@barnee
Thank you - looks like that did the trick!
G40 dogoneit (Axis) vs wheatbeer (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - British
British buy 2 destroyers, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 mech_infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Hunan to Shantung
1 fighter and 1 tactical_bomber moved from Hunan to ShantungCombat - British
Battle in Shantung
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shantung
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
1 armour and 3 mech_infantrys moved from Yunnan to Anhwe
2 aaGuns, 4 artilleries and 17 infantry moved from Yunnan to Hunan
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Siam to French Indo China
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Rostov
2 fighters and 1 tactical_bomber moved from Northwest Persia to Russia
1 armour and 3 mech_infantrys moved from Iraq to Caucasus
2 artilleries and 4 infantry moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 submarines moved from 92 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun and 8 infantry moved from Burma to Yunnan
1 bomber moved from Shan State to India
1 battleship moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to EgyptPlace Units - British
1 destroyer placed in 98 Sea Zone
1 destroyer placed in 109 Sea Zone
1 tactical_bomber placed in United Kingdom
2 mech_infantrys placed in EgyptTurn Complete - British
British collect 31 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 destroyer and 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
UK_Pacific collect 19 PUs (1 lost to blockades); end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 55 / 61
Russians : 27 / 27
Japanese : 24 / 22
Americans : 57 / 77
Chinese : 18 / 23
British : 31 / 37
UK_Pacific : 20 / 26
Italians : 11 / 8
ANZAC : 17 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 mech_infantry moved from Romania to Ukraine
Italians take Ukraine from Russians
1 armour, 2 infantry and 2 mech_infantrys moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 mech_infantry moved from Romania to Ukraine
Italians take Ukraine from Russians
1 armour, 2 infantry and 2 mech_infantrys moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Romania to Western UkraineCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 armour and 3 infantry
Americans win with 1 armour and 3 infantry remaining. Battle score for attacker is -9
Casualties for British: 1 aaGun
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour, 2 infantry and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun, 2 artilleries and 3 infantry moved from Romania to Bessarabia
1 aaGun moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,2,2,2
Italians collect 7 PUs (8 lost to blockades); end with 7 PUs total -
OOOhhhh Welll. ooooouuuccchhh :cry:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 artilleries, 1 bomber and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 37 Sea Zone to 19 Sea Zone
2 infantry moved from South Australia to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to Java
1 infantry moved from Malaya to Shan State
2 infantry moved from Northwest Persia to Caucasus
3 fighters moved from India to Caucasus
1 bomber moved from India to RussiaPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 bomber placed in New South Wales
3 artilleries placed in IraqTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1
ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsProduction/PUs Summary :
Germans : 55 / 61
Russians : 23 / 27
Japanese : 24 / 22
Americans : 57 / 77
Chinese : 18 / 23
British : 31 / 37
UK_Pacific : 20 / 26
Italians : 15 / 7
ANZAC : 17 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 55 / 61
Russians : 23 / 27
Japanese : 24 / 22
Americans : 57 / 77
Chinese : 18 / 23
British : 31 / 37
UK_Pacific : 20 / 26
Italians : 15 / 7
ANZAC : 17 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Evenkiyskiy to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Russians
2 infantry moved from Belarus to Bryansk
1 fighter moved from Novgorod to Bryansk
1 fighter moved from Southern Italy to 98 Sea Zone
2 infantry moved from Smolensk to Vologda
1 fighter moved from Novgorod to Vologda
1 armour and 1 mech_infantry moved from Archangel to Urals
1 armour moved from Novgorod to Nenetsia
1 mech_infantry moved from Archangel to Nenetsia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Evenkiyskiy to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Russians
2 infantry moved from Belarus to Bryansk
1 fighter moved from Novgorod to Bryansk
1 fighter moved from Southern Italy to 98 Sea Zone
2 infantry moved from Smolensk to Vologda
1 fighter moved from Novgorod to Vologda
1 armour and 1 mech_infantry moved from Archangel to Urals
1 armour moved from Novgorod to Nenetsia
1 mech_infantry moved from Archangel to NenetsiaCombat - Germans
Battle in 98 Sea Zone
Germans attack with 1 fighter
British defend with 1 destroyer
British win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter
Battle in Vologda
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Germans win, taking Vologda from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bryansk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Vologda to Smolensk
4 infantry moved from Belarus to Smolensk
1 armour moved from Novgorod to Smolensk
1 infantry moved from Vyborg to Novgorod
1 fighter moved from Novgorod to Norway
5 infantry moved from Southern France to France
2 infantry moved from Poland to Eastern Poland
1 artillery and 3 infantry moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
3 artilleries and 3 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
1 armour and 2 infantry placed in Norway
4 infantry placed in Western Germany
1 artillery and 4 infantry placed in Germany
Germans undo move 4.
1 artillery placed in France
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,2,1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 52 PUs (7 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 artillery and 1 infantry moved from Rostov to Ukraine
1 fighter moved from Russia to Ukraine
1 artillery and 1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Vologda, round 2 : 2/2 hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vologda
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits
Italians roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 mech_infantry moved from Caucasus to Iraq
1 armour and 4 mech_infantrys moved from Rostov to Russia
1 aaGun moved from Rostov to Volgograd
1 infantry moved from Korea to Amur
1 submarine moved from 123 Sea Zone to 125 Sea ZonePlace Units - Russians
6 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalProduction/PUs Summary :
Germans : 58 / 62
Russians : 22 / 22
Japanese : 24 / 22
Americans : 57 / 77
Chinese : 18 / 23
British : 31 / 37
UK_Pacific : 20 / 26
Italians : 13 / 7
ANZAC : 17 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
2 fighters and 6 tactical_bombers moved from Kiangsu to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 6 Sea Zone -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
2 fighters and 6 tactical_bombers moved from Kiangsu to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 6 Sea ZoneCombat - Japanese
Battle in Kiangsi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 4 fighters, 1 submarine and 7 tactical_bombers
ANZAC defend with 1 cruiser and 1 destroyer; British defend with 1 battleship, 1 infantry and 1 transport; Americans defend with 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports -
I got 6 hits ool please
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damage the 3 US carriers and UK battleship
sink the US sub and ANZAC destroyer -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
2 fighters and 6 tactical_bombers moved from Kiangsu to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 6 Sea ZoneCombat - Japanese
Battle in Kiangsi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 4 fighters, 1 submarine and 7 tactical_bombers
ANZAC defend with 1 cruiser and 1 destroyer; British defend with 1 battleship, 1 infantry and 1 transport; Americans defend with 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports
Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the British
1 submarine owned by the Americans Submerged -
it wouldn’t let me take your sub because my planes hit not my sub so I took an American destroyer.
4 more hits. -
forgot about that … that’s what I’d have done
lose all the cruisers
any casualties after that, lose fighters
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
2 fighters and 6 tactical_bombers moved from Kiangsu to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 6 Sea ZoneCombat - Japanese
Battle in Kiangsi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 4 fighters, 1 submarine and 7 tactical_bombers
ANZAC defend with 1 cruiser and 1 destroyer; British defend with 1 battleship, 1 infantry and 1 transport; Americans defend with 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports
Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the British
1 submarine owned by the Americans Submerged
Americans win with 2 battleships, 3 carriers, 6 fighters and 4 transports remaining. Battle score for attacker is -75
Casualties for Japanese: 2 bombers, 4 fighters, 1 submarine and 7 tactical_bombers
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Americans: 3 cruisers and 2 destroyers
6 fighters owned by the Americans forced to land in KoreaNon Combat Move - Japanese
Place Units - Japanese
1 artillery and 6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,3
Japanese collect 12 PUs (13 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
3 bombers, 12 fighters and 2 tactical_bombers moved from Korea to Japan
1 armour and 2 infantry moved from Algeria to Tunisia
Americans take Tunisia from ItaliansCombat - Americans
Battle in Japan
Americans attack with 1 artillery, 3 bombers, 12 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 15 infantry
AA fire in Japan : 4/9 hits
4 fighters owned by the Americans lost in Japan
Americans roll dice for 1 battleship in Japan, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 3 bombers, 8 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Japan, round 2 : 9/19 hits
Japanese roll dice for 3 aaGuns, 2 artilleries and 15 infantry in Japan, round 2 : 8/17 hits
3 fighters owned by the Americans, 1 mech_infantry owned by the Americans, 7 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 4 infantry owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 3 bombers, 5 fighters and 2 tactical_bombers in Japan, round 3 : 5/11 hits
Japanese roll dice for 2 artilleries and 8 infantry in Japan, round 3 : 5/10 hits
4 fighters owned by the Americans, 5 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber in Japan, round 4 : 3/6 hits
Japanese roll dice for 2 artilleries and 3 infantry in Japan, round 4 : 2/5 hits
1 fighter owned by the Americans, 3 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Japan
Americans roll dice for 1 artillery and 3 bombers in Japan, round 5 : 3/4 hits
Japanese roll dice for 2 artilleries in Japan, round 5 : 1/2 hits
1 bomber owned by the Americans and 2 artilleries owned by the Japanese lost in Japan
Americans captures 12PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is -102
Casualties for Japanese: 3 aaGuns, 2 artilleries and 15 infantry
Casualties for Americans: 1 bomber, 12 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombersNon Combat Move - Americans
2 bombers moved from Japan to Anhwe
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Western United States to Eastern United States
1 infantry moved from Western United States to Central United States
2 mech_infantrys moved from Western United States to Central United StatesPlace Units - Americans
1 infantry placed in Korea
1 artillery and 1 infantry placed in Eastern United States
1 artillery placed in Korea
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 harbour placed in Southeast MexicoTurn Complete - Americans
Americans collect 66 PUs; end with 78 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUsProduction/PUs Summary :
Germans : 58 / 62
Russians : 22 / 22
Japanese : 17 / 0
Americans : 66 / 98
Chinese : 17 / 23
British : 31 / 37
UK_Pacific : 20 / 26
Italians : 12 / 7
ANZAC : 17 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 artillery and 2 infantry moved from Anhwe to Kiangsi
1 fighter moved from Hunan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kiangsi, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
2 artilleries and 8 infantry moved from Anhwe to Jehol
1 fighter moved from Kiangsi to Jehol
4 infantry moved from Hunan to KweichowPlace Units - Chinese
2 artilleries and 5 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsProduction/PUs Summary :
Germans : 58 / 62
Russians : 22 / 22
Japanese : 11 / 0
Americans : 66 / 98
Chinese : 23 / 29
British : 31 / 37
UK_Pacific : 20 / 26
Italians : 12 / 7
ANZAC : 17 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries, 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 unit repaired.
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from Caucasus to Bryansk
4 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - British
Battle in Philippines
Battle in Bryansk
British attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 2/7 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Bryansk
British win, taking Philippines from Japanese, taking Bryansk from Germans with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Normandy BordeauxNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Rostov to Russia
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 fighter and 1 tactical_bomber moved from Anhwe to Kazakhstan
1 armour and 3 mech_infantrys moved from Anhwe to Shensi
1 aaGun and 8 infantry moved from Yunnan to Szechwan
2 aaGuns, 4 artilleries and 17 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 bomber moved from India to Russia
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to Caucasus
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Algeria to Tunisia
1 destroyer and 2 submarines moved from 109 Sea Zone to 110 Sea ZonePlace Units - British
1 carrier and 1 transport placed in 110 Sea Zone
1 artillery placed in United Kingdom
1 artillery and 2 infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 55 / 62
Russians : 23 / 22
Japanese : 9 / 0
Americans : 68 / 98
Chinese : 23 / 29
British : 33 / 38
UK_Pacific : 20 / 26
Italians : 12 / 7
ANZAC : 17 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0