@Young:
The Allies will only be annihilated if they play into it, let us remember that the Allies have 1st say as to where they land if at all, and obviously they will choose the least defended shore, or attack France via Gibraltar or Spain.
I’m wondering about this. The house rule seems to make it prohibitively costly for the Allies to conduct an amphibious landing on a German-held territory, and your argument above states that the Allies can avoid falling into this trap by either not landing at all, or by landing on the least defended shore, or by attacking France via Gibraltar or Spain. I recognize that A&A is just a game, and that it’s not meant to be a play-by-play recreation of WWII, but here are what I think are some potential problems.
Germany was never in a position to have massively tough coastal defences along the entire stretch of coastline that it controlled after occupying western Europe. In his book The Longest Day, Cornelius Ryan wrote this about Hitler’s vow to create an impregnable Atlantic Wall: “It was a wild, impossible boast. Discounting the indentations, this coastline running from the Arctic Ocean in the north to the Bay of Biscay in the south stretched almost three thousand miles.” At best, Germany could make some limited portions of the coast too costly to attack: the Channel ports (which were indeed heavily fortified, a lesson that was driven home at Dieppe and that led the Allies to pick the open beaches of Normandy for the 1944 landings) and the Pas de Calais region. But every German-controlled territory in Europe? I think not. Even the game board’s so-called “Normandy / Bordeaux” region is too large, since it encompasses France’s entire Atlantic seaboard.
Thie leave the Allied players with the following options once we exclude all German-controlled territories.
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The Allies can land on a territory they already control. Easy, but it puts them at too much distance from the German forces they want to fight, which means they have to waste time getting there after landing.
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The Allies can land on Italian-controlled territories. Historically accurate – the Anglo-Americans did precisely that in 1943 when they invaded Italy – but once again it’s a slow way of getting to the German forces (as the Allies in Italy found out in 1943…and 1944…and 1945.)
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The Allies can land in a neutral country (for instance Spain, as you mentioned). Under the game rules, that will cause all the neutrals to declare war on the Allies. I’m not sure the cost-benefit ratio would be worth it.
So I guess what I’m wondering is whether this rule is basically intended to dissuade the Allies from making an amphibious landing in France, either on its Atlantic coast or on its Mediterranean coast. In WWII, the Allies not only had the capability to conduct either of those operations, they actually conducted both, successfully, just six weeks apart.