Scramble/submerge orders and any OOL other than Max D?
14L G40 Senor_Ralpa (Axis) vs wheatbeer (Allies +16) game 2 of 2
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 Per prior agreement, both games will be low luck, no tech, and unedited (except for the bid and engine deficiencies). 
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 BID: 
 sub in SZ98 and a fighter on Malta
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 Hope it’s a fun one :-) 
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 Test summary from TripleA, engine version: 1.8.0.3, time: 21:04:10 
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Germans 
 Turning on Edit Mode
 EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
 EDIT: Adding units owned by British to Malta: 1 fighter
 EDIT: Turning off Edit Mode
 Germans buy 1 destroyer, 1 factory_minor, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans 
 1 submarine moved from 118 Sea Zone to 111 Sea Zone
 1 submarine moved from 124 Sea Zone to 111 Sea Zone
 1 submarine moved from 108 Sea Zone to 106 Sea Zone
 1 submarine moved from 117 Sea Zone to 106 Sea Zone
 1 submarine moved from 103 Sea Zone to 110 Sea Zone
 1 battleship moved from 113 Sea Zone to 110 Sea Zone
 1 fighter moved from Norway to 111 Sea Zone
 1 tactical_bomber moved from Germany to 110 Sea Zone
 1 fighter moved from Holland Belgium to 111 Sea Zone
 2 tactical_bombers moved from Western Germany to 111 Sea Zone
 2 fighters moved from Western Germany to 110 Sea Zone
 1 tactical_bomber moved from Western Germany to 110 Sea Zone
 2 bombers moved from Germany to 110 Sea Zone
 4 infantry moved from Holland Belgium to France
 3 infantry moved from Western Germany to France
 3 armour moved from Holland Belgium to France
 2 artilleries moved from Holland Belgium to France
 1 artillery moved from Western Germany to France
 1 fighter moved from Slovakia Hungary to Southern France
 1 tactical_bomber moved from Poland to Yugoslavia
 2 mech_infantrys moved from Western Germany to France
 2 armour moved from Greater Southern Germany to France
 1 armour moved from Greater Southern Germany to Southern France
 1 mech_infantry moved from Western Germany to Southern France
 1 mech_infantry moved from Western Germany to France
 4 infantry moved from Greater Southern Germany to Yugoslavia
 1 armour moved from Poland to Yugoslavia
 1 armour moved from Slovakia Hungary to Yugoslavia
 1 armour moved from Romania to Yugoslavia
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 scramble? 
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 Using tripleA’s low luck, Germany will get 2 automatic hits from planes and roll their remainder 1@2 as well as a separate 1@4 (for the subs). I assume tripleA does this since German subs can’t hit UK air in SZ111 … but I don’t know if people normally roll subs separate for low luck or not. Is that the system we’re using? (I want to be sure since it will affect whether or not I scramble) 
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 If we’re keeping subs separate, then no scramble to either SZ. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Germans 
 Turning on Edit Mode
 EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
 EDIT: Adding units owned by British to Malta: 1 fighter
 EDIT: Turning off Edit Mode
 Germans buy 1 destroyer, 1 factory_minor, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans 
 1 submarine moved from 118 Sea Zone to 111 Sea Zone
 1 submarine moved from 124 Sea Zone to 111 Sea Zone
 1 submarine moved from 108 Sea Zone to 106 Sea Zone
 1 submarine moved from 117 Sea Zone to 106 Sea Zone
 1 submarine moved from 103 Sea Zone to 110 Sea Zone
 1 battleship moved from 113 Sea Zone to 110 Sea Zone
 1 fighter moved from Norway to 111 Sea Zone
 1 tactical_bomber moved from Germany to 110 Sea Zone
 1 fighter moved from Holland Belgium to 111 Sea Zone
 2 tactical_bombers moved from Western Germany to 111 Sea Zone
 2 fighters moved from Western Germany to 110 Sea Zone
 1 tactical_bomber moved from Western Germany to 110 Sea Zone
 2 bombers moved from Germany to 110 Sea Zone
 4 infantry moved from Holland Belgium to France
 3 infantry moved from Western Germany to France
 3 armour moved from Holland Belgium to France
 2 artilleries moved from Holland Belgium to France
 1 artillery moved from Western Germany to France
 1 fighter moved from Slovakia Hungary to Southern France
 1 tactical_bomber moved from Poland to Yugoslavia
 2 mech_infantrys moved from Western Germany to France
 2 armour moved from Greater Southern Germany to France
 1 armour moved from Greater Southern Germany to Southern France
 1 mech_infantry moved from Western Germany to Southern France
 1 mech_infantry moved from Western Germany to France
 4 infantry moved from Greater Southern Germany to Yugoslavia
 1 armour moved from Poland to Yugoslavia
 1 armour moved from Slovakia Hungary to Yugoslavia
 1 armour moved from Romania to YugoslaviaCombat - Germans 
 Battle in 106 Sea Zone
 Germans attack with 2 submarines
 British defend with 1 destroyer and 1 transport
 Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
 Casualties for Germans: 1 submarine
 Casualties for British: 1 destroyer and 1 transport
 Battle in France
 Germans attack with 5 armour, 3 artilleries, 7 infantry and 3 mech_infantrys
 French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
 Germans captures 19PUs while taking French capital
 Germans converts factory_major into different units
 Germans win, taking France from French with 5 armour and 3 artilleries remaining. Battle score for attacker is 20
 Casualties for Germans: 7 infantry and 3 mech_infantrys
 Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
 Casualties for British: 1 armour and 1 artillery
 Battle in 111 Sea Zone
 Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
 British defend with 1 battleship, 1 cruiser and 1 destroyer
 Units damaged: 1 battleship owned by the British
 Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 34
 Casualties for Germans: 1 submarine
 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
 Battle in Yugoslavia
 Germans attack with 3 armour, 4 infantry and 1 tactical_bomber
 Neutral_Allies defend with 5 infantry
 Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
 Casualties for Neutral_Allies: 5 infantry
 Casualties for Germans: 2 infantry
 Battle in Southern France
 Germans attack with 1 armour, 1 fighter and 1 mech_infantry
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Germans win, taking Southern France from French with 1 armour and 1 fighter remaining. Battle score for attacker is 3
 Casualties for Germans: 1 mech_infantry
 Casualties for French: 1 artillery and 1 infantry
 Battle in 110 Sea Zone
 Germans attack with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
 French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
 Units damaged: 1 battleship owned by the Germans
 Germans win with 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
 Casualties for Germans: 1 submarine
 Casualties for French: 1 cruiser
 Casualties for British: 1 battleship and 1 cruiser
 Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans 
 2 fighters moved from 111 Sea Zone to Holland Belgium
 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
 2 fighters moved from 110 Sea Zone to Holland Belgium
 2 tactical_bombers moved from 111 Sea Zone to Holland Belgium
 3 aaGuns moved from Western Germany to Holland Belgium
 2 bombers moved from 110 Sea Zone to Western Germany
 2 infantry moved from Denmark to Western Germany
 2 infantry moved from Norway to Finland
 Germans take Finland from Neutral_Axis
 1 infantry moved from Norway to Finland
 1 tactical_bomber moved from Yugoslavia to Southern Italy
 1 fighter moved from Southern France to Northern Italy
 2 infantry moved from Slovakia Hungary to Romania
 2 artilleries moved from Greater Southern Germany to Slovakia Hungary
 2 infantry moved from Greater Southern Germany to Slovakia Hungary
 11 infantry moved from Germany to Poland
 3 artilleries moved from Germany to Poland
 2 tactical_bombers moved from Holland Belgium to Western Germany
 1 fighter moved from Holland Belgium to Western Germany
 3 aaGuns moved from Germany to Western GermanyPlace Units - Germans 
 1 factory_minor placed in Romania
 1 mech_infantry placed in Germany
 1 submarine placed in 113 Sea Zone
 1 destroyer placed in 114 Sea ZoneTurn Complete - Germans 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
 Germans collect 39 PUs (2 lost to blockades); end with 58 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
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 with low luck i think the engine works like you said, in consequence no scramble…if its different we can repeat… 
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 Yes, subs dice are separate, so I did it: “no scramble to either SZ”. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Russians 
 Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians Non Combat Move - Russians 
 2 aaGuns and 6 infantry moved from Sakha to Buryatia
 6 infantry moved from Amur to Buryatia
 3 infantry moved from Vyborg to Novgorod
 2 infantry moved from Karelia to Novgorod
 3 infantry moved from Ukraine to Western Ukraine
 2 infantry moved from Bessarabia to Western Ukraine
 1 aaGun, 1 artillery and 6 infantry moved from Novgorod to Belarus
 1 infantry moved from Caucasus to Rostov
 1 armour and 1 mech_infantry moved from Volgograd to Bryansk
 1 armour and 1 mech_infantry moved from Russia to Belarus
 1 fighter and 1 tactical_bomber moved from Russia to Novgorod
 1 cruiser moved from 115 Sea Zone to 114 Sea Zone
 1 submarine moved from 127 Sea Zone to 125 Sea Zone
 3 infantry moved from Baltic States to Belarus
 2 infantry moved from Eastern Poland to Belarus
 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
 1 infantry moved from Archangel to BelarusPlace Units - Russians 
 3 artilleries placed in Novgorod
 Russians undo move 1.
 2 artilleries and 1 infantry placed in Novgorod
 1 artillery and 2 infantry placed in Ukraine
 4 mech_infantrys placed in RussiaTurn Complete - Russians 
 Russians collect 37 PUs; end with 37 PUs totalProduction/PUs Summary : Germans : 41 / 68 
 Russians : 37 / 37
 Japanese : 26 / 26
 Americans : 52 / 52
 Chinese : 12 / 12
 British : 28 / 28
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 12 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 3 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Japanese 
 Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese 
 1 infantry moved from Jehol to Chahar
 Japanese take Chahar from Chinese
 1 infantry moved from Shantung to Anhwe
 Japanese take Anhwe from Chinese
 1 artillery and 2 infantry moved from Kwangsi to Yunnan
 2 infantry moved from Kiangsi to Hunan
 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
 2 bombers moved from Japan to Hunan
 2 bombers moved from Hunan to Yunnan
 1 fighter moved from Formosa to Hunan
 1 fighter and 2 tactical_bombers moved from Manchuria to HunanCombat - Japanese 
 Battle in Hunan
 Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
 Chinese defend with 2 infantry
 Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 2 infantry
 Battle in Yunnan
 Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
 Chinese defend with 4 infantry
 Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 4 infantryNon Combat Move - Japanese 
 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
 1 mech_infantry moved from Manchuria to Anhwe
 1 fighter moved from Manchuria to Jehol
 1 aaGun moved from Manchuria to Jehol
 1 artillery and 6 infantry moved from Manchuria to Jehol
 1 infantry moved from Shantung to Jehol
 1 artillery and 1 infantry moved from Shantung to Anhwe
 4 infantry moved from Korea to Manchuria
 2 fighters and 2 tactical_bombers moved from Japan to Jehol
 1 fighter moved from Okinawa to Jehol
 1 artillery and 1 infantry moved from Kiangsi to Kwangsi
 3 infantry moved from Kiangsu to Kiangsi
 1 infantry moved from Okinawa to 19 Sea Zone
 1 artillery moved from Kiangsu to 19 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
 1 cruiser and 1 transport moved from 20 Sea Zone to 36 Sea Zone
 1 armour and 1 infantry moved from Japan to 6 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
 1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
 1 fighter moved from Korea to Jehol
 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea ZonePlace Units - Japanese 
 1 factory_minor placed in Manchuria
 2 transports placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 30 PUs; end with 30 PUs total
 Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Americans 
 Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Americans Non Combat Move - Americans 
 1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone
 2 fighters moved from Hawaiian Islands to Midway
 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Midway
 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 bomber moved from Central United States to Midway
 1 fighter moved from Western United States to Midway
 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States
 2 aaGuns moved from Eastern United States to Central United States
 1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
 1 carrier moved from 10 Sea Zone to 26 Sea Zone
 1 fighter moved from Eastern United States to 26 Sea Zone
 1 fighter moved from Philippines to GuamPlace Units - Americans 
 2 carriers and 1 destroyer placed in 10 Sea Zone
 1 bomber placed in Eastern United StatesTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs totalProduction/PUs Summary : Germans : 41 / 68 
 Russians : 37 / 37
 Japanese : 30 / 40
 Americans : 52 / 52
 Chinese : 8 / 12
 British : 28 / 28
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 12 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 3 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 2 infantry moved from Suiyuyan to Chahar
 2 infantry moved from Kweichow to Hunan
 1 fighter moved from Szechwan to Yunnan
 3 infantry moved from Szechwan to YunnanCombat - Chinese 
 Battle in Chahar
 Chinese attack with 2 infantry
 Japanese defend with 1 infantry
 Chinese roll dice for 2 infantry in Chahar, round 2 : 1/1 hits
 Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
 1 infantry owned by the Japanese lost in Chahar
 Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Hunan
 Chinese attack with 2 infantry
 Japanese defend with 1 infantry
 Chinese roll dice for 2 infantry in Hunan, round 2 : 0/1 hits
 Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
 Chinese roll dice for 2 infantry in Hunan, round 3 : 0/1 hits
 Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
 Chinese roll dice for 2 infantry in Hunan, round 4 : 0/1 hits
 Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits
 1 infantry owned by the Chinese lost in Hunan
 Chinese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits
 Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits
 1 infantry owned by the Chinese retreated to Kweichow
 Japanese win with 1 infantry remaining. Battle score for attacker is -3
 Casualties for Chinese: 1 infantry
 Battle in Yunnan
 Chinese attack with 1 fighter and 3 infantry
 Japanese defend with 1 artillery and 1 infantry
 Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/0 hits
 Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/1 hits
 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
 Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/1 hits
 Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits
 1 infantry owned by the Chinese lost in Yunnan
 Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/1 hits
 Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
 Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 1/1 hits
 Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits
 1 artillery owned by the Japanese lost in Yunnan
 Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
 Casualties for Japanese: 1 artillery and 1 infantry
 Casualties for Chinese: 2 infantryNon Combat Move - Chinese 
 1 fighter moved from Yunnan to Szechwan
 1 infantry moved from Shensi to SzechwanPlace Units - Chinese 
 4 infantry placed in SzechwanTurn Complete - Chinese 
 Chinese collect 10 PUs; end with 10 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsProduction/PUs Summary : Germans : 41 / 68 
 Russians : 37 / 37
 Japanese : 28 / 40
 Americans : 52 / 52
 Chinese : 10 / 16
 British : 28 / 28
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 12 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 3 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Combat Move - British 
 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
 2 fighters moved from Malta to 97 Sea Zone
 1 bomber moved from United Kingdom to 97 Sea Zone
 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
 1 fighter moved from Gibraltar to 96 Sea Zone
 2 fighters moved from United Kingdom to 110 Sea Zone
 1 destroyer moved from 109 Sea Zone to 106 Sea Zone
 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
 1 mech_infantry moved from Egypt to Ethiopia
 1 armour moved from Alexandria to 98 Sea Zone
 1 infantry moved from Alexandria to 98 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
 1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
 1 artillery moved from India to 39 Sea Zone
 1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
 1 infantry moved from West India to 79 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
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 need scramble orders SZ97 
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 Yes, Scramble 
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 Sorry, no scramble. 
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 Please, let me change my decision about scramble. 
 No scramble. Thank you very much




 
		 
		









