look familiar?
;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 11 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 armour, 2 fighters, 4 mech_infantrys and 2 tactical_bombers moved from Northwest Persia to Persia
3 armour moved from Caucasus to Persia
5 bombers moved from Bryansk to Persia
1 mech_infantry moved from Samara to Urals
Germans take Urals from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
Combat - Germans
Battle in Persia
Germans attack with 7 armour, 5 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
British defend with 3 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 4 infantry and 1 mech_infantry
Germans win, taking Persia from British with 6 armour, 5 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Germans: 1 armour and 4 mech_infantrys
Casualties for British: 3 aaGuns, 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Persia to Caucasus
5 bombers moved from Persia to Caucasus
1 infantry moved from Volgograd to Tambov
1 infantry moved from Tambov to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
3 armour moved from Ukraine to Bryansk
3 armour moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Western Germany to France
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 submarines moved from 109 Sea Zone to 110 Sea Zone
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Volgograd
3 armour placed in Caucasus
2 armour and 1 mech_infantry placed in Western Ukraine
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 34 PUs;
Russians buy 2 artilleries and 8 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Algeria to Libya
Combat - Russians
Battle in Iraq
Russians attack with 1 mech_infantry
Italians defend with 1 armour
Italians win with 1 armour remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 bombers and 2 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 bomber moved from Caucasus to Egypt
1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika Territory
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Kenya
Battle in Yunnan
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese win, taking Kenya from British, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Tanganyika Territory
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Non Combat Move - Japanese
1 bomber moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
1 aaGun, 9 artilleries and 15 infantry moved from Kwangsi to Kwangtung
1 submarine moved from 20 Sea Zone to 37 Sea Zone
4 fighters and 3 tactical_bombers moved from 41 Sea Zone to Iraq
1 fighter moved from 41 Sea Zone to Iraq
2 battleships, 5 carriers, 2 cruisers, 9 destroyers and 4 submarines moved from 41 Sea Zone to 72 Sea Zone
6 armour and 2 mech_infantrys moved from Sikang to Caucasus
2 mech_infantrys moved from Hunan to Shensi
Place Units - Japanese
3 bombers placed in Kwangtung
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,2,1,5,1,5,3,2,6,2,4,6,4,6,1,3,3,2,5,1,1,6,5,6,3,5
Japanese collect 40 PUs (8 lost to blockades); end with 40 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 5 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Jehol to Suiyuyan
Chinese take Chahar from Japanese
Chinese take Suiyuyan from Japanese
1 infantry moved from Okinawa to 19 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 19 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
1 infantry moved from 36 Sea Zone to French Indo China
4 fighters and 1 tactical_bomber moved from Korea to Yenisey
2 fighters moved from Western United States to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 destroyers moved from 106 Sea Zone to 91 Sea Zone
2 submarines moved from 104 Sea Zone to 91 Sea Zone
2 bombers moved from United Kingdom to Gibraltar
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from French West Africa to Egypt
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Yakut S.S.R.
Combat - Americans
Battle in French Indo China
Battle in Gibraltar
Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
Italians defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking French Indo China from Japanese, taking Gibraltar from Italians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
2 bombers moved from Gibraltar to French West Africa
1 armour and 1 mech_infantry moved from Western United States to Eastern United States
1 fighter moved from Western United States to 101 Sea Zone
Place Units - Americans
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Korea
4 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British repair 0 damage on 1 factory_minor; Remaining resources: 19 PUs;
British buy 3 aaGuns; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 3 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 artilleries and 4 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 artillery and 6 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 3 infantry
Non Combat Move - British
1 aaGun moved from Burma to Yunnan
Place Units - British
3 aaGuns placed in Egypt
Turn Complete - British
British collect 26 PUs; end with 30 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
1 armour moved from Iraq to Syria
Italians take Syria from French
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
Italians win, taking Gibraltar from British with 2 artilleries and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Gibraltar to 92 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Northwest Persia to Greece
1 bomber moved from Northwest Persia to Southern Italy
1 submarine moved from 83 Sea Zone to 70 Sea Zone
Place Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 transports; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 artilleries and 2 infantry moved from Anhwe to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Tobruk to Alexandria
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 armour, 1 artillery and 5 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to Western Australia
2 submarines moved from 6 Sea Zone to 20 Sea Zone
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 2 infantry
Japanese defend with 1 harbour and 1 infantry
ANZAC win, taking Sumatra from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
3 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 13 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Reseting Bonus Movement of Units
1 infantry moved from Samara to Russia
1 infantry moved from Tambov to Russia
3 armour moved from Volgograd to Russia
23 armour, 22 artilleries, 3 fighters, 14 infantry and 13 mech_infantrys moved from Bryansk to Russia
2 armour and 1 mech_infantry moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
1 mech_infantry moved from Nenetsia to Russia
1 mech_infantry moved from Urals to Russia
2 fighters moved from Caucasus to Russia
2 tactical_bombers moved from Caucasus to Russia
5 bombers moved from Caucasus to Russia
So, here it goes. All or nothing in Moscow :roll:
Well, you got luck during the first round with 48 hits. No need to finish the battle. A shame considered I had 75 % to win the battle before the first round and now 1 % after the first round :-)
I concede.
Well played, Sir! About as close as they get.