look familiar?
;)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Reseting Bonus Movement of Units
1 fighter moved from Malaya to Java
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
2 bombers moved from Shensi to 37 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Reseting Bonus Movement of Units
1 fighter moved from Malaya to Java
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
2 bombers moved from Shensi to 37 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win, taking 37 Sea Zone from Americans with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 artillery and 1 infantry
Americans win with 1 artillery remaining. Battle score for attacker is -14
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 bombers moved from 37 Sea Zone to Yunnan
4 infantry moved from Kwangsi to Yunnan
1 aaGun, 7 artilleries and 6 infantry moved from French Indo China to Yunnan
3 armour moved from Kwangtung to Yunnan
1 infantry moved from Kweichow to Yunnan
2 fighters and 2 tactical_bombers moved from Shensi to Hunan
2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
Place Units - Japanese
3 destroyers and 1 transport placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
3 infantry placed in French Indo China
1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 destroyers and 5 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 bomber moved from India to Italian Somaliland
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters and 3 tactical_bombers moved from Western United States to 25 Sea Zone
1 transport moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Italian Somaliland
Americans attack with 1 bomber
Germans defend with 1 bomber
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Non Combat Move - Americans
1 bomber moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from 25 Sea Zone to Midway
Place Units - Americans
3 destroyers placed in 10 Sea Zone
5 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 2 destroyers, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 bomber, 6 fighters and 3 tactical_bombers moved from Russia to Rostov
Combat - British
Battle in Rostov
British attack with 1 bomber, 6 fighters and 3 tactical_bombers
Germans defend with 1 aaGun, 4 infantry and 1 mech_infantry; Italians defend with 3 armour
Italians win with 2 armour remaining. Battle score for attacker is -78
Casualties for Germans: 1 aaGun, 4 infantry and 1 mech_infantry
Casualties for British: 1 bomber, 6 fighters and 3 tactical_bombers
Casualties for Italians: 1 armour
Non Combat Move - British
3 artilleries and 6 infantry moved from India to Burma
Place Units - British
1 factory_minor placed in Persia
1 mech_infantry placed in Egypt
2 destroyers placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 artilleries and 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
British collect 27 PUs (3 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
Place Units - UK_Pacific
3 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 3 artilleries
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Tunisia
2 fighters moved from 95 Sea Zone to Tunisia
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from British
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry
British defend with 1 armour and 1 mech_infantry; Russians defend with 1 armour
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Tunisia to 95 Sea Zone
1 bomber moved from Bryansk to Southern Italy
1 submarine moved from 95 Sea Zone to 91 Sea Zone
Place Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Wow. Didnt see what happened to your RFA until now.
I was beginning to get a bit annoyed about the dice results over the last few rounds as the Axis, but I suppose you evened that out completely in Rostov. Some blow for the UK.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Tobruk to Libya
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Java
1 artillery and 2 infantry moved from Queensland to New South Wales
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 transport moved from 83 Sea Zone to 85 Sea Zone
2 infantry moved from French West Africa to French Central Africa
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 1 bomber, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
Reseting Bonus Movement of Units
1 bomber moved from Western Germany to Russia
2 fighters and 2 tactical_bombers moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
2 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
2 bombers moved from Bryansk to Russia
1 bomber moved from Bryansk to Volgograd
1 bomber moved from Western Germany to Russia
There is a potential air battle in Moscow. I am making strategic attack with 4 bombers on the major IC.
You can intercept with 1 French fighter. I presume you do not want to intercept, but we can roll the air battle afterwards if you did want to intercept.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 1 bomber, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
Reseting Bonus Movement of Units
1 bomber moved from Western Germany to Russia
2 fighters and 2 tactical_bombers moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
2 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
2 bombers moved from Bryansk to Russia
1 bomber moved from Bryansk to Volgograd
1 bomber moved from Western Germany to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/4 hits
Bombing raid in Russia rolls: 7,7,3,7 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Volgograd
Germans attack with 2 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 7/9 hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 battleship moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
2 artilleries and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Smolensk to Belarus
1 armour moved from Karelia to Belarus
4 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 fighters moved from Volgograd to Bryansk
1 bomber moved from Volgograd to Bryansk
2 tactical_bombers moved from Volgograd to Bryansk
4 bombers moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
Place Units - Germans
1 artillery, 1 bomber and 1 infantry placed in Western Germany
2 submarines placed in 110 Sea Zone
1 transport placed in 112 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Western Ukraine
2 artilleries and 1 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians repair 4 damage on 1 factory_major; Remaining resources: 21 PUs;
Russians buy 6 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
1 armour moved from Libya to Algeria
Russians take Algeria from Italians
1 armour moved from Libya to Tunisia
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 fighter and 1 tactical_bomber moved from Eastern Persia to Northwest Persia
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
3 infantry moved from Vologda to Samara
1 infantry moved from Vologda to Samara
1 infantry moved from Vologda to Russia
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
Combat - Russians
Battle in Samara
Russians attack with 4 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Northwest Persia
Russians attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 armour
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
2 aaGuns and 4 infantry moved from Vologda to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 destroyer and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Reseting Bonus Movement of Units
2 bombers moved from Yunnan to India
1 submarine moved from 6 Sea Zone to 16 Sea Zone
4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Non Combat Move - Japanese
1 bomber moved from India to Yunnan
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
3 infantry moved from French Indo China to Yunnan
1 armour moved from Kazakhstan to Northwest Persia
5 fighters and 3 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Malaya to Shan State
Place Units - Japanese
1 destroyer and 4 submarines placed in 6 Sea Zone
3 armour placed in Kwangtung
3 artilleries placed in French Indo China
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 destroyers, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 armour, 1 battleship, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Anglo Egyptian Sudan to Northwest Persia
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 6 tactical_bombers
Japanese defend with 1 submarine
Americans win with 1 destroyer, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Northwest Persia
Americans attack with 1 bomber
Japanese defend with 1 armour
Italians win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Casualties for Americans: 1 bomber
Battle in Caroline Islands
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
6 fighters and 6 tactical_bombers moved from 16 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
7 carriers, 1 destroyer and 3 submarines moved from 25 Sea Zone to 33 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
5 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 harbour placed in Java
2 destroyers placed in 10 Sea Zone
1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 2 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Iraq
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
3 artilleries moved from India to Burma
Non Combat Move - British
Place Units - British
1 destroyer, 1 submarine and 1 transport placed in 98 Sea Zone
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,2
British collect 26 PUs (4 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 1 artillery
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
1 bomber moved from Southern Italy to Russia
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Intercept in Moscow?
Nvm. I will do a non combat move with the bomber instead.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Non Combat Move - Italians
1 submarine moved from 91 Sea Zone to 87 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to Northwest Persia
Place Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs