@mike64 Ok… I’ll set it up tomorrow. I’m not sure of the balance so we’ll start with no bid and see how it goes.
AeV (Axis) vs Yoshi (Allies) R2 No Tech
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 1 factory_minor, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to DenmarkCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Denmark
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to Western United States
2 fighters moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Korea to Manchuria
3 fighters moved from Amur to ManchuriaPlace Units - Americans
2 bombers, 3 fighters and 1 tactical_bomber placed in Western United States
1 factory_minor placed in KoreaTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,5,6,1,6,6,1,3,5,5
Americans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_OpenCombat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Yunnan to KwangsiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
2 fighters, 2 infantry and 1 tactical_bomber moved from Yunnan to Kweichow
1 bomber and 4 fighters moved from Greece to Northern Italy
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 95 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from United Kingdom to Northern ItalyCombat - British
Battle in Northern Italy
British attack with 2 artilleries, 1 bomber, 7 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 2 artilleries and 1 infantry; Italians defend with 1 artillery, 1 factory_minor and 6 infantry
British win, taking Northern Italy from Italians with 2 artilleries, 1 bomber, 7 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Germans: 1 aaGun, 2 artilleries and 1 infantry
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 6 infantry
Battle in Kweichow
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Kweichow from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
1 aaGun, 1 artillery, 10 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
2 armour moved from India to Yunnan
5 infantry moved from India to Burma
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
2 transports moved from 95 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
2 transports moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from Northern Italy to Denmark
1 bomber, 4 fighters and 1 tactical_bomber moved from Northern Italy to Southern ItalyPlace Units - British
1 destroyer placed in 81 Sea Zone
2 infantry placed in Egypt
3 infantry placed in Southern Italy
2 fighters and 1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Italians
1 infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
2 infantry moved from Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 fighter and 3 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Bryansk to UkraineTurn Complete - Italians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to Shan State
2 bombers moved from New South Wales to Celebes
2 destroyers moved from 63 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 aaGun and 4 infantry moved from Queensland to New South Wales
1 transport moved from 66 Sea Zone to 63 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Scotland to United Kingdom
2 infantry moved from Tobruk to Libya
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Novgorod to RussiaTurn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Russia
6 armour, 2 fighters and 1 mech_infantry moved from Western Ukraine to Russia
1 tactical_bomber moved from Eastern Poland to Russia
2 armour moved from Eastern Poland to Baltic States
2 submarines moved from 93 Sea Zone to 95 Sea ZoneCombat - Germans
-
Scramble in sz 95?
-
what for ? fgt cannot hit subs ;)
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Russia
6 armour, 2 fighters and 1 mech_infantry moved from Western Ukraine to Russia
1 tactical_bomber moved from Eastern Poland to Russia
2 armour moved from Eastern Poland to Baltic States
2 submarines moved from 93 Sea Zone to 95 Sea ZoneCombat - Germans
Battle in 95 Sea Zone
Germans attack with 2 submarines
British defend with 2 battleships, 1 carrier, 2 cruisers and 2 transports
Units damaged: 1 battleship owned by the British
British win with 2 battleships, 1 carrier, 2 cruisers and 2 transports remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in Russia
Germans attack with 7 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
French defend with 1 fighter; Russians defend with 1 airfield, 2 armour, 1 bomber, 1 factory_major, 10 infantry and 3 mech_infantrys -
what for ? fgt cannot hit subs ;)
You are right, don’t know what I saw and followed procedure.
Got my first round of hits, do you like to save the bmbr? -
yeah… let’s loose 6inf for this round, not a big gamble, and even if you were to succeed there, that could be interesting :)
-
Have no choice ,I have to do something. Let’s see how it Plays out.
-
for sure :)
that’s why I sent the french fighter ensures the win ;)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Russia
6 armour, 2 fighters and 1 mech_infantry moved from Western Ukraine to Russia
1 tactical_bomber moved from Eastern Poland to Russia
2 armour moved from Eastern Poland to Baltic States
2 submarines moved from 93 Sea Zone to 95 Sea ZoneCombat - Germans
Battle in 95 Sea Zone
Germans attack with 2 submarines
British defend with 2 battleships, 1 carrier, 2 cruisers and 2 transports
Units damaged: 1 battleship owned by the British
British win with 2 battleships, 1 carrier, 2 cruisers and 2 transports remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in Russia
Germans attack with 7 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
French defend with 1 fighter; Russians defend with 1 airfield, 2 armour, 1 bomber, 1 factory_major, 10 infantry and 3 mech_infantrys
retreated to Russia
Russians win with 2 armour, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is -42
Casualties for Germans: 7 armour, 2 fighters and 1 mech_infantry
Casualties for Russians: 8 infantry
Battle in Baltic States
Germans attack with 2 armour
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Slovakia Hungary to Eastern PolandPlace Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 armour and 2 infantry placed in Slovakia Hungary
3 infantry placed in Western Germany
3 infantry placed in Southern France
1 infantry placed in France
Germans undo move 4.
2 infantry placed in France
1 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1,4,1
Germans collect 37 PUs (6 lost to blockades); end with 37 PUs total -
Went bad Yoshi :oops:…
German Wehrmacht lost it’s glance! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by French from Russia: 1 fighter
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Russia to Baltic States
1 infantry moved from Belarus to Baltic States
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Finland to Norway
Russians take Norway from Germans
5 infantry moved from Tambov to Bryansk
2 armour, 3 infantry and 3 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Libya to Tunisia
Russians take Tunisia from Italians
1 mech_infantry moved from Kazakhstan to Shensi
Chinese take Shensi from Japanese
1 mech_infantry moved from Kazakhstan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Russians
Battle in Bryansk
Russians attack with 2 armour, 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry and 1 tactical_bomber; Italians defend with 1 armour and 2 infantry
Russians win, taking Bryansk from Italians with 2 armour, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 2 infantry and 1 tactical_bomber
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 2 infantry
Battle in Baltic States
Russians attack with 1 bomber and 3 infantry
Germans defend with 2 armour
Russians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 bomber moved from Baltic States to Russia
3 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Amur to ManchuriaPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
2 armour, 1 artillery and 7 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
2 fighters moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Kiangsi
1 armour moved from Kiangsu to Kiangsi
1 fighter moved from Anhwe to Kiangsi
1 tactical_bomber moved from Anhwe to Kiangsi
1 bomber moved from Japan to Korea
1 bomber moved from Japan to Korea
2 infantry moved from Anhwe to Hunan
1 fighter moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to HunanCombat - Japanese
Strategic bombing raid in Korea
Bombing raid in Korea rolls: 4,3 and causes: 6 damage to unit: factory_minor
Bombing raid in Korea causes 6 damage total.
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
3 fighters moved from Anhwe to Japan
2 tactical_bombers moved from Anhwe to Japan
2 fighters moved from Kweichow to Anhwe
1 fighter moved from Kiangsi to Anhwe
1 tactical_bomber moved from Kiangsi to Anhwe
1 tactical_bomber moved from Hunan to Anhwe
1 fighter moved from Hunan to Anhwe
1 infantry moved from Anhwe to Shantung
1 artillery moved from Anhwe to Shantung
2 bombers moved from Korea to JapanPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
2 fighters placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
Japanese collect 28 PUs (1 lost to blockades); end with 28 PUs total -
Kamikaze in z6 ? Scramble orders ? Giving up ?
(was wondering to tell you before about Germany, but game being already over, I thought you would remind that better in another game this way ;) )
-
Just an example of what this should looks like… guess we can switch to the next one ?





