TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Korea to Amur
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Amur
1 fighter moved from Japan to Amur
6 infantry moved from Southern Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Japan to Jehol
6 fighters moved from Japan to 20 Sea Zone
1 destroyer moved from 38 Sea Zone to 43 Sea Zone
1 destroyer moved from 38 Sea Zone to 132 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 132 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 132 Sea Zone
Japanese win, taking 132 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Amur
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Amur, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer and 6 fighters in 20 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 6 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Jehol
Japanese attack with 1 fighter, 6 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Jehol, round 2 : 2/8 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Amur to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
6 fighters moved from 20 Sea Zone to Japan
1 aaGun, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Kansu to Tsinghai
1 transport moved from 40 Sea Zone to 82 Sea Zone
1 fighter and 1 tactical_bomber moved from Syria to 82 Sea Zone
1 submarine moved from 81 Sea Zone to 40 Sea Zone
1 battleship, 4 carriers and 3 cruisers moved from 38 Sea Zone to 40 Sea Zone
2 fighters and 2 tactical_bombers moved from Syria to 40 Sea Zone
1 submarine moved from 3 Sea Zone to 5 Sea Zone
1 fighter moved from Amur to 6 Sea Zone
Place Units - Japanese
1 destroyer placed in 20 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
2 infantry placed in Kiangsu
1 artillery, 2 fighters and 5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Japanese collect 37 PUs (1 lost to blockades); end with 37 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.50
Japanese regular : -2.17
Russians regular : -0.33
Savegame