Game History
Round: 1 Purchase Units - British British buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from SZ 29 to SZ 19 1 battleship moved from SZ 29 to SZ 28 1 infantry moved from British East Africa to German East Africa British take German East Africa from Germans 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from India to SZ 29 1 infantry moved from India to SZ 29 2 infantry and 1 transport moved from SZ 29 to SZ 26 2 infantry moved from SZ 26 to German East Africa 1 infantry moved from Rhodesia to Union of South Africa 1 transport moved from SZ 19 to SZ 27 1 infantry moved from Scotland to Yorkshire Combat - British British has abandoned SZ 9 to Germans British has abandoned SZ 17 to AustroHungarians Combat Move - British Trigger ChangeToRomeMine: Italians captures territory SZ 17 Trigger ChangeToLondonMine: British captures territory SZ 9 Place Units - British 3 artilleries, 1 fighter and 4 infantry placed in India Turn Complete - British British collect 30 PUs; end with 30 PUsG40 w/tech captain walker Allies -vs- dawgoneit Axis no bid
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 4 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Kwangsi to 55 Sea Zone
1 bomber moved from Kwangsi to 43 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
1 infantry moved from Shensi to Sikang
1 infantry moved from Szechwan to Sikang
2 artilleries and 3 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to Sikang
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
2 fighters moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma -
would you like to scramble in sz54/
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scramble all available air units!
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TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 4 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Kwangsi to 55 Sea Zone
1 bomber moved from Kwangsi to 43 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
1 infantry moved from Shensi to Sikang
1 infantry moved from Szechwan to Sikang
2 artilleries and 3 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to Sikang
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
2 fighters moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to BurmaCombat - Japanese
Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 transport
British defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
British defend with 1 aaGun and 4 infantry
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 fighter and 4 infantry
Casualties for British: 1 aaGun and 4 infantry
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 4 submarines and 3 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer, 2 fighters and 2 submarines; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans -
ool please. I hit with 2 subs and took 2 tips.(witch we can change if you like). and then I got 5 hits
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three subs, one dd, lose the carrier
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 4 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Kwangsi to 55 Sea Zone
1 bomber moved from Kwangsi to 43 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
1 infantry moved from Shensi to Sikang
1 infantry moved from Szechwan to Sikang
2 artilleries and 3 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to Sikang
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
2 fighters moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to BurmaCombat - Japanese
Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 transport
British defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
British defend with 1 aaGun and 4 infantry
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 fighter and 4 infantry
Casualties for British: 1 aaGun and 4 infantry
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 4 submarines and 3 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer, 2 fighters and 2 submarines; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 71
Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers, 4 submarines and 2 tactical_bombers
Casualties for ANZAC: 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Battle in Sikang
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Chinese: 3 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 fighter moved from Japan to Manchuria
1 tactical_bomber moved from 16 Sea Zone to Japan
1 bomber moved from 42 Sea Zone to Kwangsi
1 bomber moved from 43 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Burma to KwangsiPlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 destroyer and 2 transports placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansResearch Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover AA RadarActivate Technology - Americans
Americans activating AA RadarPurchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 cruiser and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Morocco to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
2 fighters moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from Queensland to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone -
OOL for sz 54?
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tip carrier. carrier, tac, cruiser, 2 fighters. tip carrier, carrier, 2 battleships
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansResearch Technology - Americans
Americans spend 10 on tech rolls
Americans roll 4,6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover AA RadarActivate Technology - Americans
Americans activating AA RadarPurchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 cruiser and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Morocco to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
2 fighters moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from Queensland to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 cruiser and 3 destroyers
Italians defend with 1 destroyer
Americans roll dice for 1 cruiser and 3 destroyers in 92 Sea Zone, round 2 : 1/4 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 cruiser and 3 destroyers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 96 Sea Zone
Americans attack with 1 bomber and 3 fighters
Italians defend with 1 battleship, 1 cruiser and 1 transport
Americans roll dice for 1 bomber and 3 fighters in 96 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Americans and 1 cruiser owned by the Italians lost in 96 Sea Zone
Americans roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 3 : 2/3 hits
Italians roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans, 1 battleship owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Casualties for Americans: 2 fighters
Battle in 54 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 2 battleships, 2 carriers and 1 cruiser in 54 Sea Zone, round 2 : 2/5 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 54 Sea Zone
Americans roll dice for 1 bomber and 2 fighters in 54 Sea Zone, round 3 : 3/3 hits
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 : 4/8 hits
2 fighters owned by the Americans, 1 cruiser owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 54 Sea Zone
Japanese win with 2 battleships, 2 carriers and 1 fighter remaining. Battle score for attacker is -29
Casualties for Japanese: 1 cruiser, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarineNon Combat Move - Americans
1 fighter moved from 25 Sea Zone to Midway
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 artillery moved from Morocco to Algeria
2 infantry moved from Morocco to Algeria
1 bomber moved from 96 Sea Zone to Algeria
1 fighter moved from 96 Sea Zone to Malta
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 fighter placed in Eastern United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Queensland : 2 artilleries and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Midway : 1 airfield and 1 fighter
26 Sea Zone : 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Gibraltar : 1 aaGun and 1 infantry
Malta : 1 fighter
Morocco : 1 artillery, 2 infantry and 1 mech_infantry
Algeria : 1 armour, 1 artillery, 1 bomber and 2 infantry
92 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers and 2 transports
101 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 destroyer, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 51 / 62
Russians : 31 / 40
Japanese : 56 / 56
Americans : 52 / 72
Chinese : 2 / 3
British : 24 / 26
UK_Pacific : 13 / 18
Italians : 17 / 28
ANZAC : 10 / 30
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Sikang : 1 infantry
Production/PUs Summary :
Germans : 51 / 62
Russians : 31 / 40
Japanese : 56 / 56
Americans : 52 / 72
Chinese : 2 / 2
British : 24 / 26
UK_Pacific : 13 / 18
Italians : 17 / 28
ANZAC : 10 / 30
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 1 airfield, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 5 damage on 1 factory_major; Remaining resources: 17 PUs;
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from 71 Sea Zone to Belgian Congo
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 5 infantry moved from India to Burma
3 infantry moved from India to Burma
3 mech_infantrys moved from India to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 bomber moved from Gibraltar to 97 Sea ZoneCombat - British
Battle in 97 Sea Zone
British attack with 1 bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 bomber in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber in 97 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 42 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Belgian Congo
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Belgian Congo, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 artillery, 2 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries
British roll dice for 1 artillery, 2 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 2/15 hits
Japanese roll dice for 2 artilleries in Burma, round 2 : 1/2 hits
1 infantry owned by the British and 2 artilleries owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 aaGun moved from India to Burma
3 infantry moved from Persia to Iraq
1 fighter moved from Belgian Congo to Rhodesia
1 tactical_bomber moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 bomber moved from 97 Sea Zone to MaltaPlace Units - British
1 airfield placed in Gibraltar
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 1 artillery
Shan State : 1 infantry
Burma : 1 aaGun, 1 artillery, 7 infantry and 3 mech_infantrys
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
French Indo China : 1 flag, 1 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 1 destroyer
Belgian Congo : 1 artillery, 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 aaGun and 1 airfield
Malta : 1 bomber
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Rhodesia : 1 fighter and 1 tactical_bomber
Tanganyika Territory : 1 mech_infantry
Ethiopia : 1 flag
Eire : 1 flag
Iraq : 3 infantry
92 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 2 transports
Eastern Persia : 1 flag
71 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
Persia : 1 flagProduction/PUs Summary :
Germans : 51 / 62
Russians : 31 / 40
Japanese : 52 / 56
Americans : 52 / 72
Chinese : 2 / 2
British : 26 / 26
UK_Pacific : 17 / 17
Italians : 15 / 28
ANZAC : 10 / 30
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I didn’t get the OOL right in 54…you can take out the damaged cv and add fighter back if you want.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Bulgaria to Greece
1 armour and 1 mech_infantry moved from Romania to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 3 infantry
Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 artillery moved from Queensland to South Australia
1 destroyer moved from 62 Sea Zone to 56 Sea ZonePlace Units - ANZAC
1 fighter and 2 mech_infantrys placed in New South Wales
1 factory_minor placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2,4,6
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
India : 1 fighter
Malaya : 1 infantry
Queensland : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
South Australia : 1 artillery
Dutch New Guinea : 1 flag, 1 infantry
56 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 62
Russians : 29 / 40
Japanese : 52 / 56
Americans : 52 / 72
Chinese : 2 / 2
British : 26 / 26
UK_Pacific : 17 / 17
Italians : 17 / 23
ANZAC : 10 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Libya : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 51 / 62
Russians : 29 / 40
Japanese : 52 / 56
Americans : 52 / 72
Chinese : 2 / 2
British : 26 / 26
UK_Pacific : 17 / 17
Italians : 17 / 23
ANZAC : 10 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 armour moved from Western Ukraine to Rostov
Germans take Rostov from Russians
2 infantry moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Western Ukraine to Archangel
1 tactical_bomber moved from Egypt to Southern Italy
3 bombers moved from Yugoslavia to Western Germany
4 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Northern Italy
2 artilleries and 2 infantry moved from Poland to Eastern Poland
8 armour, 3 artilleries and 6 infantry moved from Novgorod to Belarus
2 artilleries and 3 infantry moved from Eastern Poland to Belarus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 armour moved from Western Ukraine to Rostov
Germans take Rostov from Russians
2 infantry moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Western Ukraine to Archangel
1 tactical_bomber moved from Egypt to Southern Italy
3 bombers moved from Yugoslavia to Western Germany
4 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Northern Italy
2 artilleries and 2 infantry moved from Poland to Eastern Poland
8 armour, 3 artilleries and 6 infantry moved from Novgorod to Belarus
2 artilleries and 3 infantry moved from Eastern Poland to BelarusCombat - Germans
Battle in Belarus
Germans attack with 8 armour, 5 artilleries and 11 infantry
Russians defend with 1 infantry
Germans roll dice for 8 armour, 5 artilleries and 11 infantry in Belarus, round 2 : 1/24 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 8 armour, 5 artilleries and 10 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Archangel to Novgorod
1 mech_infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from France to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from Norway to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Norway
3 infantry placed in France
1 artillery and 7 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor and 9 infantry
Western Germany : 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Germany : 1 artillery, 1 factory_major and 7 infantry
Norway : 1 airfield, 1 factory_minor, 2 fighters and 6 infantry
Denmark : 2 infantry
Northern Italy : 1 artillery and 4 infantry
Southern Italy : 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Belarus : 1 flag, 8 armour, 5 artilleries and 10 infantry
Karelia : 1 flag
Rostov : 1 flag, 1 armour
Archangel : 1 flag, 2 infantry
Eastern Poland : 2 artilleries and 2 infantry
Bessarabia : 1 flag
Western Ukraine : 1 flag, 5 armour, 5 artilleries and 13 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
Bulgaria : 1 flag
Greece : 1 flag, 2 infantry
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 65
Russians : 25 / 40
Japanese : 52 / 56
Americans : 52 / 72
Chinese : 2 / 2
British : 26 / 26
UK_Pacific : 17 / 17
Italians : 17 / 23
ANZAC : 10 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 3 times
Average roll : 3.710
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 31Germans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.786
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 28Russians Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 tactical_bomber moved from Northwest Persia to Rostov
1 armour moved from Iraq to Egypt
British take Trans-Jordan from Italians
British take Egypt from Italians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Olgiy to Timguska
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Russians
Battle in Timguska
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Timguska, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Timguska, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Timguska, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Timguska
Russians roll dice for 1 infantry in Timguska, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Timguska, round 4 : 0/1 hits
1 infantry owned by the Russians retreated to Olgiy
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits
Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits
1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Ukraine
Russians attack with 2 fighters and 3 infantry
Italians defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters and 3 infantry in Ukraine, round 2 : 2/5 hits
Italians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits
1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters moved from Ukraine to Russia
1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Tsinghai to Novosibirsk
3 infantry moved from Tsinghai to Sikang
1 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to Smolensk
1 armour, 1 artillery and 1 mech_infantry moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
5 artilleries moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Russia
3 armour moved from Bryansk to Russia
6 infantry moved from Bryansk to Russia
1 submarine moved from 127 Sea Zone to 125 Sea ZonePlace Units - Russians
10 infantry placed in Russia
1 artillery and 2 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Jehol : 1 infantry
Shensi : 1 infantry
Kansu : 1 infantry
Chahar : 1 infantry
Sikang : 3 infantry
Yenisey : 1 infantry
Amur : 2 aaGuns and 11 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 armour
Bryansk : 1 infantry
Rostov : 1 artillery and 3 infantry
Russia : 4 aaGuns, 1 airfield, 6 armour, 8 artilleries, 1 factory_major, 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 3 infantry
Novosibirsk : 1 infantry
Vologda : 1 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 53 / 65
Russians : 32 / 35
Japanese : 45 / 56
Americans : 52 / 72
Chinese : 6 / 2
British : 29 / 26
UK_Pacific : 17 / 17
Italians : 12 / 23
ANZAC : 10 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0