@BobbaRossa
even without a sacrifice, it changes the pressure dynamic, because the allies have to spread enough to prevent a one board win, as opposed to being able to full tilt crush one side and let the other grow then turn around with an income advantage to kill the other.
Global 43 trial set up
-
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 armour, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier and 1 fighter moved from 62 Sea Zone to 54 Sea Zone
3 transports moved from 6 Sea Zone to 35 Sea Zone
3 cruisers moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Shan State to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to Queensland
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
3 armour moved from Japan to 6 Sea Zone
1 armour moved from India to West India
1 infantry moved from Burma to India
1 armour moved from Shan State to India
4 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Korea to Amur
4 armour and 1 mech_infantry moved from Amur to Buryatia
1 infantry moved from Northwest Persia to CaucasusNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 3 transports
EDIT: Adding units owned by ANZAC to 6 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 artillery moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 infantry placed in Queensland
3 infantry placed in New South Wales
3 armour placed in JapanTurn Complete - ANZAC
ANZAC collect 29 PUs; end with 29 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - French
French buy 1 factory_upgrade, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - French
3 infantry moved from Northern Italy to Southern Italy
1 armour moved from Yugoslavia to Southern Italy
1 armour and 2 mech_infantrys moved from France to Southern Italy -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - French
French buy 1 factory_upgrade, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - French
3 infantry moved from Northern Italy to Southern Italy
1 armour moved from Yugoslavia to Southern Italy
1 armour and 2 mech_infantrys moved from France to Southern ItalyCombat - French
Battle in Southern Italy
French attack with 2 armour, 3 infantry and 2 mech_infantrys
Italians defend with 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Italians win with 3 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is -19
Casualties for French: 2 armour, 3 infantry and 2 mech_infantrys
Casualties for Italians: 2 aaGunsNon Combat Move - French
Place Units - French
Units in France being upgraded or consumed: 1 factory_minor
1 factory_upgrade, 1 infantry and 1 mech_infantry placed in FranceTurn Complete - French
French collect 25 PUs; end with 25 PUs total -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 bomber and 3 fighters; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Finland to Norway
3 armour moved from Novgorod to Poland
4 armour, 1 artillery, 6 infantry and 4 mech_infantrys moved from Eastern Poland to Poland
1 submarine moved from 125 Sea Zone to 113 Sea Zone -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 bomber and 3 fighters; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Finland to Norway
3 armour moved from Novgorod to Poland
4 armour, 1 artillery, 6 infantry and 4 mech_infantrys moved from Eastern Poland to Poland
1 submarine moved from 125 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Norway
Russians attack with 2 armour
Germans defend with 1 infantry
Russians win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Poland
Russians attack with 7 armour, 1 artillery, 6 infantry and 4 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians win, taking Poland from Germans with 7 armour, 1 artillery, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 aaGuns moved from Eastern Poland to Poland
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Bessarabia to Eastern Poland
1 artillery and 5 infantry moved from Western Ukraine to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
7 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Novgorod to Baltic States
1 artillery and 4 infantry moved from Karelia to Novgorod
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Western Ukraine
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Shensi to Tsinghai
5 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 bomber and 2 fighters placed in Novgorod
1 fighter placed in UkraineTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs -
I cannot move the jap Air from the Gilbert Islands or your TTs inSZ6 can kill them amphibiously. No move from me until you get closer with unescorted TTs.
Your move. -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Japanese
Turn Complete - Japanese
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Marshall Islands : 1 infantry
Gilbert Islands : 1 flag, 1 bomber, 1 fighter and 1 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
43 Sea Zone : 1 flagProduction/PUs Summary :
Russians : 44 / 53
Japanese : 1 / 0
Americans : 60 / 85
Chinese : 23 / 29
Germans : 5 / 23
British : 53 / 55
UK_Pacific : 22 / 27
Italians : 3 / 9
ANZAC : 29 / 39
French : 25 / 25
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 1 PUs;Combat Move - Americans
13 armour, 9 artilleries and 7 infantry moved from Western Germany to Germany
1 tactical_bomber moved from France to Germany
1 fighter moved from France to Germany
4 armour, 5 artilleries, 2 cruisers, 2 destroyers, 9 infantry and 9 transports moved from 91 Sea Zone to 95 Sea Zone
4 armour, 5 artilleries and 9 infantry moved from 95 Sea Zone to Southern Italy
3 armour moved from Eastern Poland to Germany
2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 5 submarines and 2 transports moved from 64 Sea Zone to 89 Sea Zone
6 armour moved from Central United States to 101 Sea Zone
2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
6 armour, 2 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 5 submarines and 2 transports moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 1 PUs;Combat Move - Americans
13 armour, 9 artilleries and 7 infantry moved from Western Germany to Germany
1 tactical_bomber moved from France to Germany
1 fighter moved from France to Germany
4 armour, 5 artilleries, 2 cruisers, 2 destroyers, 9 infantry and 9 transports moved from 91 Sea Zone to 95 Sea Zone
4 armour, 5 artilleries and 9 infantry moved from 95 Sea Zone to Southern Italy
3 armour moved from Eastern Poland to Germany
2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 5 submarines and 2 transports moved from 64 Sea Zone to 89 Sea Zone
6 armour moved from Central United States to 101 Sea Zone
2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
6 armour, 2 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 5 submarines and 2 transports moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea ZoneCombat - Americans
Battle in Southern Italy
Americans attack with 4 armour, 5 artilleries and 9 infantry
Italians defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Americans captures 9PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 4 armour, 5 artilleries and 3 infantry remaining. Battle score for attacker is 34
Casualties for Italians: 3 artilleries, 1 fighter and 10 infantry
Casualties for Americans: 6 infantry
Battle in Germany
Americans attack with 16 armour, 9 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 3 artilleries, 1 factory_major, 17 infantry and 1 mech_infantry
Americans captures 23PUs while taking Germans capital
Americans converts factory_major into different units
Americans win, taking Germany from Germans with 16 armour, 9 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 46
Casualties for Germans: 3 artilleries, 17 infantry and 1 mech_infantry
Casualties for Americans: 7 infantryNon Combat Move - Americans
1 fighter moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Western GermanyPlace Units - Americans
3 bombers placed in Western Germany
4 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 101 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 126 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
Game over . Well done . Hope you enjoyed it
-
yes I enjoyed it. now lets see if I can last as long as you did





