@BobbaRossa
even without a sacrifice, it changes the pressure dynamic, because the allies have to spread enough to prevent a one board win, as opposed to being able to full tilt crush one side and let the other grow then turn around with an income advantage to kill the other.
Global 43 trial set up
-
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 armour, 1 carrier and 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Burma
1 armour moved from Shan State to India
4 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
4 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
3 cruisers moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Shan State
1 fighter moved from Queensland to Shan StatePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea Zone
3 armour placed in JapanTurn Complete - ANZAC
ANZAC collect 29 PUs; end with 31 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - French
French buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - French
2 infantry moved from Northern Italy to Greater Southern Germany
1 mech_infantry moved from France to Greater Southern Germany
1 armour moved from France to Greater Southern Germany
1 armour moved from France to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Greater Southern Germany -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - French
French buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - French
2 infantry moved from Northern Italy to Greater Southern Germany
1 mech_infantry moved from France to Greater Southern Germany
1 armour moved from France to Greater Southern Germany
1 armour moved from France to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Greater Southern GermanyCombat - French
Battle in Yugoslavia
French attack with 1 armour and 2 infantry
Germans defend with 1 infantry
French win, taking Yugoslavia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Greater Southern Germany
French attack with 1 armour, 3 infantry and 1 mech_infantry
Germans defend with 2 infantry
French win, taking Greater Southern Germany from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for French: 1 infantryNon Combat Move - French
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 91 Sea Zone to 110 Sea ZonePlace Units - French
3 infantry placed in Northern Italy
1 armour and 2 mech_infantrys placed in FranceTurn Complete - French
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
French collect 27 PUs (2 lost to blockades); end with 27 PUs total -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 6 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 armour moved from Novgorod to Finland
Russians take Vyborg from Germans
Russians take Finland from Germans
4 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 armour moved from Novgorod to Finland -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 6 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 armour moved from Novgorod to Finland
Russians take Vyborg from Germans
Russians take Finland from Germans
4 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 armour moved from Novgorod to FinlandCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Karelia
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 artillery and 3 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 5 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Belarus to Eastern Poland
7 infantry moved from Russia to BryanskPlace Units - Russians
3 armour placed in Novgorod
3 armour placed in Ukraine
1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Japanese
Non Combat Move - Japanese
Turn Complete - Japanese
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Marshall Islands : 1 infantry
Gilbert Islands : 1 flag, 1 bomber, 1 fighter and 1 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
43 Sea Zone : 1 flagProduction/PUs Summary :
Russians : 39 / 42
Japanese : 1 / 0
Americans : 55 / 89
Chinese : 23 / 29
Germans : 18 / 29
British : 46 / 51
UK_Pacific : 22 / 27
Italians : 3 / 8
ANZAC : 29 / 41
French : 29 / 27
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 6 armour, 2 artilleries, 8 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
8 armour, 3 artilleries and 7 infantry moved from Northern Italy to Western Germany
4 artilleries and 10 infantry moved from France to Western Germany
2 armour, 3 artilleries and 5 infantry moved from Holland Belgium to Western Germany -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 6 armour, 2 artilleries, 8 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
8 armour, 3 artilleries and 7 infantry moved from Northern Italy to Western Germany
4 artilleries and 10 infantry moved from France to Western Germany
2 armour, 3 artilleries and 5 infantry moved from Holland Belgium to Western GermanyCombat - Americans
Battle in Western Germany
Americans attack with 10 armour, 10 artilleries and 22 infantry
Germans defend with 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 24 infantry
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 10 armour and 5 artilleries remaining. Battle score for attacker is 35
Casualties for Germans: 1 aaGun, 1 armour, 2 artilleries, 3 fighters and 24 infantry
Casualties for Americans: 5 artilleries and 22 infantryNon Combat Move - Americans
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
3 armour, 4 artilleries and 7 infantry moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Gibraltar to France
4 armour, 5 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
7 infantry moved from Central United States to 101 Sea Zone
4 armour, 5 artilleries, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
5 transports moved from 110 Sea Zone to 91 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 5 submarines and 2 transports moved from 26 Sea Zone to 64 Sea Zone
1 infantry moved from Ukraine to BessarabiaPlace Units - Americans
2 artilleries and 8 infantry placed in Eastern United States
6 armour placed in Central United States
3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Poland
1 armour moved from Slovakia Hungary to Greater Southern Germany
1 artillery moved from Slovakia Hungary to Greater Southern Germany
1 artillery moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 mech_infantry moved from Slovakia Hungary to Germany
1 mech_infantry moved from Germany to Greater Southern Germany
1 mech_infantry moved from Slovakia Hungary to Germany
1 mech_infantry moved from Germany to Greater Southern GermanyCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Greater Southern Germany
Germans attack with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
French defend with 1 armour, 2 infantry and 1 mech_infantry
Germans win, taking Greater Southern Germany from French with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for French: 1 armour, 2 infantry and 1 mech_infantry
Battle in Poland
Germans attack with 1 artillery and 1 infantry
British defend with 1 artillery
Germans win, taking Poland from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Germany
1 infantry moved from Slovakia Hungary to Germany
1 infantry moved from Slovakia Hungary to GermanyPlace Units - Germans
2 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 18 PUs (1 lost to blockades); end with 18 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Germans :
Greater Southern Germany : 1 armour, 2 artilleries and 2 mech_infantrys
Slovakia Hungary : 1 infantry
Poland : 1 artillery and 1 infantry
Germany : 3 artilleries, 1 factory_major, 17 infantry and 1 mech_infantry
Norway : 1 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser and 1 transportProduction/PUs Summary :
Russians : 39 / 42
Japanese : 1 / 0
Americans : 60 / 85
Chinese : 23 / 29
Germans : 19 / 23
British : 44 / 51
UK_Pacific : 22 / 27
Italians : 3 / 8
ANZAC : 29 / 41
French : 25 / 27
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - British
1 mech_infantry moved from Holland Belgium to Denmark
British take Denmark from Germans
4 armour and 1 mech_infantry moved from Holland Belgium to Greater Southern Germany
1 bomber, 3 fighters and 2 tactical_bombers moved from France to Greater Southern Germany
3 armour, 2 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
3 armour, 2 artilleries, 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 5 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 11 infantry moved from Holland Belgium to Western Germany
8 artilleries and 2 infantry moved from France to Northern Italy
1 armour moved from Egypt to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Eastern Poland to Slovakia Hungary
2 fighters moved from Eastern Poland to Slovakia Hungary
3 armour and 2 mech_infantrys moved from Rostov to Western Ukraine
3 armour moved from Caucasus to Ukraine
3 armour moved from Northwest Persia to Rostov
2 destroyers moved from 112 Sea Zone to 125 Sea Zone -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 6 armour and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Holland Belgium to Denmark
British take Denmark from Germans
4 armour and 1 mech_infantry moved from Holland Belgium to Greater Southern Germany
1 bomber, 3 fighters and 2 tactical_bombers moved from France to Greater Southern Germany
3 armour, 2 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
3 armour, 2 artilleries, 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 5 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 11 infantry moved from Holland Belgium to Western Germany
8 artilleries and 2 infantry moved from France to Northern Italy
1 armour moved from Egypt to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Eastern Poland to Slovakia Hungary
2 fighters moved from Eastern Poland to Slovakia Hungary
3 armour and 2 mech_infantrys moved from Rostov to Western Ukraine
3 armour moved from Caucasus to Ukraine
3 armour moved from Northwest Persia to Rostov
2 destroyers moved from 112 Sea Zone to 125 Sea ZoneCombat - British
Battle in 125 Sea Zone
British attack with 2 destroyers; Russians loiter and taunt with
Germans defend with 1 submarine
British win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Slovakia Hungary
British attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking Slovakia Hungary from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Greater Southern Germany
British attack with 4 armour, 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 armour, 2 artilleries and 2 mech_infantrys
British win, taking Greater Southern Germany from Germans with 4 armour, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 1 armour, 2 artilleries and 2 mech_infantrys
Casualties for British: 1 mech_infantryNon Combat Move - British
2 tactical_bombers moved from Greater Southern Germany to Western Germany
3 fighters moved from Greater Southern Germany to Western Germany
1 bomber moved from Greater Southern Germany to Western Germany
2 fighters moved from Slovakia Hungary to Western Germany
1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Egypt to Iraq
3 armour, 2 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
1 armour moved from 95 Sea Zone to Northern Italy
3 infantry moved from Persia to Northwest Persia
2 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern Persia
2 armour and 3 mech_infantrys moved from India to Eastern Persia
1 infantry moved from India to West India
1 aaGun and 3 infantry moved from Shensi to Tsinghai
1 armour moved from Jehol to Suiyuyan
2 armour, 1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
2 armour, 2 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 38 Sea Zone to BurmaPlace Units - British
5 armour and 5 infantry placed in United Kingdom
1 armour placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
British collect 50 PUs (3 lost to blockades); end with 50 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUsPlace Units - UK_Pacific
1 armour, 3 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 1 armour, 3 infantry and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea ZoneCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 cruiser, 1 destroyer and 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 9
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Casualties for Italians: 1 destroyer and 1 fighterNon Combat Move - Italians
1 fighter moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 3 PUs; end with 4 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUsTerritory Summary for Italians :
Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
97 Sea Zone : 1 flagProduction/PUs Summary :
Russians : 39 / 42
Japanese : 1 / 0
Americans : 60 / 85
Chinese : 23 / 29
Germans : 10 / 23
British : 53 / 55
UK_Pacific : 22 / 27
Italians : 3 / 9
ANZAC : 29 / 41
French : 25 / 27
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 armour, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier and 1 fighter moved from 62 Sea Zone to 54 Sea Zone
3 transports moved from 6 Sea Zone to 35 Sea Zone
3 cruisers moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Shan State to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to Queensland
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
3 armour moved from Japan to 6 Sea Zone
1 armour moved from India to West India
1 infantry moved from Burma to India
1 armour moved from Shan State to India
4 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Korea to Amur
4 armour and 1 mech_infantry moved from Amur to Buryatia
1 infantry moved from Northwest Persia to Caucasus -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 armour, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier and 1 fighter moved from 62 Sea Zone to 54 Sea Zone
3 transports moved from 6 Sea Zone to 35 Sea Zone
3 cruisers moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Shan State to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to Queensland
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
3 armour moved from Japan to 6 Sea Zone
1 armour moved from India to West India
1 infantry moved from Burma to India
1 armour moved from Shan State to India
4 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Korea to Amur
4 armour and 1 mech_infantry moved from Amur to Buryatia
1 infantry moved from Northwest Persia to CaucasusNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 3 transports
EDIT: Adding units owned by ANZAC to 6 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 artillery moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 infantry placed in Queensland
3 infantry placed in New South Wales
3 armour placed in JapanTurn Complete - ANZAC
ANZAC collect 29 PUs; end with 29 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - French
French buy 1 factory_upgrade, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - French
3 infantry moved from Northern Italy to Southern Italy
1 armour moved from Yugoslavia to Southern Italy
1 armour and 2 mech_infantrys moved from France to Southern Italy -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - French
French buy 1 factory_upgrade, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - French
3 infantry moved from Northern Italy to Southern Italy
1 armour moved from Yugoslavia to Southern Italy
1 armour and 2 mech_infantrys moved from France to Southern ItalyCombat - French
Battle in Southern Italy
French attack with 2 armour, 3 infantry and 2 mech_infantrys
Italians defend with 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Italians win with 3 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is -19
Casualties for French: 2 armour, 3 infantry and 2 mech_infantrys
Casualties for Italians: 2 aaGunsNon Combat Move - French
Place Units - French
Units in France being upgraded or consumed: 1 factory_minor
1 factory_upgrade, 1 infantry and 1 mech_infantry placed in FranceTurn Complete - French
French collect 25 PUs; end with 25 PUs total -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 bomber and 3 fighters; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Finland to Norway
3 armour moved from Novgorod to Poland
4 armour, 1 artillery, 6 infantry and 4 mech_infantrys moved from Eastern Poland to Poland
1 submarine moved from 125 Sea Zone to 113 Sea Zone -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 bomber and 3 fighters; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Finland to Norway
3 armour moved from Novgorod to Poland
4 armour, 1 artillery, 6 infantry and 4 mech_infantrys moved from Eastern Poland to Poland
1 submarine moved from 125 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Norway
Russians attack with 2 armour
Germans defend with 1 infantry
Russians win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Poland
Russians attack with 7 armour, 1 artillery, 6 infantry and 4 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians win, taking Poland from Germans with 7 armour, 1 artillery, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 aaGuns moved from Eastern Poland to Poland
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Bessarabia to Eastern Poland
1 artillery and 5 infantry moved from Western Ukraine to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
7 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Novgorod to Baltic States
1 artillery and 4 infantry moved from Karelia to Novgorod
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Western Ukraine
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Shensi to Tsinghai
5 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 bomber and 2 fighters placed in Novgorod
1 fighter placed in UkraineTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs -
I cannot move the jap Air from the Gilbert Islands or your TTs inSZ6 can kill them amphibiously. No move from me until you get closer with unescorted TTs.
Your move.





