one more late adjustment, i edited the US sub to 27 instead of 65 if you’d allow it. that decision has nothing to do with any chinese or uk rolls that happened later. if you disallow then just use the previous map instead. thanks.
Cow (allies +13) vs. Bold
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Morocco to Algeria
Germans take Algeria from French
2 artilleries and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone
3 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to TunisiaCombat - Germans
Battle in Tunisia
Germans attack with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans win, taking Tunisia from French with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
1 carrier moved from 91 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Tunisia to 94 Sea Zone
1 cruiser and 1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 cruiser and 1 submarine moved from 104 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to Alexandria
2 bombers and 3 tactical_bombers moved from Syria to Alexandria
1 aaGun and 1 infantry moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to France
1 aaGun moved from Northern Italy to France
3 armour and 4 infantry moved from Greece to Bulgaria
4 armour and 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 mech_infantry moved from France to Northern Italy
1 artillery moved from Holland Belgium to France
2 armour and 1 mech_infantry moved from Holland Belgium to Germany
1 aaGun and 2 artilleries moved from Holland Belgium to Western Germany
10 artilleries moved from Germany to Poland
3 armour moved from Bulgaria to RomaniaPlace Units - Germans
1 fighter and 1 mech_infantry placed in Western Germany
10 artilleries placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 1 mech_infantry moved from Novgorod to Karelia
1 fighter moved from Eastern Poland to Karelia
1 artillery and 2 infantry moved from Ukraine to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
2 artilleries and 19 infantry moved from Eastern Poland to Belarus
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from Karelia to Novgorod
1 bomber moved from Russia to Suiyuyan
1 mech_infantry moved from Sikang to Suiyuyan
1 mech_infantry moved from Sikang to Szechwan
1 mech_infantry moved from Sikang to Kweichow
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Kweichow
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Kweichow from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Russians attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Russians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 bomber moved from Suiyuyan to Vologda
1 fighter and 1 tactical_bomber moved from Kweichow to SzechwanPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,6
Russians collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 artilleries and 8 infantry moved from French Indo China to Yunnan
4 artilleries and 7 infantry moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Jehol to Manchuria
2 bombers, 7 fighters and 3 tactical_bombers moved from Kwangsi to Kweichow
2 fighters and 2 tactical_bombers moved from Anhwe to Manchuria
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
1 fighter and 2 tactical_bombers moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Manchuria to KoreaCombat - Japanese
Battle in Manchuria
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers
Russians defend with 1 mech_infantry
Japanese win, taking Kweichow from Chinese with 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Yunnan
Japanese attack with 7 artilleries and 18 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 7 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun, 1 artillery and 5 infantry moved from Anhwe to Hunan
1 armour moved from Jehol to Anhwe
2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
3 transports moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from Kweichow to Hunan
1 fighter moved from Kweichow to Hunan
1 tactical_bomber moved from Kweichow to Hunan
2 bombers moved from Kweichow to Hunan
5 fighters and 4 tactical_bombers moved from Kweichow to Anhwe
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
2 artilleries and 6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Japanese collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Kweichow
12 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 11 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to TsinghaiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter moved from French West Africa to Anglo Egyptian Sudan
3 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
2 fighters moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Persia to Iraq
British take Iraq from Neutral_Axis
2 infantry moved from Persia to 80 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika Territory
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 carrier moved from 80 Sea Zone to 72 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India
2 mech_infantrys moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
1 battleship and 1 cruiser moved from 80 Sea Zone to 72 Sea Zone
3 destroyers moved from 80 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from Iceland to 123 Sea Zone
1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 armour and 1 infantry moved from 125 Sea Zone to NorwayCombat - British
Battle in Belgian Congo
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 2 infantry
Italians defend with 1 artillery
Italians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Tanganyika Territory
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Norway
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 3 infantry
Italians defend with 1 infantry
British win, taking Norway from Germans, taking Anglo Egyptian Sudan from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to French Equatorial Africa
1 aaGun moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Tanganyika Territory to 72 Sea Zone
1 fighter moved from Belgian Congo to 72 Sea Zone
1 fighter moved from Belgian Congo to French Equatorial Africa
3 aaGuns, 1 artillery, 1 fighter and 10 infantry moved from Burma to India
1 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
2 infantry moved from India to West IndiaPlace Units - British
1 destroyer placed in 106 Sea Zone
1 infantry and 2 mech_infantrys placed in Union of South Africa
1 factory_minor placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 3 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 armour and 1 carrier; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Syria to Egypt
1 artillery and 1 infantry moved from Alexandria to Egypt
1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Yugoslavia to Bessarabia
Italians take Bessarabia from Russians
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Libya
2 fighters and 1 infantry moved from Syria to Iraq
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Syria to Iraq
1 bomber moved from Southern Italy to IraqCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries and 2 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantry
Battle in Libya
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians win, taking Libya from French with 1 armour remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
Italians attack with 1 bomber, 3 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Iraq from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber and 3 fighters moved from Iraq to Trans-Jordan
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Yugoslavia to Romania
1 artillery moved from Kenya to Italian Somaliland
4 aaGuns moved from Northern Italy to FrancePlace Units - Italians
1 carrier placed in 95 Sea Zone
Italians undo move 1.
1 carrier placed in 95 Sea Zone
2 armour placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4,6,4,6,6
Italians collect 20 PUs (1 lost to blockades); end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to FormosaCombat - ANZAC
Battle in FormosaNon Combat Move - ANZAC
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
1 cruiser moved from 43 Sea Zone to 21 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 aaGun and 1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
2 fighters moved from Burma to Tsinghai
1 fighter moved from Burma to ShensiPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 37 Sea Zone to 79 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry, 5 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
7 infantry moved from Finland to Norway
1 fighter moved from Western Germany to Norway
1 submarine moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Norway
Germans attack with 1 fighter and 7 infantry
British defend with 1 armour and 1 infantry
Germans win, taking Norway from British with 1 fighter and 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 fighter moved from Norway to Western Germany
1 tactical_bomber moved from 94 Sea Zone to Western Germany
1 fighter moved from 94 Sea Zone to Southern Italy
1 carrier moved from 94 Sea Zone to 98 Sea Zone
3 artilleries and 2 infantry moved from Tunisia to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 fighters and 2 tactical_bombers moved from Alexandria to Egypt
4 infantry moved from Bulgaria to Greece
2 armour moved from Romania to Greece
1 armour and 3 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
10 artilleries and 11 infantry moved from Poland to Eastern Poland
2 armour and 1 mech_infantry moved from Germany to Eastern Poland
10 artilleries moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 artillery and 1 infantry moved from France to Western Germany
4 armour and 3 mech_infantrys moved from Northern Italy to Romania
2 aaGuns moved from Western Germany to Northern Italy
1 aaGun moved from France to Northern Italy
1 tactical_bomber moved from Alexandria to Egypt
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Egypt to Trans-Jordan
1 artillery moved from Western Germany to Germany
1 artillery moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Romania to Eastern Poland
2 bombers moved from Alexandria to Southern ItalyPlace Units - Germans
3 infantry placed in Western Germany
5 mech_infantrys placed in Germany
1 submarine and 3 transports placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
2 infantry moved from Karelia to Finland
1 mech_infantry moved from Szechwan to Suiyuyan
Chinese take Suiyuyan from Japanese
1 mech_infantry moved from Szechwan to Hopei
Chinese take Hopei from Japanese
1 bomber moved from Vologda to Finland
1 fighter moved from Novgorod to FinlandCombat - Russians
Battle in Finland
Russians attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 artillery and 2 infantry moved from Novgorod to Belarus
4 artilleries and 2 infantry moved from Bryansk to Belarus
2 armour and 1 mech_infantry moved from Karelia to Belarus
1 fighter moved from Finland to Belarus
3 artilleries and 3 infantry moved from Karelia to Novgorod
1 bomber moved from Finland to Belarus
6 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Szechwan to Shensi
1 armour moved from Szechwan to Shensi
1 fighter and 1 tactical_bomber moved from Szechwan to Kazakhstan
2 aaGuns and 16 infantry moved from Amur to Buryatia
1 cruiser moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
3 mech_infantrys placed in Volgograd
3 infantry placed in Novgorod
Russians undo move 2.
3 infantry placed in Novgorod
4 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 fighters and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
7 artilleries and 18 infantry moved from Yunnan to Burma
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
3 fighters and 1 tactical_bomber moved from Hunan to Malaya
1 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Anhwe to Shan State
2 infantry moved from Hunan to Kweichow
2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsi
2 infantry moved from Hunan to Kiangsi
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 bomber moved from Hunan to 20 Sea Zone
1 bomber moved from Hunan to 21 Sea ZoneCombat - Japanese
Battle in Malaya
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 7 artilleries and 18 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 7 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 cruiser
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 20 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kweichow
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shan State to Yunnan
3 fighters and 1 tactical_bomber moved from Malaya to 37 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsi to Yunnan
1 armour and 1 mech_infantry moved from Anhwe to Yunnan
3 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
1 bomber moved from 21 Sea Zone to Kwangsi
1 bomber moved from 20 Sea Zone to Kwangsi
2 artilleries, 6 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 artilleries, 1 carrier, 7 infantry, 1 mech_infantry and 5 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries, 1 carrier, 7 infantry, 1 mech_infantry and 5 transports moved from 20 Sea Zone to 36 Sea Zone
2 artilleries, 7 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
2 battleships, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from Manchuria to Jehol
1 aaGun, 1 artillery and 1 infantry moved from Hunan to Yunnan
1 tactical_bomber moved from 19 Sea Zone to Kwangsi
1 fighter moved from 19 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 fighters placed in Japan
1 submarine placed in 6 Sea Zone
1 fighter placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 3 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to Soviet Far East
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 cruiser and 4 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 15 Sea Zone to 6 Sea Zone
1 submarine moved from 15 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Americans Submerged
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans winJapanese win with 1 submarine remaining, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Morocco
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Morocco from Germans, taking 42 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport
Japanese win with 2 carriers, 2 fighters and 1 transport remaining. Battle score for attacker is -20
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 3 fighters and 1 tactical_bomber
Battle in GibraltarNon Combat Move - Americans
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 submarine placed in 10 Sea Zone
3 fighters placed in Western United States
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Tsinghai to Kweichow
13 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to HopeiPlace Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
Need to know if your carriers are tilted in sz 37 or if you lost air units. I choose air for you by default since you have other battles to defend against and I missed heavily.
-
U chose right
-
order of losses?
-
2 hits to an acc = acc dies. 1 acc undamaged.
-
I continue! 1 more hit
-
I am going to assume a fighter so my anzac sub has to get really really really lucky lol
-
yeah lose a ftr





