Game set-Up:
Bid Spending.jpg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Battle in Cyprus
Battle in Syria
Non Combat Move - Italians
2 aaGuns and 1 artillery moved from Yugoslavia to Northern Italy
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 submarines moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Battle in 25 Sea Zone
Japanese attack with 8 fighters and 2 tactical_bombers
Americans defend with 6 artilleries, 1 carrier, 4 destroyers, 3 fighters, 6 infantry, 7 submarines and 6 transports
7 submarines owned by the Americans Submerged
Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 132
Casualties for Japanese: 3 fighters
Casualties for Americans: 6 artilleries, 1 carrier, 4 destroyers, 3 fighters, 6 infantry and 6 transports
@Shin:
Combat - Americans
Battle in Wake Island
Americans attack with 16 bombers
Japanese defend with 1 airfield, 5 fighters, 2 infantry and 2 tactical_bombers
Americans win with 10 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 5 fighters, 2 infantry and 2 tactical_bombers
Casualties for Americans: 6 bombers
I suspected you’d hit Wake in retribution for the strike against your surface fleet. I really can’t complain about the total IPC swing from that exchange. :-D
I knew I’d be taking a hit. But I thought the scramble would have thinned the ranks a bit. Ah well.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
3 submarines moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
Place Units - ANZAC
3 infantry placed in Queensland
1 armour and 2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
@Shin:
I knew I’d be taking a hit.� But I thought the scramble would have thinned the ranks a bit.� Ah well.
Hard to know what the dice would have been before hand.
True! And that’s the best part of the game.
You ever play Low Luck? snore
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 carrier, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
1 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
2 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Greece to Eastern Poland
1 fighter and 1 tactical_bomber moved from Greece to Bessarabia
2 mech_infantrys moved from Slovakia Hungary to Bessarabia
1 infantry moved from Poland to Eastern Poland
1 fighter moved from Greece to Caucasus
2 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Archangel
1 fighter moved from Novgorod to Smolensk
1 bomber moved from Greece to Caucasus
1 fighter moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Novgorod to Smolensk
Combat - Germans
Battle in Caucasus
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Eastern Poland from Russians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Archangel to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Bessarabia to Greece
1 fighter moved from Caucasus to Greece
1 bomber moved from Caucasus to Greece
3 infantry moved from Germany to Poland
1 artillery and 3 infantry moved from Western Germany to Germany
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Iraq
1 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
3 armour, 1 artillery, 2 infantry and 12 mech_infantrys moved from Belarus to Eastern Poland
1 armour and 1 mech_infantry moved from Belarus to Archangel
2 artilleries moved from Novgorod to Baltic States
3 armour moved from Baltic States to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Germany to Eastern Poland
3 aaGuns, 2 armour and 2 mech_infantrys moved from Belarus to Eastern Poland
Place Units - Germans
1 carrier placed in 113 Sea Zone
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in Persia
2 armour, 2 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 carrier, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
1 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
2 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Greece to Eastern Poland
1 fighter and 1 tactical_bomber moved from Greece to Bessarabia
2 mech_infantrys moved from Slovakia Hungary to Bessarabia
1 infantry moved from Poland to Eastern Poland
1 fighter moved from Greece to Caucasus
2 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Archangel
1 fighter moved from Novgorod to Smolensk
1 bomber moved from Greece to Caucasus
1 fighter moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Novgorod to Smolensk
Combat - Germans
Battle in Caucasus
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Eastern Poland from Russians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Archangel to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Bessarabia to Greece
1 fighter moved from Caucasus to Greece
1 bomber moved from Caucasus to Greece
3 infantry moved from Germany to Poland
1 artillery and 3 infantry moved from Western Germany to Germany
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Iraq
1 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
3 armour, 1 artillery, 2 infantry and 12 mech_infantrys moved from Belarus to Eastern Poland
1 armour and 1 mech_infantry moved from Belarus to Archangel
2 artilleries moved from Novgorod to Baltic States
3 armour moved from Baltic States to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Germany to Eastern Poland
3 aaGuns, 2 armour and 2 mech_infantrys moved from Belarus to Eastern Poland
Place Units - Germans
1 carrier placed in 113 Sea Zone
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in Persia
2 armour, 2 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Archangel: 3 armour and 3 mech_infantrys
EDIT: Removing units owned by Germans from Eastern Poland: 3 armour and 3 mech_infantrys
EDIT: Removing units owned by Germans from Eastern Poland: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Archangel: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 4 armour and 4 mech_infantrys
EDIT: Adding units owned by Germans to Archangel: 4 armour and 4 mech_infantrys
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Russia to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
Combat - Russians
Battle in Caucasus
Russians attack with 1 fighter and 3 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Caucasus from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
4 aaGuns, 8 armour, 5 artilleries, 30 infantry and 4 mech_infantrys moved from Bryansk to Russia
2 artilleries and 1 infantry moved from Ukraine to Rostov
1 fighter moved from Caucasus to Rostov
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 harbour, 11 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 armour and 3 mech_infantrys moved from Kazakhstan to Caucasus
1 mech_infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 mech_infantry moved from Kazakhstan to Urals
Japanese take Urals from Russians
1 artillery moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 fighter moved from Japan to 43 Sea Zone
1 battleship, 2 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 carriers moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 2 destroyers and 4 submarines
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 carriers owned by the Japanese
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 40
Casualties for ANZAC: 2 destroyers and 4 submarines
Battle in Java
Battle in Caucasus
Japanese attack with 3 armour and 3 mech_infantrys
Russians defend with 3 mech_infantrys
Japanese win, taking Java from ANZAC, taking Caucasus from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 3 mech_infantrys
Non Combat Move - Japanese
2 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
2 fighters and 2 tactical_bombers moved from Persia to India
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from Persia to India
1 aaGun, 3 artilleries and 1 infantry moved from Malaya to Shan State
1 armour and 2 mech_infantrys moved from Yunnan to Sikang
1 mech_infantry moved from Szechwan to Kazakhstan
1 armour and 1 mech_infantry moved from Kweichow to Sikang
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 carrier moved from 36 Sea Zone to 43 Sea Zone
Place Units - Japanese
1 harbour placed in Hainan
1 destroyer and 1 transport placed in 36 Sea Zone
10 infantry placed in Japan
1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
Japanese collect 66 PUs (3 lost to blockades); end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Slight edit coming up
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 harbour, 11 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 armour and 3 mech_infantrys moved from Kazakhstan to Caucasus
1 mech_infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 mech_infantry moved from Kazakhstan to Urals
Japanese take Urals from Russians
1 artillery moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 fighter moved from Japan to 43 Sea Zone
1 battleship, 2 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 carriers moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 2 destroyers and 4 submarines
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 carriers owned by the Japanese
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 40
Casualties for ANZAC: 2 destroyers and 4 submarines
Battle in Java
Battle in Caucasus
Japanese attack with 3 armour and 3 mech_infantrys
Russians defend with 3 mech_infantrys
Japanese win, taking Java from ANZAC, taking Caucasus from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 3 mech_infantrys
Non Combat Move - Japanese
2 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
2 fighters and 2 tactical_bombers moved from Persia to India
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from Persia to India
1 aaGun, 3 artilleries and 1 infantry moved from Malaya to Shan State
1 armour and 2 mech_infantrys moved from Yunnan to Sikang
1 mech_infantry moved from Szechwan to Kazakhstan
1 armour and 1 mech_infantry moved from Kweichow to Sikang
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 carrier moved from 36 Sea Zone to 43 Sea Zone
Place Units - Japanese
1 harbour placed in Hainan
1 destroyer and 1 transport placed in 36 Sea Zone
10 infantry placed in Japan
1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
Japanese collect 66 PUs (3 lost to blockades); end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 armour
EDIT: Adding units owned by Japanese to Shantung: 1 armour
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
8 submarines moved from 25 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 13 Sea Zone
1 fighter and 1 tactical_bomber moved from 13 Sea Zone to 25 Sea Zone
2 infantry moved from Central United States to Western United States
4 submarines moved from 103 Sea Zone to 110 Sea Zone
Combat - Americans
Non Combat Move - Americans
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
Place Units - Americans
2 artilleries, 3 bombers and 1 infantry placed in Western United States
1 submarine and 3 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser and 2 destroyers moved from 109 Sea Zone to 110 Sea Zone
3 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
1 fighter moved from Egypt to Malta
Non Combat Move - British
Place Units - British
3 destroyers and 1 transport placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,3,1
British collect 26 PUs (3 lost to blockades); end with 26 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
Combat - Italians
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Western Germany
2 aaGuns moved from Southern Italy to Northern Italy
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery, 2 destroyers and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Northern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 44 Sea Zone to 46 Sea Zone
Non Combat Move - ANZAC
2 aaGuns and 3 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 fighters placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2
ANZAC collect 15 PUs (3 lost to blockades); end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 cruiser and 1 destroyer moved from 90 Sea Zone to 104 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Urals
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
3 fighters and 3 tactical_bombers moved from Novgorod to Rostov
1 bomber, 2 fighters and 1 tactical_bomber moved from Greece to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 1 bomber, 5 fighters and 4 tactical_bombers
Russians defend with 2 artilleries, 1 fighter and 1 infantry
Germans win with 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 fighter
Casualties for Russians: 2 artilleries, 1 fighter and 1 infantry
Non Combat Move - Germans
1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Belarus
8 armour and 9 mech_infantrys moved from Archangel to Belarus
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Eastern Poland to Belarus
1 artillery and 5 infantry moved from Eastern Poland to Belarus
3 aaGuns moved from Eastern Poland to Belarus
2 artilleries moved from Baltic States to Belarus
2 artilleries and 1 infantry moved from Novgorod to Belarus
3 infantry moved from Poland to Eastern Poland
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Persia to Northwest Persia
2 fighters and 1 tactical_bomber moved from Rostov to Novgorod
1 bomber, 2 fighters and 3 tactical_bombers moved from Rostov to Greece
1 artillery and 5 infantry moved from Germany to Poland
1 fighter moved from 113 Sea Zone to Western Germany
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in Iraq
3 mech_infantrys placed in Persia
3 infantry placed in France
1 bomber, 1 fighter and 1 infantry placed in Western Germany
3 mech_infantrys placed in Germany
Germans undo move 6.
1 mech_infantry placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Russians win, taking Vologda from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total