BOOM AND DOOM!
G40 w/tech captain walker vs dawgoneit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British repair 0 damage on 2 factory_minors; Remaining resources: 26 PUs;
British buy 2 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 fighters and 4 infantry moved from Northwest Persia to Persia
1 infantry moved from Eastern Persia to Turkmenistan
British take Turkmenistan from Germans
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Eastern Persia to Persia
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Iraq to Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 carrier moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from India to Persia
1 armour and 4 mech_infantrys moved from India to Eastern Persia
2 mech_infantrys moved from Kweichow to Shensi
1 artillery and 2 infantry moved from Szechwan to ShensiCombat - British
Non Combat Move - British
1 aaGun moved from Hunan to KweichowPlace Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,4,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
British collect 28 PUs (8 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Greece to Egypt
1 bomber moved from Greece to IraqCombat - Italians
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Egypt to Greece
1 bomber moved from Iraq to Greece
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Rostov to Caucasus
1 artillery and 3 infantry moved from Yugoslavia to AlbaniaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 armour and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for Italians :
France : 3 infantry
Romania : 2 mech_infantrys
Albania : 1 artillery and 3 infantry
Northern Italy : 1 armour, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
Volgograd : 1 fighter
Caucasus : 2 infantry
95 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
Greece : 1 flag, 1 aaGun, 2 bombers and 3 infantry
97 Sea Zone : 1 destroyer
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 71 / 97
Russians : 7 / 0
Japanese : 8 / 9
Americans : 60 / 84
Chinese : 23 / 29
British : 36 / 33
UK_Pacific : 17 / 22
Italians : 12 / 17
ANZAC : 27 / 37
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 4 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
2 armour moved from Szechwan to Kazakhstan
1 fighter moved from Szechwan to Kazakhstan
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 armour moved from 32 Sea Zone to Marshall Islands
5 destroyers moved from 17 Sea Zone to 6 Sea Zone -
would you like to scramble your fighters in sz6?
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no…I’ll need those for defense!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 4 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
2 armour moved from Szechwan to Kazakhstan
1 fighter moved from Szechwan to Kazakhstan
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 armour moved from 32 Sea Zone to Marshall Islands
5 destroyers moved from 17 Sea Zone to 6 Sea ZoneCombat - ANZAC
Battle in Marshall Islands
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 bomber
ANZAC win, taking Marshall Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Kazakhstan
ANZAC attack with 2 armour and 1 fighter
Germans defend with 1 infantry
ANZAC win, taking Kazakhstan from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 armour
Battle in 6 Sea Zone
ANZAC attack with 5 destroyers; Americans loiter and taunt with
Japanese defend with 1 submarine
ANZAC win, taking 6 Sea Zone from Japanese with 5 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 transports moved from 55 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to Queensland
3 artilleries moved from Iwo Jima to 17 Sea Zone
3 artilleries and 3 transports moved from 17 Sea Zone to 33 Sea Zone
3 artilleries moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Kazakhstan to Kansu
5 armour moved from Szechwan to Kansu
3 armour moved from French Indo China to Szechwan
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
ANZAC undo move 1.
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
3 armour placed in French Indo China
ANZAC undo move 3.
ANZAC undo move 2.
1 transport placed in 54 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 28 PUs; end with 28 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 infantry moved from Volgograd to Kazakhstan
2 fighters and 2 tactical_bombers moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Ukraine to Northwest Persia
1 artillery and 2 mech_infantrys moved from Caucasus to Northwest Persia
2 submarines moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 bomber and 1 tactical_bomber moved from Volgograd to Northwest Persia
2 bombers moved from Southern Italy to Northwest Persia -
do you want to submerge your sub in 104?
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submerge
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 infantry moved from Volgograd to Kazakhstan
2 fighters and 2 tactical_bombers moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Ukraine to Northwest Persia
1 artillery and 2 mech_infantrys moved from Caucasus to Northwest Persia
2 submarines moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 bomber and 1 tactical_bomber moved from Volgograd to Northwest Persia
2 bombers moved from Southern Italy to Northwest PersiaCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 bombers and 3 submarines
Americans defend with 1 cruiser, 2 destroyers and 1 submarine
1 submarine owned by the Americans Submerged
Germans roll dice for 3 submarines in 104 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 2 bombers in 104 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 cruiser and 2 destroyers in 104 Sea Zone, round 2 : 2/3 hits
2 destroyers owned by the Americans, 1 cruiser owned by the Americans and 2 submarines owned by the Germans lost in 104 Sea Zone
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 16
Casualties for Germans: 2 submarines
Casualties for Americans: 1 cruiser and 2 destroyers
Battle in Kazakhstan
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 armour
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 3/6 hits
ANZAC roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
1 armour owned by the ANZAC lost in Kazakhstan
Germans win, taking Kazakhstan from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Battle in Northwest Persia
Germans attack with 1 artillery, 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 artillery, 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 6/9 hits
Russians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits
1 mech_infantry owned by the Americans, 1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 1 artillery, 3 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour and 1 mech_infantryNon Combat Move - Germans
3 bombers and 1 tactical_bomber moved from Northwest Persia to Volgograd
1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
2 fighters and 2 tactical_bombers moved from Kazakhstan to Volgograd
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Vologda to Urals
1 mech_infantry moved from Russia to Novosibirsk
1 armour, 1 artillery and 1 mech_infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Rostov to Caucasus
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
2 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Belarus to Smolensk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Russia to Volgograd
5 mech_infantrys moved from Eastern Poland to Ukraine
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Germany to Eastern Poland
2 bombers moved from 104 Sea Zone to Western Germany
1 submarine moved from 95 Sea Zone to 99 Sea ZonePlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 armour, 1 fighter and 1 mech_infantry placed in Russia
1 artillery and 2 infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 infantry and 4 mech_infantrys placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 71 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUsTerritory Summary for Germans :
Timguska : 1 flag, 1 infantry
Kazakhstan : 1 flag, 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 9 infantry
Germany : 1 factory_major, 2 infantry and 4 mech_infantrys
Norway : 2 infantry
Denmark : 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 armour and 2 mech_infantrys
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag, 1 mech_infantry
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 flag
Ukraine : 1 flag, 2 armour, 1 factory_minor and 6 mech_infantrys
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 mech_infantry
Vologda : 1 flag
Volgograd : 1 flag, 1 armour, 1 artillery, 3 bombers, 1 factory_minor, 2 fighters, 2 infantry and 3 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Caucasus : 1 flag, 1 aaGun, 16 armour, 9 artilleries, 1 fighter, 2 infantry, 14 mech_infantrys and 1 tactical_bomber
Smolensk : 1 flag, 1 artillery and 1 infantry
Samara : 1 flag
112 Sea Zone : 1 destroyer and 1 submarine
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
104 Sea Zone : 1 submarine
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
99 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 artillery and 1 mech_infantry
115 Sea Zone : 1 transport
98 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 71 / 98
Russians : 7 / 0
Japanese : 8 / 9
Americans : 60 / 84
Chinese : 23 / 29
British : 36 / 33
UK_Pacific : 17 / 22
Italians : 12 / 17
ANZAC : 27 / 38
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Place Units - Japanese
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,1,2,1,2,2
Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs totalTerritory Summary for Japanese :
Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 19 infantry
43 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 71 / 98
Russians : 7 / 0
Japanese : 8 / 0
Americans : 60 / 84
Chinese : 23 / 29
British : 36 / 33
UK_Pacific : 17 / 22
Italians : 12 / 17
ANZAC : 27 / 38
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I don’t know how long Germany can hold out against all the allies…but I’m going to try!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 6 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 mech_infantry moved from Evenkiyskiy to Timguska
1 armour moved from Yakut S.S.R. to Timguska
1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 armour moved from Szechwan to Kazakhstan
3 fighters moved from Gibraltar to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 6 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 mech_infantry moved from Evenkiyskiy to Timguska
1 armour moved from Yakut S.S.R. to Timguska
1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 armour moved from Szechwan to Kazakhstan
3 fighters moved from Gibraltar to 92 Sea ZoneCombat - Americans
Americans creates battle in territory 104 Sea Zone
Battle in Timguska
Americans attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Timguska from Germans with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 92 Sea Zone
Americans attack with 3 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Kazakhstan
Americans attack with 1 armour
Germans defend with 2 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Northwest Persia
Americans attack with 1 armour and 1 mech_infantry
Germans defend with 1 artillery and 1 mech_infantry
Germans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour and 1 mech_infantryNon Combat Move - Americans
1 armour moved from Egypt to Iraq
2 armour moved from Tobruk to Egypt
3 artilleries and 2 infantry moved from Tobruk to Alexandria
1 artillery and 2 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Tunisia to Libya
3 fighters moved from 92 Sea Zone to Gibraltar
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 artillery moved from Chahar to Suiyuyan
2 artilleries and 3 infantry moved from Amur to Buryatia
4 fighters and 1 tactical_bomber moved from Soviet Far East to Korea
1 destroyer and 4 transports moved from 10 Sea Zone to 89 Sea Zone
3 fighters and 2 tactical_bombers moved from Western United States to Soviet Far EastPlace Units - Americans
6 destroyers and 1 submarine placed in 101 Sea Zone
3 fighters placed in KoreaTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 8 infantry moved from Szechwan to Sikang
3 artilleries and 8 infantry moved from Hopei to Shensi
2 artilleries and 8 infantry moved from Suiyuyan to Kansu
5 infantry moved from Kweichow to ShensiNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - British
2 infantry moved from Persia to Northwest Persia
4 fighters moved from Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 infantry moved from Turkmenistan to Kazakhstan
2 mech_infantrys moved from Shensi to Kazakhstan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British repair 0 damage on 2 factory_minors; Remaining resources: 21 PUs;
British buy 3 aaGuns and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Persia to Northwest Persia
4 fighters moved from Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 infantry moved from Turkmenistan to Kazakhstan
2 mech_infantrys moved from Shensi to KazakhstanCombat - British
Battle in Northwest Persia
British attack with 4 fighters and 2 infantry
Germans defend with 1 artillery
British win, taking Northwest Persia from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Kazakhstan
British attack with 1 infantry and 3 mech_infantrys
Germans defend with 1 infantry
British win, taking Kazakhstan from Germans with 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - British
1 artillery and 2 infantry moved from Shensi to Tsinghai
1 armour and 3 mech_infantrys moved from Eastern Persia to Persia
1 armour and 4 mech_infantrys moved from India to Eastern Persia
2 infantry moved from Persia to Northwest Persia
4 fighters moved from Northwest Persia to Persia
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Iraq to PersiaPlace Units - British
1 aaGun placed in Egypt
1 aaGun and 1 infantry placed in Iraq
1 aaGun and 1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
British collect 33 PUs (4 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Greece to Egypt
1 bomber moved from Greece to Iraq
2 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Volgograd to KazakhstanCombat - Italians
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits
Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Kazakhstan
Italians attack with 1 fighter and 2 infantry
British defend with 2 mech_infantrys
Italians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/3 hits
British roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kazakhstan
Italians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 3 : 1/2 hits
British roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Kazakhstan
Italians win, taking Kazakhstan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Kazakhstan to Volgograd
1 bomber moved from Iraq to Greece
1 bomber moved from Egypt to Greece
1 artillery and 3 infantry moved from Albania to Greece
2 mech_infantrys moved from Romania to Ukraine
1 armour moved from Northern Italy to Romania
1 destroyer moved from 97 Sea Zone to 92 Sea ZonePlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 armour and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag, 1 infantry
France : 3 infantry
Romania : 1 armour
Northern Italy : 1 armour, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
Ukraine : 2 mech_infantrys
Volgograd : 1 fighter
95 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
Greece : 1 flag, 1 aaGun, 1 artillery, 2 bombers and 6 infantry
97 Sea Zone : 1 destroyer
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 69 / 98
Russians : 7 / 0
Japanese : 8 / 0
Americans : 61 / 86
Chinese : 23 / 29
British : 36 / 38
UK_Pacific : 17 / 22
Italians : 13 / 18
ANZAC : 27 / 38
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





