@oysteilo Not the best…
14L G40 Senor_Ralpa (Axis) vs wheatbeer (Allies +16) game 2 of 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer and 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber moved from Kwangsi to 45 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 bombers moved from Kwangsi to Borneo
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
3 mech_infantrys moved from Manchuria to Anhwe
1 armour moved from Chahar to Anhwe
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
4 armour, 1 fighter and 2 tactical_bombers moved from Chahar to Hopei
4 artilleries and 9 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from RussiansCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 35 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 35 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Hopei
Japanese attack with 4 armour, 1 fighter and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Hopei from Chinese with 3 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
2 bombers moved from Borneo to Kwangsi
1 bomber moved from 35 Sea Zone to Kwangsi
1 bomber moved from 45 Sea Zone to Kwangsi
1 aaGun and 2 artilleries moved from Buryatia to Amur
1 artillery moved from Sakha to Amur
1 fighter and 2 tactical_bombers moved from Hopei to Kwangsi
1 fighter and 1 tactical_bomber moved from Anhwe to KwangsiPlace Units - Japanese
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kwangtung
2 armour and 1 mech_infantry placed in Malaya
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
Japanese collect 51 PUs (3 lost to blockades); end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber, 2 fighters and 1 tactical_bomber moved from Northwest Persia to Ukraine
2 submarines moved from 54 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Ukraine
Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
Germans defend with 3 armour and 1 factory_minor
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Ukraine, round 2 : 2/1 hits
Germans roll dice for 3 armour in Ukraine, round 2 : 2/1 hits
2 fighters owned by the Americans and 2 armour owned by the Germans lost in Ukraine
Americans roll dice for 1 bomber and 1 tactical_bomber in Ukraine, round 3 : 1/1 hits
Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits
1 armour owned by the Germans lost in Ukraine
Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 3 armour
Casualties for Americans: 2 fightersNon Combat Move - Americans
1 bomber and 1 tactical_bomber moved from Ukraine to Bryansk
2 fighters moved from Queensland to Sumatra
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 destroyer moved from 123 Sea Zone to 106 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
2 fighters moved from Iceland to 91 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Western United States
2 transports placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsProduction/PUs Summary :
Germans : 59 / 84
Russians : 13 / 14
Japanese : 54 / 52
Americans : 54 / 74
Chinese : 8 / 16
British : 33 / 33
UK_Pacific : 6 / 10
Italians : 15 / 15
ANZAC : 14 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Hunan
1 artillery and 2 infantry moved from Burma to Yunnan
1 fighter and 5 infantry moved from Szechwan to YunnanPlace Units - Chinese
4 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsProduction/PUs Summary :
Germans : 59 / 84
Russians : 13 / 14
Japanese : 53 / 52
Americans : 54 / 74
Chinese : 9 / 15
British : 33 / 33
UK_Pacific : 6 / 10
Italians : 15 / 15
ANZAC : 14 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 bomber moved from Egypt to Caucasus
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan StateCombat - British
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/1 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 2 armour
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Caucasus, round 2 : 2/1 hits
Italians roll dice for 2 armour in Caucasus, round 2 : 1/0 hits
1 infantry owned by the British and 2 armour owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 2 armourNon Combat Move - British
1 fighter moved from Caucasus to Iraq
1 armour and 2 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 aaGun moved from Burma to India
2 aaGuns moved from Szechwan to Yunnan
2 artilleries and 12 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 infantry moved from India to Burma
1 bomber moved from Caucasus to Bryansk
4 fighters moved from United Kingdom to French West Africa
1 submarine moved from 98 Sea Zone to 81 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 59 / 84
Russians : 15 / 14
Japanese : 50 / 52
Americans : 54 / 74
Chinese : 9 / 15
British : 33 / 35
UK_Pacific : 9 / 9
Italians : 13 / 15
ANZAC : 14 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Syria to Iraq
1 artillery moved from Syria to Iraq
4 fighters moved from Rostov to Iraq
1 fighter moved from Southern Italy to Iraq
1 bomber moved from Southern Italy to Iraq
1 tactical_bomber moved from Southern Italy to Iraq
2 infantry moved from Rostov to Caucasus
2 artilleries moved from Rostov to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 2 artilleries and 2 infantry
British defend with 1 artillery
Italians win, taking Caucasus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Iraq
Italians attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Italians win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery, 1 fighter and 1 infantryNon Combat Move - Italians
4 fighters moved from Iraq to Syria
1 tactical_bomber moved from Iraq to Syria
1 bomber moved from Iraq to Syria
2 destroyers moved from 95 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 artillery moved from 97 Sea Zone to Northern ItalyPlace Units - Italians
1 artillery and 1 fighter placed in Southern Italy
Italians undo move 1.
1 fighter placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsProduction/PUs Summary :
Germans : 59 / 84
Russians : 13 / 14
Japanese : 50 / 52
Americans : 54 / 74
Chinese : 9 / 15
British : 33 / 35
UK_Pacific : 9 / 9
Italians : 15 / 21
ANZAC : 14 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from Northwest Persia to EgyptTurn Complete - French
Production/PUs Summary :
Germans : 59 / 84
Russians : 13 / 14
Japanese : 50 / 52
Americans : 54 / 74
Chinese : 9 / 15
British : 33 / 35
UK_Pacific : 9 / 9
Italians : 15 / 21
ANZAC : 14 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 bomber, 9 infantry and 7 mech_infantrys; Remaining resources: 2 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour moved from Evenkiyskiy to Vologda
2 infantry moved from Archangel to Vologda
1 armour moved from Belarus to Smolensk
2 infantry moved from Belarus to Smolensk
3 armour moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Belarus to Western Ukraine
3 armour moved from Romania to Bessarabia
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Timguska to Kansu
Germans take Kansu from Chinese
1 armour moved from Kansu to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Timguska to Novosibirsk
4 mech_infantrys moved from Timguska to Novosibirsk
1 armour moved from Rostov to Samara
Germans take Samara from Russians
2 armour moved from Rostov to Northwest Persia
Germans take Northwest Persia from Russians
2 mech_infantrys moved from Rostov to Northwest Persia
2 armour moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
2 mech_infantrys moved from Rostov to Kazakhstan
15 infantry moved from Rostov to Volgograd
8 artilleries moved from Rostov to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 8 artilleries and 15 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 8 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 armour and 2 infantry
Russians defend with 1 artillery
Germans win, taking Smolensk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 artillery moved from Novgorod to Archangel
1 armour moved from Rostov to Kazakhstan
4 armour moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
2 fighters moved from Syria to Romania
2 tactical_bombers moved from Syria to Romania
2 fighters moved from Western Germany to Romania
2 submarines moved from 112 Sea Zone to 114 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Norway to Finland
1 infantry moved from Western Germany to France
1 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to ArchangelPlace Units - Germans
1 airfield and 3 mech_infantrys placed in Romania
3 infantry placed in Ukraine
3 infantry placed in Rostov
3 infantry placed in Novgorod
4 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 68 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 artillery and 2 infantry moved from Bryansk to Rostov
1 fighter moved from Russia to Rostov
2 artilleries and 2 infantry moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Germans
1 artillery moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 artillery moved from Bryansk to Smolensk
2 mech_infantrys moved from Bryansk to Smolensk
1 mech_infantry moved from Russia to Smolensk
1 armour moved from Bryansk to Smolensk
1 armour moved from Bryansk to Russia
9 infantry moved from Bryansk to SmolenskCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 1/1 hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 1/0 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 3 : 2/1 hits
Germans roll dice for 2 infantry in Ukraine, round 3 : 0/1 hits
2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 armour, 4 artilleries, 12 infantry and 3 mech_infantrys
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 armour, 4 artilleries, 12 infantry and 3 mech_infantrys in Smolensk, round 2 : 5/0 hits
Germans roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour, 4 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 tactical_bomber in Western Ukraine, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 1/1 hits
Germans roll dice for 3 infantry in Rostov, round 2 : 1/0 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 3 : 1/1 hits
Germans roll dice for 2 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 4 : 2/1 hits
Germans roll dice for 1 infantry in Rostov, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 fighter moved from Rostov to Russia
2 aaGuns moved from Bryansk to Smolensk
1 aaGun, 12 artilleries and 17 infantry moved from Bryansk to Russia
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to SmolenskPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 15 PUs totalProduction/PUs Summary :
Germans : 60 / 92
Russians : 13 / 15
Japanese : 50 / 52
Americans : 54 / 74
Chinese : 8 / 15
British : 33 / 35
UK_Pacific : 9 / 9
Italians : 15 / 21
ANZAC : 14 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 mech_infantrys moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
2 armour moved from Hopei to Suiyuyan
1 armour moved from Hopei to Shensi
1 armour moved from Anhwe to Shensi
1 mech_infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kwangtung to Hunan
2 bombers moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to HunanCombat - Japanese
Battle in Shensi
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 2 submarines
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarinesNon Combat Move - Japanese
3 mech_infantrys moved from Manchuria to Anhwe
1 aaGun and 3 artilleries moved from Amur to Manchuria
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from Kwangsi to Borneo
1 tactical_bomber moved from French Indo China to Borneo
1 fighter moved from French Indo China to Borneo
2 fighters and 2 tactical_bombers moved from Malaya to Celebes
1 tactical_bomber moved from 35 Sea Zone to Kwangtung
2 bombers moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
2 bombers moved from Kweichow to Kwangtung
1 fighter moved from Shan State to MalayaPlace Units - Japanese
3 infantry placed in Kwangtung
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Manchuria
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
Japanese collect 53 PUs (4 lost to blockades); end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber and 1 tactical_bomber moved from Bryansk to SamaraCombat - Americans
Battle in Samara
Americans attack with 1 bomber and 1 tactical_bomber
Germans defend with 1 armour
Americans roll dice for 1 bomber and 1 tactical_bomber in Samara, round 2 : 1/1 hits
Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits
1 armour owned by the Germans lost in Samara
Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Americans
1 bomber and 1 tactical_bomber moved from Samara to Russia
2 fighters moved from Sumatra to India
2 fighters moved from 54 Sea Zone to Java
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsProduction/PUs Summary :
Germans : 60 / 92
Russians : 13 / 15
Japanese : 57 / 53
Americans : 56 / 76
Chinese : 4 / 15
British : 33 / 35
UK_Pacific : 6 / 9
Italians : 15 / 21
ANZAC : 14 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 artillery and 2 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 2/1 hits
Japanese roll dice for 2 mech_infantrys in Hunan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsProduction/PUs Summary :
Germans : 60 / 92
Russians : 13 / 15
Japanese : 54 / 53
Americans : 56 / 76
Chinese : 7 / 13
British : 33 / 35
UK_Pacific : 6 / 9
Italians : 15 / 21
ANZAC : 14 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Bryansk to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 infantry moved from Burma to Shan State
2 infantry moved from Yunnan to Shan State
3 infantry moved from Yunnan to French Indo China
1 infantry moved from Alexandria to Tobruk
British take Tobruk from ItaliansCombat - British
Battle in Shensi
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 2 armour
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Shensi, round 2 : 2/1 hits
Japanese roll dice for 2 armour in Shensi, round 2 : 1/0 hits
1 bomber owned by the British and 2 armour owned by the Japanese lost in Shensi
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 armour
Casualties for British: 1 bomber
Battle in Shan State
British attack with 3 infantry
Japanese defend with 1 artillery
British roll dice for 3 infantry in Shan State, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in French Indo China
British attack with 3 infantry
Japanese defend with 1 mech_infantry
British roll dice for 3 infantry in French Indo China, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits
British roll dice for 3 infantry in French Indo China, round 3 : 1/1 hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 aaGun moved from Yunnan to French Indo China
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from French West Africa to Gibraltar
3 artilleries and 6 infantry moved from Alexandria to Egypt
2 fighters moved from French West Africa to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 aaGun moved from India to West India
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 5 infantry moved from India to West IndiaPlace Units - British
1 airfield placed in Gibraltar
3 mech_infantrys placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 3 infantryProduction/PUs Summary :
Germans : 60 / 92
Russians : 13 / 15
Japanese : 51 / 53
Americans : 56 / 76
Chinese : 7 / 13
British : 33 / 33
UK_Pacific : 9 / 9
Italians : 15 / 21
ANZAC : 14 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 5 PUs;Combat Move - Italians
1 bomber moved from Syria to 79 Sea Zone
1 mech_infantry moved from Libya to Tobruk
1 fighter moved from Southern Italy to TobrukCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in 79 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win, taking 97 Sea Zone from British with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tobruk
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Tobruk from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Tobruk to 97 Sea Zone
1 fighter moved from Syria to 97 Sea Zone
1 bomber moved from 79 Sea Zone to Northwest Persia
1 tactical_bomber moved from Syria to Southern Italy
3 fighters moved from Syria to Southern Italy
1 artillery moved from Northern Italy to France
1 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Southern Italy
1 infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from Greece to BulgariaPlace Units - Italians
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New South Wales to Queensland
1 artillery and 1 infantry moved from South Australia to New South Wales
1 submarine moved from 54 Sea Zone to 44 Sea ZonePlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsProduction/PUs Summary :
Germans : 60 / 92
Russians : 13 / 15
Japanese : 51 / 53
Americans : 56 / 76
Chinese : 7 / 13
British : 33 / 33
UK_Pacific : 9 / 9
Italians : 15 / 20
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to AlgeriaTurn Complete - French
Production/PUs Summary :
Germans : 60 / 92
Russians : 13 / 15
Japanese : 51 / 53
Americans : 56 / 76
Chinese : 7 / 13
British : 33 / 33
UK_Pacific : 9 / 9
Italians : 15 / 20
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 4 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Tambov to Bryansk
Germans take Bryansk from Russians
2 mech_infantrys moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Ukraine
4 armour moved from Bessarabia to Ukraine
2 infantry moved from Volgograd to Rostov
2 artilleries moved from Volgograd to Rostov
1 fighter moved from Romania to Rostov
1 infantry moved from Volgograd to Rostov
2 armour moved from Bessarabia to Ukraine
1 tactical_bomber moved from Romania to Western Ukraine
1 fighter moved from Romania to Western Ukraine
1 armour moved from Northwest Persia to Trans-Jordan
Germans take Iraq from British
Germans take Trans-Jordan from British
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
2 mech_infantrys moved from Northwest Persia to Persia
2 armour moved from Volgograd to Northwest Persia
1 armour moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
2 mech_infantrys moved from Kazakhstan to Turkmenistan
4 mech_infantrys moved from Novosibirsk to Turkmenistan
2 armour moved from Novosibirsk to Turkmenistan
1 armour moved from Vologda to Kazakhstan
2 armour moved from Volgograd to Turkmenistan
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Archangel to Novgorod
1 artillery moved from Archangel to Novgorod
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
1 fighter moved from Romania to Rostov
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
2 transports moved from 114 Sea Zone to 113 Sea Zone
2 submarines moved from 114 Sea Zone to 113 Sea Zone
4 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Tsinghai to Kazakhstan
1 armour moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 armour moved from Sikang to KazakhstanCombat - Germans
Battle in Ukraine
Germans attack with 6 armour and 1 mech_infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 6 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Rostov
Germans attack with 2 artilleries, 2 fighters and 3 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Rostov from Russians with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
2 fighters moved from Rostov to Volgograd
1 fighter moved from Western Ukraine to Romania
1 tactical_bomber moved from Western Ukraine to Romania
1 bomber moved from Western Germany to France
1 artillery moved from Western Germany to FrancePlace Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Romania
3 infantry placed in Novgorod
1 destroyer placed in 113 Sea Zone
1 infantry placed in Western Germany
9 mech_infantrys placed in Germany
1 bomber placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Germans collect 72 PUs (2 lost to blockades); end with 72 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
2 artilleries and 1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Belarus
2 fighters moved from Russia to Belarus
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Germans
1 artillery, 1 infantry and 1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 artilleries and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 1/0 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Belarus to Russia
1 armour and 3 mech_infantrys moved from Smolensk to Russia
2 aaGuns, 2 artilleries and 13 infantry moved from Smolensk to Bryansk
1 tactical_bomber moved from Samara to Russia
3 artilleries moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
4 infantry moved from Russia to Bryansk
4 infantry moved from Russia to Bryansk
5 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
1 artillery moved from Russia to BryanskPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs totalProduction/PUs Summary :
Germans : 70 / 98
Russians : 9 / 9
Japanese : 51 / 53
Americans : 56 / 76
Chinese : 6 / 13
British : 28 / 33
UK_Pacific : 9 / 9
Italians : 15 / 20
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour moved from Suiyuyan to Kweichow
3 bombers moved from Kwangtung to Kweichow
2 mech_infantrys moved from Anhwe to Hunan
1 fighter and 2 tactical_bombers moved from Kwangtung to Hunan
1 mech_infantry moved from Anhwe to Kwangsi
1 bomber and 1 infantry moved from Kwangtung to Kwangsi
1 artillery, 2 fighters and 1 mech_infantry moved from Malaya to Shan State
2 tactical_bombers moved from Malaya to Shan State
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kweichow
Japanese attack with 2 armour and 3 bombers
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Kweichow from Chinese with 1 armour and 3 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for British: 3 infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 fighter moved from 43 Sea Zone to Celebes
1 tactical_bomber moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Shan State to Borneo
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
3 bombers moved from Kweichow to Kwangtung
1 fighter and 2 tactical_bombers moved from Hunan to Kwangtung
1 bomber moved from Kwangsi to Kwangtung
3 mech_infantrys moved from Manchuria to Anhwe
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to KwangtungPlace Units - Japanese
3 mech_infantrys placed in Manchuria
1 armour and 2 artilleries placed in Kwangtung
1 infantry placed in Japan
2 mech_infantrys placed in Malaya
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
Japanese collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 bomber and 1 tactical_bomber moved from Russia to Kazakhstan
2 fighters moved from India to KazakhstanCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 3 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 1/1 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/1 hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Caroline Islands, round 3 : 1/1 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Caroline Islands, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Kazakhstan
Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
Germans defend with 3 armour
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Kazakhstan, round 2 : 2/1 hits
Germans roll dice for 3 armour in Kazakhstan, round 2 : 2/1 hits
2 fighters owned by the Americans and 2 armour owned by the Germans lost in Kazakhstan
Americans roll dice for 1 bomber and 1 tactical_bomber in Kazakhstan, round 3 : 2/1 hits
Germans roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits
1 armour owned by the Germans and 1 tactical_bomber owned by the Americans lost in Kazakhstan
Americans win with 1 bomber remaining. Battle score for attacker is -13
Casualties for Germans: 3 armour
Casualties for Americans: 2 fighters and 1 tactical_bomberNon Combat Move - Americans
2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
2 fighters moved from Java to India
1 carrier, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Gibraltar to Egypt
1 bomber moved from Kazakhstan to Egypt
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western United States to 91 Sea ZonePlace Units - Americans
2 carriers placed in 10 Sea Zone
1 fighter and 2 tactical_bombers placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsProduction/PUs Summary :
Germans : 70 / 98
Russians : 9 / 9
Japanese : 55 / 55
Americans : 56 / 76
Chinese : 3 / 13
British : 28 / 33
UK_Pacific : 8 / 9
Italians : 15 / 20
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0