TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
3 bombers, 12 fighters and 2 tactical_bombers moved from Korea to Japan
1 armour and 2 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Battle in Japan
Americans attack with 1 artillery, 3 bombers, 12 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 15 infantry
AA fire in Japan : 4/9 hits
4 fighters owned by the Americans lost in Japan
Americans roll dice for 1 battleship in Japan, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 3 bombers, 8 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Japan, round 2 : 9/19 hits
Japanese roll dice for 3 aaGuns, 2 artilleries and 15 infantry in Japan, round 2 : 8/17 hits
3 fighters owned by the Americans, 1 mech_infantry owned by the Americans, 7 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 4 infantry owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 3 bombers, 5 fighters and 2 tactical_bombers in Japan, round 3 : 5/11 hits
Japanese roll dice for 2 artilleries and 8 infantry in Japan, round 3 : 5/10 hits
4 fighters owned by the Americans, 5 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber in Japan, round 4 : 3/6 hits
Japanese roll dice for 2 artilleries and 3 infantry in Japan, round 4 : 2/5 hits
1 fighter owned by the Americans, 3 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Japan
Americans roll dice for 1 artillery and 3 bombers in Japan, round 5 : 3/4 hits
Japanese roll dice for 2 artilleries in Japan, round 5 : 1/2 hits
1 bomber owned by the Americans and 2 artilleries owned by the Japanese lost in Japan
Americans captures 12PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is -102
Casualties for Japanese: 3 aaGuns, 2 artilleries and 15 infantry
Casualties for Americans: 1 bomber, 12 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Non Combat Move - Americans
2 bombers moved from Japan to Anhwe
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Western United States to Eastern United States
1 infantry moved from Western United States to Central United States
2 mech_infantrys moved from Western United States to Central United States
Place Units - Americans
1 infantry placed in Korea
1 artillery and 1 infantry placed in Eastern United States
1 artillery placed in Korea
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 harbour placed in Southeast Mexico
Turn Complete - Americans
Americans collect 66 PUs; end with 78 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Production/PUs Summary :
Germans : 58 / 62
Russians : 22 / 22
Japanese : 17 / 0
Americans : 66 / 98
Chinese : 17 / 23
British : 31 / 37
UK_Pacific : 20 / 26
Italians : 12 / 7
ANZAC : 17 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0