Assumed no intercept & ussr sub to stay put.
14L G40 Senor_Ralpa (Axis) vs wheatbeer (Allies +16) game 2 of 2
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 3 infantry, 2 submarines and 2 transports; Remaining resources: 5 PUs;Combat Move - Americans
2 bombers moved from Egypt to 97 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
3 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
2 fighters moved from India to Shan StateCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Jehol
Americans attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 3 mech_infantrys
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Jehol, round 2 : 1/1 hits
Japanese roll dice for 3 mech_infantrys in Jehol, round 2 : 1/0 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Jehol
Americans roll dice for 1 armour and 1 mech_infantry in Jehol, round 3 : 0/1 hits
Japanese roll dice for 2 mech_infantrys in Jehol, round 3 : 1/1 hits
1 mech_infantry owned by the Americans lost in Jehol
Americans roll dice for 1 armour in Jehol, round 4 : 0/1 hits
Japanese roll dice for 2 mech_infantrys in Jehol, round 4 : 1/1 hits
1 armour owned by the Americans lost in Jehol
Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -9
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
Battle in 6 Sea Zone
Americans attack with 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 2/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans, 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 fighter
Battle in Korea
Battle in Shan State
Americans attack with 2 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters in Shan State, round 2 : 1/0 hits
Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shan State
Americans win, taking Korea from Japanese with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 97 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 destroyer, 4 fighters and 1 submarine
Italians defend with 1 carrier, 2 destroyers, 5 fighters and 1 transport
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers, 1 carrier, 1 destroyer and 4 fighters in 97 Sea Zone, round 2 : 4/1 hits
Italians roll dice for 1 carrier, 2 destroyers, 5 fighters and 1 transport in 97 Sea Zone, round 2 : 4/1 hits
1 carrier owned by the Italians, 1 submarine owned by the Americans, 2 destroyers owned by the Italians, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 97 Sea Zone
Americans roll dice for 2 bombers and 4 fighters in 97 Sea Zone, round 3 : 3/1 hits
Italians roll dice for 5 fighters and 1 transport in 97 Sea Zone, round 3 : 4/1 hits
4 fighters owned by the Americans and 3 fighters owned by the Italians lost in 97 Sea Zone
Americans roll dice for 2 bombers in 97 Sea Zone, round 4 : 1/1 hits
Italians roll dice for 2 fighters and 1 transport in 97 Sea Zone, round 4 : 2/1 hits
1 fighter owned by the Italians and 2 bombers owned by the Americans lost in 97 Sea Zone
Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is -22
Casualties for Italians: 1 carrier, 2 destroyers and 4 fighters
Casualties for Americans: 2 bombers, 1 carrier, 1 destroyer, 4 fighters and 1 submarine
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
2 fighters moved from Shan State to Burma
2 carriers and 3 destroyers moved from 33 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
2 carriers moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 16 Sea Zone
1 tactical_bomber moved from Western United States to 25 Sea Zone
1 tactical_bomber moved from Western United States to Midway
1 tactical_bomber moved from 25 Sea Zone to Midway
1 carrier, 3 destroyers and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
2 fighters moved from Burma to IndiaPlace Units - Americans
1 artillery, 2 bombers and 3 infantry placed in Western United States
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
Americans undo move 1.
1 artillery, 1 bomber and 3 infantry placed in Western United States
1 submarine placed in 10 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsProduction/PUs Summary :
Germans : 63 / 97
Russians : 15 / 15
Japanese : 50 / 53
Americans : 59 / 84
Chinese : 5 / 11
British : 29 / 29
UK_Pacific : 8 / 10
Italians : 15 / 15
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Germans
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 1 infantry moved from Kweichow to Hunan
1 fighter moved from Burma to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Hunan to KweichowPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsProduction/PUs Summary :
Germans : 62 / 97
Russians : 15 / 15
Japanese : 47 / 53
Americans : 59 / 84
Chinese : 9 / 17
British : 29 / 29
UK_Pacific : 8 / 10
Italians : 15 / 15
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Trans-Jordan to Iraq
British take Iraq from Germans
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Non Combat Move - British
1 aaGun and 7 infantry moved from Burma to India
1 aaGun moved from French Indo China to Yunnan
2 infantry moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to India
1 battleship moved from 33 Sea Zone to 16 Sea Zone
4 artilleries, 5 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
4 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Gibraltar to United Kingdom
2 fighters moved from Gibraltar to EgyptPlace Units - British
1 artillery, 1 bomber and 1 infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,2,1,1
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 60 / 97
Russians : 15 / 15
Japanese : 46 / 53
Americans : 59 / 84
Chinese : 9 / 17
British : 32 / 32
UK_Pacific : 9 / 8
Italians : 14 / 15
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to MaltaCombat - Italians
Battle in Malta
Italians attack with 1 armour and 1 infantry
British defend with 1 aaGun and 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 aaGun
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Romania
1 fighter moved from Rostov to Southern Italy
1 bomber moved from Rostov to Southern Italy
1 tactical_bomber moved from Southern Italy to Romania
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to ManchuriaCombat - ANZAC
Battle in Manchuria
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 3 artilleries and 1 factory_minor
ANZAC roll dice for 2 artilleries and 2 infantry in Manchuria, round 2 : 1/1 hits
Japanese roll dice for 1 aaGun and 3 artilleries in Manchuria, round 2 : 1/0 hits
1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Manchuria
ANZAC roll dice for 2 artilleries and 1 infantry in Manchuria, round 3 : 1/0 hits
Japanese roll dice for 3 artilleries in Manchuria, round 3 : 1/0 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Manchuria
ANZAC roll dice for 2 artilleries in Manchuria, round 4 : 1/1 hits
Japanese roll dice for 2 artilleries in Manchuria, round 4 : 1/1 hits
1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Manchuria
ANZAC roll dice for 1 artillery in Manchuria, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Manchuria, round 5 : 0/1 hits
ANZAC roll dice for 1 artillery in Manchuria, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Manchuria, round 6 : 1/1 hits
1 artillery owned by the ANZAC lost in Manchuria
Japanese win with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 aaGun and 2 artilleries
Casualties for ANZAC: 2 artilleries and 2 infantryNon Combat Move - ANZAC
1 fighter and 2 mech_infantrys moved from New South Wales to South Australia
1 fighter moved from Sumatra to India
1 fighter moved from Java to India
2 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from South Australia to New South Wales
2 destroyers moved from 33 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 artillery placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsProduction/PUs Summary :
Germans : 60 / 97
Russians : 15 / 15
Japanese : 46 / 53
Americans : 59 / 84
Chinese : 9 / 17
British : 32 / 32
UK_Pacific : 9 / 8
Italians : 14 / 15
ANZAC : 14 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter and 2 infantry moved from Trans-Jordan to IraqTurn Complete - French
Production/PUs Summary :
Germans : 60 / 97
Russians : 15 / 15
Japanese : 46 / 53
Americans : 59 / 84
Chinese : 9 / 17
British : 32 / 32
UK_Pacific : 9 / 8
Italians : 14 / 15
ANZAC : 14 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 5 artilleries and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Tambov to Samara
2 mech_infantrys moved from Volgograd to Samara
1 armour moved from Volgograd to Samara
9 armour moved from Rostov to Samara
6 mech_infantrys moved from Rostov to Samara
3 mech_infantrys moved from Turkmenistan to Samara
4 fighters moved from Rostov to Samara
2 tactical_bombers moved from Rostov to Samara
1 infantry moved from Rostov to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Rostov to Ukraine
1 artillery moved from Rostov to Ukraine
1 bomber moved from Rostov to Vologda
2 infantry moved from Archangel to Vologda
3 infantry moved from Archangel to Belarus
1 artillery moved from Archangel to Belarus
4 infantry moved from Novgorod to Belarus
6 mech_infantrys moved from Eastern Poland to Belarus
8 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Rostov to Tambov
3 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 submarines moved from 113 Sea Zone to 119 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
2 transports moved from 113 Sea Zone to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 7 infantry and 6 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 1 artillery, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 1 artillery, 1 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 10 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 9 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 10 armour, 4 fighters, 1 infantry, 11 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns, 2 armour, 1 artillery, 16 infantry and 6 mech_infantrys
Germans win, taking Samara from Russians with 2 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Germans: 8 armour, 1 fighter, 1 infantry and 11 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 armour, 1 artillery, 16 infantry and 6 mech_infantrysNon Combat Move - Germans
2 mech_infantrys moved from Persia to Caucasus
2 armour moved from Persia to Caucasus
1 armour moved from Persia to Caucasus
4 armour moved from Turkmenistan to Caucasus
1 armour moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Eastern Persia to Kazakhstan
2 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
2 aaGuns moved from France to Western Germany
1 bomber moved from Vologda to Novgorod
2 tactical_bombers moved from Samara to Rostov
3 fighters moved from Samara to RostovPlace Units - Germans
3 artilleries placed in Rostov
3 armour placed in Volgograd
3 armour placed in Romania
3 armour placed in Novgorod
2 artilleries and 2 tactical_bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
Germans collect 66 PUs (2 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Novosibirsk
Russians take Novosibirsk from Germans
1 artillery, 2 fighters and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Russians
Battle in Samara
Russians attack with 1 artillery, 2 fighters and 1 tactical_bomber
Germans defend with 2 armour
Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Samara, round 2 : 2/0 hits
Germans roll dice for 2 armour in Samara, round 2 : 1/0 hits
2 armour owned by the Germans and 1 artillery owned by the Russians lost in Samara
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour
Casualties for Russians: 1 artilleryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
2 aaGuns and 15 infantry moved from Yenisey to TimguskaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs totalProduction/PUs Summary :
Germans : 67 / 91
Russians : 8 / 8
Japanese : 45 / 53
Americans : 59 / 84
Chinese : 10 / 17
British : 32 / 32
UK_Pacific : 9 / 8
Italians : 14 / 15
ANZAC : 14 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to Korea
1 artillery moved from Manchuria to Korea
1 mech_infantry moved from Jehol to Korea
1 mech_infantry moved from Jehol to Anhwe
2 bombers moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangtung to Yunnan
3 tactical_bombers moved from Kwangtung to Yunnan
1 fighter moved from Kwangtung to Yunnan
2 bombers moved from Kwangtung to Yunnan
1 infantry moved from Siam to Shan State
1 artillery moved from Siam to French Indo China
Japanese take French Indo China from UK_Pacific
3 mech_infantrys moved from Malaya to Shan State
2 armour moved from Malaya to Shan State
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to SumatraCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine; Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports; Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 28
Casualties for ANZAC: 2 transports
Casualties for Americans: 2 transports
Battle in Anhwe
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers
British defend with 1 aaGun, 1 artillery and 2 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 aaGun, 1 artillery and 2 infantry
Battle in Shan State
Japanese attack with 2 armour, 1 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Japanese win, taking Korea from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 fighter moved from Korea to Japan
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
2 bombers moved from Anhwe to Kwangtung
2 bombers moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to Kwangtung
3 tactical_bombers moved from Yunnan to Kwangtung
1 fighter moved from Sumatra to 37 Sea Zone
1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Paulau Island to Kwangtung
1 tactical_bomber moved from Paulau Island to Kwangtung
6 fighters moved from Philippines to Kwangtung
4 tactical_bombers moved from Philippines to KwangtungPlace Units - Japanese
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kwangtung
1 carrier and 1 transport placed in 37 Sea Zone
1 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,2,1,3
Japanese collect 47 PUs (10 lost to blockades); end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Gibraltar to 96 Sea ZoneCombat - Americans
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
3 submarines moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 carrier and 3 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from 96 Sea Zone to Egypt
4 infantry and 2 mech_infantrys moved from Gibraltar to 92 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 98 Sea Zone
4 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
2 submarines moved from 6 Sea Zone to 25 Sea Zone
2 carriers and 3 destroyers moved from 16 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from Midway to Hawaiian Islands
2 carriers moved from 25 Sea Zone to 26 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 aaGun moved from Western United States to Central United States
2 fighters moved from India to Shensi
2 fighters moved from Shensi to SuiyuyanPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
1 fighter placed in Eastern United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsProduction/PUs Summary :
Germans : 67 / 91
Russians : 8 / 8
Japanese : 57 / 50
Americans : 52 / 72
Chinese : 8 / 17
British : 32 / 32
UK_Pacific : 6 / 8
Italians : 14 / 15
ANZAC : 14 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Germans
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 2/1 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to KweichowPlace Units - Chinese
1 infantry placed in Sikang
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUsProduction/PUs Summary :
Germans : 66 / 91
Russians : 8 / 8
Japanese : 52 / 50
Americans : 52 / 72
Chinese : 14 / 22
British : 32 / 32
UK_Pacific : 6 / 8
Italians : 14 / 15
ANZAC : 14 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 tactical_bomber moved from India to 41 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from ItaliansCombat - British
Battle in 41 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 tactical_bomber moved from 41 Sea Zone to India
1 infantry moved from India to West India
1 infantry moved from India to Burma
1 infantry moved from Syria to Iraq
1 bomber moved from Egypt to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
4 fighters moved from Egypt to 98 Sea Zone
1 battleship moved from 16 Sea Zone to 26 Sea ZonePlace Units - British
1 carrier placed in 98 Sea Zone
1 destroyer and 1 submarine placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6,2,5
British collect 30 PUs (2 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleriesProduction/PUs Summary :
Germans : 66 / 91
Russians : 8 / 8
Japanese : 52 / 50
Americans : 52 / 72
Chinese : 14 / 22
British : 32 / 32
UK_Pacific : 6 / 6
Italians : 14 / 15
ANZAC : 14 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 4 PUs;Combat Move - Italians
1 fighter moved from Romania to Southern Italy
1 tactical_bomber moved from Romania to Southern ItalyNon Combat Move - Italians
Place Units - Italians
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,6,3,6
Italians collect 8 PUs (6 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Iraq to Persia
ANZAC take Persia from GermansCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsProduction/PUs Summary :
Germans : 64 / 91
Russians : 8 / 8
Japanese : 52 / 50
Americans : 52 / 72
Chinese : 14 / 22
British : 32 / 32
UK_Pacific : 6 / 6
Italians : 14 / 12
ANZAC : 16 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 fighter and 2 infantry moved from Iraq to PersiaTurn Complete - French
Production/PUs Summary :
Germans : 64 / 91
Russians : 8 / 8
Japanese : 52 / 50
Americans : 52 / 72
Chinese : 14 / 22
British : 32 / 32
UK_Pacific : 6 / 6
Italians : 14 / 12
ANZAC : 16 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 2 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Tambov to Bryansk
6 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
6 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
8 mech_infantrys moved from Western Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
10 infantry moved from Rostov to Bryansk
10 artilleries moved from Rostov to Bryansk
2 mech_infantrys moved from Caucasus to Bryansk
2 armour moved from Caucasus to Bryansk
5 armour moved from Caucasus to Bryansk
3 armour moved from Volgograd to Bryansk
1 armour moved from Kazakhstan to Rostov
1 mech_infantry moved from Kazakhstan to Rostov
3 armour moved from Romania to Ukraine
3 fighters moved from Rostov to Romania
2 tactical_bombers moved from Rostov to Romania
2 tactical_bombers moved from Western Germany to Romania
2 bombers moved from France to Romania
2 destroyers moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
2 transports moved from 112 Sea Zone to 113 Sea Zone
2 submarines moved from 119 Sea Zone to 112 Sea Zone
1 infantry moved from Vologda to Novosibirsk
1 bomber moved from Novgorod to NovosibirskCombat - Germans
Battle in Novosibirsk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Novosibirsk to RomaniaPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Rostov
3 armour placed in Ukraine
3 mech_infantrys placed in Western Germany
2 bombers placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,5,6,5
Germans collect 64 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
13 artilleries and 35 infantry moved from Russia to Samara
Russians take Samara from GermansCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Russia to Samara
2 aaGuns and 15 infantry moved from Timguska to Novosibirsk
2 fighters moved from Russia to Suiyuyan
1 tactical_bomber moved from Russia to SuiyuyanPlace Units - Russians
2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs totalProduction/PUs Summary :
Germans : 63 / 85
Russians : 9 / 9
Japanese : 52 / 50
Americans : 52 / 72
Chinese : 14 / 22
British : 32 / 32
UK_Pacific : 6 / 6
Italians : 14 / 12
ANZAC : 16 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
9 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
4 artilleries moved from Yakut S.S.R. to Yenisey
2 mech_infantrys moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Korea to Manchuria
1 infantry moved from Kwangtung to Kiangsi
1 artillery moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
2 bombers moved from Kwangtung to Chahar
1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter moved from Kwangtung to Anhwe
1 fighter moved from Kwangtung to Anhwe
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kiangsi
1 infantry moved from Shan State to Yunnan
1 artillery moved from French Indo China to Yunnan
1 mech_infantry moved from Shan State to Burma
2 bombers moved from Kwangtung to Burma
1 fighter moved from Kwangtung to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Anhwe
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
2 carriers moved from 37 Sea Zone to 42 Sea Zone
2 destroyers moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to Shan StateCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Burma
Japanese attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Anhwe from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
2 bombers moved from Chahar to Kwangtung
1 fighter moved from Kwangsi to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 bombers moved from Burma to Kwangtung
1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to Kwangtung
1 fighter moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kiangsi to Kwangtung
2 fighters moved from Anhwe to Kwangtung
2 tactical_bombers moved from Anhwe to Kwangtung
2 fighters moved from 6 Sea Zone to JapanPlace Units - Japanese
1 factory_minor placed in French Indo China
1 destroyer placed in 20 Sea Zone
3 mech_infantrys placed in Manchuria
2 mech_infantrys placed in Kwangtung
2 infantry and 1 mech_infantry placed in MalayaTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 4 infantry, 2 submarines and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
2 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Egypt to Cyprus
2 fighters moved from Suiyuyan to AnhweCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Cyprus
Americans attack with 1 bomber and 2 infantry
Italians defend with 2 infantry
Americans roll dice for 1 bomber and 2 infantry in Cyprus, round 2 : 1/0 hits
Italians roll dice for 2 infantry in Cyprus, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Cyprus
Americans roll dice for 1 bomber and 1 infantry in Cyprus, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Cyprus, round 3 : 0/1 hits
Americans roll dice for 1 bomber and 1 infantry in Cyprus, round 4 : 0/1 hits
Italians roll dice for 1 infantry in Cyprus, round 4 : 0/1 hits
Americans roll dice for 1 bomber and 1 infantry in Cyprus, round 5 : 1/1 hits
Italians roll dice for 1 infantry in Cyprus, round 5 : 0/1 hits
1 infantry owned by the Italians lost in Cyprus
Americans win, taking 97 Sea Zone from Italians, taking Cyprus from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Anhwe
Americans attack with 2 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters in Anhwe, round 2 : 1/0 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 mech_infantry owned by the Japanese lost in Anhwe
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 fighter moved from Anhwe to Kweichow
2 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Iraq to Northwest Persia
1 carrier, 3 destroyers, 2 fighters and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Cyprus to Egypt
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to Egypt
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 4 carriers, 4 destroyers, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
2 submarines moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
2 artilleries and 4 infantry placed in Central United States
2 destroyers, 2 submarines and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsProduction/PUs Summary :
Germans : 63 / 85
Russians : 8 / 9
Japanese : 61 / 66
Americans : 52 / 75
Chinese : 10 / 22
British : 32 / 32
UK_Pacific : 6 / 6
Italians : 14 / 12
ANZAC : 12 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 aaGun, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from GermansCombat - British
Non Combat Move - British
1 infantry moved from India to Burma
1 submarine moved from 80 Sea Zone to 81 Sea Zone
4 artilleries, 6 infantry and 6 mech_infantrys moved from Iraq to Northwest Persia
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Kweichow
1 battleship moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from United Kingdom to 92 Sea Zone
2 fighters moved from 98 Sea Zone to Northwest PersiaPlace Units - British
1 aaGun and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryProduction/PUs Summary :
Germans : 63 / 85
Russians : 10 / 9
Japanese : 60 / 66
Americans : 52 / 75
Chinese : 11 / 18
British : 33 / 41
UK_Pacific : 6 / 6
Italians : 11 / 12
ANZAC : 12 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0