<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Whackamatt (Axis) vs. captain walker (Allies +10)]]></title><description><![CDATA[<p dir="auto">SA transport  Egypt inf</p>
]]></description><link>https://www.axisandallies.org/forums/topic/23343/whackamatt-axis-vs-captain-walker-allies-10</link><generator>RSS for Node</generator><lastBuildDate>Sun, 17 May 2026 14:57:21 GMT</lastBuildDate><atom:link href="https://www.axisandallies.org/forums/topic/23343.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 17 Jun 2014 18:39:29 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Whackamatt (Axis) vs. captain walker (Allies +10) on Fri, 15 Aug 2014 17:09:02 GMT]]></title><description><![CDATA[<p dir="auto">Thanks for the game!  Anytime you want a rematch, just PM me.</p>
]]></description><link>https://www.axisandallies.org/forums/post/730531</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/730531</guid><dc:creator><![CDATA[Whackamatt]]></dc:creator><pubDate>Fri, 15 Aug 2014 17:09:02 GMT</pubDate></item><item><title><![CDATA[Reply to Whackamatt (Axis) vs. captain walker (Allies +10) on Thu, 14 Aug 2014 23:21:19 GMT]]></title><description><![CDATA[<p dir="auto">Hey Matt,<br />
I’m giving up on this one. I didn’t prepare for SeaLion on round one and I had to move my US pac fleet to a vulnerable position so I could land their planes…at least that battle was closer than I thought it would be. But the US lost everything and Russia WILL fall.<br />
So…Good Game Matt!<br />
(I’ll be wanting a rematch after I finish some other games)</p>
]]></description><link>https://www.axisandallies.org/forums/post/730510</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/730510</guid><dc:creator><![CDATA[captainwalker]]></dc:creator><pubDate>Thu, 14 Aug 2014 23:21:19 GMT</pubDate></item><item><title><![CDATA[Reply to Whackamatt (Axis) vs. captain walker (Allies +10) on Thu, 14 Aug 2014 15:21:03 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 9</p>
<p dir="auto">Purchase Units - Japanese<br />
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;</p>
<p dir="auto">Combat Move - Japanese<br />
            2 submarines moved from 36 Sea Zone to 39 Sea Zone<br />
            1 artillery and 1 infantry moved from Shensi to Sikang<br />
            1 artillery moved from Shensi to Szechwan<br />
            1 infantry moved from Kweichow to Szechwan<br />
            1 artillery and 1 infantry moved from Siam to Shan State<br />
            2 infantry moved from Kweichow to Szechwan<br />
            1 artillery and 1 infantry moved from French Indo China to Shan State<br />
            1 armour and 1 mech_infantry moved from Kwangsi to Yunnan<br />
            1 mech_infantry moved from Kwangsi to Shan State<br />
            1 artillery and 1 infantry moved from Jehol to 19 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 45 Sea Zone<br />
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea<br />
            1 infantry moved from Guam to 21 Sea Zone<br />
            2 bombers moved from Java to Dutch New Guinea<br />
            1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone<br />
            1 infantry moved from 35 Sea Zone to Philippines<br />
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines<br />
            1 transport moved from 36 Sea Zone to 44 Sea Zone<br />
            2 infantry moved from Celebes to 44 Sea Zone<br />
            2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone<br />
            2 infantry moved from 45 Sea Zone to Dutch New Guinea<br />
            1 fighter and 1 tactical_bomber moved from Java to Philippines<br />
            1 carrier, 1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone<br />
            1 cruiser and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone<br />
            1 carrier and 4 destroyers moved from 36 Sea Zone to 35 Sea Zone<br />
            2 armour and 1 mech_infantry moved from Kiangsu to Hunan<br />
            1 armour moved from Evenkiyskiy to Nenetsia<br />
            1 armour moved from Dzavhan to Olgiy<br />
                  Japanese take Olgiy from Russians<br />
            1 armour moved from Olgiy to Kansu<br />
            1 artillery moved from Central Mongolia to Tsagaan Olom<br />
                  Japanese take Tsagaan Olom from Russians<br />
            1 artillery moved from Yakut S.S.R. to Yenisey<br />
            2 mech_infantrys moved from Manchuria to Anhwe</p>
<p dir="auto">Combat - Japanese<br />
            Battle in 44 Sea Zone<br />
                Japanese attack with 1 cruiser and 1 destroyer<br />
                Americans defend with 1 submarine<br />
                Japanese win, taking 44 Sea Zone from Americans with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6<br />
                Casualties for Americans: 1 submarine<br />
            Battle in 35 Sea Zone<br />
                Japanese attack with 2 carriers, 5 destroyers, 1 submarine and 1 transport<br />
                Americans defend with 1 transport<br />
                Japanese win with 2 carriers, 5 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7<br />
                Casualties for Americans: 1 transport<br />
            Battle in Szechwan<br />
                Japanese attack with 1 artillery and 3 infantry<br />
                Russians defend with 1 infantry; Chinese defend with 2 infantry<br />
                Japanese win, taking Szechwan from Chinese with 1 artillery remaining. Battle score for attacker is 0<br />
                Casualties for Japanese: 3 infantry<br />
                Casualties for Russians: 1 infantry<br />
                Casualties for Chinese: 2 infantry<br />
            Battle in Shan State<br />
                Japanese attack with 2 artilleries, 2 infantry and 1 mech_infantry<br />
                British defend with 2 infantry and 1 mech_infantry<br />
                Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7<br />
                Casualties for Japanese: 1 infantry<br />
                Casualties for British: 2 infantry and 1 mech_infantry<br />
            Battle in Dutch New Guinea<br />
                Japanese attack with 1 artillery, 2 bombers and 3 infantry<br />
                ANZAC defend with 1 airfield and 3 infantry<br />
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Japanese: 2 infantry<br />
                Casualties for ANZAC: 3 infantry<br />
            Battle in Yunnan<br />
                Japanese attack with 1 armour and 1 mech_infantry<br />
                British defend with 1 artillery<br />
                Japanese win, taking Yunnan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4<br />
                Casualties for British: 1 artillery<br />
            Battle in Philippines<br />
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers<br />
                Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry<br />
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4<br />
                Casualties for Japanese: 1 infantry<br />
                Casualties for Americans: 1 artillery and 1 infantry<br />
            Battle in Sikang<br />
                Japanese attack with 1 artillery and 1 infantry<br />
                Chinese defend with 1 infantry<br />
                Japanese win, taking Sikang from Chinese with 1 artillery remaining. Battle score for attacker is 0<br />
                Casualties for Japanese: 1 infantry<br />
                Casualties for Chinese: 1 infantry</p>
<p dir="auto">Non Combat Move - Japanese<br />
            Turning on Edit Mode<br />
            EDIT: Turning off Edit Mode<br />
            1 aaGun moved from Anhwe to Hunan<br />
            2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone<br />
            2 transports moved from 36 Sea Zone to 19 Sea Zone<br />
            EDIT: 2 mech_infantrys moved from Anhwe to Kiangsu<br />
            EDIT: Japanese undo move 4.<br />
            EDIT: 2 mech_infantrys moved from Anhwe to Shantung<br />
            2 bombers moved from Dutch New Guinea to French Indo China</p>
<p dir="auto">Place Units - Japanese<br />
            1 carrier and 2 destroyers placed in 19 Sea Zone<br />
            1 submarine placed in 19 Sea Zone<br />
            1 fighter and 1 tactical_bomber placed in 19 Sea Zone<br />
            1 artillery, 1 fighter and 1 infantry placed in French Indo China<br />
            1 fighter placed in Japan</p>
<p dir="auto">Turn Complete - Japanese<br />
            Total Cost from Convoy Blockades: 3<br />
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,6<br />
            Japanese collect 65 PUs (3 lost to blockades); end with 65 PUs total<br />
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/730498</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/730498</guid><dc:creator><![CDATA[Whackamatt]]></dc:creator><pubDate>Thu, 14 Aug 2014 15:21:03 GMT</pubDate></item><item><title><![CDATA[Reply to Whackamatt (Axis) vs. captain walker (Allies +10) on Thu, 14 Aug 2014 09:23:44 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 9</p>
<p dir="auto">Purchase Units - Russians<br />
            Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Russians<br />
            1 artillery and 3 infantry moved from Russia to Samara<br />
            2 fighters moved from Russia to Samara<br />
            1 armour, 4 artilleries and 6 infantry moved from Smolensk to Bryansk<br />
            3 infantry moved from Russia to Bryansk</p>
<p dir="auto">Combat - Russians<br />
            Battle in Samara<br />
                Russians attack with 1 artillery, 2 fighters and 3 infantry<br />
                Germans defend with 1 armour, 1 artillery and 3 infantry<br />
                    Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Samara, round 2 :  1/6 hits<br />
                    Germans roll dice for 1 armour, 1 artillery and 3 infantry in Samara, round 2 :  0/5 hits<br />
                    1 infantry owned by the Germans lost in Samara<br />
                    Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Samara, round 3 :  2/6 hits<br />
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Samara, round 3 :  2/4 hits<br />
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara<br />
                    Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Samara, round 4 :  1/4 hits<br />
                    Germans roll dice for 1 armour and 1 artillery in Samara, round 4 :  0/2 hits<br />
                    1 artillery owned by the Germans lost in Samara<br />
                    Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Samara, round 5 :  3/4 hits<br />
                    Germans roll dice for 1 armour in Samara, round 5 :  0/1 hits<br />
                    1 armour owned by the Germans lost in Samara<br />
                Russians win, taking Samara from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 13<br />
                Casualties for Germans: 1 armour, 1 artillery and 3 infantry<br />
                Casualties for Russians: 2 infantry<br />
            Battle in Bryansk<br />
                Russians attack with 1 armour, 4 artilleries and 9 infantry<br />
                Germans defend with 4 aaGuns, 6 armour and 1 infantry<br />
                    Russians roll dice for 1 armour, 4 artilleries and 9 infantry in Bryansk, round 2 :  2/14 hits<br />
                    Germans roll dice for 4 aaGuns, 6 armour and 1 infantry in Bryansk, round 2 :  3/7 hits<br />
                    3 infantry owned by the Russians and 2 aaGuns owned by the Germans lost in Bryansk<br />
                    Russians roll dice for 1 armour, 4 artilleries and 6 infantry in Bryansk, round 3 :  4/11 hits<br />
                    Germans roll dice for 2 aaGuns, 6 armour and 1 infantry in Bryansk, round 3 :  5/7 hits<br />
                    5 infantry owned by the Russians, 1 infantry owned by the Germans, 1 armour owned by the Germans and 2 aaGuns owned by the Germans lost in Bryansk<br />
                    Russians roll dice for 1 armour, 4 artilleries and 1 infantry in Bryansk, round 4 :  2/6 hits<br />
                    Germans roll dice for 5 armour in Bryansk, round 4 :  3/5 hits<br />
                    1 infantry owned by the Russians, 2 armour owned by the Germans and 2 artilleries owned by the Russians lost in Bryansk<br />
                    Russians roll dice for 1 armour and 2 artilleries in Bryansk, round 5 :  1/3 hits<br />
                    Germans roll dice for 3 armour in Bryansk, round 5 :  1/3 hits<br />
                    1 armour owned by the Germans and 1 artillery owned by the Russians lost in Bryansk<br />
                    Russians roll dice for 1 armour and 1 artillery in Bryansk, round 6 :  1/2 hits<br />
                    Germans roll dice for 2 armour in Bryansk, round 6 :  0/2 hits<br />
                    1 armour owned by the Germans lost in Bryansk<br />
                    Russians roll dice for 1 armour and 1 artillery in Bryansk, round 7 :  1/2 hits<br />
                    Germans roll dice for 1 armour in Bryansk, round 7 :  1/1 hits<br />
                    1 armour owned by the Germans and 1 artillery owned by the Russians lost in Bryansk<br />
                Russians win, taking Bryansk from Germans with 1 armour remaining. Battle score for attacker is 16<br />
                Casualties for Germans: 4 aaGuns, 6 armour and 1 infantry<br />
                Casualties for Russians: 4 artilleries and 9 infantry</p>
<p dir="auto">Non Combat Move - Russians<br />
            1 infantry moved from Volgograd to Rostov<br />
            1 infantry moved from Volgograd to Kazakhstan<br />
            2 fighters moved from Samara to Russia</p>
<p dir="auto">Place Units - Russians<br />
            2 artilleries and 5 infantry placed in Russia</p>
<p dir="auto">Turn Complete - Russians<br />
            Total Cost from Convoy Blockades: 2<br />
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2<br />
            Russians collect 14 PUs (2 lost to blockades); end with 14 PUs total<br />
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 17 PUs</p>
<p dir="auto">Territory Summary for Russians :</p>
<p dir="auto">Szechwan : 1 infantry<br />
    Kazakhstan : 1 infantry<br />
    Olgiy : 1 flag<br />
    Tsagaan Olom : 1 flag<br />
    Bryansk : 1 armour<br />
    Rostov : 1 infantry<br />
    Russia : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters and 10 infantry<br />
    Volgograd : 1 factory_minor<br />
    Smolensk : 1 infantry<br />
    Samara : 1 artillery and 1 infantry<br />
    Iraq : 1 flag<br />
    114 Sea Zone : 1 cruiser<br />
    Northwest Persia : 1 flag<br />
    115 Sea Zone : 1 submarine</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 70 / 82<br />
    Russians : 16 / 17<br />
    Japanese : 64 / 86<br />
    Americans : 55 / 81<br />
    Chinese : 3 / 4<br />
    British : 23 / 0<br />
    UK_Pacific : 7 / 7<br />
    Italians : 12 / 22<br />
    ANZAC : 10 / 15<br />
    French : 5 / 0<br />
    Dutch : 0 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
]]></description><link>https://www.axisandallies.org/forums/post/730488</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/730488</guid><dc:creator><![CDATA[captainwalker]]></dc:creator><pubDate>Thu, 14 Aug 2014 09:23:44 GMT</pubDate></item><item><title><![CDATA[Reply to Whackamatt (Axis) vs. captain walker (Allies +10) on Tue, 12 Aug 2014 18:34:36 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 9</p>
<p dir="auto">Research Technology - Germans</p>
<p dir="auto">Purchase Units - Germans<br />
            Germans buy 3 armour, 2 artilleries, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Germans<br />
            2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone<br />
            2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone<br />
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco<br />
            2 fighters and 2 tactical_bombers moved from France to 91 Sea Zone<br />
            2 submarines moved from 104 Sea Zone to 91 Sea Zone<br />
            1 armour moved from Urals to Samara<br />
            1 artillery and 2 infantry moved from Novosibirsk to Samara<br />
            1 infantry moved from Vologda to Samara<br />
            1 infantry moved from Belarus to Archangel<br />
            1 infantry moved from Belarus to Bryansk<br />
            3 armour moved from Novgorod to Bryansk<br />
            3 armour moved from Romania to Ukraine<br />
            1 artillery moved from Western Ukraine to Ukraine<br />
            3 armour moved from Western Ukraine to Ukraine<br />
            3 armour moved from Western Ukraine to Bryansk<br />
            1 armour moved from Kansu to Tsinghai</p>
<p dir="auto">Combat - Germans<br />
            Battle in 91 Sea Zone<br />
                Germans attack with 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports<br />
                Americans defend with 2 destroyers and 3 transports<br />
                Germans win with 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 25<br />
                Casualties for Germans: 2 submarines<br />
                Casualties for Americans: 2 destroyers and 3 transports<br />
            Battle in Ukraine<br />
                Germans attack with 6 armour and 1 artillery<br />
                Russians defend with 1 aaGun, 1 factory_minor and 5 infantry<br />
                Germans win, taking Ukraine from Russians with 4 armour remaining. Battle score for attacker is 4<br />
                Casualties for Germans: 2 armour and 1 artillery<br />
                Casualties for Russians: 1 aaGun and 5 infantry<br />
            Battle in Samara<br />
                Germans attack with 1 armour, 1 artillery and 3 infantry<br />
                Russians defend with 1 artillery and 2 infantry<br />
                Germans win, taking Samara from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 10<br />
                Casualties for Russians: 1 artillery and 2 infantry<br />
            Battle in Bryansk<br />
                Germans attack with 6 armour and 1 infantry<br />
                Russians defend with 1 artillery<br />
                Germans win, taking Bryansk from Russians with 6 armour and 1 infantry remaining. Battle score for attacker is 4<br />
                Casualties for Russians: 1 artillery<br />
            Battle in Morocco<br />
                Germans attack with 2 artilleries and 2 infantry<br />
                Americans defend with 1 armour<br />
                Germans win, taking Morocco from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Germans: 1 infantry<br />
                Casualties for Americans: 1 armour<br />
            Battle in Tsinghai<br />
                Germans attack with 1 armour<br />
                Chinese defend with 1 infantry<br />
                Germans win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is 3<br />
                Casualties for Chinese: 1 infantry</p>
<p dir="auto">Non Combat Move - Germans<br />
            4 aaGuns moved from Western Ukraine to Bryansk<br />
            1 artillery and 2 infantry moved from Urals to Vologda<br />
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone<br />
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone<br />
            2 carriers, 5 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 104 Sea Zone to 109 Sea Zone<br />
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom<br />
            1 armour moved from Scotland to United Kingdom<br />
            2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar</p>
<p dir="auto">Place Units - Germans<br />
            3 infantry placed in United Kingdom<br />
            1 artillery and 2 infantry placed in Novgorod<br />
            1 artillery and 2 infantry placed in Romania<br />
            3 armour placed in Germany<br />
            2 fighters placed in Western Germany<br />
            1 destroyer and 1 submarine placed in 93 Sea Zone<br />
            Germans undo move 5.<br />
            2 fighters placed in Normandy Bordeaux</p>
<p dir="auto">Turn Complete - Germans<br />
            Germans collect 72 PUs; end with 72 PUs total<br />
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs<br />
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/730448</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/730448</guid><dc:creator><![CDATA[Whackamatt]]></dc:creator><pubDate>Tue, 12 Aug 2014 18:34:36 GMT</pubDate></item><item><title><![CDATA[Reply to Whackamatt (Axis) vs. captain walker (Allies +10) on Thu, 07 Aug 2014 22:05:33 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 8</p>
<p dir="auto">Combat Move - French</p>
<p dir="auto">Turn Complete - French</p>
<p dir="auto">Territory Summary for French :</p>
<p dir="auto">Egypt : 2 infantry</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 66 / 81<br />
    Russians : 18 / 23<br />
    Japanese : 64 / 86<br />
    Americans : 56 / 81<br />
    Chinese : 4 / 4<br />
    British : 23 / 0<br />
    UK_Pacific : 7 / 7<br />
    Italians : 12 / 22<br />
    ANZAC : 10 / 15<br />
    French : 5 / 0<br />
    Dutch : 0 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
]]></description><link>https://www.axisandallies.org/forums/post/730286</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/730286</guid><dc:creator><![CDATA[captainwalker]]></dc:creator><pubDate>Thu, 07 Aug 2014 22:05:33 GMT</pubDate></item><item><title><![CDATA[Reply to Whackamatt (Axis) vs. captain walker (Allies +10) on Thu, 07 Aug 2014 22:03:03 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 8</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - ANZAC</p>
<p dir="auto">Non Combat Move - ANZAC<br />
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone<br />
            1 submarine moved from 54 Sea Zone to 33 Sea Zone<br />
            1 aaGun moved from New South Wales to Queensland</p>
<p dir="auto">Place Units - ANZAC<br />
            1 fighter and 2 infantry placed in New South Wales</p>
<p dir="auto">Turn Complete - ANZAC<br />
            ANZAC collect 10 PUs; end with 10 PUs total<br />
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs</p>
<p dir="auto">Territory Summary for ANZAC :</p>
<p dir="auto">Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry<br />
    New Zealand : 1 airfield and 1 harbour<br />
    New South Wales : 1 aaGun, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry<br />
    Dutch New Guinea : 1 flag, 1 airfield and 3 infantry<br />
    33 Sea Zone : 1 submarine<br />
    54 Sea Zone : 2 destroyers and 1 transport<br />
    Egypt : 2 infantry</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 66 / 81<br />
    Russians : 18 / 23<br />
    Japanese : 64 / 86<br />
    Americans : 56 / 81<br />
    Chinese : 4 / 4<br />
    British : 23 / 0<br />
    UK_Pacific : 7 / 7<br />
    Italians : 12 / 22<br />
    ANZAC : 10 / 15<br />
    French : 5 / 0<br />
    Dutch : 0 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
]]></description><link>https://www.axisandallies.org/forums/post/730285</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/730285</guid><dc:creator><![CDATA[captainwalker]]></dc:creator><pubDate>Thu, 07 Aug 2014 22:03:03 GMT</pubDate></item><item><title><![CDATA[Reply to Whackamatt (Axis) vs. captain walker (Allies +10) on Thu, 07 Aug 2014 15:03:38 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 8</p>
<p dir="auto">Purchase Units - Italians<br />
            Italians buy 1 fighter and 2 transports; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Italians<br />
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone<br />
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar<br />
            1 armour moved from Tobruk to Alexandria<br />
            1 fighter moved from Libya to Alexandria<br />
            2 artilleries moved from Bulgaria to Greece</p>
<p dir="auto">Combat - Italians<br />
            Battle in Alexandria<br />
                Italians attack with 1 armour and 1 fighter<br />
                British defend with 1 infantry<br />
                Italians win, taking Alexandria from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3<br />
                Casualties for British: 1 infantry<br />
            Battle in Gibraltar<br />
                Italians attack with 1 artillery and 1 infantry<br />
                Americans defend with 1 artillery and 1 harbour<br />
                Italians win, taking Gibraltar from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4<br />
                Casualties for Americans: 1 artillery</p>
<p dir="auto">Non Combat Move - Italians<br />
            1 fighter moved from Alexandria to Libya</p>
<p dir="auto">Place Units - Italians<br />
            2 transports placed in 97 Sea Zone<br />
            1 fighter placed in Southern Italy</p>
<p dir="auto">Turn Complete - Italians<br />
            Italians collect 12 PUs; end with 12 PUs total<br />
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs<br />
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/730280</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/730280</guid><dc:creator><![CDATA[Whackamatt]]></dc:creator><pubDate>Thu, 07 Aug 2014 15:03:38 GMT</pubDate></item><item><title><![CDATA[Reply to Whackamatt (Axis) vs. captain walker (Allies +10) on Thu, 07 Aug 2014 01:17:18 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 8</p>
<p dir="auto">Purchase Units - UK_Pacific<br />
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - British<br />
            1 artillery and 1 infantry moved from Burma to Yunnan<br />
            1 bomber and 1 fighter moved from India to Yunnan<br />
            2 infantry moved from Burma to Shan State<br />
            1 mech_infantry moved from India to Shan State<br />
            1 fighter moved from India to Shan State<br />
            1 mech_infantry moved from Burma to Yunnan</p>
<p dir="auto">Combat - British<br />
            Battle in Shan State<br />
                British attack with 1 fighter, 2 infantry and 1 mech_infantry<br />
                Japanese defend with 2 artilleries and 1 infantry<br />
                    British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Shan State, round 2 :  2/4 hits<br />
                    Japanese roll dice for 2 artilleries and 1 infantry in Shan State, round 2 :  0/3 hits<br />
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State<br />
                    British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Shan State, round 3 :  1/4 hits<br />
                    Japanese roll dice for 1 artillery in Shan State, round 3 :  0/1 hits<br />
                    1 artillery owned by the Japanese lost in Shan State<br />
                British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11<br />
                Casualties for Japanese: 2 artilleries and 1 infantry<br />
            Battle in Yunnan<br />
                British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry<br />
                Japanese defend with 2 armour and 1 mech_infantry<br />
                    British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 2 :  1/5 hits<br />
                    Japanese roll dice for 2 armour and 1 mech_infantry in Yunnan, round 2 :  1/3 hits<br />
                    1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan<br />
                    British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Yunnan, round 3 :  2/4 hits<br />
                    Japanese roll dice for 2 armour in Yunnan, round 3 :  1/2 hits<br />
                    2 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan<br />
                British win, taking Yunnan from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 9<br />
                Casualties for Japanese: 2 armour and 1 mech_infantry<br />
                Casualties for British: 1 infantry and 1 mech_infantry</p>
<p dir="auto">Non Combat Move - British<br />
            1 bomber and 1 fighter moved from Yunnan to India<br />
            1 fighter moved from Shan State to India<br />
            1 infantry moved from Egypt to Alexandria</p>
<p dir="auto">Place Units - UK_Pacific<br />
            2 infantry placed in India</p>
<p dir="auto">Turn Complete - UK_Pacific<br />
            UK_Pacific collect 7 PUs; end with 7 PUs total<br />
            Some Units in India change ownership: 2 infantry</p>
<p dir="auto">Territory Summary for British and UK_Pacific :</p>
<p dir="auto">Yunnan : 1 artillery<br />
    Shan State : 2 infantry and 1 mech_infantry<br />
    India : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 7 infantry<br />
    Quebec : 1 factory_minor<br />
    Alexandria : 1 infantry<br />
    New Brunswick Nova Scotia : 1 harbour<br />
    Egypt : 3 artilleries, 1 harbour and 4 infantry<br />
    Union of South Africa : 1 factory_minor and 1 harbour<br />
    Malta : 1 aaGun and 1 infantry<br />
    Italian Somaliland : 1 flag<br />
    Ethiopia : 1 flag<br />
    106 Sea Zone : 1 flag<br />
    Eastern Persia : 1 flag<br />
    83 Sea Zone : 1 battleship, 1 cruiser and 2 transports<br />
    Persia : 1 flag</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 66 / 81<br />
    Russians : 18 / 23<br />
    Japanese : 64 / 86<br />
    Americans : 56 / 81<br />
    Chinese : 4 / 4<br />
    British : 23 / 0<br />
    UK_Pacific : 7 / 7<br />
    Italians : 12 / 24<br />
    ANZAC : 10 / 16<br />
    French : 5 / 0<br />
    Dutch : 0 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
]]></description><link>https://www.axisandallies.org/forums/post/730264</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/730264</guid><dc:creator><![CDATA[captainwalker]]></dc:creator><pubDate>Thu, 07 Aug 2014 01:17:18 GMT</pubDate></item><item><title><![CDATA[Reply to Whackamatt (Axis) vs. captain walker (Allies +10) on Thu, 07 Aug 2014 01:10:23 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 8</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Americans<br />
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone<br />
            1 armour, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone<br />
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco<br />
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone<br />
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar<br />
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone<br />
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar<br />
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone<br />
            1 artillery and 1 infantry moved from 123 Sea Zone to Iceland<br />
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone<br />
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines</p>
<p dir="auto">Combat - Americans<br />
            Battle in 91 Sea Zone<br />
                Americans attack with 2 destroyers, 1 submarine and 3 transports<br />
                Germans defend with 1 destroyer and 1 transport<br />
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits<br />
                    Americans roll dice for 2 destroyers and 3 transports in 91 Sea Zone, round 2 :  1/2 hits<br />
                    Germans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  1/1 hits<br />
                    1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 91 Sea Zone<br />
                    1 transport owned by the Germans lost in 91 Sea Zone<br />
                Americans win with 2 destroyers and 3 transports remaining. Battle score for attacker is 9<br />
                Casualties for Germans: 1 destroyer and 1 transport<br />
                Casualties for Americans: 1 submarine<br />
            Battle in Gibraltar<br />
                Americans attack with 2 artilleries and 2 infantry<br />
                Germans defend with 1 armour and 1 harbour; Italians defend with 1 bomber<br />
                    Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 :  0/4 hits<br />
                    Germans roll dice for 1 armour and 1 bomber in Gibraltar, round 2 :  1/2 hits<br />
                    1 infantry owned by the Americans lost in Gibraltar<br />
                    Americans roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 :  2/3 hits<br />
                    Germans roll dice for 1 armour and 1 bomber in Gibraltar, round 3 :  2/2 hits<br />
                    1 artillery owned by the Americans, 1 armour owned by the Germans, 1 infantry owned by the Americans and 1 bomber owned by the Italians lost in Gibraltar<br />
                Americans win, taking Gibraltar from Germans with 1 artillery remaining. Battle score for attacker is 8<br />
                Casualties for Germans: 1 armour<br />
                Casualties for Italians: 1 bomber<br />
                Casualties for Americans: 1 artillery and 2 infantry<br />
            Battle in Iceland<br />
            Battle in Morocco<br />
                Americans attack with 1 armour and 1 infantry<br />
                Germans defend with 1 artillery<br />
                    Americans roll dice for 1 armour and 1 infantry in Morocco, round 2 :  1/2 hits<br />
                    Germans roll dice for 1 artillery in Morocco, round 2 :  1/1 hits<br />
                    1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Morocco<br />
                Americans win, taking Iceland from Germans, taking Morocco from Germans with 1 armour remaining. Battle score for attacker is 1<br />
                Casualties for Germans: 1 artillery<br />
                Casualties for Americans: 1 infantry<br />
            Battle in Philippines</p>
<p dir="auto">Non Combat Move - Americans<br />
            1 submarine moved from 54 Sea Zone to 44 Sea Zone<br />
            2 submarines moved from 26 Sea Zone to 6 Sea Zone<br />
            1 carrier, 2 destroyers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone<br />
            1 submarine moved from 10 Sea Zone to 26 Sea Zone<br />
            1 fighter moved from Western United States to Hawaiian Islands<br />
            3 artilleries and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone<br />
            3 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry and 3 transports moved from 106 Sea Zone to 123 Sea Zone<br />
            3 artilleries and 3 infantry moved from 123 Sea Zone to Iceland<br />
            1 submarine moved from 117 Sea Zone to 124 Sea Zone<br />
            1 submarine moved from 101 Sea Zone to 106 Sea Zone</p>
<p dir="auto">Place Units - Americans<br />
            1 artillery and 2 infantry placed in Eastern United States<br />
            1 transport placed in 10 Sea Zone<br />
            1 destroyer placed in 10 Sea Zone<br />
            2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone<br />
            1 fighter placed in Eastern United States<br />
            1 infantry placed in Central United States</p>
<p dir="auto">Turn Complete - Americans<br />
            Americans collect 56 PUs; end with 56 PUs total<br />
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs<br />
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs<br />
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs<br />
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs</p>
<p dir="auto">Territory Summary for Americans :</p>
<p dir="auto">Queensland : 1 fighter<br />
    Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry<br />
    Wake Island : 1 airfield<br />
    Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys<br />
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry<br />
    Midway : 1 airfield<br />
    44 Sea Zone : 1 flag, 1 submarine<br />
    35 Sea Zone : 1 transport<br />
    26 Sea Zone : 1 submarine<br />
    25 Sea Zone : 1 destroyer<br />
    10 Sea Zone : 1 destroyer and 1 transport<br />
    6 Sea Zone : 2 submarines<br />
    54 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 1 submarine<br />
    Central United States : 1 factory_major, 1 infantry and 2 mech_infantrys<br />
    Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry<br />
    Iceland : 1 flag, 1 airfield, 4 artilleries and 4 infantry<br />
    Gibraltar : 1 flag, 1 artillery and 1 harbour<br />
    Morocco : 1 flag, 1 armour<br />
    Algeria : 1 flag<br />
    124 Sea Zone : 1 submarine<br />
    123 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports<br />
    106 Sea Zone : 1 submarine<br />
    101 Sea Zone : 2 destroyers, 1 submarine and 2 transports<br />
    Brazil : 1 flag<br />
    91 Sea Zone : 2 destroyers and 3 transports</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 66 / 81<br />
    Russians : 18 / 23<br />
    Japanese : 66 / 86<br />
    Americans : 56 / 81<br />
    Chinese : 3 / 4<br />
    British : 23 / 0<br />
    UK_Pacific : 6 / 6<br />
    Italians : 12 / 24<br />
    ANZAC : 10 / 16<br />
    French : 5 / 0<br />
    Dutch : 0 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
]]></description><link>https://www.axisandallies.org/forums/post/730263</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/730263</guid><dc:creator><![CDATA[captainwalker]]></dc:creator><pubDate>Thu, 07 Aug 2014 01:10:23 GMT</pubDate></item><item><title><![CDATA[Reply to Whackamatt (Axis) vs. captain walker (Allies +10) on Wed, 06 Aug 2014 21:21:06 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 8</p>
<p dir="auto">Purchase Units - Japanese<br />
            Japanese repair 0 damage on 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 70 PUs;<br />
            Japanese buy 2 armour, 1 cruiser, 1 destroyer, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 13 PUs;</p>
<p dir="auto">Combat Move - Japanese<br />
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone<br />
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone<br />
            1 submarine moved from 39 Sea Zone to 42 Sea Zone<br />
            1 carrier moved from 36 Sea Zone to 42 Sea Zone<br />
            2 artilleries and 2 infantry moved from Suiyuyan to Shensi<br />
            2 armour and 1 mech_infantry moved from Hopei to Yunnan<br />
            3 infantry moved from Hopei to Kweichow<br />
            1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi<br />
            1 artillery and 1 infantry moved from French Indo China to Siam<br />
                  Japanese take Siam from UK_Pacific<br />
            2 artilleries and 2 infantry moved from French Indo China to Shan State<br />
            2 bombers moved from Java to Shan State<br />
            1 transport moved from 36 Sea Zone to 19 Sea Zone<br />
            1 infantry moved from Manchuria to 19 Sea Zone<br />
            1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone<br />
            1 infantry moved from 21 Sea Zone to Guam<br />
            1 armour moved from Yakut S.S.R. to Evenkiyskiy<br />
                  Japanese take Yenisey from Russians<br />
            1 armour moved from Buryatia to Dzavhan<br />
                  Japanese take Dzavhan from Russians<br />
            1 artillery moved from Buryatia to Yakut S.S.R.<br />
            1 artillery moved from Buyant-Uhaa to Central Mongolia<br />
                  Japanese take Central Mongolia from Russians<br />
            1 artillery moved from Korea to 6 Sea Zone<br />
            1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone<br />
            1 infantry moved from Manchuria to 19 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone<br />
            1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone</p>
<p dir="auto">Combat - Japanese<br />
            Battle in 42 Sea Zone<br />
                Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber<br />
                Americans defend with 1 submarine<br />
                Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6<br />
                Casualties for Americans: 1 submarine<br />
            Battle in Evenkiyskiy<br />
                Japanese attack with 1 armour<br />
                Russians defend with 1 infantry<br />
                Japanese win, taking Evenkiyskiy from Russians with 1 armour remaining. Battle score for attacker is 3<br />
                Casualties for Russians: 1 infantry<br />
            Battle in Shan State<br />
                Japanese attack with 2 artilleries, 2 bombers and 2 infantry<br />
                British defend with 2 infantry<br />
                Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Japanese: 1 infantry<br />
                Casualties for British: 2 infantry<br />
            Battle in Shensi<br />
                Japanese attack with 2 artilleries and 2 infantry<br />
                Chinese defend with 1 infantry<br />
                Japanese win, taking Shensi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0<br />
                Casualties for Japanese: 1 infantry<br />
                Casualties for Chinese: 1 infantry<br />
            Battle in Yunnan<br />
                Japanese attack with 2 armour and 1 mech_infantry<br />
                British defend with 2 infantry<br />
                Japanese win, taking Yunnan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6<br />
                Casualties for British: 2 infantry<br />
            Battle in Guam</p>
<p dir="auto">Non Combat Move - Japanese<br />
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China<br />
            2 bombers moved from Shan State to Java<br />
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java<br />
            1 aaGun moved from Jehol to Anhwe<br />
            1 artillery and 1 infantry moved from Manchuria to Jehol</p>
<p dir="auto">Place Units - Japanese<br />
            1 cruiser, 1 destroyer and 1 submarine placed in 36 Sea Zone<br />
            1 transport placed in 19 Sea Zone<br />
            2 armour and 1 mech_infantry placed in Kiangsu<br />
            2 mech_infantrys placed in Manchuria</p>
<p dir="auto">Turn Complete - Japanese<br />
            Japanese collect 68 PUs; end with 81 PUs total<br />
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/730256</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/730256</guid><dc:creator><![CDATA[Whackamatt]]></dc:creator><pubDate>Wed, 06 Aug 2014 21:21:06 GMT</pubDate></item><item><title><![CDATA[Reply to Whackamatt (Axis) vs. captain walker (Allies +10) on Wed, 06 Aug 2014 21:06:16 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 8</p>
<p dir="auto">Purchase Units - Russians<br />
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Russians<br />
            1 infantry moved from Sikang to Szechwan<br />
                  Chinese take Szechwan from Japanese<br />
            1 infantry moved from Rostov to Bryansk<br />
            1 artillery and 1 infantry moved from Russia to Bryansk<br />
            1 fighter moved from Russia to Bryansk<br />
            1 artillery and 2 infantry moved from Russia to Samara<br />
            1 fighter moved from Russia to Samara<br />
            1 infantry moved from Volgograd to Samara<br />
            1 infantry moved from Yenisey to Evenkiyskiy<br />
                  Russians take Evenkiyskiy from Germans<br />
            4 artilleries and 10 infantry moved from Russia to Smolensk<br />
            2 infantry moved from Russia to Smolensk<br />
            1 armour moved from Russia to Smolensk</p>
<p dir="auto">Combat - Russians<br />
            Battle in Samara<br />
                Russians attack with 1 artillery, 1 fighter and 3 infantry<br />
                Germans defend with 1 artillery and 1 infantry<br />
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Samara, round 2 :  0/5 hits<br />
                    Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 :  0/2 hits<br />
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Samara, round 3 :  1/5 hits<br />
                    Germans roll dice for 1 artillery and 1 infantry in Samara, round 3 :  1/2 hits<br />
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara<br />
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 4 :  0/4 hits<br />
                    Germans roll dice for 1 artillery in Samara, round 4 :  0/1 hits<br />
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 5 :  1/4 hits<br />
                    Germans roll dice for 1 artillery in Samara, round 5 :  0/1 hits<br />
                    1 artillery owned by the Germans lost in Samara<br />
                Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4<br />
                Casualties for Germans: 1 artillery and 1 infantry<br />
                Casualties for Russians: 1 infantry<br />
            Battle in Bryansk<br />
                Russians attack with 1 artillery, 1 fighter and 2 infantry<br />
                Germans defend with 2 artilleries<br />
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 :  1/4 hits<br />
                    Germans roll dice for 2 artilleries in Bryansk, round 2 :  2/2 hits<br />
                    2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk<br />
                    Russians roll dice for 1 artillery and 1 fighter in Bryansk, round 3 :  1/2 hits<br />
                    Germans roll dice for 1 artillery in Bryansk, round 3 :  0/1 hits<br />
                    1 artillery owned by the Germans lost in Bryansk<br />
                Russians win, taking Bryansk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2<br />
                Casualties for Germans: 2 artilleries<br />
                Casualties for Russians: 2 infantry<br />
            Battle in Smolensk<br />
                Russians attack with 1 armour, 4 artilleries and 12 infantry<br />
                Germans defend with 1 aaGun, 4 armour and 4 infantry<br />
                    Russians roll dice for 1 armour, 4 artilleries and 12 infantry in Smolensk, round 2 :  5/17 hits<br />
                    Germans roll dice for 1 aaGun, 4 armour and 4 infantry in Smolensk, round 2 :  3/8 hits<br />
                    3 infantry owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Smolensk<br />
                    Russians roll dice for 1 armour, 4 artilleries and 9 infantry in Smolensk, round 3 :  4/14 hits<br />
                    Germans roll dice for 4 armour in Smolensk, round 3 :  2/4 hits<br />
                    2 infantry owned by the Russians and 4 armour owned by the Germans lost in Smolensk<br />
                Russians win, taking Smolensk from Germans with 1 armour, 4 artilleries and 7 infantry remaining. Battle score for attacker is 26<br />
                Casualties for Germans: 1 aaGun, 4 armour and 4 infantry<br />
                Casualties for Russians: 5 infantry</p>
<p dir="auto">Non Combat Move - Russians<br />
            1 fighter moved from Bryansk to Russia<br />
            1 fighter moved from Samara to Russia</p>
<p dir="auto">Place Units - Russians<br />
            2 artilleries placed in Russia<br />
            3 infantry placed in Ukraine<br />
            2 infantry placed in Volgograd<br />
            3 infantry placed in Russia</p>
<p dir="auto">Turn Complete - Russians<br />
            Total Cost from Convoy Blockades: 0<br />
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4<br />
            Russians collect 20 PUs; end with 20 PUs total<br />
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs</p>
<p dir="auto">Territory Summary for Russians :</p>
<p dir="auto">Szechwan : 1 infantry<br />
    Evenkiyskiy : 1 infantry<br />
    Olgiy : 1 flag<br />
    Dzavhan : 1 flag<br />
    Central Mongolia : 1 flag<br />
    Tsagaan Olom : 1 flag<br />
    Bryansk : 1 artillery<br />
    Russia : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters and 11 infantry<br />
    Ukraine : 1 aaGun, 1 factory_minor and 5 infantry<br />
    Volgograd : 1 factory_minor and 2 infantry<br />
    Smolensk : 1 armour, 4 artilleries and 7 infantry<br />
    Samara : 1 artillery and 2 infantry<br />
    Iraq : 1 flag<br />
    114 Sea Zone : 1 cruiser<br />
    Northwest Persia : 1 flag<br />
    115 Sea Zone : 1 submarine</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 67 / 81<br />
    Russians : 20 / 23<br />
    Japanese : 62 / 74<br />
    Americans : 53 / 74<br />
    Chinese : 5 / 4<br />
    British : 23 / 0<br />
    UK_Pacific : 8 / 6<br />
    Italians : 12 / 24<br />
    ANZAC : 10 / 16<br />
    French : 5 / 0<br />
    Dutch : 0 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
]]></description><link>https://www.axisandallies.org/forums/post/730255</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/730255</guid><dc:creator><![CDATA[captainwalker]]></dc:creator><pubDate>Wed, 06 Aug 2014 21:06:16 GMT</pubDate></item><item><title><![CDATA[Reply to Whackamatt (Axis) vs. captain walker (Allies +10) on Wed, 06 Aug 2014 15:00:32 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 8</p>
<p dir="auto">Research Technology - Germans</p>
<p dir="auto">Purchase Units - Germans<br />
            Germans buy 6 armour, 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Germans<br />
            3 armour moved from Romania to Western Ukraine<br />
            3 armour moved from Bessarabia to Western Ukraine<br />
            2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine<br />
            2 artilleries and 1 infantry moved from Belarus to Bryansk<br />
            1 artillery and 2 infantry moved from Vologda to Samara<br />
            1 artillery and 2 infantry moved from Vologda to Novosibirsk<br />
            1 artillery and 2 infantry moved from Vologda to Urals<br />
            1 armour moved from Evenkiyskiy to Timguska<br />
                  Germans take Timguska from Russians<br />
            1 armour moved from Timguska to Kansu<br />
            4 armour and 5 infantry moved from Vologda to Smolensk<br />
            1 armour moved from Vologda to Urals<br />
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone<br />
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone<br />
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone<br />
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco<br />
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Morocco</p>
<p dir="auto">Combat - Germans<br />
            Battle in 91 Sea Zone<br />
                Germans attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport<br />
                Americans defend with 1 submarine<br />
                Germans win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6<br />
                Casualties for Americans: 1 submarine<br />
            Battle in Morocco<br />
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber<br />
                Americans defend with 1 artillery<br />
                Germans win, taking Morocco from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1<br />
                Casualties for Germans: 1 infantry<br />
                Casualties for Americans: 1 artillery<br />
            Battle in Novosibirsk<br />
                Germans attack with 1 artillery and 2 infantry<br />
                Russians defend with 1 infantry<br />
                Germans win, taking Novosibirsk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Russians: 1 infantry<br />
            Battle in Kansu<br />
                Germans attack with 1 armour<br />
                Chinese defend with 1 infantry<br />
                Germans win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is 3<br />
                Casualties for Chinese: 1 infantry<br />
            Battle in Smolensk<br />
                Germans attack with 4 armour and 5 infantry<br />
                Russians defend with 1 artillery and 2 infantry<br />
                Germans win, taking Smolensk from Russians with 4 armour and 4 infantry remaining. Battle score for attacker is 7<br />
                Casualties for Germans: 1 infantry<br />
                Casualties for Russians: 1 artillery and 2 infantry<br />
            Battle in Bryansk<br />
                Germans attack with 2 artilleries and 1 infantry<br />
                Russians defend with 1 infantry<br />
                Germans win, taking Bryansk from Russians with 2 artilleries remaining. Battle score for attacker is 0<br />
                Casualties for Germans: 1 infantry<br />
                Casualties for Russians: 1 infantry<br />
            Battle in Samara<br />
                Germans attack with 1 artillery and 2 infantry<br />
                Russians defend with 1 infantry<br />
                Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0<br />
                Casualties for Germans: 1 infantry<br />
                Casualties for Russians: 1 infantry<br />
            Battle in Western Ukraine<br />
                Germans attack with 6 armour, 2 artilleries and 2 infantry<br />
                Russians defend with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry<br />
                Germans win, taking Western Ukraine from Russians with 6 armour and 1 artillery remaining. Battle score for attacker is 18<br />
                Casualties for Germans: 1 artillery and 2 infantry<br />
                Casualties for Russians: 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry<br />
            Battle in Urals<br />
                Germans attack with 1 armour, 1 artillery and 2 infantry<br />
                Russians defend with 1 infantry<br />
                Germans win, taking Urals from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Russians: 1 infantry</p>
<p dir="auto">Non Combat Move - Germans<br />
            3 aaGuns moved from Eastern Poland to Western Ukraine<br />
            1 aaGun moved from Belarus to Smolensk<br />
            3 infantry moved from Novgorod to Belarus<br />
            1 aaGun moved from Bessarabia to Western Ukraine<br />
            1 fighter and 1 tactical_bomber moved from Morocco to 104 Sea Zone<br />
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone</p>
<p dir="auto">Place Units - Germans<br />
            Turning on Edit Mode<br />
            EDIT: Removing units owned by Germans from 112 Sea Zone: 2 destroyers and 1 submarine<br />
            EDIT: Adding units owned by Germans to 104 Sea Zone: 2 destroyers and 1 submarine<br />
            EDIT: Turning off Edit Mode<br />
            1 carrier and 1 transport placed in 112 Sea Zone<br />
            1 artillery and 1 infantry placed in Western Germany<br />
            3 armour placed in Romania<br />
            3 armour placed in Novgorod<br />
            1 fighter placed in France</p>
<p dir="auto">Turn Complete - Germans<br />
            Germans collect 71 PUs; end with 71 PUs total<br />
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs<br />
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/730243</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/730243</guid><dc:creator><![CDATA[Whackamatt]]></dc:creator><pubDate>Wed, 06 Aug 2014 15:00:32 GMT</pubDate></item><item><title><![CDATA[Reply to Whackamatt (Axis) vs. captain walker (Allies +10) on Tue, 05 Aug 2014 22:31:48 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Combat Move - French</p>
<p dir="auto">Turn Complete - French</p>
<p dir="auto">Territory Summary for French :</p>
<p dir="auto">Egypt : 2 infantry</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 61 / 76<br />
    Russians : 24 / 32<br />
    Japanese : 63 / 74<br />
    Americans : 54 / 74<br />
    Chinese : 5 / 4<br />
    British : 23 / 0<br />
    UK_Pacific : 8 / 6<br />
    Italians : 12 / 24<br />
    ANZAC : 10 / 16<br />
    French : 5 / 0<br />
    Dutch : 0 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
]]></description><link>https://www.axisandallies.org/forums/post/730192</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/730192</guid><dc:creator><![CDATA[captainwalker]]></dc:creator><pubDate>Tue, 05 Aug 2014 22:31:48 GMT</pubDate></item><item><title><![CDATA[Reply to Whackamatt (Axis) vs. captain walker (Allies +10) on Tue, 05 Aug 2014 22:30:56 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;</p>
<p dir="auto">Combat Move - ANZAC</p>
<p dir="auto">Non Combat Move - ANZAC<br />
            1 transport moved from 62 Sea Zone to 63 Sea Zone<br />
            1 infantry moved from New Zealand to 63 Sea Zone<br />
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone<br />
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone<br />
            1 infantry moved from 54 Sea Zone to Queensland</p>
<p dir="auto">Place Units - ANZAC<br />
            1 destroyer and 1 submarine placed in 62 Sea Zone</p>
<p dir="auto">Turn Complete - ANZAC<br />
            ANZAC collect 10 PUs; end with 11 PUs total<br />
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs</p>
<p dir="auto">Territory Summary for ANZAC :</p>
<p dir="auto">Queensland : 1 airfield, 1 artillery, 1 harbour and 3 infantry<br />
    New Zealand : 1 airfield and 1 harbour<br />
    New South Wales : 2 aaGuns, 1 armour, 1 factory_minor and 1 harbour<br />
    Dutch New Guinea : 1 flag, 1 airfield and 3 infantry<br />
    54 Sea Zone : 1 destroyer and 1 transport<br />
    62 Sea Zone : 1 destroyer and 1 submarine<br />
    Egypt : 2 infantry</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 61 / 76<br />
    Russians : 24 / 32<br />
    Japanese : 63 / 74<br />
    Americans : 54 / 74<br />
    Chinese : 5 / 4<br />
    British : 23 / 0<br />
    UK_Pacific : 8 / 6<br />
    Italians : 12 / 24<br />
    ANZAC : 10 / 16<br />
    French : 5 / 0<br />
    Dutch : 0 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
]]></description><link>https://www.axisandallies.org/forums/post/730191</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/730191</guid><dc:creator><![CDATA[captainwalker]]></dc:creator><pubDate>Tue, 05 Aug 2014 22:30:56 GMT</pubDate></item><item><title><![CDATA[Reply to Whackamatt (Axis) vs. captain walker (Allies +10) on Mon, 04 Aug 2014 17:38:35 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Purchase Units - Italians<br />
            Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;</p>
<p dir="auto">Combat Move - Italians<br />
            3 fighters moved from Southern Italy to Tobruk<br />
            1 armour, 1 artillery and 1 infantry moved from Libya to Tobruk<br />
            2 submarines moved from 95 Sea Zone to 98 Sea Zone<br />
            1 bomber moved from United Kingdom to 90 Sea Zone</p>
<p dir="auto">Combat - Italians<br />
            Battle in 90 Sea Zone<br />
                Italians attack with 1 bomber<br />
                Americans defend with 1 destroyer<br />
                Italians win with 1 bomber remaining. Battle score for attacker is 8<br />
                Casualties for Americans: 1 destroyer<br />
            Battle in Tobruk<br />
                Italians attack with 1 armour, 1 artillery, 3 fighters and 1 infantry<br />
                British defend with 1 fighter and 1 tactical_bomber; Russians defend with 1 armour and 1 mech_infantry<br />
                Italians win, taking Tobruk from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 4<br />
                Casualties for Russians: 1 armour and 1 mech_infantry<br />
                Casualties for British: 1 fighter and 1 tactical_bomber<br />
                Casualties for Italians: 1 artillery, 2 fighters and 1 infantry</p>
<p dir="auto">Non Combat Move - Italians<br />
            1 fighter moved from Tobruk to Libya<br />
            1 bomber moved from 90 Sea Zone to Gibraltar</p>
<p dir="auto">Place Units - Italians<br />
            1 destroyer and 1 transport placed in 97 Sea Zone</p>
<p dir="auto">Turn Complete - Italians<br />
            Italians collect 12 PUs; end with 14 PUs total<br />
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs<br />
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/730163</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/730163</guid><dc:creator><![CDATA[Whackamatt]]></dc:creator><pubDate>Mon, 04 Aug 2014 17:38:35 GMT</pubDate></item><item><title><![CDATA[Reply to Whackamatt (Axis) vs. captain walker (Allies +10) on Sat, 02 Aug 2014 00:53:50 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Purchase Units - UK_Pacific<br />
            UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - British<br />
            1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Libya<br />
            1 fighter and 1 tactical_bomber moved from Tobruk to Libya<br />
            2 infantry moved from Burma to Shan State<br />
                  UK_Pacific take Shan State from Japanese<br />
            2 infantry moved from Burma to Yunnan<br />
                  Chinese take Yunnan from Japanese<br />
            1 bomber moved from India to French Indo China</p>
<p dir="auto">Combat - British<br />
            Strategic bombing raid in French Indo China<br />
                    AA fire in French Indo China :  0/1 hits<br />
                Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor<br />
                Bombing raid in French Indo China causes 4 damage total.<br />
            Battle in Libya<br />
                British attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber<br />
                Italians defend with 1 armour, 1 artillery and 3 infantry<br />
                    British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 :  2/5 hits<br />
                    Italians roll dice for 1 armour, 1 artillery and 3 infantry in Libya, round 2 :  3/5 hits<br />
                    1 infantry owned by the British, 1 armour owned by the British, 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Libya<br />
                retreated to Libya<br />
                Italians win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -7<br />
                Casualties for British: 1 armour, 1 infantry and 1 mech_infantry<br />
                Casualties for Italians: 2 infantry</p>
<p dir="auto">Non Combat Move - British<br />
            1 fighter and 1 tactical_bomber moved from Libya to Tobruk<br />
            1 cruiser and 2 transports moved from 71 Sea Zone to 83 Sea Zone<br />
            2 infantry moved from India to Burma<br />
            1 mech_infantry moved from India to Burma<br />
            1 bomber moved from French Indo China to India</p>
<p dir="auto">Place Units - UK_Pacific<br />
            1 mech_infantry placed in India</p>
<p dir="auto">Turn Complete - UK_Pacific<br />
            Total Cost from Convoy Blockades: 2<br />
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2<br />
            UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs total<br />
            Some Units in India change ownership: 1 mech_infantry</p>
<p dir="auto">Territory Summary for British and UK_Pacific :</p>
<p dir="auto">Siam : 1 flag<br />
    Yunnan : 2 infantry<br />
    Shan State : 2 infantry<br />
    Burma : 1 artillery, 3 infantry and 1 mech_infantry<br />
    India : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry<br />
    Quebec : 1 factory_minor<br />
    New Brunswick Nova Scotia : 1 harbour<br />
    Egypt : 3 artilleries, 1 harbour and 5 infantry<br />
    Union of South Africa : 1 factory_minor and 1 harbour<br />
    Malta : 1 aaGun and 1 infantry<br />
    Tobruk : 1 fighter and 1 tactical_bomber<br />
    Italian Somaliland : 1 flag<br />
    Ethiopia : 1 flag<br />
    106 Sea Zone : 1 flag<br />
    Eastern Persia : 1 flag<br />
    83 Sea Zone : 1 battleship, 1 cruiser and 2 transports<br />
    Persia : 1 flag</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 61 / 76<br />
    Russians : 24 / 32<br />
    Japanese : 63 / 74<br />
    Americans : 54 / 74<br />
    Chinese : 5 / 4<br />
    British : 23 / 0<br />
    UK_Pacific : 8 / 6<br />
    Italians : 12 / 17<br />
    ANZAC : 10 / 15<br />
    French : 5 / 0<br />
    Dutch : 0 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
]]></description><link>https://www.axisandallies.org/forums/post/730088</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/730088</guid><dc:creator><![CDATA[captainwalker]]></dc:creator><pubDate>Sat, 02 Aug 2014 00:53:50 GMT</pubDate></item><item><title><![CDATA[Reply to Whackamatt (Axis) vs. captain walker (Allies +10) on Sat, 02 Aug 2014 00:49:54 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Purchase Units - Chinese<br />
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed<br />
            Chinese buy 1 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Chinese<br />
            1 infantry moved from Tsinghai to Shensi<br />
                  Chinese take Shensi from Japanese</p>
<p dir="auto">Combat - Chinese</p>
<p dir="auto">Non Combat Move - Chinese<br />
            1 infantry moved from Tsinghai to Kansu<br />
            2 infantry moved from Tsinghai to Sikang</p>
<p dir="auto">Place Units - Chinese<br />
            1 infantry placed in Sikang</p>
<p dir="auto">Turn Complete - Chinese<br />
            Chinese collect 4 PUs; end with 4 PUs total</p>
<p dir="auto">Territory Summary for Chinese :</p>
<p dir="auto">Shensi : 1 infantry<br />
    Kansu : 1 infantry<br />
    Sikang : 3 infantry</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 61 / 76<br />
    Russians : 24 / 32<br />
    Japanese : 65 / 74<br />
    Americans : 54 / 74<br />
    Chinese : 4 / 4<br />
    British : 23 / 0<br />
    UK_Pacific : 7 / 4<br />
    Italians : 12 / 17<br />
    ANZAC : 10 / 15<br />
    French : 5 / 0<br />
    Dutch : 0 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
]]></description><link>https://www.axisandallies.org/forums/post/730087</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/730087</guid><dc:creator><![CDATA[captainwalker]]></dc:creator><pubDate>Sat, 02 Aug 2014 00:49:54 GMT</pubDate></item><item><title><![CDATA[Reply to Whackamatt (Axis) vs. captain walker (Allies +10) on Sat, 02 Aug 2014 00:48:26 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Americans<br />
            1 destroyer moved from 101 Sea Zone to 90 Sea Zone<br />
            2 fighters moved from 106 Sea Zone to 90 Sea Zone<br />
            1 submarine moved from 106 Sea Zone to 91 Sea Zone</p>
<p dir="auto">Combat - Americans<br />
            Battle in 91 Sea Zone<br />
                Americans attack with 1 submarine<br />
                Germans defend with 3 transports<br />
                    3 transports owned by the Germans lost in 91 Sea Zone<br />
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits<br />
                Americans win with 1 submarine remaining. Battle score for attacker is 21<br />
                Casualties for Germans: 3 transports<br />
            Battle in 90 Sea Zone<br />
                Americans attack with 1 destroyer and 2 fighters<br />
                Germans defend with 1 destroyer and 1 submarine<br />
                    Americans roll dice for 1 destroyer and 2 fighters in 90 Sea Zone, round 2 :  2/3 hits<br />
                    Germans roll dice for 1 submarine in 90 Sea Zone, round 2 :  0/1 hits<br />
                    Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 :  0/1 hits<br />
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 90 Sea Zone<br />
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14<br />
                Casualties for Germans: 1 destroyer and 1 submarine</p>
<p dir="auto">Non Combat Move - Americans<br />
            2 fighters moved from 90 Sea Zone to 106 Sea Zone<br />
            1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia<br />
            1 cruiser and 1 transport moved from 101 Sea Zone to 106 Sea Zone<br />
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone<br />
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone<br />
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland<br />
            1 fighter moved from Hawaiian Islands to Queensland<br />
            1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone</p>
<p dir="auto">Place Units - Americans<br />
            2 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone<br />
            1 armour, 1 artillery and 2 infantry placed in Eastern United States<br />
            1 submarine placed in 10 Sea Zone<br />
            1 fighter placed in Western United States</p>
<p dir="auto">Turn Complete - Americans<br />
            Americans collect 54 PUs; end with 54 PUs total<br />
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs<br />
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs<br />
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs</p>
<p dir="auto">Territory Summary for Americans :</p>
<p dir="auto">Queensland : 1 artillery, 1 fighter and 1 infantry<br />
    Guam : 1 airfield<br />
    Wake Island : 1 airfield<br />
    Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys<br />
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry<br />
    Midway : 1 airfield<br />
    42 Sea Zone : 1 submarine<br />
    44 Sea Zone : 1 flag<br />
    26 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 submarines<br />
    25 Sea Zone : 1 destroyer<br />
    10 Sea Zone : 1 submarine<br />
    54 Sea Zone : 1 destroyer, 2 submarines and 1 transport<br />
    Central United States : 1 factory_major and 2 mech_infantrys<br />
    Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry<br />
    New Brunswick Nova Scotia : 5 artilleries and 5 infantry<br />
    Morocco : 1 flag, 1 artillery<br />
    Algeria : 1 flag<br />
    106 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 5 transports<br />
    117 Sea Zone : 1 submarine<br />
    90 Sea Zone : 1 destroyer<br />
    101 Sea Zone : 2 destroyers, 2 submarines and 2 transports<br />
    Brazil : 1 flag<br />
    91 Sea Zone : 1 submarine</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 61 / 76<br />
    Russians : 24 / 32<br />
    Japanese : 66 / 74<br />
    Americans : 54 / 74<br />
    Chinese : 3 / 3<br />
    British : 23 / 0<br />
    UK_Pacific : 7 / 4<br />
    Italians : 12 / 17<br />
    ANZAC : 10 / 15<br />
    French : 5 / 0<br />
    Dutch : 0 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
]]></description><link>https://www.axisandallies.org/forums/post/730086</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/730086</guid><dc:creator><![CDATA[captainwalker]]></dc:creator><pubDate>Sat, 02 Aug 2014 00:48:26 GMT</pubDate></item><item><title><![CDATA[Reply to Whackamatt (Axis) vs. captain walker (Allies +10) on Fri, 01 Aug 2014 16:20:09 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Purchase Units - Japanese<br />
            Japanese repair 0 damage on 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 61 PUs;<br />
            Japanese buy 1 armour, 2 destroyers, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;</p>
<p dir="auto">Combat Move - Japanese<br />
            1 armour moved from Siberia to Buryatia<br />
                  Japanese take Sakha from Russians<br />
                  Japanese take Buryatia from Russians<br />
            1 armour and 1 mech_infantry moved from Amur to Ulaanbaatar<br />
                  Japanese take Ulaanbaatar from Russians<br />
            1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.<br />
            1 artillery moved from Japan to 6 Sea Zone<br />
            1 artillery moved from Korea to 6 Sea Zone<br />
            2 artilleries and 3 transports moved from 6 Sea Zone to 19 Sea Zone<br />
            1 artillery moved from Manchuria to 19 Sea Zone<br />
            3 artilleries and 3 transports moved from 19 Sea Zone to 36 Sea Zone<br />
            2 armour and 1 mech_infantry moved from Kiangsu to Hopei<br />
            2 infantry moved from Chahar to Hopei<br />
            2 artilleries and 1 infantry moved from Shensi to Suiyuyan<br />
            1 infantry moved from Chahar to Suiyuyan<br />
            1 infantry moved from Chahar to Hopei<br />
            1 artillery moved from Manchuria to Buyant-Uhaa<br />
                  Japanese take Buyant-Uhaa from Russians<br />
            1 artillery moved from Amur to Buryatia<br />
            1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone<br />
            1 tactical_bomber moved from Manchuria to 6 Sea Zone<br />
            1 transport moved from 5 Sea Zone to 6 Sea Zone<br />
            1 artillery moved from Amur to Korea<br />
            1 artillery moved from Amur to Manchuria</p>
<p dir="auto">Combat - Japanese<br />
            Battle in Yakut S.S.R.<br />
                Japanese attack with 1 armour and 1 mech_infantry<br />
                Russians defend with 1 infantry<br />
                Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -1<br />
                Casualties for Japanese: 1 mech_infantry<br />
                Casualties for Russians: 1 infantry<br />
            Battle in Suiyuyan<br />
                Japanese attack with 2 artilleries and 2 infantry<br />
                Russians defend with 1 infantry<br />
                Japanese win, taking Suiyuyan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Russians: 1 infantry<br />
            Battle in Hopei<br />
                Japanese attack with 2 armour, 3 infantry and 1 mech_infantry<br />
                Russians defend with 1 infantry<br />
                Japanese win, taking Hopei from Chinese with 2 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3<br />
                Casualties for Russians: 1 infantry</p>
<p dir="auto">Non Combat Move - Japanese<br />
            3 artilleries moved from 36 Sea Zone to French Indo China<br />
            1 aaGun moved from Manchuria to Jehol</p>
<p dir="auto">Place Units - Japanese<br />
            1 armour and 2 mech_infantrys placed in Kiangsu<br />
            3 infantry placed in French Indo China<br />
            3 infantry placed in Manchuria<br />
            2 destroyers and 1 fighter placed in 6 Sea Zone</p>
<p dir="auto">Turn Complete - Japanese<br />
            Total Cost from Convoy Blockades: 0<br />
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4<br />
            Japanese collect 66 PUs; end with 69 PUs total<br />
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/730047</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/730047</guid><dc:creator><![CDATA[Whackamatt]]></dc:creator><pubDate>Fri, 01 Aug 2014 16:20:09 GMT</pubDate></item><item><title><![CDATA[Reply to Whackamatt (Axis) vs. captain walker (Allies +10) on Fri, 01 Aug 2014 08:56:38 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Purchase Units - Russians<br />
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Russians<br />
            1 infantry moved from Suiyuyan to Hopei<br />
                  Chinese take Hopei from Japanese<br />
            1 infantry moved from Kazakhstan to Sikang<br />
                  Chinese take Sikang from Japanese<br />
            1 infantry moved from Novosibirsk to Urals<br />
                  Russians take Urals from Germans<br />
            1 artillery and 2 infantry moved from Ukraine to Western Ukraine<br />
            4 infantry moved from Bryansk to Smolensk<br />
            1 artillery moved from Bryansk to Smolensk<br />
            2 artilleries and 4 infantry moved from Bryansk to Western Ukraine<br />
            1 fighter moved from Russia to Smolensk<br />
            1 armour moved from Ukraine to Western Ukraine<br />
            1 fighter moved from Russia to Western Ukraine<br />
            1 mech_infantry moved from Ukraine to Western Ukraine</p>
<p dir="auto">Combat - Russians<br />
            Battle in Smolensk<br />
                Russians attack with 1 artillery, 1 fighter and 4 infantry<br />
                Germans defend with 1 artillery and 2 infantry<br />
                    Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Smolensk, round 2 :  5/6 hits<br />
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  2/3 hits<br />
                    2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk<br />
                Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4<br />
                Casualties for Germans: 1 artillery and 2 infantry<br />
                Casualties for Russians: 2 infantry<br />
            Battle in Western Ukraine<br />
                Russians attack with 1 armour, 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry<br />
                Germans defend with 1 aaGun, 3 artilleries and 4 infantry<br />
                    AA fire in Western Ukraine :  0/1 hits<br />
                    Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in Western Ukraine, round 2 :  6/12 hits<br />
                    Germans roll dice for 1 aaGun, 3 artilleries and 4 infantry in Western Ukraine, round 2 :  3/7 hits<br />
                    3 infantry owned by the Russians, 4 infantry owned by the Germans, 1 aaGun owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine<br />
                    Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Western Ukraine, round 3 :  1/9 hits<br />
                    Germans roll dice for 2 artilleries in Western Ukraine, round 3 :  1/2 hits<br />
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine<br />
                    Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Western Ukraine, round 4 :  3/8 hits<br />
                    Germans roll dice for 1 artillery in Western Ukraine, round 4 :  0/1 hits<br />
                    1 artillery owned by the Germans lost in Western Ukraine<br />
                Russians win, taking Western Ukraine from Germans with 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 17<br />
                Casualties for Germans: 1 aaGun, 3 artilleries and 4 infantry<br />
                Casualties for Russians: 4 infantry</p>
<p dir="auto">Non Combat Move - Russians<br />
            1 fighter moved from Western Ukraine to Russia<br />
            1 fighter moved from Smolensk to Russia<br />
            3 artilleries moved from Bryansk to Russia<br />
            1 infantry moved from Russia to Bryansk<br />
            1 aaGun moved from Bryansk to Russia<br />
            1 infantry moved from Volgograd to Samara<br />
            1 infantry moved from Caucasus to Rostov<br />
            1 infantry moved from Kazakhstan to Volgograd<br />
            1 infantry moved from Dzavhan to Yenisey<br />
            1 infantry moved from Dzavhan to Yakut S.S.R.</p>
<p dir="auto">Place Units - Russians<br />
            1 artillery and 9 infantry placed in Russia<br />
            2 infantry placed in Ukraine</p>
<p dir="auto">Turn Complete - Russians<br />
            Total Cost from Convoy Blockades: 1<br />
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6<br />
            Russians collect 26 PUs (1 lost to blockades); end with 26 PUs total<br />
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs</p>
<p dir="auto">Territory Summary for Russians :</p>
<p dir="auto">Suiyuyan : 1 infantry<br />
    Hopei : 1 infantry<br />
    Sikang : 1 infantry<br />
    Yenisey : 1 infantry<br />
    Yakut S.S.R. : 1 infantry<br />
    Olgiy : 1 flag<br />
    Dzavhan : 1 flag<br />
    Central Mongolia : 1 flag<br />
    Buyant-Uhaa : 1 flag<br />
    Ulaanbaatar : 1 flag<br />
    Tsagaan Olom : 1 flag<br />
    Tobruk : 1 flag, 1 armour and 1 mech_infantry<br />
    Bryansk : 1 infantry<br />
    Rostov : 1 infantry<br />
    Urals : 1 infantry<br />
    Russia : 2 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 2 fighters and 23 infantry<br />
    Ukraine : 1 aaGun, 1 factory_minor and 2 infantry<br />
    Western Ukraine : 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry<br />
    Novosibirsk : 1 infantry<br />
    Volgograd : 1 factory_minor and 1 infantry<br />
    Smolensk : 1 artillery and 2 infantry<br />
    Samara : 1 infantry<br />
    Iraq : 1 flag<br />
    114 Sea Zone : 1 cruiser<br />
    Northwest Persia : 1 flag<br />
    115 Sea Zone : 1 submarine</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 61 / 76<br />
    Russians : 27 / 32<br />
    Japanese : 61 / 67<br />
    Americans : 54 / 74<br />
    Chinese : 5 / 3<br />
    British : 23 / 0<br />
    UK_Pacific : 7 / 4<br />
    Italians : 12 / 17<br />
    ANZAC : 10 / 15<br />
    French : 5 / 0<br />
    Dutch : 0 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
]]></description><link>https://www.axisandallies.org/forums/post/730018</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/730018</guid><dc:creator><![CDATA[captainwalker]]></dc:creator><pubDate>Fri, 01 Aug 2014 08:56:38 GMT</pubDate></item><item><title><![CDATA[Reply to Whackamatt (Axis) vs. captain walker (Allies +10) on Thu, 31 Jul 2014 20:46:30 GMT]]></title><description><![CDATA[<p dir="auto">bump</p>
]]></description><link>https://www.axisandallies.org/forums/post/729998</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/729998</guid><dc:creator><![CDATA[Whackamatt]]></dc:creator><pubDate>Thu, 31 Jul 2014 20:46:30 GMT</pubDate></item><item><title><![CDATA[Reply to Whackamatt (Axis) vs. captain walker (Allies +10) on Mon, 28 Jul 2014 14:39:27 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Research Technology - Germans</p>
<p dir="auto">Purchase Units - Germans<br />
            Germans buy 3 armour, 3 artilleries, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 1 PUs;</p>
<p dir="auto">Combat Move - Germans<br />
            2 artilleries and 2 infantry moved from Novgorod to Belarus<br />
            1 armour moved from Nenetsia to Evenkiyskiy<br />
                  Germans take Urals from Russians<br />
                  Germans take Evenkiyskiy from Russians<br />
            1 infantry moved from Nenetsia to Vologda<br />
            1 artillery and 2 infantry moved from Archangel to Smolensk<br />
            5 armour, 3 artilleries and 11 infantry moved from Archangel to Vologda<br />
            3 armour moved from Romania to Bessarabia<br />
            1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine<br />
            1 infantry moved from Eastern Poland to Bessarabia<br />
            2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine<br />
            2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone<br />
            2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone<br />
            1 transport moved from 109 Sea Zone to 112 Sea Zone<br />
            1 transport moved from 110 Sea Zone to 112 Sea Zone<br />
            1 armour moved from United Kingdom to 110 Sea Zone<br />
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone<br />
            1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar<br />
            2 fighters and 2 tactical_bombers moved from 104 Sea Zone to Gibraltar<br />
            2 bombers moved from Southern Italy to Gibraltar<br />
            1 submarine moved from 93 Sea Zone to 90 Sea Zone<br />
            1 destroyer moved from 110 Sea Zone to 90 Sea Zone<br />
            1 destroyer and 1 submarine moved from 110 Sea Zone to 104 Sea Zone<br />
            1 armour moved from Eire to Scotland</p>
<p dir="auto">Combat - Germans<br />
            Battle in 90 Sea Zone<br />
                Germans attack with 1 destroyer and 1 submarine<br />
                Americans defend with 1 submarine<br />
                Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6<br />
                Casualties for Americans: 1 submarine<br />
            Battle in Gibraltar<br />
                Germans attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers<br />
                British defend with 1 artillery, 1 harbour and 1 infantry; Americans defend with 1 bomber, 3 fighters and 2 infantry<br />
                Germans win, taking Gibraltar from British with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14<br />
                Casualties for Germans: 2 artilleries, 2 bombers and 3 infantry<br />
                Casualties for British: 1 artillery and 1 infantry<br />
                Casualties for Americans: 1 bomber, 3 fighters and 2 infantry<br />
            Battle in Western Ukraine<br />
                Germans attack with 3 artilleries and 4 infantry<br />
                Russians defend with 1 infantry<br />
                Germans win, taking Western Ukraine from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Russians: 1 infantry<br />
            Battle in Bessarabia<br />
                Germans attack with 3 armour and 1 infantry<br />
                Russians defend with 1 infantry<br />
                Germans win, taking Bessarabia from Russians with 3 armour remaining. Battle score for attacker is 0<br />
                Casualties for Germans: 1 infantry<br />
                Casualties for Russians: 1 infantry<br />
            Battle in Smolensk<br />
                Germans attack with 1 artillery and 2 infantry<br />
                Russians defend with 1 infantry<br />
                Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Russians: 1 infantry<br />
            Battle in Belarus<br />
                Germans attack with 2 artilleries and 2 infantry<br />
                Russians defend with 3 infantry<br />
                Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6<br />
                Casualties for Germans: 1 infantry<br />
                Casualties for Russians: 3 infantry<br />
            Battle in Vologda<br />
                Germans attack with 5 armour, 3 artilleries and 12 infantry<br />
                Russians defend with 2 infantry and 1 tactical_bomber<br />
                Germans win, taking Vologda from Russians with 5 armour, 3 artilleries and 12 infantry remaining. Battle score for attacker is 17<br />
                Casualties for Russians: 2 infantry and 1 tactical_bomber</p>
<p dir="auto">Non Combat Move - Germans<br />
            1 aaGun moved from Eastern Poland to Western Ukraine<br />
            1 aaGun moved from Eastern Poland to Bessarabia<br />
            1 aaGun moved from Eastern Poland to Belarus<br />
            2 artilleries and 2 infantry moved from Poland to Eastern Poland<br />
            1 fighter and 2 tactical_bombers moved from Eastern Poland to France<br />
            2 fighters and 2 tactical_bombers moved from Gibraltar to 104 Sea Zone</p>
<p dir="auto">Place Units - Germans<br />
            3 armour placed in Romania<br />
            3 infantry placed in Novgorod<br />
            3 artilleries and 3 infantry placed in Western Germany<br />
            2 destroyers and 1 submarine placed in 112 Sea Zone</p>
<p dir="auto">Turn Complete - Germans<br />
            Germans collect 65 PUs; end with 66 PUs total<br />
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs<br />
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/729844</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/729844</guid><dc:creator><![CDATA[Whackamatt]]></dc:creator><pubDate>Mon, 28 Jul 2014 14:39:27 GMT</pubDate></item><item><title><![CDATA[Reply to Whackamatt (Axis) vs. captain walker (Allies +10) on Sun, 27 Jul 2014 00:53:15 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 6</p>
<p dir="auto">Combat Move - French</p>
<p dir="auto">Turn Complete - French</p>
<p dir="auto">Territory Summary for French :</p>
<p dir="auto">Egypt : 2 infantry</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 58 / 71<br />
    Russians : 30 / 37<br />
    Japanese : 63 / 67<br />
    Americans : 54 / 74<br />
    Chinese : 3 / 3<br />
    British : 23 / 0<br />
    UK_Pacific : 7 / 4<br />
    Italians : 12 / 17<br />
    ANZAC : 10 / 15<br />
    French : 5 / 0<br />
    Dutch : 0 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
]]></description><link>https://www.axisandallies.org/forums/post/729740</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/729740</guid><dc:creator><![CDATA[captainwalker]]></dc:creator><pubDate>Sun, 27 Jul 2014 00:53:15 GMT</pubDate></item></channel></rss>