14L G40 Me1945 (+20) vs Gamerman01 (x)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 6 and causes: 5 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 5 damage total.

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to Western Germany
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                10 mech_infantrys moved from Germany to Eastern Poland
                10 artilleries moved from Poland to Eastern Poland
                1 fighter moved from Yugoslavia to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                2 armour moved from Romania to Ukraine
                2 armour and 1 mech_infantry moved from Bessarabia to Ukraine
                14 infantry moved from Poland to Eastern Poland
                1 tactical_bomber moved from Western Germany to Southern Italy
                1 armour moved from Northern Italy to Romania
                1 tactical_bomber moved from Yugoslavia to Southern Italy
                1 tactical_bomber moved from Yugoslavia to Western Germany
                1 infantry moved from Poland to Eastern Poland
                22 infantry moved from Bessarabia to Ukraine
                8 artilleries moved from Bessarabia to Ukraine
                2 armour moved from Poland to Eastern Poland
                2 armour and 2 mech_infantrys moved from Poland to Bessarabia
                5 infantry moved from Romania to Eastern Poland
                2 artilleries moved from Romania to Eastern Poland
                2 mech_infantrys moved from Western Germany to Slovakia Hungary
                1 aaGun moved from Bessarabia to Eastern Poland
                2 aaGuns moved from Bessarabia to Ukraine
                1 fighter moved from Yugoslavia to Western Germany
                1 tactical_bomber moved from Western Germany to Southern Italy

    Place Units - Germans
                8 mech_infantrys placed in Germany
                1 armour and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,6,5,6,4,4,5,1,4
                Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

  • 21 20 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Korea to Manchuria
                2 infantry moved from Novosibirsk to Kansu
                1 armour moved from Belarus to Baltic States
                      Russians take Baltic States from Italians
                1 armour moved from Baltic States to Belarus
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

  • 21 20 18 17 16 15 14 13

    sz113 scramble?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Yes, all 3

  • 21 20 18 17 16 15 14 13

    SS scores a hit. DD or CC?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I don’t have to choose yet because you don’t have surprise strike.  Roll the cruiser on the forum, please.

  • 21 20 18 17 16 15 14 13

    DiceRolls: 1@3; Total Hits: 11@3: (2)

  • 21 20 18 17 16 15 14 13

    2 hits

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Lose destroyer and cruiser, you lucky dog

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Don’t be hitting me with your 1’s now  :wink:

  • 21 20 18 17 16 15 14 13

    No hits from you side. I proceed here with CC vs. your planes.

  • 21 20 18 17 16 15 14 13

    CC
    DiceRolls: 1@3; Total Hits: 01@3: (5)

    2Tac, ftr
    DiceRolls: 2@3 1@4; Total Hits: 12@3: (1, 4)1@4: (5)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Well that’s a relief.  Ridiculous

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Guess I should be happy my guy in Manchuria won.  That’s big

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Korea to Manchuria
                2 infantry moved from Novosibirsk to Kansu
                1 armour moved from Belarus to Baltic States
                      Russians take Baltic States from Italians
                1 armour moved from Baltic States to Belarus
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  1/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers in 113 Sea Zone, round 2 :  0/5 hits
                        1 destroyer owned by the Germans lost in 113 Sea Zone
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the Germans lost in 113 Sea Zone
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 fighter and 2 tactical_bombers in 113 Sea Zone, round 3 :  2/3 hits
                        1 cruiser owned by the Russians and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone
                    1 submarine owned by the Russians Submerged
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 cruiser, 1 destroyer and 1 tactical_bomber
                    Casualties for Russians: 1 cruiser
                Battle in Manchuria
                    Russians attack with 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Manchuria, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Kansu, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Kansu, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Russians roll dice for 2 infantry in Kansu, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                1 aaGun, 3 artilleries and 24 infantry moved from Bryansk to Rostov
                1 fighter moved from Russia to Rostov
                1 tactical_bomber moved from Russia to Rostov
                1 armour moved from Russia to Rostov
                1 armour moved from Belarus to Rostov
                2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 8 infantry and 3 mech_infantrys moved from Novgorod to Belarus
                5 mech_infantrys moved from Russia to Rostov
                1 mech_infantry moved from Belarus to Rostov
                4 infantry moved from Yenisey to Evenkiyskiy
                2 aaGuns and 10 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Novosibirsk to Tsinghai

    Place Units - Russians
                1 armour, 3 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,6,2,1,1,2,1,6,5,3,3
                Russians collect 30 PUs (3 lost to blockades); end with 30 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
                EDIT: Removing units owned by Russians from Tsinghai: 1 infantry
                EDIT: Adding units owned by Russians to Samara: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Korea : 1 flag
        Kansu : 2 infantry
        Evenkiyskiy : 4 infantry
        Yakut S.S.R. : 2 aaGuns and 10 infantry
        Olgiy : 1 flag
        Ulaanbaatar : 1 flag
        Belarus : 3 aaGuns, 3 armour, 6 artilleries, 1 fighter, 27 infantry and 7 mech_infantrys
        Rostov : 1 aaGun, 2 armour, 3 artilleries, 1 fighter, 24 infantry, 6 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 1 armour, 3 artilleries, 1 factory_major and 6 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Samara : 2 infantry
        113 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 33 / 30
        Japanese : 47 / 68
        Americans : 54 / 69
        Chinese : 6 / 7
        British : 32 / 35
        UK_Pacific : 11 / 8
        Italians : 16 / 7
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 20 18 17 16 15 14 13

    @Gamerman01:

    Guess I should be happy my guy in Manchuria won.  That’s big

    Luck knows who deserves it.  :-)

  • 21 20 18 17 16 15 14 13

    Almost forget, Germany should be happy with an extra $5 not at war with Rus NO this turn.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Yeah -
    Did you not declare war so that you could get your NO that you ended up not getting?

    It’s not that simple though.  I had to lay off Karelia and Rostov, although, sub off Normandy may have done damage

  • 21 20 18 17 16 15 14 13

    Yes, it is not simple. The intent was to get 5PU for Rus (screwed up with this), keep the scandinavian troop away from Leningrad, and, more important from my view,  force Italy to take Rus lands  (Ukr IC first of all). So, no reason for complains from my side.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I shouldn’t have taken Ukraine with Italy because I knew you could stop me in Rostov, but what’s done is done.  Italy needs some non-convoyable income.

    Great game!  Looking forward to continuing, but it’s looking like not until Friday?
    Have a good week

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