@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsG40 w/tech captain walker vs dawgoneit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Shan State to Yunnan
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Shensi to Yunnan
1 artillery and 1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 fighter and 6 tactical_bombers moved from Kwangsi to Yunnan
3 fighters moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Manchuria
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone
2 mech_infantrys moved from Kiangsu to 19 Sea Zone
1 infantry moved from Korea to Manchuria
2 infantry and 2 mech_infantrys moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Manchuria
1 battleship, 2 carriers and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Celebes
Battle in Yunnan
Japanese attack with 2 artilleries, 4 fighters, 3 mech_infantrys and 6 tactical_bombers
Chinese defend with 1 artillery and 9 infantry
Japanese roll dice for 2 artilleries, 4 fighters, 3 mech_infantrys and 6 tactical_bombers in Yunnan, round 2 : 8/15 hits
Chinese roll dice for 1 artillery and 9 infantry in Yunnan, round 2 : 4/10 hits
8 infantry owned by the Chinese, 1 artillery owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 4 fighters and 6 tactical_bombers in Yunnan, round 3 : 8/11 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 2/2 hits
1 artillery owned by the Chinese, 2 tactical_bombers owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Celebes from Dutch, taking Yunnan from Chinese with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery, 3 mech_infantrys and 2 tactical_bombers
Casualties for Chinese: 1 artillery and 9 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Manchuria
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns and 5 infantry
AA fire in Manchuria : 2/6 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Manchuria
Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 8/11 hits
Chinese roll dice for 2 aaGuns and 5 infantry in Manchuria, round 2 : 2/5 hits
5 infantry owned by the Russians, 2 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 5 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
2 bombers moved from Manchuria to Korea
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Kiangsu to KwangsiPlace Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 destroyers and 1 submarine placed in 6 Sea Zone
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 4 fighters, 1 mech_infantry and 4 tactical_bombers
Korea : 1 aaGun, 2 bombers and 1 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 artillery, 2 infantry and 2 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 armour
42 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 battleship, 1 carrier and 2 fighters
36 Sea Zone : 1 submarine
35 Sea Zone : 2 submarines
34 Sea Zone : 1 destroyer
19 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 44 / 50
Russians : 35 / 40
Japanese : 62 / 67
Americans : 50 / 69
Chinese : 2 / 10
British : 33 / 29
UK_Pacific : 6 / 6
Italians : 16 / 28
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to 37 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
3 fighters moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from Northern Territory to 45 Sea Zone
1 tactical_bomber moved from Northern Territory to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 54 Sea Zone to 55 Sea Zone
3 infantry moved from Northern Territory to 55 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 55 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to Midway
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Johnston Island to Midway -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to 37 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
3 fighters moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from Northern Territory to 45 Sea Zone
1 tactical_bomber moved from Northern Territory to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 54 Sea Zone to 55 Sea Zone
3 infantry moved from Northern Territory to 55 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 55 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to Midway
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Johnston Island to MidwayCombat - Americans
Battle in 45 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 3 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 3 transports in 42 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 bomber and 3 fighters
Japanese defend with 1 battleship, 1 carrier and 2 fighters
Americans roll dice for 1 bomber and 3 fighters in 37 Sea Zone, round 2 : 3/4 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 37 Sea Zone, round 2 : 2/4 hits
2 fighters owned by the Americans and 1 carrier owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 bomber and 1 fighter in 37 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 battleship and 2 fighters in 37 Sea Zone, round 3 : 1/3 hits
1 fighter owned by the Americans and 2 fighters owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 bomber in 37 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 battleship in 37 Sea Zone, round 4 : 0/1 hits
1 battleship owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 26
Casualties for Japanese: 1 battleship, 1 carrier and 2 fighters
Casualties for Americans: 3 fighters
Battle in 89 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Java
Americans attack with 1 armour, 1 artillery and 4 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 4 infantry in Java, round 2 : 0/6 hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Java
Americans roll dice for 1 armour, 1 artillery and 3 infantry in Java, round 3 : 2/5 hits
Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 fighter moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
3 mech_infantrys moved from Western United States to Alaska
1 infantry moved from Western United States to British Columbia
1 bomber moved from 37 Sea Zone to India
1 tactical_bomber moved from 45 Sea Zone to Dutch New GuineaPlace Units - Americans
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
British Columbia : 1 infantry
India : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Alaska : 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield and 3 fighters
Java : 1 flag, 1 armour, 1 artillery and 2 infantry
Dutch New Guinea : 1 tactical_bomber
42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 4 fighters and 3 transports
45 Sea Zone : 1 submarine
26 Sea Zone : 1 cruiser and 1 transport
25 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
86 Sea Zone : 1 transport
89 Sea Zone : 1 flag, 1 destroyer and 1 submarine
101 Sea Zone : 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 1 transport
Brazil : 1 flag, 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 44 / 50
Russians : 35 / 40
Japanese : 58 / 67
Americans : 56 / 76
Chinese : 2 / 10
British : 33 / 29
UK_Pacific : 6 / 6
Italians : 16 / 28
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.622
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 37Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.833
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.520
Median : 3.000
Variance : 0.292
Standard Deviation : 0.540
Total rolls : 25 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Burma to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter in Yunnan, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Sikang : 1 fighter and 3 infantry
Production/PUs Summary :
Germans : 44 / 50
Russians : 35 / 40
Japanese : 58 / 67
Americans : 56 / 76
Chinese : 2 / 3
British : 33 / 29
UK_Pacific : 6 / 6
Italians : 16 / 28
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.628
Median : 4.000
Variance : 0.881
Standard Deviation : 0.939
Total rolls : 43Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.933
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 15Chinese Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.520
Median : 3.000
Variance : 0.292
Standard Deviation : 0.540
Total rolls : 25 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 infantry moved from Trans-Jordan to Syria
1 artillery moved from Trans-Jordan to Syria
1 infantry moved from Iraq to Syria
1 fighter and 1 tactical_bomber moved from Egypt to Syria
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Syria
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
3 infantry moved from Burma to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair 0 damage on 1 factory_major; Remaining resources: 15 PUs;
British buy 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Trans-Jordan to Syria
1 artillery moved from Trans-Jordan to Syria
1 infantry moved from Iraq to Syria
1 fighter and 1 tactical_bomber moved from Egypt to Syria
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Syria
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
3 infantry moved from Burma to Shan StateCombat - British
Battle in Shan State
British attack with 3 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Syria
British attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 1 infantry
British win, taking Syria from Italians with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 armour moved from Trans-Jordan to Alexandria
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from Syria to Alexandria
2 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Syria to Egypt
1 fighter moved from French Central Africa to Egypt
3 infantry moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 aaGuns, 3 artilleries and 6 infantry moved from India to BurmaPlace Units - British
5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
British collect 31 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 artillery and 1 infantry moved from Algeria to Morocco
1 armour and 1 mech_infantry moved from Tunisia to Morocco
1 bomber moved from Southern Italy to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
French defend with 2 infantry; British defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Morocco, round 2 : 3/7 hits
French roll dice for 3 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits
1 infantry owned by the British and 2 infantry owned by the French lost in Morocco
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Morocco, round 3 : 2/7 hits
French roll dice for 1 mech_infantry in Morocco, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Morocco
Italians win, taking Morocco from French with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for French: 2 infantry
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Morocco to Gibraltar
2 fighters moved from Southern Italy to Gibraltar
1 artillery and 2 infantry moved from Tobruk to LibyaPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Gibraltar : 1 bomber and 2 fighters
Morocco : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Romania : 1 armour and 1 mech_infantry
Tobruk : 1 infantry
Northern Italy : 2 aaGuns, 1 factory_major, 1 infantry and 1 mech_infantry
Libya : 1 artillery and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 destroyer and 1 transport
92 Sea Zone : 1 transport
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 44 / 50
Russians : 35 / 40
Japanese : 56 / 67
Americans : 56 / 76
Chinese : 3 / 3
British : 34 / 31
UK_Pacific : 7 / 7
Italians : 16 / 26
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs; 0 techTokens;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from Northern Territory to Queensland
3 fighters moved from Queensland to JavaPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from United Kingdom to Scotland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from United Kingdom to ScotlandCombat - French
Battle in Tobruk
French attack with 1 fighter
Italians defend with 1 infantry
French win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
1 fighter moved from Tobruk to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 fighters and 2 tactical_bombers moved from Norway to 125 Sea Zone
1 artillery and 1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 fighter moved from Baltic States to Bessarabia
1 fighter moved from Baltic States to Western Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 bomber moved from Western Germany to Western Ukraine
2 infantry moved from Baltic States to Belarus
1 bomber moved from Western Germany to Belarus
8 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
3 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to 98 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 3/5 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Russians with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 98 Sea Zone
Germans attack with 1 bomber
French defend with 1 destroyer
Germans roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Germans and 1 destroyer owned by the French lost in 98 Sea Zone
French win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for French: 1 destroyer
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Western Ukraine, round 3 : 2/4 hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Bessarabia, round 2 : 2/6 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Bessarabia, round 3 : 2/6 hits
Russians roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Belarus to Eastern Poland
1 bomber moved from Western Ukraine to Germany
1 bomber and 1 fighter moved from Bessarabia to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 aaGun, 8 armour, 4 artilleries and 9 mech_infantrys moved from Baltic States to Novgorod
2 infantry moved from Poland to Eastern Poland
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western Germany to Gibraltar
2 tactical_bombers moved from Norway to Eastern Poland
2 fighters and 2 tactical_bombers moved from 125 Sea Zone to Western GermanyPlace Units - Germans
1 submarine placed in 112 Sea Zone
2 armour and 3 mech_infantrys placed in Germany
2 artilleries placed in Germany
3 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 fighter, 1 harbour and 6 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
Germany : 2 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 infantry and 3 mech_infantrys
Norway : 1 artillery and 1 infantry
Denmark : 2 infantry
Belarus : 1 flag, 2 infantry
Karelia : 1 flag, 1 artillery and 1 infantry
Baltic States : 1 flag
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 aaGuns, 3 armour, 1 artillery, 2 bombers, 2 fighters, 4 infantry, 5 mech_infantrys and 2 tactical_bombers
Bessarabia : 1 flag, 1 artillery and 2 infantry
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 8 armour, 4 artilleries, 1 factory_minor, 1 harbour, 8 infantry and 9 mech_infantrys
112 Sea Zone : 1 destroyer and 1 submarine
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
91 Sea Zone : 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 50 / 60
Russians : 29 / 40
Japanese : 56 / 67
Americans : 56 / 76
Chinese : 3 / 3
British : 34 / 31
UK_Pacific : 7 / 7
Italians : 16 / 26
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
3 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Archangel to BelarusCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Belarus to Russia
1 infantry moved from Ukraine to Western Ukraine
2 fighters moved from Western Ukraine to Russia
1 armour, 3 artilleries and 5 infantry moved from Ukraine to Bryansk
1 armour moved from Bryansk to Russia
2 infantry moved from Volgograd to Tambov
1 artillery and 7 infantry moved from Bryansk to Russia
1 infantry moved from Northwest Persia to Caucasus
3 armour and 1 mech_infantry moved from Smolensk to Russia
4 aaGuns, 3 artilleries and 10 infantry moved from Archangel to VologdaPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs totalTerritory Summary for Russians :
Belarus : 2 infantry
Bryansk : 3 artilleries and 5 infantry
Archangel : 1 infantry
Russia : 1 airfield, 4 armour, 2 artilleries, 1 factory_major, 3 fighters, 26 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 2 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 3 infantry
Vologda : 4 aaGuns, 3 artilleries and 10 infantry
Volgograd : 1 factory_minor
Caucasus : 1 infantry
113 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 47 / 60
Russians : 32 / 32
Japanese : 56 / 67
Americans : 56 / 76
Chinese : 3 / 3
British : 34 / 31
UK_Pacific : 7 / 7
Italians : 16 / 26
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 2.895
Median : 3.000
Variance : 2.722
Standard Deviation : 1.650
Total rolls : 19Germans Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.400
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.071
Median : 3.000
Variance : 2.308
Standard Deviation : 1.519
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 2 destroyers, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Manchuria to Amur
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Kweichow to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
3 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan StateCombat - Japanese
Battle in Shan State
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 3/7 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers
ANZAC defend with 1 cruiser and 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
1 battleship, 2 carriers and 1 cruiser moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Manchuria to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
3 mech_infantrys moved from Kiangsu to Kwangsi
1 mech_infantry moved from Manchuria to Chahar
2 bombers moved from Korea to Kwangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 airfield placed in Kwangsi
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 destroyers and 1 transport placed in 6 Sea Zone
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
Korea : 1 aaGun
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag, 3 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag, 2 infantry
French Indo China : 1 flag, 2 artilleries, 1 factory_minor, 5 infantry and 1 mech_infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 armour
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 submarines
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports
35 Sea Zone : 1 destroyer and 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers, 1 submarine and 2 transports
54 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 60
Russians : 31 / 32
Japanese : 60 / 61
Americans : 56 / 76
Chinese : 1 / 3
British : 34 / 31
UK_Pacific : 6 / 7
Italians : 16 / 26
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
3 fighters moved from Midway to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 cruiser moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
4 fighters moved from 42 Sea Zone to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 45 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 fighters moved from Midway to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 cruiser moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
4 fighters moved from 42 Sea Zone to 37 Sea ZoneCombat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in 16 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 cruiser and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 3 fighters
Japanese defend with 2 destroyers, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Americans roll dice for 3 fighters in 6 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 2 destroyers and 2 transports
Casualties for Americans: 1 fighter
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 2 submarines
Americans roll dice for 1 destroyer and 4 fighters in 37 Sea Zone, round 2 : 0/5 hits
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer and 4 fighters in 37 Sea Zone, round 3 : 2/5 hits
Japanese roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits
2 submarines owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in 91 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Alaska to Western United States
1 infantry moved from British Columbia to Western United States
1 mech_infantry moved from Alaska to British Columbia
1 mech_infantry moved from British Columbia to Western United States
1 mech_infantry moved from Alaska to Western United States
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
2 fighters moved from 6 Sea Zone to Soviet Far East
1 artillery moved from Java to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 2 infantry and 2 transports moved from 42 Sea Zone to 38 Sea Zone
1 transport moved from 42 Sea Zone to 39 Sea Zone
4 fighters moved from 37 Sea Zone to 38 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 38 Sea Zone to BurmaPlace Units - Americans
2 destroyers, 1 submarine and 3 transports placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Eastern United States
Americans undo move 1.
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 destroyers, 1 submarine and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Burma : 1 armour, 1 artillery and 2 infantry
India : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 2 fighters
Java : 1 flag
Dutch New Guinea : 1 tactical_bomber
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 transport
38 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 4 fighters and 2 transports
10 Sea Zone : 2 destroyers, 1 submarine and 1 transport
16 Sea Zone : 1 cruiser and 1 destroyer
8 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
104 Sea Zone : 1 destroyer
89 Sea Zone : 1 flag
101 Sea Zone : 2 destroyers, 1 submarine and 2 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 2 artilleries, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 47 / 60
Russians : 31 / 32
Japanese : 60 / 61
Americans : 56 / 76
Chinese : 1 / 3
British : 34 / 31
UK_Pacific : 6 / 7
Italians : 16 / 26
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.812
Median : 4.000
Variance : 1.032
Standard Deviation : 1.016
Total rolls : 32Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 5 times
6 was rolled 2 times
Average roll : 3.231
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 13Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 4.211
Median : 5.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 fighter and 2 infantry moved from Sikang to Tsinghai -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 fighter and 2 infantry moved from Sikang to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Tsinghai : 2 infantry
Sikang : 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 47 / 60
Russians : 31 / 32
Japanese : 58 / 61
Americans : 56 / 76
Chinese : 3 / 3
British : 34 / 31
UK_Pacific : 6 / 7
Italians : 16 / 26
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.778
Median : 4.000
Variance : 1.029
Standard Deviation : 1.014
Total rolls : 36Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 5 times
6 was rolled 3 times
Average roll : 3.429
Median : 4.000
Variance : 1.692
Standard Deviation : 1.301
Total rolls : 14Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 4.211
Median : 5.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 armour moved from Alexandria to Libya
British take Tobruk from Italians
2 fighters and 1 tactical_bomber moved from Alexandria to Libya
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 artilleries and 3 infantry moved from Burma to Shan State
1 artillery and 3 infantry moved from Burma to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 2 factory_minors and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Alexandria to Libya
British take Tobruk from Italians
2 fighters and 1 tactical_bomber moved from Alexandria to Libya
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 artilleries and 3 infantry moved from Burma to Shan State
1 artillery and 3 infantry moved from Burma to YunnanCombat - British
Battle in Shan State
British attack with 2 artilleries and 3 infantry
Japanese defend with 3 infantry
British roll dice for 2 artilleries and 3 infantry in Shan State, round 2 : 0/5 hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 1/3 hits
1 infantry owned by the British lost in Shan State
British roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 2/4 hits
Japanese roll dice for 3 infantry in Shan State, round 3 : 0/3 hits
2 infantry owned by the Japanese lost in Shan State
British roll dice for 2 artilleries and 2 infantry in Shan State, round 4 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for British: 2 infantry
Battle in Libya
British attack with 1 armour, 2 fighters and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Libya, round 2 : 3/4 hits
Italians roll dice for 1 artillery and 2 infantry in Libya, round 2 : 0/3 hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Yunnan
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 0/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
British roll dice for 1 artillery and 3 infantry in Yunnan, round 4 : 1/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in MalayaNon Combat Move - British
1 aaGun, 1 artillery and 2 infantry moved from India to Burma
1 aaGun moved from Burma to Shan State
1 aaGun moved from Burma to Yunnan
2 fighters moved from Libya to Alexandria
2 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 tactical_bomber moved from Libya to Alexandria
2 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Syria to Iraq
1 artillery moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 79 Sea Zone
2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Belgian Congo to Egypt
2 fighters moved from United Kingdom to French West AfricaPlace Units - British
1 factory_minor placed in Iraq
1 factory_minor placed in Persia
1 artillery and 1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
British collect 31 PUs (4 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 aaGun, 1 artillery and 3 infantry
Shan State : 1 aaGun, 2 artilleries and 1 infantry
Burma : 1 aaGun, 1 artillery and 2 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 harbour and 1 infantry
37 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 5 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 7 infantry
Syria : 1 flag, 2 infantry
French West Africa : 2 fighters
Tobruk : 1 flag, 1 artillery and 2 infantry
Libya : 1 flag, 1 armour
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Eastern Persia : 1 flag
79 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Persia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 47 / 60
Russians : 31 / 32
Japanese : 53 / 61
Americans : 56 / 76
Chinese : 4 / 3
British : 35 / 31
UK_Pacific : 10 / 10
Italians : 15 / 26
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 19 times
5 was rolled 15 times
6 was rolled 14 times
Average roll : 3.691
Median : 4.000
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 81Null / Other
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.840
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 25British Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.379
Median : 3.000
Variance : 1.107
Standard Deviation : 1.052
Total rolls : 29Italians Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 4.211
Median : 5.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19





