Scramble Scotland?
Cow (allies +13) vs. Bold
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i didn’t figure you were at all - i wouldn’t be either. was more trying to point it out so maybe you can tell veq to implement it. are you saying you are NEVER worried about what is on what carrier?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 8 artilleries, 1 destroyer, 1 factory_minor, 8 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
2 fighters moved from 91 Sea Zone to Southern France
25 artilleries, 20 infantry and 3 mech_infantrys moved from Spain to Southern France
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Marianas
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 6 Sea Zone to 21 Sea Zone
2 transports moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
3 destroyers and 1 submarine moved from 33 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
2 carriers, 3 destroyers, 4 fighters and 7 submarines moved from 35 Sea Zone to 41 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 6 Sea Zone to 20 Sea ZoneCombat - Americans
Battle in Southern France
Americans attack with 25 artilleries, 2 fighters, 20 infantry and 4 mech_infantrys
Germans defend with 3 armour, 11 artilleries, 1 factory_minor, 1 harbour, 12 infantry and 22 mech_infantrys
9 artilleries retreated to Spain
Germans win with 3 armour, 11 artilleries and 1 mech_infantry remaining. Battle score for attacker is -20
Casualties for Germans: 12 infantry and 21 mech_infantrys
Casualties for Americans: 16 artilleries, 20 infantry and 4 mech_infantrys
Battle in MarianasNon Combat Move - Americans
2 fighters moved from Southern France to 91 Sea Zone
1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
6 artilleries moved from Central United States to 101 Sea Zone
7 artilleries, 9 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
7 transports moved from 91 Sea Zone to 101 Sea Zone
7 artilleries and 9 infantry moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
Americans undo move 1.
2 artilleries and 8 infantry placed in Eastern United States
6 artilleries placed in Central United States
1 destroyer placed in 101 Sea Zone
1 factory_minor placed in Spain
1 transport placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Americans undo move 6.
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Anhwe to KiangsiNon Combat Move - Chinese
Place Units - Chinese
9 infantry placed in BurmaTurn Complete - Chinese
Chinese collect 27 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
British take Normandy Bordeaux from Italians
1 mech_infantry moved from Alexandria to Egypt
1 mech_infantry moved from Trans-Jordan to Persia
2 mech_infantrys moved from Saudi Arabia to Persia
4 mech_infantrys moved from Belgian Congo to EgyptCombat - British
Non Combat Move - British
Place Units - British
2 fighters and 1 infantry placed in Persia
3 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,1,3,5,2,2,1,1,3,1,6,5,2,3,6,4,6,3,5,2,6,3,2,4,5,1,6,1,3,4,6
British collect 34 PUs (4 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
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I am finally getting around to taking those last islands from you. holy hell.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to GibraltarCombat - Italians
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Battle in Normandy Bordeaux
Italians attack with 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 aaGun moved from France to Normandy Bordeaux
2 aaGuns moved from Western Germany to Northern Italy
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 aaGun and 17 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern France
1 bomber moved from Gibraltar to FrancePlace Units - Italians
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
5 submarines moved from 35 Sea Zone to 6 Sea Zone
3 destroyers and 5 submarines moved from 35 Sea Zone to 41 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Philippines to SzechwanCombat - ANZAC
Battle in Malaya
Battle in SumatraNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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technical issues - out of time will have to complete tomorrow. need to restart computer and probably reinstall AAA. i got real lucky in spain but of course it’s too late to matter.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Romania to Greece
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Greece
1 mech_infantry moved from Romania to Bessarabia
2 tactical_bombers moved from Romania to Bessarabia
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Normandy Bordeaux to Spain
3 armour and 11 artilleries moved from Southern France to Spain
4 mech_infantrys moved from Northern Italy to Spain
2 bombers moved from Southern Italy to SpainCombat - Germans
Battle in Greece
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Greece from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Bessarabia
Germans attack with 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bessarabia from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Spain
Germans attack with 3 armour, 11 artilleries, 2 bombers and 5 mech_infantrys
British defend with 1 artillery; Americans defend with 16 artilleries, 1 factory_minor and 9 infantry
Germans win, taking Spain from Americans with 3 armour, 2 artilleries and 2 bombers remaining. Battle score for attacker is 39
Casualties for Germans: 9 artilleries and 5 mech_infantrys
Casualties for British: 1 artillery
Casualties for Americans: 16 artilleries and 9 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Spain: 2 artilleries
EDIT: Turning off Edit Mode
2 bombers moved from Spain to France
3 artilleries moved from France to Southern France
6 aaGuns and 2 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Northern Italy
2 infantry moved from Germany to Slovakia Hungary
2 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
1 cruiser and 1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 carrier and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from Western Germany to Northern Italy
7 armour, 1 infantry and 2 mech_infantrys moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Bessarabia to Belarus
2 mech_infantrys moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Yugoslavia
1 fighter and 1 tactical_bomber moved from Greece to Albania
1 tactical_bomber moved from Bessarabia to BelarusPlace Units - Germans
3 infantry placed in Novgorod
6 infantry placed in Germany
3 artilleries placed in Southern France
3 mech_infantrys placed in France
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
ok, i rebuilt the map, doing the edits for the outcome of the original battles. went even better in spain in local lol - crazy
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maybe this will be the crazy attack game
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Ukraine to Greece
1 fighter and 1 tactical_bomber moved from Turkey to Greece
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Italians
2 mech_infantrys moved from Caucasus to Syria
2 armour moved from Turkey to Syria
2 mech_infantrys moved from Turkey to Greece
27 artilleries and 34 infantry moved from Smolensk to Bryansk
1 infantry moved from Vologda to Smolensk
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Bessarabia
1 bomber moved from Russia to Bessarabia
1 artillery and 1 infantry moved from Ukraine to Bryansk
2 infantry moved from Russia to Smolensk
8 infantry moved from Russia to Bryansk
1 armour moved from Urals to Russia
1 infantry moved from Bryansk to SmolenskCombat - Russians
Battle in Bessarabia
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bessarabia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Greece
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
1 bomber moved from Bessarabia to Russia
1 aaGun and 4 infantry moved from Kansu to Novosibirsk
1 aaGun and 12 infantry moved from Yenisey to Timguska
1 aaGun moved from Smolensk to Russia
2 aaGuns moved from Smolensk to Bryansk
1 fighter moved from Greece to Bryansk
1 fighter and 1 tactical_bomber moved from Greece to SyriaPlace Units - Russians
3 infantry placed in Ukraine
Russians undo move 1.
1 artillery, 6 infantry and 3 mech_infantrys placed in Russia
2 mech_infantrys placed in Volgograd
Russians undo move 1.
Russians undo move 1.
1 artillery, 4 infantry and 5 mech_infantrys placed in Russia
2 infantry placed in UkraineTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,1,5,4,3,3,2,6,5,5,1,2,1,1,1,6,2,2,5
Russians collect 35 PUs (2 lost to blockades); end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs -
OMG America cannot hold spain… like dropping 16 units a round and you kick me out!
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it’s the game of lucky attacks, like i said! :lol:
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hey cow - i see i didn’t move the german fleet as i had planned - would you be willing to allow it to be repositioned prior to J11?
cheers
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That is fine, you talking about the Indian ocean one right? Not the Karelia one I might attack with a bomber….
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I was not too sure if you were going for Egypt or Persia.
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The only thing better than 16 units a round going to spain is 20 units a round. I got make it happen.
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@Cow:
That is fine, you talking about the Indian ocean one right? Not the Karelia one I might attack with a bomber….
right talking about indian ocean.





