G40 captain walker (axis) vs M G Horya (allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from India to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 26 Sea Zone to 17 Sea Zone
ANZAC take 17 Sea Zone from JapaneseCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 destroyers and 2 fighters
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to India
1 fighter moved from 42 Sea Zone to Java
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
3 infantry moved from Persia to Iraq
1 fighter moved from Northwest Persia to Anglo Egyptian Sudan
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Algeria to TunisiaCombat - French
Battle in Tunisia
French attack with 1 infantry
Italians defend with 1 mech_infantry
Italians win with no units remaining. Battle score for attacker is 1
Casualties for French: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - French
1 fighter moved from United Kingdom to IcelandTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 52 PUs;
Germans buy 1 destroyer, 1 fighter, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Romania to Western Ukraine
1 tactical_bomber moved from Romania to Bessarabia
1 artillery and 3 infantry moved from Romania to Bessarabia
2 armour moved from Romania to Bessarabia
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery moved from Baltic States to Belarus
3 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
1 armour and 5 mech_infantrys moved from Baltic States to Novgorod
1 artillery and 7 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
3 bombers moved from Eastern Poland to Russia
1 submarine moved from 112 Sea Zone to 114 Sea Zone
3 fighters moved from Western Germany to 114 Sea Zone
2 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Western Ukraine
Germans attack with 1 artillery, 5 infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 1 artillery, 5 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 5/7 hits
Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 0/4 hits
2 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Bessarabia
Germans attack with 2 armour, 1 artillery, 3 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 infantry
Germans roll dice for 2 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/7 hits
Russians roll dice for 1 armour and 1 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 1 artillery, 8 infantry and 5 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 8 infantry and 5 mech_infantrys in Novgorod, round 2 : 3/15 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery, 7 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 3 fighters and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 fighters in 114 Sea Zone, round 2 : 3/3 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Russia to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Bessarabia to Eastern Poland
1 aaGun moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Finland to Karelia
6 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from 114 Sea Zone to France
2 fighters moved from 114 Sea Zone to Western GermanyPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 destroyer placed in 93 Sea Zone
1 fighter placed in Western Germany
4 mech_infantrys placed in Germany
2 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Egypt : 1 armour, 4 fighters and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 5 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Germany : 1 factory_major and 4 mech_infantrys
Denmark : 2 infantry
Northern Italy : 1 artillery and 1 infantry
Belarus : 1 flag, 1 artillery and 1 infantry
Karelia : 1 flag, 1 artillery and 1 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 aaGuns, 5 armour, 1 artillery, 2 bombers, 11 infantry, 11 mech_infantrys and 2 tactical_bombers
Bessarabia : 1 flag, 1 aaGun, 2 armour, 1 artillery and 2 infantry
Western Ukraine : 1 flag, 1 artillery and 5 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 7 infantry and 5 mech_infantrys
112 Sea Zone : 1 destroyer, 1 submarine and 1 transport
125 Sea Zone : 1 submarine
93 Sea Zone : 1 destroyer
Bulgaria : 1 flag
97 Sea Zone : 1 carrier, 1 destroyer and 1 transport
114 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 50 / 65
Russians : 29 / 34
Japanese : 55 / 58
Americans : 51 / 71
Chinese : 4 / 6
British : 29 / 30
UK_Pacific : 6 / 9
Italians : 16 / 26
ANZAC : 18 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair 5 damage on 1 factory_major; Remaining resources: 29 PUs;
Russians buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 artillery moved from Smolensk to Belarus
3 infantry moved from Archangel to Belarus
3 infantry moved from Kansu to Shensi
1 fighter moved from Sikang to Shensi
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 fighters and 2 tactical_bombers moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Archangel to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Western Ukraine
Russians attack with 3 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 5 infantry
Russians win, taking Western Ukraine from Germans with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Russians: 4 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Shensi
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Russians win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Timguska to Kansu
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Kazakhstan to Samara
3 infantry moved from Novosibirsk to Vologda
2 aaGuns and 4 infantry moved from Timguska to Novosibirsk
1 fighter moved from Shensi to Novosibirsk
1 artillery and 2 infantry moved from Volgograd to Rostov
4 infantry moved from Archangel to Smolensk
2 aaGuns moved from Archangel to Smolensk
1 fighter moved from Belarus to Russia
2 fighters and 2 tactical_bombers moved from Western Ukraine to Russia
1 infantry moved from Persia to Northwest Persia
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to SmolenskPlace Units - Russians
1 infantry placed in Ukraine
3 infantry placed in Volgograd
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to Shan State
1 bomber moved from Yunnan to Shan State
1 armour and 2 mech_infantrys moved from Kweichow to Shensi
1 tactical_bomber moved from Yunnan to Shensi
3 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
1 fighter and 2 tactical_bombers moved from Kwangsi to Szechwan
1 bomber moved from Yunnan to Shensi
1 artillery moved from Yunnan to SzechwanCombat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/8 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 0/3 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 3 : 1/3 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/5 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 bomber moved from Shensi to Kwangsi
2 fighters moved from Kwangsi to 6 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Philippines to Japan
1 artillery and 2 infantry moved from Jehol to Chahar
3 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 bomber moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
1 tactical_bomber moved from Shensi to Chahar
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 armour and 4 infantry moved from 35 Sea Zone to Philippines
3 mech_infantrys moved from Kiangsu to KweichowPlace Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
2 infantry placed in Japan
2 infantry placed in French Indo China
2 infantry placed in Malaya
1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 2 fighters and 2 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun and 4 infantry
Shensi : 1 flag, 1 armour
Yunnan : 1 flag, 2 artilleries and 1 infantry
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag, 1 artillery, 2 infantry and 1 tactical_bomber
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 4 infantry
French Indo China : 1 flag, 1 factory_minor and 2 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports
6 Sea Zone : 2 carriers, 4 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 47 / 65
Russians : 32 / 34
Japanese : 56 / 56
Americans : 51 / 71
Chinese : 3 / 6
British : 29 / 30
UK_Pacific : 6 / 9
Italians : 16 / 26
ANZAC : 18 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 fighters, 1 harbour, 4 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Iceland to 123 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
2 bombers moved from United Kingdom to 112 Sea Zone -
Scramble sz 112?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 fighters, 1 harbour, 4 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Iceland to 123 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
2 bombers moved from United Kingdom to 112 Sea ZoneCombat - Americans
Battle in Norway
Battle in 112 Sea Zone
Americans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 destroyer, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Americans
Americans win, taking Norway from Germans with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 21
Casualties for Germans: 1 destroyer, 1 submarine and 1 transportNon Combat Move - Americans
2 bombers moved from 112 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 submarine moved from 16 Sea Zone to 31 Sea Zone
2 fighters moved from 17 Sea Zone to Iwo Jima
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 carrier, 2 cruisers, 1 submarine and 3 transports moved from 17 Sea Zone to 31 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 aaGun and 1 infantry moved from 31 Sea Zone to Wake Island
1 tactical_bomber moved from Midway to Wake Island
2 fighters moved from Hawaiian Islands to 31 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from Western United States to United Kingdom
2 bombers moved from Western United States to United Kingdom
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from India to Northwest PersiaPlace Units - Americans
1 harbour placed in Wake Island
1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
2 artilleries, 2 fighters and 4 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Americans collect 51 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Sikang to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
1 fighter moved from India to Yunnan
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
British take Italian Somaliland from Italians
1 battleship moved from 17 Sea Zone to 31 Sea Zone
1 bomber moved from Gibraltar to Southern FranceCombat - British
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Japanese defend with 2 artilleries and 1 infantry
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for British: 1 infantry
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.Non Combat Move - British
1 bomber moved from Southern France to United Kingdom
2 fighters moved from United Kingdom to Norway
1 fighter moved from Iceland to Norway
1 armour moved from Morocco to 91 Sea Zone
1 armour and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter moved from Morocco to Gibraltar
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 fighter moved from Yunnan to Burma
3 aaGuns moved from India to Burma
13 infantry moved from India to Burma
1 carrier moved from 39 Sea Zone to 38 Sea Zone
1 fighter moved from Java to IndiaPlace Units - British
1 fighter and 2 infantry placed in Union of South Africa
1 destroyer and 1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Southern Italy to 97 Sea Zone
1 battleship, 2 cruisers, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 fighter moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-JordanCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
ANZAC defend with 1 transport; Americans defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 91 Sea Zone
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Italians win with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transport
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/4 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in SyriaNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 armour moved from Tobruk to EgyptPlace Units - Italians
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery
Alexandria : 1 flag
Egypt : 1 flag, 4 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Syria : 1 flag, 2 infantry
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 factory_major and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
93 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
98 Sea Zone : 1 battleship, 2 cruisers and 2 transports
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 65
Russians : 32 / 34
Japanese : 54 / 56
Americans : 54 / 72
Chinese : 5 / 4
British : 28 / 29
UK_Pacific : 6 / 6
Italians : 18 / 28
ANZAC : 18 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
3 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Anglo Egyptian Sudan to Trans-JordanCombat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 1 fighter and 3 infantry
Italians defend with 1 artillery
ANZAC win, taking Trans-Jordan from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - ANZAC
1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 armour and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Iceland to NorwayTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Iceland to NorwayTurn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 31 Sea Zone: 1 cruiser
EDIT: Removing units owned by ANZAC from 17 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode -
I edited another NCM error. :-D
Im enjoying the game by the way. I like the way you really dominated the med/egypt!
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I’m also enjoying the game, I’ve never tried that strategy in the med before…I may have to use that in future games. And I’ve learned some new tricks with Anzac in this game…I’m curious to see how the Brazil and Mideast holdings play out for them.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 5 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
4 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
3 fighters moved from Western Germany to 125 Sea Zone
1 artillery and 2 infantry moved from Novgorod to Archangel
2 armour, 1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
4 infantry moved from Eastern Poland to Belarus
5 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Novgorod to BelarusCombat - Germans
Battle in Trans-Jordan
Germans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 3 infantry
Germans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 4/8 hits
British roll dice for 3 infantry in Trans-Jordan, round 2 : 1/3 hits
3 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 3 infantry
Casualties for Germans: 1 infantry
Battle in 125 Sea Zone
Germans attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 fighters in 125 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer and 1 transport in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 125 Sea Zone
1 transport owned by the Americans lost in 125 Sea Zone
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits
Germans win, taking 125 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Western Ukraine
Germans attack with 1 armour, 2 bombers, 7 infantry and 1 tactical_bomber
Russians defend with 3 artilleries and 2 infantry
Germans roll dice for 1 armour, 2 bombers, 7 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/11 hits
Russians roll dice for 3 artilleries and 2 infantry in Western Ukraine, round 2 : 1/5 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 armour, 2 bombers, 6 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 4/10 hits
Russians roll dice for 3 artilleries in Western Ukraine, round 3 : 0/3 hits
3 artilleries owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 2 bombers, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Russians: 3 artilleries and 2 infantry
Battle in Ukraine
Germans attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 armour, 1 artillery, 7 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 1 armour, 1 artillery, 7 infantry and 1 tactical_bomber in Belarus, round 2 : 3/10 hits
Russians roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 2/5 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber in Belarus, round 3 : 2/8 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 4 infantryNon Combat Move - Germans
1 tactical_bomber moved from Belarus to Novgorod
2 bombers and 1 tactical_bomber moved from Western Ukraine to Novgorod
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Karelia to Finland
1 armour and 4 mech_infantrys moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
3 fighters moved from 125 Sea Zone to Western Germany
1 aaGun and 3 infantry moved from Western Germany to Denmark
1 armour moved from Eastern Poland to Novgorod
2 infantry moved from Novgorod to Belarus
2 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea ZonePlace Units - Germans
1 artillery, 1 fighter and 1 infantry placed in Novgorod
2 submarines placed in 113 Sea Zone
6 mech_infantrys placed in Germany
2 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 1 artillery
Egypt : 1 armour, 3 fighters and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 5 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Germany : 1 factory_major, 2 infantry and 6 mech_infantrys
Denmark : 1 aaGun and 5 infantry
Belarus : 1 flag, 1 aaGun, 1 armour, 1 artillery and 6 infantry
Karelia : 1 flag, 1 armour and 4 mech_infantrys
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 1 flag, 4 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 4 armour, 1 artillery, 1 factory_minor, 2 infantry and 11 mech_infantrys
Western Ukraine : 1 flag, 1 aaGun, 1 armour and 6 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 3 submarines
Bulgaria : 1 flag
98 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Finland : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 51 / 61
Russians : 26 / 34
Japanese : 54 / 56
Americans : 54 / 72
Chinese : 5 / 4
British : 28 / 29
UK_Pacific : 6 / 6
Italians : 17 / 28
ANZAC : 18 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair 1 damage on 1 factory_major; Remaining resources: 30 PUs;
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Novosibirsk to SuiyuyanCombat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Suiyuyan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Suiyuyan to Tsinghai
3 infantry moved from Vologda to Russia
2 aaGuns moved from Smolensk to Russia
7 infantry moved from Smolensk to Russia
1 armour and 20 infantry moved from Bryansk to Russia
1 artillery and 1 infantry moved from Rostov to Tambov
3 infantry moved from Volgograd to Tambov
1 infantry moved from Kazakhstan to Samara
2 aaGuns and 4 infantry moved from Novosibirsk to Samara
1 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 armour and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
@captain:
I’m also enjoying the game, I’ve never tried that strategy in the med before…I may have to use that in future games. And I’ve learned some new tricks with Anzac in this game…I’m curious to see how the Brazil and Mideast holdings play out for them.
I was wanting to build an ANZAC factory in persia, but I got scared you would take it too easily (if you really wanted to) seeing as how strong you were in egypt.