Will have to come to this later.
14L G50 hobo (axis) vs mrcunego (allies +12)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Sakha to Siberia
Russians take Siberia from JapaneseCombat - Russians
Non Combat Move - Russians
6 infantry moved from Yenisey to Timguska
2 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 9 infantry moved from Sakha to Amur
3 infantry moved from Novgorod to Belarus
5 infantry moved from Bryansk to Belarus
4 artilleries moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Ukraine to Belarus
5 artilleries moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun, 2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
1 aaGun, 3 artilleries and 8 infantry moved from Karelia to Novgorod
3 infantry moved from Karelia to Novgorod
1 submarine moved from 124 Sea Zone to 117 Sea Zone
1 armour moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to Rostov
1 fighter moved from Karelia to Rostov
1 fighter and 1 tactical_bomber moved from Karelia to NovgorodPlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 submarine moved from 33 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
2 mech_infantrys moved from Kiangsu to Kwangtung
4 infantry moved from Kiangsu to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 3 infantry moved from Chahar to Suiyuyan
1 fighter moved from 36 Sea Zone to 45 Sea Zone
2 fighters moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from Siam to Burma
2 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Burma -
scramble orders for queensland
-
no scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 submarine moved from 33 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
2 mech_infantrys moved from Kiangsu to Kwangtung
4 infantry moved from Kiangsu to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 3 infantry moved from Chahar to Suiyuyan
1 fighter moved from 36 Sea Zone to 45 Sea Zone
2 fighters moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from Siam to Burma
2 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to BurmaCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 54 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 transport
British defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 4 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Borneo
Battle in Malaya
Battle in Kwangtung
Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Burma
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry; British defend with 3 infantry
Japanese win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Yunnan to Kweichow
1 artillery and 2 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 armour moved from Jehol to Kweichow
1 aaGun, 1 artillery and 3 infantry moved from Anhwe to Kweichow
1 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Siberia to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone
2 carriers moved from 33 Sea Zone to 34 Sea Zone
1 battleship, 1 cruiser and 3 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Kwangtung to 6 Sea Zone
1 fighter and 3 tactical_bombers moved from Burma to Hunan
3 infantry moved from Chahar to Jehol
1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Burma to Hunan
1 tactical_bomber moved from Kwangtung to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to Hunan
1 bomber moved from Burma to Kwangsi
1 bomber moved from 44 Sea Zone to KwangsiPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 54 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/0 hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 carriers, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 cruiser moved from 89 Sea Zone to 86 Sea Zone
1 armour and 1 infantry moved from 86 Sea Zone to Brazil
3 mech_infantrys moved from Central United States to Southeast MexicoPlace Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries, 1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from 81 Sea Zone to Iraq
1 fighter moved from Egypt to Iraq
2 tactical_bombers moved from Egypt to Iraq
1 bomber moved from Egypt to IraqCombat - British
Battle in Iraq
British attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 3/1 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits
1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Egypt
1 artillery moved from West India to India
1 cruiser moved from 101 Sea Zone to 86 Sea Zone
1 battleship moved from 89 Sea Zone to 86 Sea ZonePlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 8 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from RussiansCombat - Italians
Non Combat Move - Italians
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 3 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 3 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Northern Italy to Southern France
2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Greece to Bulgaria
1 aaGun and 1 armour moved from Romania to Eastern Poland
2 fighters moved from Southern Italy to GibraltarPlace Units - Italians
3 infantry placed in Southern France
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern PersiaPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 84 PUs;
Germans buy 1 armour, 3 artilleries, 10 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from United Kingdom to Scotland
Germans take Scotland from British
7 infantry moved from Norway to Finland
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from Gibraltar to Algeria
2 bombers moved from Western Germany to Finland
1 fighter moved from Gibraltar to Morocco
1 armour moved from United Kingdom to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to AlgeriaCombat - Germans
Battle in Algeria
Germans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
French defend with 1 infantry
Germans win, taking Algeria from French with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Morocco
Germans attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 infantry
Germans win, taking Morocco from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Finland
Germans attack with 2 bombers and 7 infantry
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 2 bombers and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Finland to Western Germany
2 artilleries moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
1 fighter moved from Algeria to Gibraltar
1 fighter moved from Morocco to Gibraltar
1 destroyer and 2 submarines moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from Western Germany to Northern Italy
2 artilleries moved from 112 Sea Zone to Western Germany
1 aaGun moved from Poland to Baltic States
2 aaGuns, 5 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Poland to Eastern Poland
3 armour and 2 artilleries moved from Romania to Eastern Poland
10 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
10 infantry moved from Romania to Eastern Poland
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns moved from Western Germany to 112 Sea Zone
2 aaGuns and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
3 aaGuns moved from 110 Sea Zone to United Kingdom
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 fighter and 3 tactical_bombers moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
3 infantry placed in United Kingdom
3 artilleries and 7 infantry placed in Western Germany
1 armour and 9 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 armour moved from Northwest Persia to Trans-Jordan
Russians take Iraq from Neutral_Axis
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Rostov to Western Ukraine
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic StatesCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 1 infantry
AA fire in Baltic States : 0/1 hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/1 hits
Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 : 0/1 hits
1 aaGun owned by the Germans lost in Baltic States
Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/1 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Baltic States to Belarus
1 aaGun, 1 armour, 4 artilleries, 1 fighter and 10 infantry moved from Novgorod to Belarus
1 aaGun, 11 artilleries and 1 infantry moved from Bryansk to Belarus
1 fighter moved from Western Ukraine to Belarus
1 armour moved from Russia to Belarus
2 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
6 infantry moved from Timguska to Novosibirsk
2 infantry moved from Yenisey to Timguska
1 infantry moved from Amur to SiberiaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Novgorod
2 artilleries, 4 infantry and 2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 117 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 119 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Russians undo move 2.
1 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,1,1,1,4,2,5,1
Russians collect 39 PUs (3 lost to blockades); end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Szechwan to Shensi
1 artillery and 3 infantry moved from Suiyuyan to Shensi
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 37 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 34 Sea Zone to Dutch New Guinea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 37 Sea Zone to SumatraCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 1 artillery and 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Korea
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
5 infantry moved from Jehol to Manchuria
1 carrier moved from 34 Sea Zone to 42 Sea Zone
1 fighter moved from Dutch New Guinea to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 34 Sea Zone to Caroline Islands
1 fighter moved from 6 Sea Zone to Caroline Islands
1 carrier and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 battleships, 2 cruisers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
2 carriers and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 33 Sea Zone
1 fighter moved from Hunan to 42 Sea Zone
1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Kweichow to Shensi
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Kiangsi to Hunan
2 fighters and 3 tactical_bombers moved from Hunan to Anhwe
2 bombers moved from Kwangsi to Yunnan
1 submarine moved from 42 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
1 infantry placed in Japan
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 4 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in Morocco
Americans attack with 1 armour, 3 artilleries and 6 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
Americans roll dice for 1 armour, 3 artilleries and 6 infantry in Morocco, round 2 : 3/0 hits
Germans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Morocco
Americans win, taking Morocco from Germans with 1 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/0 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 fighter moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Hawaiian Islands to Queensland
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
3 mech_infantrys moved from Southeast Mexico to Western United StatesPlace Units - Americans
3 fighters placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 14 infantry moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
3 aaGuns, 1 armour, 1 artillery, 1 fighter and 24 infantry moved from India to Burma
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 carrier, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
1 battleship and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 transport moved from 81 Sea Zone to 76 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 battleship and 1 cruiser moved from 86 Sea Zone to 91 Sea ZonePlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 91 Sea Zone
2 armour moved from Eastern Poland to Baltic States -
I need ool for z91, basically do you want to keep one carrier operational or do best def
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Best defense unless you only score three hits in the first round. then keep one carrier operationel and remove a destroyer instead