved from Central United States to Western United States
3 fighters moved from 110 Sea Zone to United KingdomPlace Units - Americans
1 carrier, 1 destroyer, 2 fighters and 3 submarines placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Szechwan
1 fighter and 15 infantry moved from Shensi to HopeiNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - British
2 fighters moved from 110 Sea Zone to United Kingdom
1 artillery moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 armour moved from Persia to West India
4 fighters moved from Malta to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters and 2 tactical_bombers moved from Egypt to Eastern PersiaPlace Units - British
3 mech_infantrys placed in Persia
1 fighter and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,5,6
British collect 35 PUs (3 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Alexandria to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 bomber moved from Eastern Poland to Egypt
1 armour moved from Belarus to Bryansk
2 infantry moved from France to Holland BelgiumCombat - Italians
Battle in Bryansk
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Bryansk, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Holland Belgium
Italians attack with 2 infantry
British defend with 1 infantry
Italians roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Italians roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
Italians roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
Italians roll dice for 2 infantry in Holland Belgium, round 5 : 0/2 hits
British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits
Italians roll dice for 2 infantry in Holland Belgium, round 6 : 0/2 hits
British roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits
Italians roll dice for 2 infantry in Holland Belgium, round 7 : 0/2 hits
British roll dice for 1 infantry in Holland Belgium, round 7 : 1/1 hits
1 infantry owned by the Italians lost in Holland Belgium
1 infantry owned by the Italians retreated to France
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
French defend with 1 infantry; British defend with 1 artillery, 5 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 6/13 hits
British roll dice for 1 artillery, 5 fighters, 4 infantry and 2 mech_infantrys in Egypt, round 2 : 7/12 hits
3 infantry owned by the British, 1 infantry owned by the French, 2 artilleries owned by the Italians, 1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British and 4 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Egypt, round 3 : 5/6 hits
British roll dice for 1 artillery and 5 fighters in Egypt, round 3 : 4/6 hits
2 fighters owned by the Italians, 1 artillery owned by the British, 4 fighters owned by the British, 1 bomber owned by the Italians and 1 tactical_bomber owned by the Italians lost in Egypt
Italians roll dice for 1 armour and 1 tactical_bomber in Egypt, round 4 : 2/2 hits
British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits
1 fighter owned by the British and 1 tactical_bomber owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour remaining. Battle score for attacker is -4
Casualties for French: 1 infantry
Casualties for British: 1 artillery, 5 fighters, 3 infantry and 2 mech_infantrys
Casualties for Italians: 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombersNon Combat Move - Italians
2 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 mech_infantry moved from Northern Italy to FrancePlace Units - Italians
2 artilleries, 3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 44 / 62
Russians : 31 / 33
Japanese : 49 / 55
Americans : 51 / 67
Chinese : 8 / 9
British : 36 / 35
UK_Pacific : 10 / 10
Italians : 13 / 23
ANZAC : 14 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New South Wales to Northern Territory
1 armour moved from New South Wales to Northern Territory
1 artillery and 2 infantry moved from South Australia to Northern Territory
2 aaGuns and 3 infantry moved from New South Wales to South Australia
1 transport moved from 61 Sea Zone to 55 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from Tobruk to AlexandriaCombat - French
Battle in Alexandria
French attack with 1 infantry
Germans defend with 1 bomber, 2 fighters and 1 tactical_bomber
Italians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 fighter moved from Gibraltar to TunisiaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belarus to Rostov
Germans take Bryansk from Russians
Germans take Rostov from Russians
6 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Belarus to Ukraine
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 bomber moved from Alexandria to Western Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to BelarusCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 1 armour and 6 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour and 6 mech_infantrys in Ukraine, round 2 : 2/7 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Belarus to Bryansk
13 armour and 12 mech_infantrys moved from Belarus to Rostov
12 artilleries and 2 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Belarus to Western Germany
2 fighters moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Southern Italy
1 aaGun moved from Belarus to Novgorod
1 armour moved from Germany to Western Germany
1 bomber moved from Western Ukraine to Eastern Poland
3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Western GermanyPlace Units - Germans
2 artilleries and 1 infantry placed in France
2 artilleries and 1 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Novgorod
3 infantry and 3 mech_infantrys placed in Germany
Germans undo move 1.
Germans undo move 2.
3 artilleries placed in France
1 artillery and 2 mech_infantrys placed in Western Germany
1 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsProduction/PUs Summary :
Germans : 58 / 68
Russians : 22 / 33
Japanese : 49 / 55
Americans : 51 / 67
Chinese : 8 / 9
British : 31 / 35
UK_Pacific : 10 / 10
Italians : 13 / 23
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
2 fighters, 2 infantry and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
6 infantry moved from Samara to Tambov
14 infantry moved from Russia to Tambov
2 aaGuns and 9 infantry moved from Novosibirsk to Samara
5 artilleries and 5 infantry moved from Russia to Tambov
5 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
2 artilleries and 4 infantry moved from Russia to Tambov
3 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Adding units owned by Russians to Samara: 2 armour and 3 mech_infantrys
EDIT: Removing units owned by Russians from Russia: 2 armour and 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 bomber moved from Hawaiian Islands to 55 Sea Zone
1 mech_infantry moved from Anhwe to Kweichow
2 fighters and 3 tactical_bombers moved from Yunnan to Kweichow
2 tactical_bombers moved from Jehol to KweichowCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 2 fighters, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 5 tactical_bombers in Kweichow, round 2 : 4/8 hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
3 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 armour and 2 mech_infantrys moved from Malaya to Yunnan
2 armour and 1 mech_infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Manchuria to Jehol
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
1 bomber moved from 55 Sea Zone to New Guinea
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
2 tactical_bombers moved from 31 Sea Zone to Hawaiian Islands
1 fighter moved from Kweichow to Malaya
1 fighter moved from Kweichow to French Indo China
1 tactical_bomber moved from Kweichow to French Indo China
1 tactical_bomber moved from Kweichow to Malaya
3 tactical_bombers moved from Kweichow to Yunnan
1 bomber moved from Hawaiian Islands to Philippines
1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
4 submarines moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery and 1 infantry placed in Manchuria
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,6
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 56 / 68
Russians : 24 / 24
Japanese : 51 / 56
Americans : 51 / 67
Chinese : 7 / 9
British : 31 / 35
UK_Pacific : 9 / 10
Italians : 13 / 23
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from United Kingdom to 125 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 armour, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 125 Sea Zone to NorwayCombat - Americans
Battle in 125 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 transports
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Germans with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in NorwayNon Combat Move - Americans
1 fighter moved from 125 Sea Zone to Scotland
1 submarine moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
1 carrier, 1 fighter, 1 tactical_bomber and 2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs