TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 17 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 artilleries moved from West India to Eastern Persia
3 armour moved from West India to Eastern Persia
3 armour moved from India to Eastern Persia
1 mech_infantry moved from Yunnan to Malaya
1 fighter moved from Yunnan to Malaya
2 bombers moved from India to Malaya
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Szechwan to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Shantung
1 fighter moved from Japan to Shantung
Combat - Japanese
Battle in Kwangsi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Malaya
Japanese attack with 2 bombers, 1 fighter and 1 mech_infantry
ANZAC defend with 1 harbour and 2 infantry
Japanese win, taking Malaya from ANZAC with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Shantung
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Eastern Persia
Japanese attack with 6 armour and 2 artilleries
British defend with 1 infantry
Japanese win, taking Eastern Persia from British with 6 armour and 2 artilleries remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Malaya to India
1 fighter moved from Malaya to French Indo China
2 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to French Indo China
1 aaGun moved from Kiangsu to Kiangsi
1 submarine moved from 17 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 fighter and 1 tactical_bomber placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
3 armour placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,4,4,3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6,4,5,2,4,4,4,3,6,6,5,2,5,6,2,1,2,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,5,3,3,4,6,5,6,1,4,3
Japanese collect 36 PUs (15 lost to blockades); end with 36 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs