Scramble?
14L G40 Senor_Ralpa (Axis) vs wheatbeer (Allies +16) game 2 of 2
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NO scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter moved from Guam to 5 Sea Zone
1 submarine moved from 23 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 bomber moved from Midway to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 fighter moved from Midway to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 5 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 5 Sea Zone to Amur
1 bomber, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 destroyer moved from 23 Sea Zone to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
1 bomber moved from Eastern United States to MidwayPlace Units - Americans
1 destroyer and 4 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsProduction/PUs Summary :
Germans : 44 / 49
Russians : 35 / 36
Japanese : 47 / 48
Americans : 50 / 70
Chinese : 6 / 16
British : 28 / 35
UK_Pacific : 7 / 17
Italians : 10 / 11
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Kweichow
5 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/0 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/0 hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 2 infantry
Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/1 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 5 infantry in Yunnan, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 5 infantry in Yunnan, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
Chinese roll dice for 5 infantry in Yunnan, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SikangPlace Units - Chinese
1 infantry placed in Sikang
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsProduction/PUs Summary :
Germans : 44 / 49
Russians : 35 / 36
Japanese : 45 / 48
Americans : 50 / 70
Chinese : 8 / 15
British : 28 / 35
UK_Pacific : 7 / 17
Italians : 10 / 11
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Malta to Gibraltar
1 fighter and 1 tactical_bomber moved from Burma to Malaya
1 armour, 1 artillery and 1 mech_infantry moved from Ethiopia to Kenya
3 fighters and 1 tactical_bomber moved from Malta to 96 Sea ZoneCombat - British
Battle in Gibraltar
British attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/1 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
British roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 3 : 2/1 hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in 96 Sea Zone
British attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 cruiser
British roll dice for 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/1 hits
Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Italians lost in 96 Sea Zone
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in Kenya
British attack with 1 armour, 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kenya, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in Malaya
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 armour and 1 harbour
British roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 2 : 1/1 hits
Japanese roll dice for 1 armour in Malaya, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Malaya
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 fighter moved from Burma to Yunnan
2 aaGuns moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 aaGun moved from Burma to India
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
3 infantry moved from Burma to India
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 battleship moved from 54 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Algeria
1 bomber moved from Gibraltar to Algeria
1 carrier, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from 96 Sea Zone to 81 Sea Zone
1 fighter moved from 96 Sea Zone to EgyptPlace Units - British
1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,6,2,2,3,3,4,4,2,3,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 3 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 44 / 49
Russians : 35 / 36
Japanese : 45 / 48
Americans : 50 / 70
Chinese : 8 / 15
British : 31 / 36
UK_Pacific : 7 / 6
Italians : 9 / 11
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
2 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
4 infantry moved from Bulgaria to Greece
3 fighters moved from Southern Italy to Greece
1 bomber moved from Southern Italy to 91 Sea Zone
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 mech_infantry moved from Tobruk to Alexandria
4 infantry moved from Tobruk to Alexandria
2 artilleries moved from Tobruk to Alexandria
2 infantry moved from Bulgaria to Romania
2 artilleries moved from Yugoslavia to RomaniaCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Italians attack with 3 fighters and 4 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
3 fighters moved from Greece to Southern Italy
1 bomber moved from 91 Sea Zone to Southern FrancePlace Units - Italians
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 3 fighters and 2 infantry moved from Queensland to South Australia
1 artillery moved from New South Wales to South Australia
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs totalProduction/PUs Summary :
Germans : 44 / 49
Russians : 33 / 36
Japanese : 45 / 48
Americans : 50 / 70
Chinese : 8 / 15
British : 31 / 36
UK_Pacific : 7 / 6
Italians : 13 / 18
ANZAC : 14 / 18
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Tunisia to Algeria
1 fighter and 1 infantry moved from Morocco to Algeria
1 infantry moved from Libya to Tunisia
1 destroyer moved from 76 Sea Zone to 81 Sea ZoneTurn Complete - French
Production/PUs Summary :
Germans : 44 / 49
Russians : 33 / 36
Japanese : 45 / 48
Americans : 50 / 70
Chinese : 8 / 15
British : 31 / 36
UK_Pacific : 7 / 6
Italians : 13 / 18
ANZAC : 14 / 18
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 armour moved from Germany to Baltic States
Germans take Baltic States from Russians
4 mech_infantrys moved from Germany to Baltic States
3 armour moved from Eastern Poland to Western Ukraine
20 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
5 artilleries moved from Eastern Poland to Western Ukraine
3 armour moved from Romania to Western Ukraine
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
1 armour moved from Germany to Baltic States
2 armour moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to Alexandria
1 tactical_bomber moved from Western Germany to Alexandria
1 tactical_bomber moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
2 tactical_bombers moved from Western Germany to Romania
2 fighters moved from Western Germany to Romania
2 bombers moved from Western Germany to Alexandria
2 artilleries moved from Normandy Bordeaux to Southern France
2 infantry moved from France to Southern France
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to NovgorodCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 transport
Russians defend with 1 submarine
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in NovgorodNon Combat Move - Germans
3 aaGuns moved from Western Germany to Northern Italy
3 aaGuns moved from Holland Belgium to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Romania
1 transport placed in 93 Sea Zone
1 submarine placed in 113 Sea Zone
Germans undo move 3.
1 submarine placed in 93 Sea Zone
2 bombers placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Archangel to Novgorod
2 fighters and 1 tactical_bomber moved from Archangel to NovgorodCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/0 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun, 1 artillery and 11 infantry moved from Ukraine to Rostov
2 infantry moved from Bryansk to Rostov
3 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 fighter moved from Novgorod to Rostov
4 infantry moved from Russia to Bryansk
1 aaGun, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Archangel to Smolensk
1 armour and 5 mech_infantrys moved from Ukraine to Smolensk
1 infantry moved from Northwest Persia to Persia
1 aaGun moved from Bryansk to Smolensk
4 artilleries moved from Bryansk to Smolensk
4 infantry moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Novgorod to SmolenskPlace Units - Russians
9 artilleries placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs totalProduction/PUs Summary :
Germans : 46 / 55
Russians : 34 / 34
Japanese : 42 / 48
Americans : 50 / 70
Chinese : 8 / 15
British : 31 / 36
UK_Pacific : 7 / 6
Italians : 13 / 18
ANZAC : 14 / 18
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 1 factory_minor and 1 fighter; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
2 infantry moved from Manchuria to Korea
1 infantry moved from French Indo China to Shan State
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Manchuria to KoreaCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sumatra
Battle in Celebes
Battle in Kweichow
Japanese attack with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Kweichow from Chinese with 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 battleship, 1 carrier, 1 submarine and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to Manchuria
1 fighter and 1 tactical_bomber moved from Korea to Manchuria
2 bombers moved from Kweichow to Manchuria
2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
3 artilleries placed in Manchuria
1 bomber and 1 fighter placed in Japan
1 factory_minor placed in KwangtungTurn Complete - Japanese
Japanese collect 59 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 5 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Midway to Korea
1 bomber moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from Amur to KoreaCombat - Americans
Battle in Korea
Americans attack with 2 bombers, 1 fighter and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Korea, round 2 : 3/1 hits
Japanese roll dice for 2 infantry in Korea, round 2 : 1/1 hits
1 fighter owned by the Americans and 2 infantry owned by the Japanese lost in Korea
Americans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighterNon Combat Move - Americans
3 fighters moved from Amur to Timguska
1 tactical_bomber moved from Korea to Buryatia
2 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 4 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 4 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Midway to 54 Sea Zone
1 bomber moved from Korea to Yunnan
1 bomber moved from Korea to Buryatia
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 infantry moved from Western United States to Central United States
1 armour moved from Western United States to Central United StatesPlace Units - Americans
2 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
5 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsProduction/PUs Summary :
Germans : 46 / 55
Russians : 30 / 34
Japanese : 59 / 66
Americans : 50 / 71
Chinese : 6 / 15
British : 31 / 36
UK_Pacific : 7 / 6
Italians : 13 / 18
ANZAC : 10 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Sikang to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
1 artillery placed in Tsinghai
Chinese undo move 2.
1 artillery placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsProduction/PUs Summary :
Germans : 46 / 55
Russians : 30 / 34
Japanese : 57 / 66
Americans : 50 / 71
Chinese : 8 / 14
British : 31 / 36
UK_Pacific : 7 / 6
Italians : 13 / 18
ANZAC : 10 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
need ool for SZ93
UK attacked with 3fig/tact/strat and scored 3 hits
Germans have dd/cv/fig/tact as eligible casualties
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order: carrier, destroyer, carrier, tbomber, fighter
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Algeria to 93 Sea Zone
2 fighters moved from United Kingdom to 93 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 infantry moved from Persia to Iraq
1 fighter moved from 81 Sea Zone to Iraq
1 fighter moved from Egypt to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to IraqCombat - British
Battle in Iraq
British attack with 1 artillery, 2 fighters and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 2 fighters and 3 infantry in Iraq, round 2 : 2/0 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits
1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 2 fighters and 2 infantry in Iraq, round 3 : 2/1 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter; Russians loiter and taunt with
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 93 Sea Zone
British attack with 1 bomber, 3 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Italians defend with 1 destroyer
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/1 hits
Germans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 2 : 2/1 hits
1 destroyer owned by the Italians, 1 carrier owned by the Germans and 2 fighters owned by the British lost in 93 Sea Zone
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 3 : 2/1 hits
Germans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 3 : 1/1 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the British and 1 fighter owned by the Germans lost in 93 Sea Zone
1 transport owned by the Germans lost in 93 Sea Zone
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for British: 3 fighters
Casualties for Italians: 1 destroyerNon Combat Move - British
1 tactical_bomber moved from 93 Sea Zone to Algeria
1 bomber moved from 93 Sea Zone to Algeria
1 fighter moved from 125 Sea Zone to Scotland
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
2 mech_infantrys moved from India to Yunnan
1 battleship moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Iraq to Egypt
1 destroyer moved from 104 Sea Zone to 119 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea ZonePlace Units - British
2 fighters and 1 infantry placed in Egypt
1 transport placed in 106 Sea Zone
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 35 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantryProduction/PUs Summary :
Germans : 46 / 55
Russians : 30 / 34
Japanese : 55 / 66
Americans : 50 / 71
Chinese : 8 / 14
British : 33 / 35
UK_Pacific : 9 / 9
Italians : 13 / 18
ANZAC : 10 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Alexandria to Tobruk
2 infantry moved from Alexandria to Tobruk
2 artilleries moved from Alexandria to Tobruk
1 armour moved from Alexandria to Tobruk
1 bomber moved from Southern France to Southern Italy
2 infantry moved from Southern France to Northern Italy
2 infantry moved from Romania to Bessarabia
2 artilleries moved from Romania to BessarabiaNon Combat Move - Italians
Place Units - Italians
2 transports placed in 95 Sea Zone
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
In SZ 125, I’m going to attack with 1 sub and 2 bombers. Do you want to submerge rusian sub or do you want to remain?
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Soviet sub will submerge
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to South Australia
3 fighters moved from South Australia to Queensland
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs totalProduction/PUs Summary :
Germans : 46 / 55
Russians : 30 / 34
Japanese : 55 / 66
Americans : 50 / 71
Chinese : 8 / 14
British : 33 / 35
UK_Pacific : 9 / 9
Italians : 13 / 18
ANZAC : 10 / 12
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 fighter moved from Algeria to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to LibyaTurn Complete - French
Production/PUs Summary :
Germans : 46 / 55
Russians : 30 / 34
Japanese : 55 / 66
Americans : 50 / 71
Chinese : 8 / 14
British : 33 / 35
UK_Pacific : 9 / 9
Italians : 13 / 18
ANZAC : 10 / 12
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0