@barnee
Thank you - looks like that did the trick!
G40 w/tech captain walker Allies -vs- dawgoneit Axis no bid
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 1 infantry moved from Caucasus to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 bomber moved from Persia to Kazakhstan
2 infantry moved from Malaya to Shan State
3 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Shan State
1 infantry moved from Burma to Shan StateCombat - British
Battle in Shan State
British attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 3/4 hits
Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Kazakhstan
British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 armour
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/6 hits
Germans roll dice for 2 armour in Kazakhstan, round 2 : 2/2 hits
1 infantry owned by the British, 2 armour owned by the Germans and 1 artillery owned by the British lost in Kazakhstan
British win, taking Kazakhstan from Germans with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 armour
Casualties for British: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from Shan State to India
2 artilleries and 3 infantry moved from India to Burma
1 infantry moved from India to Burma
1 bomber moved from Kazakhstan to Persia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
1 mech_infantry moved from Caucasus to Tambov
1 armour moved from Caucasus to Samara
1 artillery and 3 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
3 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
3 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 fighter moved from Gibraltar to Greece
1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 80 Sea Zone to 39 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 armour, 1 fighter and 1 infantry placed in PersiaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 artillery and 5 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 2 infantry
Shan State : 2 infantry
Burma : 2 artilleries and 5 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Malaya : 1 harbour
Kazakhstan : 1 armour
Sumatra : 1 flag, 1 infantry
39 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun and 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Ethiopia : 1 flag
Russia : 1 fighter and 1 tactical_bomber
Tambov : 1 mech_infantry
Caucasus : 1 artillery and 3 infantry
Samara : 1 armour
80 Sea Zone : 1 transport
Eire : 1 flag
Greece : 1 fighter, 3 infantry and 1 mech_infantry
99 Sea Zone : 1 carrier, 2 fighters and 2 transports
97 Sea Zone : 1 submarine
Iraq : 1 mech_infantry
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
71 Sea Zone : 1 transport
Northwest Persia : 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Persia : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter and 2 infantry
98 Sea Zone : 1 flag
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 61 / 73
Russians : 16 / 24
Japanese : 42 / 45
Americans : 55 / 75
Chinese : 1 / 9
British : 31 / 36
UK_Pacific : 18 / 18
Italians : 15 / 10
ANZAC : 17 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
7 infantry moved from Northern Italy to Yugoslavia
4 mech_infantrys moved from Southern France to Yugoslavia
6 infantry moved from Normandy Bordeaux to Southern France
5 infantry moved from Southern France to Northern Italy
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to BessarabiaPlace Units - Italians
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,2
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 6 infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 7 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 artillery and 1 infantry
Yugoslavia : 7 infantry and 4 mech_infantrysProduction/PUs Summary :
Germans : 61 / 73
Russians : 16 / 24
Japanese : 42 / 45
Americans : 55 / 75
Chinese : 1 / 9
British : 31 / 36
UK_Pacific : 18 / 18
Italians : 15 / 12
ANZAC : 17 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Null / Other
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from Malaya to Shan State
1 infantry moved from Queensland to 54 Sea Zone
1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Shan State : 1 artillery and 2 infantry
Malaya : 1 artillery, 1 fighter and 1 infantry
Borneo : 1 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Celebes : 1 flag, 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
37 Sea Zone : 1 destroyer, 1 submarine and 1 transport
54 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 61 / 73
Russians : 16 / 24
Japanese : 42 / 45
Americans : 55 / 75
Chinese : 1 / 9
British : 31 / 36
UK_Pacific : 18 / 18
Italians : 15 / 12
ANZAC : 17 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Combat Move - French
Non Combat Move - French
2 infantry moved from 99 Sea Zone to GreeceTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Libya : 1 flag
Greece : 2 infantryProduction/PUs Summary :
Germans : 61 / 73
Russians : 16 / 24
Japanese : 42 / 45
Americans : 55 / 75
Chinese : 1 / 9
British : 31 / 36
UK_Pacific : 18 / 18
Italians : 15 / 12
ANZAC : 17 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery and 21 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Archangel to Vologda
2 infantry moved from Archangel to Vologda
1 armour moved from Tsinghai to Kazakhstan
1 artillery and 3 infantry moved from Rostov to Caucasus
3 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
2 armour moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
6 infantry moved from Belarus to Smolensk
1 bomber moved from Ukraine to Vologda
1 bomber moved from Ukraine to Volgograd
1 bomber moved from Ukraine to Kazakhstan
1 fighter moved from Southern Italy to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Ukraine to Tambov
1 fighter moved from Southern Italy to Caucasus
1 fighter moved from Ukraine to Tambov
1 fighter moved from Southern Italy to Caucasus
3 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern France
2 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Romania
3 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Eastern Poland to Romania -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery and 21 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Archangel to Vologda
2 infantry moved from Archangel to Vologda
1 armour moved from Tsinghai to Kazakhstan
1 artillery and 3 infantry moved from Rostov to Caucasus
3 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
2 armour moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
6 infantry moved from Belarus to Smolensk
1 bomber moved from Ukraine to Vologda
1 bomber moved from Ukraine to Volgograd
1 bomber moved from Ukraine to Kazakhstan
1 fighter moved from Southern Italy to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Ukraine to Tambov
1 fighter moved from Southern Italy to Caucasus
1 fighter moved from Ukraine to Tambov
1 fighter moved from Southern Italy to Caucasus
3 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern France
2 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Romania
3 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Eastern Poland to RomaniaCombat - Germans
Battle in Caucasus
Germans attack with 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry
British defend with 1 artillery and 3 infantry
Germans win, taking Caucasus from Russians with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Smolensk
Germans attack with 6 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Smolensk from Russians with 2 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 4 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Kazakhstan
Germans attack with 1 armour and 1 bomber
British defend with 1 armour
Germans win, taking Kazakhstan from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Vologda
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Vologda from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 artilleries and 1 infantry
Russians win with 2 artilleries remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 armour and 1 fighter
British defend with 1 mech_infantry
Germans win, taking Tambov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Volgograd
Germans attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 bomber moved from Volgograd to Romania
3 fighters moved from Caucasus to Rostov
1 fighter moved from Tambov to Ukraine
1 bomber moved from Kazakhstan to Romania
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 3 infantry moved from Poland to Eastern Poland
2 infantry moved from Baltic States to Belarus
2 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Belarus
1 bomber moved from Vologda to Eastern Poland
4 infantry moved from Germany to Slovakia Hungary
4 infantry moved from Germany to Poland
1 artillery and 2 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
1 armour and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in France
10 infantry placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,6
Germans collect 62 PUs (5 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
another real good game we have going here. I like playing against you.
thank you -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Tambov
1 artillery moved from Novosibirsk to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 artillery and 1 fighter in Vologda, round 3 : 1/2 hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 2/2 hits
1 infantry owned by the Germans, 1 artillery owned by the Russians and 1 fighter owned by the Russians lost in Vologda
Germans win with 1 artillery remaining. Battle score for attacker is -14
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery, 1 fighter and 2 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits
Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 0/3 hits
Germans roll dice for 1 armour in Tambov, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 artillery and 1 tactical_bomber in Tambov, round 4 : 0/2 hits
Germans roll dice for 1 armour in Tambov, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 tactical_bomber in Tambov, round 5 : 1/2 hits
Germans roll dice for 1 armour in Tambov, round 5 : 0/1 hits
1 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Russia to Bryansk
1 armour moved from Trans-Jordan to Northwest PersiaPlace Units - Russians
3 infantry placed in Volgograd
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 21 PUsTerritory Summary for Russians :
Tobruk : 1 flag
Italian Somaliland : 1 flag
Bryansk : 1 infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 4 artilleries, 1 factory_major, 1 fighter, 8 infantry and 1 tactical_bomber
Tambov : 1 artillery
Volgograd : 1 factory_minor and 3 infantry
Smolensk : 1 artillery and 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 65 / 77
Russians : 12 / 21
Japanese : 42 / 45
Americans : 55 / 75
Chinese : 1 / 9
British : 31 / 36
UK_Pacific : 18 / 18
Italians : 15 / 12
ANZAC : 17 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
this IS a good game! I don’t think Russia is going to hold out against the Germans much longer…they are getting really weak.
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Shensi to Szechwan
2 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 bomber and 2 fighters moved from Kwangsi to 37 Sea Zone
2 mech_infantrys moved from Kwangsi to Siam
1 armour moved from Kwangsi to Siam
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Shensi to Szechwan
2 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 bomber and 2 fighters moved from Kwangsi to 37 Sea Zone
2 mech_infantrys moved from Kwangsi to Siam
1 armour moved from Kwangsi to Siam
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to BorneoCombat - Japanese
Battle in Java
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer, 1 submarine and 1 transport; Americans defend with 2 carriers, 4 destroyers, 4 fighters, 1 submarine and 1 transport
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 battleships owned by the Japanese
Americans win, taking Java from ANZAC with 2 carriers, 2 destroyers, 4 fighters and 2 transports remaining. Battle score for attacker is -72
Casualties for Japanese: 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for ANZAC: 1 submarine
Casualties for Americans: 3 destroyers and 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery and 2 infantry
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Siam
Japanese attack with 1 armour and 2 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Siam from Americans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
4 fighters owned by the Americans forced to land in MalayaNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to KwangsiPlace Units - Japanese
3 destroyers and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
2 units repaired.
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
2 fighters moved from Malaya to Borneo
1 fighter moved from Malaya to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Malaya to 36 Sea Zone
1 fighter moved from Malaya to Borneo
1 destroyer moved from 55 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 7 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 7 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 submarines
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 36 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 2 transports
Americans roll dice for 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer and 2 transports in 36 Sea Zone, round 2 : 1/1 hits
2 transports owned by the Japanese, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 2 transports
Casualties for Americans: 1 destroyer
Battle in Borneo
Americans attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
3 fighters moved from Borneo to 43 Sea Zone
2 carriers moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to Malaya
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 bomber moved from 35 Sea Zone to Malaya
2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 99 Sea Zone to 96 Sea Zone
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to 98 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 2 mech_infantrys moved from 99 Sea Zone to Greece
2 fighters moved from Gibraltar to Greece
1 armour and 1 mech_infantry moved from Morocco to Tunisia
2 infantry moved from Morocco to 92 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
2 bombers moved from Egypt to Greece
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Morocco to Algeria
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to GibraltarPlace Units - Americans
1 airfield and 1 factory_minor placed in Greece
1 artillery and 1 infantry placed in Eastern United States
2 fighters placed in Eastern United States
2 transports placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Malaya : 1 bomber and 1 fighter
Borneo : 1 artillery and 1 infantry
Queensland : 1 artillery and 3 infantry
New Guinea : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 5 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 2 carriers, 3 destroyers, 4 fighters and 1 transport
37 Sea Zone : 1 flag
26 Sea Zone : 1 destroyer and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 3 transports
54 Sea Zone : 1 flag, 3 destroyers, 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Gibraltar : 1 fighter and 1 tactical_bomber
Morocco : 1 armour and 1 infantry
Algeria : 1 artillery and 2 infantry
Tunisia : 1 armour and 1 mech_infantry
Albania : 1 flag, 1 infantry
93 Sea Zone : 1 submarine
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 3 infantry and 3 mech_infantrys
99 Sea Zone : 1 carrier, 1 cruiser, 7 destroyers, 2 fighters and 5 transports
97 Sea Zone : 1 submarine
92 Sea Zone : 1 destroyer
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 64 / 77
Russians : 12 / 21
Japanese : 52 / 55
Americans : 56 / 77
Chinese : 0 / 9
British : 31 / 36
UK_Pacific : 14 / 18
Italians : 14 / 12
ANZAC : 13 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 9 PUs;Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 64 / 77
Russians : 12 / 21
Japanese : 52 / 55
Americans : 56 / 77
Chinese : 0 / 9
British : 31 / 36
UK_Pacific : 14 / 18
Italians : 14 / 12
ANZAC : 13 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 fighter moved from 39 Sea Zone to Sumatra
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery and 4 infantry moved from Burma to Yunnan
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
1 armour moved from Samara to Kazakhstan
1 fighter moved from Persia to Caucasus
1 bomber moved from Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 tactical_bomber moved from India to Sumatra
2 fighters moved from India to YunnanCombat - British
Battle in Caucasus
British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Caucasus, round 2 : 0/9 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Caucasus, round 3 : 3/9 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 3 : 1/2 hits
1 infantry owned by the British, 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits
Germans roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
1 armour owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Yunnan
British attack with 1 artillery, 2 fighters and 4 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery, 2 fighters and 4 infantry in Yunnan, round 2 : 1/7 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 41 Sea Zone
British attack with 1 carrier, 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Neutral with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from Burma to Shan State
4 infantry moved from India to Burma
2 fighters moved from Yunnan to India
1 bomber moved from Caucasus to Persia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
1 fighter moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Persia to Northwest Persia
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea ZonePlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 armour, 1 infantry and 1 mech_infantry placed in Persia
2 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Some Units in India change ownership: 6 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 artillery and 4 infantry
Shan State : 1 artillery and 2 infantry
Burma : 4 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Malaya : 1 harbour
Kazakhstan : 1 armour
French Indo China : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery
41 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun and 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Ethiopia : 1 flag
Russia : 1 fighter and 1 tactical_bomber
Caucasus : 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
80 Sea Zone : 1 transport
Eire : 1 flag
Greece : 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry
99 Sea Zone : 1 carrier, 2 fighters and 2 transports
97 Sea Zone : 1 submarine
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
71 Sea Zone : 1 transport
Northwest Persia : 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Persia : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 infantry and 1 mech_infantry
98 Sea Zone : 1 flag
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 61 / 77
Russians : 15 / 21
Japanese : 45 / 55
Americans : 56 / 77
Chinese : 1 / 9
British : 31 / 36
UK_Pacific : 20 / 20
Italians : 14 / 12
ANZAC : 13 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Yugoslavia to Albania
3 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Yugoslavia to Albania
3 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Bessarabia to Romania
1 infantry moved from Bessarabia to RomaniaCombat - Italians
Battle in Albania
Italians attack with 3 infantry
Americans defend with 1 infantry
Americans win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 3 infantry
Battle in Bulgaria
Italians attack with 3 infantry
Americans defend with 1 infantry
Italians win, taking Bulgaria from Americans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 armour and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,2
Italians collect 10 PUs (5 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 2 infantry moved from Shan State to Siam
1 fighter moved from Malaya to Siam
1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Siam
ANZAC attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour and 2 mech_infantrys
ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in Siam, round 2 : 2/4 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Siam, round 2 : 1/3 hits
1 infantry owned by the ANZAC and 2 mech_infantrys owned by the Japanese lost in Siam
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Siam, round 3 : 1/3 hits
Japanese roll dice for 1 armour in Siam, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Siam
ANZAC win, taking Siam from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for ANZAC: 1 infantry
Battle in PhilippinesNon Combat Move - ANZAC
1 fighter moved from Siam to Malaya
1 artillery and 1 infantry moved from Malaya to Shan State
2 fighters moved from Queensland to MalayaPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 2 infantry
EDIT: Adding units owned by ANZAC to Queensland: 2 infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Siam : 1 flag, 1 artillery and 1 infantry
Shan State : 1 artillery and 1 infantry
Malaya : 3 fighters
Queensland : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Philippines : 2 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
42 Sea Zone : 1 destroyer and 1 transport
37 Sea Zone : 1 destroyer
35 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 61 / 77
Russians : 15 / 21
Japanese : 38 / 55
Americans : 57 / 77
Chinese : 1 / 9
British : 31 / 36
UK_Pacific : 20 / 20
Italians : 15 / 10
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Libya : 1 flag
Greece : 2 infantryProduction/PUs Summary :
Germans : 61 / 77
Russians : 15 / 21
Japanese : 38 / 55
Americans : 57 / 77
Chinese : 1 / 9
British : 31 / 36
UK_Pacific : 20 / 20
Italians : 15 / 10
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries and 21 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
1 artillery and 2 infantry moved from Belarus to Smolensk
1 artillery and 3 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Tambov
1 artillery moved from Rostov to Volgograd
1 armour moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Caucasus
3 fighters moved from Rostov to Caucasus
1 fighter moved from Romania to Caucasus
2 bombers moved from Romania to Caucasus
1 bomber moved from Eastern Poland to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries and 21 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
1 artillery and 2 infantry moved from Belarus to Smolensk
1 artillery and 3 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Tambov
1 artillery moved from Rostov to Volgograd
1 armour moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Caucasus
3 fighters moved from Rostov to Caucasus
1 fighter moved from Romania to Caucasus
2 bombers moved from Romania to Caucasus
1 bomber moved from Eastern Poland to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 3 bombers and 5 fighters
British defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Germans roll dice for 3 bombers and 5 fighters in Caucasus, round 2 : 4/8 hits
Russians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/6 hits
2 infantry owned by the British, 1 artillery owned by the British, 1 mech_infantry owned by the British and 2 fighters owned by the Germans lost in Caucasus
Germans roll dice for 3 bombers and 3 fighters in Caucasus, round 3 : 3/6 hits
Russians roll dice for 1 armour and 1 artillery in Caucasus, round 3 : 1/2 hits
1 armour owned by the British, 1 artillery owned by the British and 1 fighter owned by the Germans lost in Caucasus
Germans win with 3 bombers and 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 3 fighters
Casualties for British: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Battle in Smolensk
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 infantry
Russians defend with 1 artillery
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits
Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Volgograd
Germans attack with 1 armour and 1 artillery
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour and 1 artillery in Volgograd, round 2 : 0/2 hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits
1 artillery owned by the Germans lost in Volgograd
Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Volgograd, round 3 : 1/3 hits
1 armour owned by the Germans lost in Volgograd
Russians win with 3 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour and 1 artilleryNon Combat Move - Germans
2 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
3 bombers and 1 fighter moved from Caucasus to Ukraine
1 fighter moved from Caucasus to Ukraine
4 infantry moved from Slovakia Hungary to Romania
1 artillery and 7 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from France to Northern Italy
2 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to Southern France
2 infantry moved from Western Germany to Denmark
6 infantry moved from Western Germany to Northern Italy
4 infantry moved from Poland to Eastern Poland
3 infantry moved from Germany to Slovakia Hungary
1 artillery and 4 infantry moved from Germany to PolandPlace Units - Germans
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
9 infantry placed in Germany
9 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,4
Germans collect 61 PUs (4 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Germans :
Shensi : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Sikang : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Normandy Bordeaux : 10 infantry
Southern France : 1 aaGun and 5 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 9 infantry
Romania : 9 infantry
Poland : 1 artillery and 4 infantry
Germany : 1 factory_major and 9 infantry
Norway : 1 airfield, 1 factory_minor and 10 infantry
Denmark : 10 infantry
Holland Belgium : 10 infantry
Northern Italy : 9 infantry
Southern Italy : 13 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Bryansk : 1 flag, 1 artillery and 3 infantry
Rostov : 1 flag, 2 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 4 infantry
Bessarabia : 1 flag
Tambov : 1 flag, 2 infantry
Ukraine : 1 flag, 1 armour, 1 artillery, 3 bombers, 1 factory_minor, 2 fighters and 1 infantry
Western Ukraine : 1 flag, 1 artillery and 3 infantry
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag, 1 artillery and 2 infantry
Samara : 1 flag, 1 artillery
Yugoslavia : 1 flag, 1 artillery and 7 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 65 / 71
Russians : 11 / 21
Japanese : 38 / 55
Americans : 57 / 77
Chinese : 1 / 9
British : 31 / 36
UK_Pacific : 20 / 20
Italians : 15 / 10
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 11 times
6 was rolled 9 times
Average roll : 3.529
Median : 4.000
Variance : 0.780
Standard Deviation : 0.883
Total rolls : 51Null / Other
1 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.741
Median : 4.000
Variance : 0.885
Standard Deviation : 0.941
Total rolls : 27Russians Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.200
Median : 4.000
Variance : 1.368
Standard Deviation : 1.170
Total rolls : 20