No scramble
AeV (Axis) vs Yoshi (Allies) R2 No Tech
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BB + Fig
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
6 submarines moved from 89 Sea Zone to 91 Sea Zone
2 bombers moved from Western United States to 91 Sea Zone
1 submarine moved from 31 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 battleship, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Celebes
Battle in 91 Sea Zone
Americans attack with 2 bombers and 6 submarines
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Germans
Americans win, taking Celebes from Japanese with 3 submarines remaining. Battle score for attacker is 35
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Casualties for Americans: 2 bombers and 3 submarines
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking 37 Sea Zone from Japanese with 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 57
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
Casualties for Americans: 1 battleship, 1 cruiser and 3 destroyersNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 carriers, 2 cruisers, 2 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 2 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Alaska to Western United States
1 transport moved from 2 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns and 1 mech_infantry moved from British Columbia to Western United States
1 mech_infantry moved from Western United States to Southeast Mexico
1 armour moved from Queensland to South AustraliaPlace Units - Americans
1 carrier and 1 submarine placed in 101 Sea Zone
4 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Sikang to Yunnan
9 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs -
forgot to make the combat moves in asia for uk before hitting done and run dices in z97. I’ll start over and reroll the dices there (since you did not get any hit) ; by the way, I assumed no scramble (1CV, 1BB, 2CA, 4fgt, 1bmb is attacking… I guess the two italian fighters would be overwhelmed)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 2 submarines and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 7 damage on 1 factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Malaya
2 fighters and 1 tactical_bomber moved from Szechwan to Malaya
1 mech_infantry moved from Egypt to Kenya
British take Kenya from Italians
1 battleship and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 battleship and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Cyprus to 97 Sea ZoneCombat - British
Battle in 97 Sea Zone
British attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers and 4 fighters
Italians defend with 1 destroyer
British win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers and 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Malaya
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 tactical_bomberNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Malaya to Shan State
1 tactical_bomber moved from Egypt to Eastern Persia
1 bomber moved from 97 Sea Zone to Persia
1 mech_infantry moved from Szechwan to Shan State
1 aaGun, 1 artillery and 7 infantry moved from Burma to Yunnan
2 aaGuns, 1 artillery and 11 infantry moved from Burma to Shan State
8 infantry moved from India to Burma
3 infantry moved from Eastern Persia to West India
3 infantry moved from Egypt to Alexandria
2 fighters moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 86 Sea Zone
2 infantry moved from 86 Sea Zone to Brazil
1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 armour and 1 infantry moved from 86 Sea Zone to Brazil
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 89 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 aaGun moved from British Guiana to Brazil
1 infantry moved from British Guiana to BrazilPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Kenya: 1 mech_infantry
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by British to Kenya: 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 mech_infantry
EDIT: Turning off Edit Mode
2 submarines and 1 transport placed in 98 Sea Zone
1 destroyer and 1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
British collect 29 PUs (3 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
Sorry for the edit… played a little too fast here.
Since I do not believe there is any impact from the previous dice on this change, I allowed myself to make this edit ; if this is any problem for you, feel free to edit back :)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 armour moved from Bulgaria to Bessarabia
Italians take Bessarabia from Russians
3 infantry moved from Bulgaria to Romania
1 armour, 1 artillery and 1 infantry moved from Libya to Tobruk
2 fighters moved from Southern Italy to Tobruk -
Sorry for the edit… played a little too fast here.
Since I do not believe there is any impact from the previous dice on this change, I allowed myself to make this edit ; if this is any problem for you, feel free to edit back :)
It’s ok ,no worries.
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looks like you did not finish your turn :)
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anyway, your ncm will not change anzac or france turn, so I tell you here these turns so that you can play germany after :
Anzac -> buy 2fgt, 1tp ; 1CA move to Hawai, 3subs move to z54 ; 2fgt, 2inf to Yunnan ; 1fgt to Siam ; 1tp to z71
France -> 1inf to Egypt, 1DD to z97, 1fgt to ScotlandHere is a file giving these moves
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 armour moved from Bulgaria to Bessarabia
Italians take Bessarabia from Russians
3 infantry moved from Bulgaria to Romania
1 armour, 1 artillery and 1 infantry moved from Libya to Tobruk
2 fighters moved from Southern Italy to TobrukCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,2,3,5,5
Italians collect 10 PUs (6 lost to blockades); end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to ScotlandNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
8 armour and 4 mech_infantrys moved from Romania to Ukraine
2 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Eastern Poland
1 artillery moved from Poland to Baltic States
2 bombers moved from Western Germany to Ukraine
1 fighter moved from Western Germany to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 tactical_bomber moved from Karelia to Baltic States
1 fighter moved from Germany to Baltic StatesCombat - Germans
Battle in Eastern Poland
Germans attack with 2 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Eastern Poland from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Ukraine
Germans attack with 8 armour, 2 bombers and 4 mech_infantrys
Russians defend with 2 aaGuns, 4 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 4 mech_infantrys
Germans win, taking Ukraine from Russians with 5 armour and 2 bombers remaining. Battle score for attacker is 33
Casualties for Germans: 3 armour and 4 mech_infantrys
Casualties for Russians: 2 aaGuns, 4 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Baltic States to Karelia
1 tactical_bomber moved from Baltic States to Karelia
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
2 bombers moved from Ukraine to Romania
1 fighter moved from Eastern Poland to Romania
1 armour moved from Southern France to Greater Southern Germany
1 infantry moved from France to Southern France
1 artillery moved from France to Southern FrancePlace Units - Germans
2 armour and 1 mech_infantry placed in Slovakia Hungary
5 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,6,6,3,3,5
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Karelia
2 armour and 1 mech_infantry moved from Russia to Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 bomber moved from Egypt to UkraineCombat - Russians
Battle in Karelia
Russians attack with 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
retreated to Karelia
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Germans: 1 artillery and 6 infantry
Casualties for Russians: 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Battle in Ukraine
Russians attack with 2 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Germans defend with 5 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 20
Casualties for Germans: 5 armour
Casualties for Russians: 2 infantry and 1 mech_infantryNon Combat Move - Russians
1 bomber moved from Ukraine to Russia
4 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Karelia to Russia
2 mech_infantrys moved from Iraq to Egypt
1 submarine moved from 93 Sea Zone to 97 Sea ZonePlace Units - Russians
3 infantry placed in Novgorod
2 armour and 6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs -
This battle in Karelia would have succeded, I think it was game over ;)
you’re still in trouble nevertheless…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 bombers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 armour, 2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 armour moved from Siam to Yunnan
3 tactical_bombers moved from Siam to Yunnan
6 fighters moved from Siam to Yunnan
1 bomber moved from Siam to Yunnan
1 mech_infantry moved from Shensi to Yunnan
1 armour moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Yunnan
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Shensi to Sikang
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Battle in Alaska
Battle in Yunnan
Japanese attack with 3 armour, 3 artilleries, 1 bomber, 9 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers
ANZAC defend with 2 fighters and 2 infantry; British defend with 1 aaGun, 1 artillery and 7 infantry; Chinese defend with 11 infantry
Japanese win, taking Guam from Americans, taking Alaska from Americans, taking Yunnan from Chinese with 3 armour, 1 bomber, 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 54
Casualties for Japanese: 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Casualties for ANZAC: 2 fighters and 2 infantry
Casualties for British: 1 aaGun, 1 artillery and 7 infantry
Casualties for Chinese: 11 infantryNon Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Yunnan to Hunan
1 armour moved from Kiangsu to Hunan
1 artillery and 1 infantry moved from Anhwe to Hunan
1 armour moved from Jehol to Hunan
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 aaGun and 1 infantry moved from 1 Sea Zone to Alaska
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 bomber, 6 fighters and 3 tactical_bombers moved from Yunnan to Hunan
1 infantry moved from Siam to French Indo China
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea ZonePlace Units - Japanese
2 bombers and 1 infantry placed in Japan
2 armour placed in Kiangsu
1 destroyer and 1 transport placed in 6 Sea Zone
Japanese undo move 3.
Japanese undo move 2.
1 transport placed in 19 Sea Zone
1 armour placed in Kiangsu
1 armour placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,5,1
Japanese collect 51 PUs (1 lost to blockades); end with 51 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 2 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Western United States to Alaska
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
3 carriers, 2 cruisers and 2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Western United States to 16 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
2 fighters and 1 tactical_bomber moved from Shan State to Siam
3 fighters moved from Shan State to French Indo China
1 submarine moved from 37 Sea Zone to 21 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 37 Sea Zone to 19 Sea ZoneCombat - Americans
Battle in 1 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 submarine and 2 transports
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 20
Casualties for Japanese: 1 submarine and 2 transports
Battle in Alaska
Americans attack with 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 artillery and 2 infantry
Americans win, taking Alaska from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 aaGun, 1 artillery and 2 infantry
Casualties for Americans: 2 mech_infantrys
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 3 carriers, 2 cruisers and 3 fighters
Japanese defend with 1 destroyer
Americans win with 3 carriers, 2 cruisers and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Siam
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighterNon Combat Move - Americans
2 fighters moved from French Indo China to Burma
2 fighters and 1 tactical_bomber moved from Siam to Burma
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 16 Sea Zone
1 transport moved from 10 Sea Zone to 64 Sea Zone
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from 1 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Alaska to Western United States
1 armour moved from South Australia to QueenslandPlace Units - Americans
2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 battleship, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
Americans collect 52 PUs (1 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
Looks like I did not click on the “Post turn” button…
I assumed no scramble from Italy, but if you want to loose the fighter that’s fine by me, we can reroll the battle here and I’ll adapt my NCM accordingly.
Cheers,
Yoshi
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to BessarabiaCombat - Italians
Non Combat Move - Italians
1 fighter moved from Southern Italy to Bessarabia
3 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,5,1,4,4,4,2,2,1,3
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 cruiser moved from 26 Sea Zone to 16 Sea Zone
2 aaGuns, 1 artillery and 5 infantry moved from South Australia to Queensland
1 transport moved from 71 Sea Zone to 68 Sea Zone
2 fighters moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Shan State to YunnanPlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs





