@Jacob16 No scramble
14L G40 Senor_Ralpa (Axis) vs wheatbeer (Allies +16) game 2 of 2
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brave and risky maneuver.
max. defense, survivor planes land in Malaya :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 2 destroyers, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 4 fighters and 5 submarines moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from Bryansk to Caucasus
1 tactical_bomber moved from Novosibirsk to Caucasus
1 bomber moved from Yakut S.S.R. to CaucasusCombat - Americans
Battle in Caucasus
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Caucasus, round 2 : 2/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/1 hits
1 fighter owned by the Americans and 2 mech_infantrys owned by the Germans lost in Caucasus
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Caucasus, round 3 : 3/1 hits
Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
1 armour owned by the Germans lost in Caucasus
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Americans: 1 fighter
Battle in 37 Sea Zone
Americans attack with 1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 4 fighters and 5 submarines
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines, 4 tactical_bombers and 2 transports
Americans roll dice for 5 submarines in 37 Sea Zone, round 2 : 2/1 hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 5 destroyers and 4 fighters in 37 Sea Zone, round 2 : 5/1 hits
Units damaged: 4 carriers owned by the Japanese
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 9/1 hits
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 3 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 3 submarines in 37 Sea Zone, round 3 : 1/0 hits
Americans roll dice for 1 battleship, 3 cruisers, 4 destroyers and 4 fighters in 37 Sea Zone, round 3 : 5/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 tactical_bombers and 2 transports in 37 Sea Zone, round 3 : 10/1 hits
3 submarines owned by the Americans, 3 fighters owned by the Americans, 4 destroyers owned by the Americans, 3 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 battleship, 3 cruisers and 1 fighter in 37 Sea Zone, round 4 : 3/1 hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transports in 37 Sea Zone, round 4 : 8/1 hits
1 fighter owned by the Americans, 1 battleship owned by the Americans, 1 cruiser owned by the Japanese, 1 carrier owned by the Japanese, 3 cruisers owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Japanese win with 2 battleships, 1 cruiser, 4 fighters, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is -102
Casualties for Japanese: 4 carriers, 1 cruiser, 3 destroyers and 2 submarines
Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 4 fighters and 5 submarines
4 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese forced to land in MalayaNon Combat Move - Americans
2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 fighters moved from Eastern United States to Iceland
1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to Queensland
1 bomber moved from Caucasus to Northwest Persia
2 fighters and 1 tactical_bomber moved from Caucasus to Northwest PersiaPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsProduction/PUs Summary :
Germans : 58 / 81
Russians : 17 / 20
Japanese : 49 / 49
Americans : 54 / 74
Chinese : 7 / 18
British : 33 / 35
UK_Pacific : 11 / 12
Italians : 12 / 19
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
The last Japanese casualty has to be either a cruiser or a tactical bomber. I guessed you’d prefer to lose a cruiser first.
It could be relevant to UK and ANZAC turns, so let me know if you would rather lose a tactical bomber instead.
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Ok, I agree your decision; save the plane and sink the ship
thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Kweichow to Hopei
1 artillery and 1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Anhwe
1 fighter and 2 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/0 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
6 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsProduction/PUs Summary :
Germans : 58 / 81
Russians : 17 / 20
Japanese : 46 / 49
Americans : 54 / 74
Chinese : 10 / 16
British : 33 / 35
UK_Pacific : 11 / 12
Italians : 12 / 19
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Iraq to Caucasus
Russians take Caucasus from Germans
1 fighter moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from India to French Indo ChinaCombat - British
Battle in French Indo China
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 2 armour
British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 2/1 hits
Japanese roll dice for 2 armour in French Indo China, round 2 : 1/0 hits
2 armour owned by the Japanese and 1 fighter owned by the British lost in French Indo China
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 2 armour
Casualties for British: 1 fighterNon Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 aaGun, 2 artilleries, 14 infantry and 1 mech_infantry moved from India to Burma
1 infantry moved from West India to India
2 aaGuns moved from Kweichow to Szechwan
1 armour, 1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to Northwest Persia
2 fighters moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Gibraltar to 98 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 bomber moved from Gibraltar to Egypt
1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 submarine moved from 106 Sea Zone to 123 Sea Zone
2 artilleries and 6 infantry moved from Egypt to AlexandriaPlace Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
British collect 32 PUs (1 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,2
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 4 infantryProduction/PUs Summary :
Germans : 56 / 81
Russians : 19 / 20
Japanese : 46 / 49
Americans : 54 / 74
Chinese : 10 / 16
British : 33 / 33
UK_Pacific : 11 / 10
Italians : 12 / 19
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
2 armour moved from Ukraine to Caucasus
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 artillery moved from 99 Sea Zone to Syria
2 infantry moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Rostov
3 fighters moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Rostov
1 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Southern France to Southern Italy
1 artillery moved from Northern Italy to France
2 infantry moved from Southern France to Northern ItalyCombat - Italians
Battle in Syria
Battle in Caucasus
Italians attack with 2 armour
British defend with 1 mech_infantry
Italians win, taking Syria from French, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern Italy
1 aaGun moved from France to Northern Italy
1 aaGun moved from Southern France to FrancePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,4,6,4,3,6,1,3,5,3,6,5
Italians collect 14 PUs (1 lost to blockades); end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from Queensland to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser, 3 fighters and 1 submarine
Japanese defend with 2 battleships, 1 cruiser and 2 transports
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 2 : 2/0 hits
Japanese roll dice for 2 battleships, 1 cruiser and 2 transports in 37 Sea Zone, round 2 : 2/1 hits
1 cruiser owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 cruiser and 1 fighter in 37 Sea Zone, round 3 : 1/0 hits
Japanese roll dice for 1 battleship and 2 transports in 37 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Japanese and 1 fighter owned by the ANZAC lost in 37 Sea Zone
2 transports owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 4 : 1/1 hits
ANZAC win, taking 37 Sea Zone from Japanese with 1 cruiser and 1 submarine remaining. Battle score for attacker is 36
Casualties for Japanese: 2 battleships, 1 cruiser and 2 transports
Casualties for ANZAC: 3 fightersNon Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from South Australia to New South WalesPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsProduction/PUs Summary :
Germans : 56 / 81
Russians : 17 / 20
Japanese : 46 / 49
Americans : 54 / 74
Chinese : 10 / 16
British : 33 / 33
UK_Pacific : 11 / 10
Italians : 15 / 15
ANZAC : 14 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Northwest Persia
1 destroyer moved from 76 Sea Zone to 98 Sea ZoneTurn Complete - French
Production/PUs Summary :
Germans : 56 / 81
Russians : 17 / 20
Japanese : 46 / 49
Americans : 54 / 74
Chinese : 10 / 16
British : 33 / 33
UK_Pacific : 11 / 10
Italians : 15 / 15
ANZAC : 14 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I’m going to attack SZ98. Do you want to submerge english sub?
I attack with 1 sub, 4 fighters, 4 tactical_bomber and 4 bombers -
UK sub will surface
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
2 armour moved from Nenetsia to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
4 tactical_bombers moved from Ukraine to 98 Sea Zone
4 fighters moved from Ukraine to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
3 bombers moved from France to 98 Sea Zone
1 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Ukraine to Western Ukraine
2 armour moved from Romania to Western Ukraine
1 armour moved from Romania to Western Ukraine -
ok
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
2 armour moved from Nenetsia to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
4 tactical_bombers moved from Ukraine to 98 Sea Zone
4 fighters moved from Ukraine to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
3 bombers moved from France to 98 Sea Zone
1 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Ukraine to Western Ukraine
2 armour moved from Romania to Western Ukraine
1 armour moved from Romania to Western UkraineCombat - Germans
Battle in Western Ukraine
Germans attack with 3 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 3 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Germans attack with 4 bombers, 4 fighters, 1 submarine and 4 tactical_bombers
French defend with 1 destroyer; Russians defend with 1 infantry; British defend with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
1 submarine owned by the British Submerged
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 4 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
Casualties for French: 1 destroyer
Casualties for Russians: 1 infantry
Casualties for British: 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transportNon Combat Move - Germans
2 tactical_bombers moved from 98 Sea Zone to Syria
2 fighters moved from 98 Sea Zone to Syria
4 mech_infantrys moved from Nenetsia to Timguska
2 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
2 infantry moved from Finland to Norway
1 infantry moved from Vyborg to Finland
1 artillery moved from Novgorod to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Finland
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
2 armour moved from Volgograd to Rostov
8 armour moved from Ukraine to Rostov
5 mech_infantrys moved from Ukraine to Rostov
16 infantry moved from Ukraine to Rostov
8 artilleries moved from Ukraine to Rostov
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
3 aaGuns moved from France to Western Germany
1 aaGun moved from France to Western Germany
1 artillery moved from Western Germany to Germany
1 infantry moved from Western Germany to GermanyPlace Units - Germans
1 factory_minor placed in Rostov
3 armour placed in Ukraine
3 armour placed in Romania
1 artillery and 2 infantry placed in Novgorod
2 fighters and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs -
I didn’t anticipate that move at all.
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I feel bad for that Soviet infantry at sea :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
15 artilleries and 19 infantry moved from Tambov to Bryansk
4 artilleries moved from Russia to Bryansk
9 infantry moved from Russia to Bryansk
4 infantry moved from Russia to Bryansk
2 armour moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 armour, 19 artilleries, 34 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 19 artilleries, 34 infantry and 2 mech_infantrys in Bryansk, round 2 : 16/1 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour, 19 artilleries, 33 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
2 aaGuns moved from Tambov to Bryansk
1 aaGun moved from Russia to Bryansk
2 aaGuns and 17 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs totalProduction/PUs Summary :
Germans : 59 / 84
Russians : 14 / 14
Japanese : 46 / 49
Americans : 54 / 74
Chinese : 10 / 16
British : 33 / 33
UK_Pacific : 11 / 10
Italians : 15 / 15
ANZAC : 14 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer and 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber moved from Kwangsi to 45 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 bombers moved from Kwangsi to Borneo
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
3 mech_infantrys moved from Manchuria to Anhwe
1 armour moved from Chahar to Anhwe
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
4 armour, 1 fighter and 2 tactical_bombers moved from Chahar to Hopei
4 artilleries and 9 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from RussiansCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 35 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 35 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Hopei
Japanese attack with 4 armour, 1 fighter and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Hopei from Chinese with 3 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
2 bombers moved from Borneo to Kwangsi
1 bomber moved from 35 Sea Zone to Kwangsi
1 bomber moved from 45 Sea Zone to Kwangsi
1 aaGun and 2 artilleries moved from Buryatia to Amur
1 artillery moved from Sakha to Amur
1 fighter and 2 tactical_bombers moved from Hopei to Kwangsi
1 fighter and 1 tactical_bomber moved from Anhwe to KwangsiPlace Units - Japanese
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kwangtung
2 armour and 1 mech_infantry placed in Malaya
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
Japanese collect 51 PUs (3 lost to blockades); end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber, 2 fighters and 1 tactical_bomber moved from Northwest Persia to Ukraine
2 submarines moved from 54 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Ukraine
Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
Germans defend with 3 armour and 1 factory_minor
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Ukraine, round 2 : 2/1 hits
Germans roll dice for 3 armour in Ukraine, round 2 : 2/1 hits
2 fighters owned by the Americans and 2 armour owned by the Germans lost in Ukraine
Americans roll dice for 1 bomber and 1 tactical_bomber in Ukraine, round 3 : 1/1 hits
Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits
1 armour owned by the Germans lost in Ukraine
Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 3 armour
Casualties for Americans: 2 fightersNon Combat Move - Americans
1 bomber and 1 tactical_bomber moved from Ukraine to Bryansk
2 fighters moved from Queensland to Sumatra
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 destroyer moved from 123 Sea Zone to 106 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
2 fighters moved from Iceland to 91 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Western United States
2 transports placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsProduction/PUs Summary :
Germans : 59 / 84
Russians : 13 / 14
Japanese : 54 / 52
Americans : 54 / 74
Chinese : 8 / 16
British : 33 / 33
UK_Pacific : 6 / 10
Italians : 15 / 15
ANZAC : 14 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Hunan
1 artillery and 2 infantry moved from Burma to Yunnan
1 fighter and 5 infantry moved from Szechwan to YunnanPlace Units - Chinese
4 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsProduction/PUs Summary :
Germans : 59 / 84
Russians : 13 / 14
Japanese : 53 / 52
Americans : 54 / 74
Chinese : 9 / 15
British : 33 / 33
UK_Pacific : 6 / 10
Italians : 15 / 15
ANZAC : 14 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0