@cwglee51 Hey what version of tripleA is this?
Cow (allies +13) vs. Bold
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now if i can take london losing only 5 units like you took egypt, we could REALLY have some fun.
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It is something japan does to bomb Russia and land bryansk.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 12 infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 4 infantry moved from Rhodesia to Angola
2 mech_infantrys moved from Belgian Congo to Angola
13 artilleries and 19 infantry moved from Northwest Persia to Turkey
7 fighters and 1 tactical_bomber moved from Turkey to Greece
1 armour and 10 mech_infantrys moved from Turkey to Albania
British take Albania from Italians
1 infantry moved from Eastern Persia to PersiaCombat - British
Battle in Angola
British attack with 1 artillery, 4 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
British win, taking Angola from Neutral_True with 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - British
1 aaGun moved from Iraq to Turkey
1 aaGun moved from Iraq to Persia
1 aaGun moved from Iraq to Trans-Jordan
1 aaGun moved from Iraq to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-JordanPlace Units - British
10 infantry placed in United Kingdom
2 infantry placed in Egypt
British undo move 2.
2 infantry placed in EgyptTurn Complete - British
British collect 39 PUs; end with 40 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs -
wow - i don’t think you’ve had an attacking sub or destroyer miss all game.
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The axis are now fighting a 3 front war. Be funny if I took Italy with UK when london is out of the picture.
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omg japan made a dollar.
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Next round I will have lost a country’s productivity to gain another’s.
On the bright side you went up a VC….
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ANZAC is coming for Italy too.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 4 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Italians
1 transport moved from 109 Sea Zone to 104 Sea Zone
1 infantry moved from Spain to 104 Sea Zone
1 aaGun and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Spain to 104 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
1 battleship and 2 cruisers moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Scotland to Eire
Italians take Eire from Neutral_AlliesCombat - Italians
Battle in United Kingdom
Italians attack with 1 artillery and 2 infantry
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 1 harbour, 23 infantry and 1 mech_infantry
British win with 3 aaGuns, 8 artilleries, 25 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 2 aaGuns
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
3 infantry moved from Normandy Bordeaux to Spain
2 artilleries and 5 infantry moved from Romania to Yugoslavia
4 aaGuns and 4 infantry moved from 111 Sea Zone to Scotland
1 artillery moved from Tunisia to Libya
1 mech_infantry moved from Southern France to Northern ItalyPlace Units - Italians
4 infantry and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
@Cow:
The axis are now fighting a 3 front war. Be funny if I took Italy with UK when london is out of the picture.
that would be awesome!
on the downside, my dice continue to suck so i don’t think we can continue much longer. all game they have sucked and unless they turn hard and i take london for a song, it’s curtains quite soon.
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really is amazing how incredibly your hit rate on attacking subs and destroyers has been in key situations. here i had 2 twos, 2 threes, and a four and hit twice. average or below average just aint gonna cut it.
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@Cow:
ANZAC is coming for Italy too.
i thought you would leave UK pacific in japanese hands, just to taunt me! :-P
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hang on - may put the italians in a different spot noncom.
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nah it’s ok i guess…. doesn’t matter much
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
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ok that’s game - you actually outhit me in london all the way. i forgot to bring 4 units but you still would have one.
nice game - was fun but the dice crushed me every step - similar to xdap i guess.
cheers
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lol shows you how serious i really was about it - tried to slip the move in during a couple minutes and the sunlight on my screen caused me to forget the 3 inf, art in normandy - lol. would have won but still losing WAY too much. the OPPOSITE of egypt. CRUSHED. lol nice game.
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4 units is huge for a big fight like that. It scores a hit round 1, you take 1 less hit round 2 possibly, so on and so forth, cannon fodder is nice too.
Yeah you fail to take london that is GG. You had really good odds for it judging by eyeball. Surprised it did not work out.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 13 infantry; Remaining resources: 2 PUs;Combat Move - Germans
6 armour and 6 infantry moved from Germany to 113 Sea Zone
6 armour, 6 infantry and 6 transports moved from 113 Sea Zone to 110 Sea Zone
6 armour and 6 infantry moved from 110 Sea Zone to United Kingdom
4 transports moved from 111 Sea Zone to 112 Sea Zone
7 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
7 infantry, 1 mech_infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
7 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 bombers moved from Spain to United Kingdom
3 artilleries, 1 fighter, 9 infantry and 3 tactical_bombers moved from Scotland to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 6 armour, 3 artilleries, 2 bombers, 1 fighter, 22 infantry, 1 mech_infantry and 3 tactical_bombers
French defend with 2 infantry; British defend with 3 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 1 harbour, 23 infantry and 1 mech_infantry
British win with no units remaining. Battle score for attacker is -59
Casualties for Germans: 6 armour, 3 artilleries, 2 bombers, 1 fighter, 22 infantry, 1 mech_infantry and 3 tactical_bombers
Casualties for French: 2 infantry
Casualties for British: 3 aaGuns, 8 artilleries, 23 infantry and 1 mech_infantryNon Combat Move - Germans
Turn Complete - Germans
Germans collect 50 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
unbelieveable dice huh… LOL
game 2?





