@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Dawgoneit Axis -VS- mrcunego +10 Allies Game 2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kansu to Timguska
Russians take Timguska from Germans
5 infantry moved from Shensi to Sikang
7 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Libya to Algeria
Russians take Algeria from Italians
2 infantry moved from Bryansk to Ukraine
3 infantry moved from Russia to Samara
1 bomber moved from Russia to Samara
1 infantry moved from Rostov to Volgograd
1 armour moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 artillery moved from Bryansk to Ukraine
9 artilleries and 8 infantry moved from Bryansk to Smolensk
2 infantry moved from Russia to Vologda
2 fighters moved from Russia to VologdaCombat - Russians
Battle in Tsinghai
Russians attack with 7 infantry
Germans defend with 1 armour
Russians roll dice for 7 infantry in Tsinghai, round 2 : 4/7 hits
Germans roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits
1 armour owned by the Germans lost in Tsinghai
Russians win, taking Tsinghai from Germans with 7 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Volgograd
Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Sikang
Russians attack with 5 infantry
Germans defend with 1 armour
Russians roll dice for 5 infantry in Sikang, round 2 : 1/5 hits
Germans roll dice for 1 armour in Sikang, round 2 : 0/1 hits
1 armour owned by the Germans lost in Sikang
Russians win, taking Sikang from Germans with 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Vologda
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 9 artilleries and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 9 artilleries and 8 infantry in Smolensk, round 2 : 2/17 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 9 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 bomber and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 bomber and 3 infantry in Samara, round 2 : 1/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 1 bomber and 2 infantry in Samara, round 3 : 0/3 hits
Germans roll dice for 1 armour in Samara, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 bomber and 1 infantry in Samara, round 4 : 1/2 hits
Germans roll dice for 1 armour in Samara, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
Russians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 bomber moved from Samara to Russia
1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Vologda to Russia
2 aaGuns moved from Shensi to Tsinghai
2 infantry moved from Kansu to Tsinghai
4 infantry moved from Bryansk to SmolenskPlace Units - Russians
3 armour and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Non Combat Move - Japanese
7 fighters and 2 tactical_bombers moved from Yakut S.S.R. to NenetsiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2,5,3,4,4,4,3,6,3,5,3,3,3,3,4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,3,5,4
Japanese collect 1 PU (9 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - Americans
Americans buy 5 armour, 4 artilleries, 1 bomber, 6 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 93 Sea Zone to Southern France
3 artilleries, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Southern France
1 submarine moved from 91 Sea Zone to 111 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Amur to Sakha
3 armour moved from Amur to Yakut S.S.R.
Russians take Buryatia from Germans
Russians take Yakut S.S.R. from Germans
1 armour moved from Korea to Sakha
2 fighters moved from Amur to SakhaCombat - Americans
Battle in 111 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 111 Sea Zone
Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Morocco
Battle in Normandy Bordeaux
Battle in Southern France
Americans attack with 2 artilleries, 3 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 battleship in Southern France, round 2 : 1/1 hits
Americans roll dice for 2 artilleries, 3 fighters and 2 infantry in Southern France, round 2 : 4/7 hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France
Americans win, taking Morocco from Italians, taking Normandy Bordeaux from Germans, taking Southern France from Italians with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Sakha
Americans attack with 1 armour, 2 fighters and 2 infantry
Germans defend with 1 armour
Americans roll dice for 1 armour, 2 fighters and 2 infantry in Sakha, round 2 : 3/5 hits
Germans roll dice for 1 armour in Sakha, round 2 : 0/1 hits
1 armour owned by the Germans lost in Sakha
Americans win, taking Sakha from Germans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Americans
2 fighters moved from Sakha to Amur
2 armour moved from Korea to Buryatia
1 bomber, 5 fighters and 1 tactical_bomber moved from Amur to Manchuria
4 fighters moved from 19 Sea Zone to Kansu
3 infantry moved from India to 39 Sea Zone
2 carriers, 1 fighter, 3 infantry and 2 transports moved from 39 Sea Zone to 76 Sea Zone
3 infantry moved from 76 Sea Zone to Ethiopia
1 submarine moved from 81 Sea Zone to 97 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
3 fighters moved from Southern France to 93 Sea ZonePlace Units - Americans
3 armour placed in Korea
2 transports placed in 101 Sea Zone
4 artilleries and 6 infantry placed in Eastern United States
Americans undo move 3.
4 artilleries and 6 infantry placed in Central United States
2 armour and 1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
12 infantry moved from Shensi to Tsinghai
4 infantry moved from Kweichow to ShensiPlace Units - Chinese
2 artilleries and 2 infantry placed in Kansu
5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
5 infantry and 1 mech_infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
2 fighters moved from 99 Sea Zone to Bulgaria
1 artillery and 5 infantry moved from Greece to Bulgaria
1 bomber moved from Libya to Bulgaria
3 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Rostov to Samara
Russians take Samara from Germans
1 mech_infantry moved from Rostov to Kazakhstan
Russians take Kazakhstan from Germans
2 armour moved from Rostov to Caucasus
3 mech_infantrys moved from Rostov to CaucasusCombat - British
Battle in Scotland
British attack with 1 fighter, 5 infantry and 1 mech_infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 fighter, 5 infantry and 1 mech_infantry in Scotland, round 2 : 3/7 hits
Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Bulgaria
British attack with 1 artillery, 1 bomber, 2 fighters and 5 infantry
Italians defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
British roll dice for 1 artillery, 1 bomber, 2 fighters and 5 infantry in Bulgaria, round 2 : 3/9 hits
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Bulgaria, round 2 : 1/5 hits
1 infantry owned by the British, 2 mech_infantrys owned by the Italians and 1 infantry owned by the Italians lost in Bulgaria
British roll dice for 1 artillery, 1 bomber, 2 fighters and 4 infantry in Bulgaria, round 3 : 2/8 hits
Germans roll dice for 1 armour and 1 artillery in Bulgaria, round 3 : 0/2 hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Bulgaria
British win, taking Bulgaria from Germans with 1 artillery, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 18
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Battle in Caucasus
British attack with 2 armour, 3 infantry and 6 mech_infantrys
Germans defend with 3 armour
British roll dice for 2 armour, 3 infantry and 6 mech_infantrys in Caucasus, round 2 : 2/11 hits
Germans roll dice for 3 armour in Caucasus, round 2 : 1/3 hits
1 infantry owned by the British and 2 armour owned by the Germans lost in Caucasus
British roll dice for 2 armour, 2 infantry and 6 mech_infantrys in Caucasus, round 3 : 3/10 hits
Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for British: 2 infantryNon Combat Move - British
3 transports moved from 99 Sea Zone to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
1 armour moved from Trans-Jordan to 98 Sea Zone
2 artilleries moved from Egypt to 98 Sea Zone
1 mech_infantry moved from Trans-Jordan to 81 Sea Zone
1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
2 fighters moved from Bulgaria to 99 Sea Zone
1 bomber moved from Bulgaria to Greece
1 fighter moved from Libya to Greece
1 mech_infantry moved from Persia to Trans-Jordan
2 infantry moved from Tunisia to Libya
1 fighter moved from Scotland to United KingdomPlace Units - British
1 factory_minor placed in Greece
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 armour and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 armour and 1 fighter -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries and 4 infantry moved from Northern Italy to Southern France
5 infantry moved from Southern Italy to Northern Italy -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries and 4 infantry moved from Northern Italy to Southern France
5 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Southern France
Italians attack with 3 artilleries and 4 infantry
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Italians
4 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,2,4,5,6,2,6,1,4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Italians collect 8 PUs (3 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour moved from Szechwan to Kansu
3 armour moved from French Indo China to Szechwan
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 transport moved from 55 Sea Zone to 62 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 66 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to BrazilPlace Units - ANZAC
3 armour placed in French Indo China
1 artillery, 1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 26 PUs; end with 28 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries and 26 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Vologda
1 mech_infantry moved from Novosibirsk to Timguska
1 mech_infantry moved from Novosibirsk to Samara
1 armour moved from Novosibirsk to Kazakhstan
2 fighters and 1 tactical_bomber moved from Novosibirsk to Smolensk
1 armour moved from Novosibirsk to Samara
5 armour moved from Nenetsia to Smolensk
1 mech_infantry moved from Nenetsia to Smolensk
2 infantry moved from Belarus to Smolensk
2 armour moved from Novgorod to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
2 mech_infantrys moved from Bessarabia to Bulgaria
2 fighters moved from Western Germany to Bulgaria
2 fighters moved from Northern Italy to Bulgaria
1 artillery and 6 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
5 infantry moved from France to Normandy Bordeaux
1 submarine moved from 113 Sea Zone to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries and 26 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Vologda
1 mech_infantry moved from Novosibirsk to Timguska
1 mech_infantry moved from Novosibirsk to Samara
1 armour moved from Novosibirsk to Kazakhstan
2 fighters and 1 tactical_bomber moved from Novosibirsk to Smolensk
1 armour moved from Novosibirsk to Samara
5 armour moved from Nenetsia to Smolensk
1 mech_infantry moved from Nenetsia to Smolensk
2 infantry moved from Belarus to Smolensk
2 armour moved from Novgorod to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
2 mech_infantrys moved from Bessarabia to Bulgaria
2 fighters moved from Western Germany to Bulgaria
2 fighters moved from Northern Italy to Bulgaria
1 artillery and 6 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
5 infantry moved from France to Normandy Bordeaux
1 submarine moved from 113 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in Timguska
Germans attack with 1 mech_infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in 110 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Samara
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Bulgaria
Germans attack with 4 fighters and 2 mech_infantrys
British defend with 1 artillery and 4 infantry
Germans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter and 2 mech_infantrys
Casualties for British: 1 artillery and 4 infantry
Battle in Smolensk
Germans attack with 7 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 9 artilleries and 11 infantry
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 7 armour, 2 infantry and 2 mech_infantrys
Casualties for Russians: 9 artilleries and 11 infantry
Battle in Kazakhstan
Germans attack with 1 armour
British defend with 1 mech_infantry
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in Vologda
Germans attack with 2 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Ukraine
Germans attack with 1 artillery and 7 infantry
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 5 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 5 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Germans
13 infantry moved from Eastern Poland to Belarus
9 artilleries moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Belarus
2 aaGuns moved from Eastern Poland to Belarus
2 aaGuns, 10 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Bessarabia to Western Ukraine
1 fighter moved from Smolensk to Belarus
1 fighter moved from Smolensk to Western Ukraine
1 tactical_bomber moved from Smolensk to Western Ukraine
2 artilleries and 3 infantry moved from Poland to Eastern Poland
2 artilleries and 4 infantry moved from Germany to Poland
3 fighters moved from Bulgaria to Northern Italy
10 infantry moved from Western Germany to FrancePlace Units - Germans
10 infantry placed in Western Germany
3 infantry placed in France
3 infantry placed in Norway
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 artillery and 9 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
1 infantry moved from Tsinghai to Novosibirsk
Russians take Novosibirsk from Germans
15 artilleries and 12 infantry moved from Bryansk to Belarus
1 bomber, 2 fighters and 1 tactical_bomber moved from Russia to Belarus
10 armour moved from Russia to Belarus
1 infantry moved from Vologda to Samara
1 armour and 1 infantry moved from Volgograd to Samara
1 infantry moved from Russia to SamaraCombat - Russians
Battle in Belarus
Russians attack with 10 armour, 15 artilleries, 1 bomber, 2 fighters, 12 infantry and 1 tactical_bomber
Germans defend with 3 aaGuns, 9 artilleries, 1 fighter and 15 infantry
AA fire in Belarus : 1/4 hits
1 fighter owned by the Russians lost in Belarus
Russians roll dice for 10 armour, 15 artilleries, 1 bomber, 1 fighter, 12 infantry and 1 tactical_bomber in Belarus, round 2 : 19/40 hits
Germans roll dice for 3 aaGuns, 9 artilleries, 1 fighter and 15 infantry in Belarus, round 2 : 8/25 hits
8 infantry owned by the Russians, 15 infantry owned by the Germans, 3 aaGuns owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Russians roll dice for 10 armour, 15 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 3 : 18/32 hits
Germans roll dice for 8 artilleries and 1 fighter in Belarus, round 3 : 3/9 hits
3 infantry owned by the Russians, 8 artilleries owned by the Germans and 1 fighter owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 10 armour, 15 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 63
Casualties for Germans: 3 aaGuns, 9 artilleries, 1 fighter and 15 infantry
Casualties for Russians: 1 fighter and 11 infantry
Battle in Samara
Russians attack with 1 armour and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 armour and 3 infantry in Samara, round 2 : 0/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 2/2 hits
2 infantry owned by the Russians lost in Samara
Russians roll dice for 1 armour and 1 infantry in Samara, round 3 : 1/2 hits
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 3 : 0/2 hits
1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 1 armour and 1 infantry in Samara, round 4 : 0/2 hits
Germans roll dice for 1 armour in Samara, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 armour in Samara, round 5 : 1/1 hits
Germans roll dice for 1 armour in Samara, round 5 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Samara
Germans win with no units remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 armour and 3 infantryNon Combat Move - Russians
1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Russia
4 aaGuns moved from Bryansk to Belarus
1 aaGun and 4 infantry moved from Tsinghai to Novosibirsk
5 infantry moved from Sikang to Kazakhstan
1 aaGun and 4 infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Algeria to Libya
15 infantry moved from Russia to SmolenskPlace Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 44 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Nenetsia to Norway
6 fighters moved from Nenetsia to Poland -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Nenetsia to Norway
6 fighters moved from Nenetsia to PolandNon Combat Move - Japanese
Place Units - Japanese
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,1,4,6,5,5,6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,5,6,2,1
Japanese collect 6 PUs (4 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
7 artilleries placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - British
British buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Greece to Romania
British take Romania from Germans
1 armour moved from Greece to Albania
British take Albania from Italians
2 artilleries and 3 infantry moved from Greece to Albania
1 mech_infantry moved from Caucasus to Samara
Russians take Samara from Germans
4 mech_infantrys moved from Caucasus to Ukraine
2 fighters moved from 99 Sea Zone to Ukraine
1 bomber and 1 fighter moved from Greece to Ukraine
1 mech_infantry moved from Caucasus to UkraineCombat - British
Battle in Ukraine
British attack with 1 bomber, 3 fighters and 5 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor and 4 infantry
British roll dice for 1 bomber, 3 fighters and 5 mech_infantrys in Ukraine, round 2 : 0/9 hits
Germans roll dice for 1 artillery and 4 infantry in Ukraine, round 2 : 1/5 hits
1 mech_infantry owned by the British lost in Ukraine
British roll dice for 1 bomber, 3 fighters and 4 mech_infantrys in Ukraine, round 3 : 4/8 hits
Germans roll dice for 1 artillery and 4 infantry in Ukraine, round 3 : 2/5 hits
4 infantry owned by the Germans and 2 mech_infantrys owned by the British lost in Ukraine
British roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Ukraine, round 4 : 3/6 hits
Germans roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Ukraine
British win, taking Ukraine from Germans with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 4 infantry
Casualties for British: 3 mech_infantrysNon Combat Move - British
2 fighters moved from Ukraine to 99 Sea Zone
1 bomber and 1 fighter moved from Ukraine to Greece
1 infantry moved from Caucasus to Rostov
2 armour moved from Caucasus to Rostov
1 transport moved from 99 Sea Zone to 96 Sea Zone
3 transports moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
1 aaGun and 3 infantry moved from Egypt to 98 Sea Zone
1 aaGun, 3 infantry, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
1 aaGun, 3 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
5 armour moved from India to Eastern Persia
1 fighter moved from India to Trans-Jordan
4 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to GibraltarPlace Units - British
3 armour placed in Greece
3 infantry placed in Egypt
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 39 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
9 infantry moved from Northern Italy to Southern France -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
9 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 9 infantry
Americans defend with 3 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians win, taking Southern France from Americans with 6 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 3 infantry
Casualties for Americans: 3 artilleries, 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,6,6,5,5,1,1,5,5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Italians collect 7 PUs (3 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 carrier and 1 destroyer moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
1 bomber moved from New South Wales to Shan State
3 armour moved from French Indo China to Szechwan
3 armour moved from Szechwan to Kazakhstan
1 armour moved from Kansu to SamaraPlace Units - ANZAC
3 armour placed in French Indo China
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 26 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Combat Move - French
Turn Complete - French





