@Amon-Sul turn complete 2.0 ;-)
Whackamatt (Axis) vs. captain walker (Allies +10)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Production/PUs Summary :
Germans : 52 / 59
Russians : 37 / 42
Japanese : 56 / 67
Americans : 57 / 78
Chinese : 5 / 11
British : 23 / 0
UK_Pacific : 8 / 8
Italians : 12 / 12
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 2 infantry, 1 mech_infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Iceland to 123 Sea Zone
1 armour and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 armour moved from 109 Sea Zone to Eire
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 armour moved from Scotland to United Kingdom
1 carrier, 1 destroyer and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 carrier moved from 110 Sea Zone to 104 Sea Zone
8 infantry moved from Western Germany to 112 Sea Zone
6 armour and 3 artilleries moved from Norway to 112 Sea Zone
1 armour and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
5 armour, 2 artilleries, 7 infantry and 7 transports moved from 112 Sea Zone to 127 Sea Zone
5 armour, 2 artilleries and 7 infantry moved from 127 Sea Zone to Novgorod
1 artillery and 2 infantry moved from Poland to Baltic States
2 infantry and 1 mech_infantry moved from Poland to Eastern Poland
2 bombers moved from United Kingdom to Eastern Poland
1 armour moved from Romania to Western Ukraine
Germans take Western Ukraine from Russians
2 armour moved from Romania to Eastern Poland
1 fighter and 2 tactical_bombers moved from Romania to Eastern Poland
1 armour, 1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 destroyer moved from 125 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 104 Sea Zone
Germans attack with 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Germans win with 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eire
Battle in Novgorod
Germans attack with 6 armour, 3 artilleries and 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Eire from Neutral_Allies, taking Novgorod from Russians with 6 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 4 artilleries and 2 infantry
Germans win, taking Eastern Poland from Russians with 2 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun, 4 artilleries and 2 infantryNon Combat Move - Germans
2 artilleries and 2 infantry moved from Germany to Poland
2 bombers, 1 fighter and 2 tactical_bombers moved from Eastern Poland to Romania
4 aaGuns moved from Romania to Eastern Poland
2 aaGuns moved from Poland to Eastern Poland
1 fighter moved from 91 Sea Zone to 104 Sea ZonePlace Units - Germans
3 submarines placed in 93 Sea Zone
1 tactical_bomber placed in United Kingdom
2 armour and 1 mech_infantry placed in Romania
2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
2 artilleries and 3 infantry moved from Ukraine to Bessarabia
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
10 infantry moved from Buryatia to Amur
Russians take Amur from JapaneseCombat - Russians
Battle in Bessarabia
Russians attack with 2 artilleries and 3 infantry
Italians defend with 2 aaGuns and 2 armour
Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 2/5 hits
Italians roll dice for 2 aaGuns and 2 armour in Bessarabia, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 aaGuns owned by the Italians lost in Bessarabia
Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 3 : 0/3 hits
Italians roll dice for 2 armour in Bessarabia, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 2 artilleries in Bessarabia, round 4 : 1/2 hits
Italians roll dice for 2 armour in Bessarabia, round 4 : 1/2 hits
1 artillery owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
Russians roll dice for 1 artillery in Bessarabia, round 5 : 0/1 hits
Italians roll dice for 1 armour in Bessarabia, round 5 : 0/1 hits
Russians roll dice for 1 artillery in Bessarabia, round 6 : 0/1 hits
Italians roll dice for 1 armour in Bessarabia, round 6 : 0/1 hits
Russians roll dice for 1 artillery in Bessarabia, round 7 : 1/1 hits
Italians roll dice for 1 armour in Bessarabia, round 7 : 1/1 hits
1 artillery owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
Italians win with no units remaining. Battle score for attacker is 5
Casualties for Russians: 2 artilleries and 3 infantry
Casualties for Italians: 2 aaGuns and 2 armour
Battle in Western Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits
Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 : 1/4 hits
Germans roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits
1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
4 artilleries moved from Belarus to Bryansk
1 infantry moved from Belarus to Archangel
1 aaGun and 10 infantry moved from Belarus to Bryansk
1 artillery and 4 infantry moved from Russia to Bryansk
1 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Egypt
2 fighters and 1 tactical_bomber moved from Northwest Persia to Russia
6 infantry moved from Novosibirsk to Samara
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Buryatia to Sakha
2 aaGuns moved from Buryatia to AmurPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Volgograd
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
Russians collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUsTerritory Summary for Russians :
Kansu : 2 infantry
Sakha : 2 infantry
Amur : 2 aaGuns and 10 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 4 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 armour and 1 mech_infantry
Belarus : 1 infantry
Bryansk : 2 aaGuns, 6 artilleries and 14 infantry
Archangel : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 6 infantry and 1 tactical_bomber
Ukraine : 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
Western Ukraine : 1 artillery and 3 infantry
Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
Samara : 6 infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 69
Russians : 33 / 34
Japanese : 54 / 67
Americans : 57 / 78
Chinese : 6 / 11
British : 23 / 0
UK_Pacific : 8 / 8
Italians : 12 / 12
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 3 artilleries, 1 destroyer, 1 harbour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 bombers moved from Borneo to Celebes
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 armour, 1 artillery and 1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour moved from Kiangsu to Hunan
1 infantry moved from Kweichow to Hunan
1 armour moved from Chahar to Kansu
1 mech_infantry moved from Sikang to Kansu
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries moved from Sikang to Szechwan
Japanese take Szechwan from Chinese
1 tactical_bomber moved from Shensi to Kansu
1 tactical_bomber moved from Kweichow to Hunan
1 armour and 2 mech_infantrys moved from Kweichow to Yunnan
2 fighters and 1 tactical_bomber moved from Shensi to Yunnan
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine; Americans defend with 2 transports
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 submarine
Casualties for Americans: 2 transports
Battle in Hunan
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Celebes
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun and 3 infantry; Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 aaGun and 3 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Celebes from Americans to Japanese
EDIT: Turning off Edit Mode
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
1 tactical_bomber moved from Kansu to Chahar
1 tactical_bomber moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 airfield placed in Java
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Celebes: 2 bombers
EDIT: Adding units owned by Japanese to Java: 2 bombers
EDIT: Turning off Edit Mode
1 harbour placed in Kiangsu
3 artilleries placed in Manchuria
1 armour and 1 mech_infantry placed in Kiangsu
1 transport placed in 19 Sea Zone
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
My apologies for the edit. I got a phone call while doing the turn and was distracted…didn’t notice I hadn’t finished my CM to actually land infantry on Celebs. lol.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
2 carriers, 2 cruisers and 4 destroyers moved from 54 Sea Zone to 45 Sea Zone
1 battleship moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 2 submarines placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Queensland : 1 bomber and 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield
44 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber
26 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major, 2 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Gibraltar : 1 fighter and 2 infantry
Egypt : 1 bomber
Morocco : 1 flag, 1 artillery
Algeria : 1 flag
89 Sea Zone : 1 artillery, 1 infantry and 1 transport
101 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 3 submarines and 4 transports
Brazil : 1 flagProduction/PUs Summary :
Germans : 57 / 69
Russians : 32 / 34
Japanese : 64 / 69
Americans : 54 / 74
Chinese : 1 / 11
British : 23 / 0
UK_Pacific : 7 / 8
Italians : 12 / 12
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs totalTerritory Summary for Chinese :
Kansu : 3 infantry
Production/PUs Summary :
Germans : 57 / 69
Russians : 32 / 34
Japanese : 64 / 69
Americans : 54 / 74
Chinese : 1 / 3
British : 23 / 0
UK_Pacific : 7 / 8
Italians : 12 / 12
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Yunnan
2 fighters moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 2 fighters and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 2 fighters and 1 infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits
1 infantry owned by the British lost in Yunnan
retreated to Yunnan
Japanese win with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - British
2 fighters moved from Yunnan to India
3 infantry moved from India to Burma
1 infantry moved from Eastern Persia to West India
1 bomber moved from Egypt to India
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 battleship and 1 transport moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 cruiser moved from 98 Sea Zone to 72 Sea ZonePlace Units - UK_Pacific
1 artillery and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Burma : 1 aaGun and 3 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
West India : 1 infantry
Quebec : 1 factory_minor
Alexandria : 1 infantry
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Anglo Egyptian Sudan : 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eastern Persia : 1 flag
72 Sea Zone : 1 cruiser
71 Sea Zone : 1 battleship and 2 transports
Persia : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 57 / 69
Russians : 32 / 34
Japanese : 64 / 69
Americans : 54 / 74
Chinese : 1 / 3
British : 23 / 0
UK_Pacific : 7 / 6
Italians : 12 / 12
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy nothing; Remaining resources: 12 PUs;Combat Move - Italians
1 armour moved from Romania to Belarus
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Belarus
3 infantry moved from Tunisia to Libya
1 armour moved from Tunisia to Libya
2 artilleries moved from Bulgaria to GreeceCombat - Italians
Battle in Belarus
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to RomaniaTurn Complete - Italians
Italians collect 13 PUs; end with 25 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 airfield; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
3 fighters moved from Queensland to Dutch New Guinea
1 cruiser and 2 destroyers moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 54 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 airfield placed in Dutch New GuineaTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag, 1 airfield, 3 fighters and 3 infantry
45 Sea Zone : 1 cruiser, 4 destroyers, 1 submarine and 1 transport
Egypt : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Combat - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Production/PUs Summary :
Germans : 57 / 69
Russians : 31 / 34
Japanese : 64 / 69
Americans : 54 / 74
Chinese : 1 / 3
British : 23 / 0
UK_Pacific : 7 / 6
Italians : 13 / 30
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
2 armour and 1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Romania to Ukraine
2 bombers and 1 fighter moved from Romania to Ukraine
4 transports moved from 127 Sea Zone to 112 Sea Zone
1 armour moved from Novgorod to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
1 armour and 1 infantry moved from 127 Sea Zone to Nenetsia
1 artillery and 6 infantry moved from Karelia to 127 Sea Zone
1 artillery and 6 infantry moved from 127 Sea Zone to Archangel
5 armour, 3 artilleries and 7 infantry moved from Novgorod to Archangel
2 armour moved from Eastern Poland to Ukraine
1 infantry moved from Vyborg to Novgorod
3 submarines moved from 93 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from United Kingdom to 104 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in Nenetsia
Battle in Ukraine
Germans attack with 4 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
Germans win, taking Nenetsia from Russians, taking Ukraine from Russians with 2 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Russians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 5 armour, 4 artilleries and 13 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 5 armour, 4 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Ukraine to Southern Italy
1 fighter and 2 tactical_bombers moved from Ukraine to Eastern Poland
2 artilleries and 2 infantry moved from Poland to Eastern Poland
2 artilleries and 2 infantry moved from Germany to Poland
1 artillery and 2 infantry moved from Baltic States to Eastern PolandPlace Units - Germans
2 destroyers placed in 110 Sea Zone
1 submarine placed in 93 Sea Zone
3 armour placed in Romania
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 armour and 1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
2 infantry moved from Central Mongolia to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 artillery moved from Western Ukraine to Ukraine
2 infantry moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
2 infantry moved from Bryansk to Belarus
2 fighters moved from Russia to Belarus
1 tactical_bomber moved from Russia to 127 Sea Zone
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in 127 Sea Zone
Russians attack with 1 tactical_bomber
Germans defend with 5 transports
5 transports owned by the Germans lost in 127 Sea Zone
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Germans: 5 transports
Battle in Ukraine
Russians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 2 armour and 1 factory_minor
Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ukraine, round 2 : 2/6 hits
Germans roll dice for 2 armour in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 3 infantry
Italians defend with 1 armour
Russians roll dice for 2 fighters and 3 infantry in Belarus, round 2 : 1/5 hits
Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits
1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
2 fighters moved from Belarus to Russia
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Samara to Vologda
1 tactical_bomber moved from 127 Sea Zone to Vologda
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Samara to Kazakhstan
2 infantry moved from Samara to Novosibirsk
2 infantry moved from Central Mongolia to DzavhanPlace Units - Russians
1 infantry placed in Volgograd
1 artillery and 9 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Ukraine: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,4,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
Russians collect 31 PUs (4 lost to blockades); end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Suiyuyan : 2 infantry
Amur : 2 aaGuns and 9 infantry
Siberia : 2 infantry
Kazakhstan : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 2 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag, 1 armour and 1 mech_infantry
Belarus : 3 infantry
Bryansk : 1 aaGun, 6 artilleries and 8 infantry
Bessarabia : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters and 15 infantry
Ukraine : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Western Ukraine : 1 infantry
Novosibirsk : 2 infantry
Vologda : 2 infantry and 1 tactical_bomber
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 1 infantry
Smolensk : 1 infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 71
Russians : 35 / 37
Japanese : 59 / 69
Americans : 54 / 74
Chinese : 2 / 3
British : 23 / 0
UK_Pacific : 7 / 6
Italians : 12 / 30
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 carrier, 1 factory_minor, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
2 bombers and 1 tactical_bomber moved from Java to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 45 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Kwangsi to Burma
1 armour moved from Shan State to Burma
1 armour moved from Yunnan to Burma
1 armour moved from Hunan to Burma
1 armour moved from Kiangsu to 19 Sea Zone
1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 2 transports moved from 36 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 mech_infantry moved from 6 Sea Zone to Korea
1 armour moved from Soviet Far East to Siberia
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
1 tactical_bomber moved from Chahar to Manchuria
1 armour, 3 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Manchuria to Amur
1 infantry moved from Tsinghai to Shensi
2 artilleries moved from Szechwan to Shensi -
Do you scramble in SZ45?
-
scramble all three fighters!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 carrier, 1 factory_minor, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
2 bombers and 1 tactical_bomber moved from Java to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 45 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Kwangsi to Burma
1 armour moved from Shan State to Burma
1 armour moved from Yunnan to Burma
1 armour moved from Hunan to Burma
1 armour moved from Kiangsu to 19 Sea Zone
1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 2 transports moved from 36 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 mech_infantry moved from 6 Sea Zone to Korea
1 armour moved from Soviet Far East to Siberia
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
1 tactical_bomber moved from Chahar to Manchuria
1 armour, 3 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Manchuria to Amur
1 infantry moved from Tsinghai to Shensi
2 artilleries moved from Szechwan to ShensiCombat - Japanese
Americans scrambles 3 units out of Dutch New Guinea to defend against the attack in 45 Sea Zone
Battle in 45 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 7 tactical_bombers
ANZAC defend with 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 1 transport; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win with 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters and 6 tactical_bombers
Casualties for ANZAC: 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 1 transport
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber
Battle in Siberia
Japanese attack with 2 armour and 1 infantry
Russians defend with 2 infantry
Japanese win, taking Siberia from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Russians: 2 infantry
Battle in Amur
Japanese attack with 1 armour, 3 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 9 infantry
Japanese win, taking Amur from Russians with 1 armour, 3 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 6 infantry
Casualties for Russians: 2 aaGuns and 9 infantry
Battle in Korea
Japanese attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 3 armour and 1 mech_infantry
British defend with 1 aaGun and 3 infantry
Japanese win, taking Burma from UK_Pacific with 2 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 1 aaGun and 3 infantryNon Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java
1 tactical_bomber moved from Amur to ManchuriaPlace Units - Japanese
1 factory_minor placed in Kwangtung
Japanese undo move 1.
1 artillery placed in Japan
2 armour and 1 mech_infantry placed in Kiangsu
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
2 artilleries placed in Manchuria
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3
Japanese collect 62 PUs (3 lost to blockades); end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber and 1 fighter moved from Queensland to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 battleship
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 battleship in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Americans roll dice for 1 bomber and 1 fighter in 45 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 battleship in 45 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans lost in 45 Sea Zone
Americans roll dice for 1 bomber in 45 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 battleship in 45 Sea Zone, round 4 : 1/1 hits
1 bomber owned by the Americans and 1 battleship owned by the Japanese lost in 45 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -10
Casualties for Japanese: 1 battleship
Casualties for Americans: 1 bomber, 1 destroyer and 1 fighterNon Combat Move - Americans
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Central United States to 101 Sea Zone
4 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 106 Sea Zone
3 destroyers moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Egypt to Gibraltar
4 artilleries and 4 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 90 Sea Zone
1 submarine moved from 101 Sea Zone to 117 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 cruiser and 1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
42 Sea Zone : 1 submarine
44 Sea Zone : 1 flag
26 Sea Zone : 1 destroyer, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 submarines
54 Sea Zone : 1 submarine
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 bomber, 3 fighters and 2 infantry
New Brunswick Nova Scotia : 4 artilleries and 4 infantry
Morocco : 1 flag, 1 artillery
Algeria : 1 flag
106 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 4 transports
117 Sea Zone : 1 submarine
90 Sea Zone : 1 submarine
101 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Brazil : 1 flagProduction/PUs Summary :
Germans : 58 / 71
Russians : 30 / 37
Japanese : 65 / 67
Americans : 54 / 74
Chinese : 2 / 3
British : 23 / 0
UK_Pacific : 6 / 6
Italians : 12 / 30
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 4 infantry
Production/PUs Summary :
Germans : 58 / 71
Russians : 30 / 37
Japanese : 64 / 67
Americans : 54 / 74
Chinese : 3 / 3
British : 23 / 0
UK_Pacific : 6 / 6
Italians : 12 / 30
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 fighters moved from India to Burma
1 bomber moved from India to French Indo ChinaCombat - British
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Burma
British attack with 1 artillery, 2 fighters and 5 infantry
Japanese defend with 2 armour
British roll dice for 1 artillery, 2 fighters and 5 infantry in Burma, round 2 : 2/8 hits
Japanese roll dice for 2 armour in Burma, round 2 : 2/2 hits
2 infantry owned by the British and 2 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for British: 2 infantryNon Combat Move - British
2 fighters moved from Burma to India
1 bomber moved from French Indo China to India
1 infantry moved from West India to India
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 infantry moved from Alexandria to Tobruk
1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship moved from 71 Sea Zone to 83 Sea Zone
1 cruiser moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from India to BurmaPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Burma : 1 artillery and 5 infantry
India : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Tobruk : 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 cruiser and 2 transports
83 Sea Zone : 1 battleship
Persia : 1 flagProduction/PUs Summary :
Germans : 58 / 71
Russians : 30 / 37
Japanese : 63 / 67
Americans : 54 / 74
Chinese : 3 / 3
British : 23 / 0
UK_Pacific : 7 / 4
Italians : 12 / 30
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





