@BobbaRossa
even without a sacrifice, it changes the pressure dynamic, because the allies have to spread enough to prevent a one board win, as opposed to being able to full tilt crush one side and let the other grow then turn around with an income advantage to kill the other.
Global 43 trial set up
-
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Archangel to Novgorod
1 artillery and 2 infantry moved from Belarus to NovgorodCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Belarus
Germans win with 4 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantryNon Combat Move - Russians
4 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Belarus
4 infantry moved from Bryansk to Belarus
1 artillery and 3 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
2 aaGuns, 1 armour, 1 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Rostov to UkrainePlace Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
1 artillery, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 infantry; Remaining resources: 2 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Japan to 26 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 armour, 1 infantry and 2 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 23
Casualties for Americans: 1 armour, 1 infantry and 2 transportsNon Combat Move - Japanese
1 bomber moved from 26 Sea Zone to Wake Island
1 fighter moved from Japan to Wake IslandPlace Units - Japanese
1 infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4,1,2,5,4,1,2,5,2,4,6,2,5,3,6,6,5,3,1,2,5,5,3,5,6
Japanese collect 5 PUs (11 lost to blockades); end with 7 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Marshall Islands : 1 infantry
Japan : 1 airfield, 1 factory_major, 1 harbour and 12 infantry
Okinawa : 1 infantry
Manchuria : 1 flag, 1 factory_minor and 1 infantry
Gilbert Islands : 1 flag, 1 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield, 1 bomber, 1 fighter and 1 infantry
43 Sea Zone : 1 flagProduction/PUs Summary :
Russians : 34 / 34
Japanese : 16 / 7
Americans : 55 / 83
Chinese : 20 / 26
Germans : 34 / 46
British : 41 / 47
UK_Pacific : 18 / 23
Italians : 10 / 15
ANZAC : 21 / 31
French : 16 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 5 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
2 bombers moved from Amur to Japan
3 fighters moved from 6 Sea Zone to Japan
3 tactical_bombers moved from 6 Sea Zone to Japan
2 battleships moved from 20 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 mech_infantry moved from 6 Sea Zone to Japan
3 transports moved from 20 Sea Zone to 33 Sea Zone -
do you want to use your kami in sz6?
-
This time I better, thank you. Good luck. On a Carrier.
-
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 5 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
2 bombers moved from Amur to Japan
3 fighters moved from 6 Sea Zone to Japan
3 tactical_bombers moved from 6 Sea Zone to Japan
2 battleships moved from 20 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 mech_infantry moved from 6 Sea Zone to Japan
3 transports moved from 20 Sea Zone to 33 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Battle in Holland Belgium
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 1 artillery and 2 infantry
Italians defend with 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Japan
Americans attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Japanese defend with 1 airfield, 1 factory_major, 1 harbour and 12 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -68
Casualties for Japanese: 10 infantry
Casualties for Americans: 1 artillery, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombersNon Combat Move - Americans
1 mech_infantry moved from Ukraine to Romania
3 armour moved from Ukraine to Eastern Poland
1 infantry moved from Caucasus to Rostov
7 armour, 4 artilleries and 10 infantry moved from Normandy Bordeaux to France
2 armour, 2 artilleries, 6 infantry and 5 transports moved from 91 Sea Zone to 93 Sea Zone
2 cruisers and 2 destroyers moved from 91 Sea Zone to 93 Sea Zone
2 armour, 2 artilleries and 6 infantry moved from 93 Sea Zone to Southern France
2 armour, 3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 3 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
7 transports moved from 91 Sea Zone to 101 Sea Zone
7 transports moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
3 armour, 1 artillery and 4 infantry placed in Eastern United States
3 artilleries and 3 infantry placed in Central United States
1 fighter and 1 tactical_bomber placed in Eastern United States
1 artillery and 1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries and 12 infantry moved from Jehol to Manchuria -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries and 12 infantry moved from Jehol to ManchuriaCombat - Chinese
Battle in Manchuria
Chinese attack with 3 artilleries and 12 infantry
Japanese defend with 1 factory_minor and 1 infantry
Chinese win, taking Manchuria from Japanese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
1 artillery and 2 infantry placed in Tsinghai
1 artillery and 2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Germans
Germans buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Poland to Baltic States
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Baltic States
1 infantry moved from 115 Sea Zone to Baltic States
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Romania
1 artillery moved from Western Germany to Holland BelgiumCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
British defend with 1 armour
Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Romania
Germans attack with 1 bomber
Americans defend with 1 mech_infantry
Germans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 3 fighters and 2 infantry
Americans defend with 1 artillery and 2 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Germans
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 infantry moved from Karelia to Novgorod
1 infantry moved from Finland to Karelia
1 bomber moved from Romania to Western Germany
1 bomber moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Germany
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Slovakia HungaryPlace Units - Germans
1 artillery and 6 infantry placed in Western Germany
3 artilleries and 4 infantry placed in Germany
Germans undo move 1.
1 infantry placed in Germany
1 artillery and 5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Germans collect 33 PUs (2 lost to blockades); end with 33 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 armour
EDIT: Adding units owned by Germans to Germany: 1 armour
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Slovakia Hungary : 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 20 infantry
Poland : 2 infantry
Germany : 1 armour, 3 artilleries, 1 bomber, 1 factory_major and 5 infantry
Norway : 1 infantry
Holland Belgium : 1 artillery and 1 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 artillery and 1 infantry
Vyborg : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Russians : 33 / 34
Japanese : 13 / 7
Americans : 55 / 88
Chinese : 23 / 29
Germans : 35 / 43
British : 41 / 47
UK_Pacific : 18 / 23
Italians : 7 / 15
ANZAC : 21 / 31
French : 19 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
1 armour moved from Jehol to Korea
UK_Pacific take Korea from Japanese
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Okinawa
1 armour moved from 36 Sea Zone to Hainan
1 infantry moved from 36 Sea Zone to Hainan
2 infantry moved from France to Northern Italy
1 artillery moved from France to Northern Italy
3 fighters moved from Normandy Bordeaux to Northern Italy
3 infantry moved from Normandy Bordeaux to Holland Belgium
2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
2 infantry moved from Normandy Bordeaux to France
3 artilleries moved from Normandy Bordeaux to France
1 mech_infantry moved from Eastern Poland to Baltic States
2 artilleries moved from Eastern Poland to Baltic States -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Jehol to Korea
UK_Pacific take Korea from Japanese
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Okinawa
1 armour moved from 36 Sea Zone to Hainan
1 infantry moved from 36 Sea Zone to Hainan
2 infantry moved from France to Northern Italy
1 artillery moved from France to Northern Italy
3 fighters moved from Normandy Bordeaux to Northern Italy
3 infantry moved from Normandy Bordeaux to Holland Belgium
2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
2 infantry moved from Normandy Bordeaux to France
3 artilleries moved from Normandy Bordeaux to France
1 mech_infantry moved from Eastern Poland to Baltic States
2 artilleries moved from Eastern Poland to Baltic StatesCombat - British
Battle in Northern Italy
British attack with 1 artillery, 3 fighters and 2 infantry
Italians defend with 1 factory_major and 1 infantry
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Baltic States
British attack with 2 artilleries and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Hainan
Battle in Okinawa
British attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Hainan from Japanese, taking Okinawa from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
British attack with 1 bomber, 3 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 1 bomber, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - British
1 bomber moved from Holland Belgium to United Kingdom
2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Northern Italy to France
2 armour, 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 cruisers, 2 destroyers and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Ukraine to Bessarabia
3 infantry moved from Hunan to Kweichow
1 aaGun moved from Anhwe to Kweichow
2 fighters moved from Jehol to Novosibirsk
2 armour moved from Jehol to Suiyuyan
3 armour moved from Egypt to Iraq
3 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
3 infantry moved from West India to Eastern Persia
1 artillery moved from India to West India
1 infantry moved from India to West India
3 armour moved from India to Eastern PersiaPlace Units - British
1 transport placed in 81 Sea Zone
1 mech_infantry placed in Egypt
2 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 48 PUs; end with 48 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUsPlace Units - UK_Pacific
2 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 armour, 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
British defend with 1 artillery, 1 factory_minor and 2 infantry
Italians win, taking Northern Italy from British with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Italians collect 3 PUs (4 lost to blockades); end with 3 PUs totalTerritory Summary for Italians :
Northern Italy : 1 artillery, 1 factory_minor and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
95 Sea Zone : 1 destroyerProduction/PUs Summary :
Russians : 34 / 34
Japanese : 9 / 7
Americans : 55 / 88
Chinese : 23 / 29
Germans : 31 / 43
British : 44 / 53
UK_Pacific : 22 / 27
Italians : 7 / 3
ANZAC : 21 / 31
French : 19 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 armour moved from 34 Sea Zone to Paulau Island
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
4 armour moved from Philippines to 35 Sea Zone
4 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
4 armour, 1 artillery, 4 infantry and 5 transports moved from 35 Sea Zone to 6 Sea Zone
4 armour, 1 artillery and 4 infantry moved from 6 Sea Zone to Japan
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Japan
3 cruisers moved from 35 Sea Zone to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 armour moved from 34 Sea Zone to Paulau Island
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
4 armour moved from Philippines to 35 Sea Zone
4 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
4 armour, 1 artillery, 4 infantry and 5 transports moved from 35 Sea Zone to 6 Sea Zone
4 armour, 1 artillery and 4 infantry moved from 6 Sea Zone to Japan
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Japan
3 cruisers moved from 35 Sea Zone to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in Japan
ANZAC attack with 4 armour, 1 artillery, 5 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 factory_major, 1 harbour and 2 infantry
ANZAC captures 7PUs while taking Japanese capital
ANZAC converts factory_major into different units
ANZAC win, taking Japan from Japanese with 4 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Paulau IslandNon Combat Move - ANZAC
1 armour moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
2 armour and 1 fighter placed in Queensland
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 29 PUs; end with 36 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 41 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - French
French buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - French
4 infantry moved from France to Northern Italy -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - French
French buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - French
4 infantry moved from France to Northern ItalyCombat - French
Battle in Northern Italy
French attack with 4 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 mech_infantry
French win, taking Northern Italy from Italians with 4 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 artillery and 1 mech_infantryNon Combat Move - French
1 infantry moved from Bessarabia to Romania
1 infantry moved from Rostov to UkrainePlace Units - French
2 armour and 1 mech_infantry placed in FranceTurn Complete - French
French collect 23 PUs; end with 23 PUs total -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
4 infantry moved from Archangel to Novgorod
1 mech_infantry moved from Belarus to Poland
2 armour moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Yugoslavia
Russians take Yugoslavia from Germans
1 artillery moved from Belarus to Novgorod
2 infantry moved from Belarus to Eastern Poland
3 infantry moved from Belarus to Novgorod
5 infantry moved from Amur to Buryatia
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
4 infantry moved from Archangel to Novgorod
1 mech_infantry moved from Belarus to Poland
2 armour moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Yugoslavia
Russians take Yugoslavia from Germans
1 artillery moved from Belarus to Novgorod
2 infantry moved from Belarus to Eastern Poland
3 infantry moved from Belarus to Novgorod
5 infantry moved from Amur to Buryatia
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to HopeiCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 2 armour, 1 artillery and 7 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Russians win, taking Novgorod from Germans with 2 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 5 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Russians attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians win, taking Poland from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
2 infantry moved from Ukraine to Bessarabia
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Russia to Belarus
1 artillery and 5 infantry moved from Russia to BryanskPlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Japanese
1 fighter moved from Wake Island to 33 Sea Zone
1 bomber moved from Wake Island to 34 Sea ZoneCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 fighter
Americans defend with 3 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 34 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 bomber moved from 34 Sea Zone to 48 Sea Zone
1 fighter moved from 33 Sea Zone to Gilbert Islands
1 bomber moved from 48 Sea Zone to Gilbert IslandsTurn Complete - Japanese
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Marshall Islands : 1 infantry
Gilbert Islands : 1 flag, 1 bomber, 1 fighter and 1 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
43 Sea Zone : 1 flagProduction/PUs Summary :
Russians : 40 / 43
Japanese : 1 / 0
Americans : 55 / 88
Chinese : 23 / 29
Germans : 25 / 43
British : 44 / 53
UK_Pacific : 22 / 27
Italians : 3 / 3
ANZAC : 29 / 46
French : 23 / 23
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 armour, 4 artilleries, 1 fighter, 8 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Southern France to Greater Southern Germany
Americans take Greater Southern Germany from Germans
7 infantry moved from Southern France to Northern Italy
3 artilleries moved from Southern France to Northern Italy
1 armour moved from Southern France to Northern Italy
7 armour moved from France to Northern Italy
2 cruisers, 2 destroyers and 5 transports moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Rostov to Ukraine
2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 5 submarines and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Alaska to British Columbia





