G40 w/tech captain walker vs dawgoneit

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Combat Move - Japanese

    Turn Complete - Japanese

    Territory Summary for Japanese :

    43 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 76 / 110
        Russians : 6 / 0
        Japanese : 0 / 0
        Americans : 62 / 98
        Chinese : 23 / 29
        British : 28 / 28
        UK_Pacific : 17 / 22
        Italians : 14 / 18
        ANZAC : 35 / 47
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 5 destroyers, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Kansu to Novosibirsk
                3 armour moved from Suiyuyan to Novosibirsk
                3 artilleries and 4 infantry moved from Algeria to Tunisia
                2 armour moved from Tunisia to Tobruk
                1 tactical_bomber moved from Tunisia to Tobruk
                10 fighters moved from Eastern Persia to Northwest Persia

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 5 destroyers, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Kansu to Novosibirsk
                3 armour moved from Suiyuyan to Novosibirsk
                3 artilleries and 4 infantry moved from Algeria to Tunisia
                2 armour moved from Tunisia to Tobruk
                1 tactical_bomber moved from Tunisia to Tobruk
                10 fighters moved from Eastern Persia to Northwest Persia

    Combat - Americans
                Battle in Novosibirsk
                    Americans attack with 3 armour, 1 artillery and 1 infantry
                    Germans defend with 1 artillery and 2 infantry
                    Americans win, taking Novosibirsk from Germans with 3 armour and 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Northwest Persia
                    Americans attack with 10 fighters
                    Germans defend with 2 infantry
                    Americans win with 9 fighters remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 fighter
                Battle in Tobruk
                    Americans attack with 2 armour and 1 tactical_bomber
                    Germans defend with 1 armour
                    Americans win, taking Tobruk from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 armour

    Non Combat Move - Americans
                1 tactical_bomber moved from Tobruk to Tunisia
                9 fighters moved from Northwest Persia to Persia
                1 armour moved from Jehol to Suiyuyan
                4 transports moved from 101 Sea Zone to 89 Sea Zone
                1 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 2 artilleries, 2 carriers, 4 cruisers, 2 destroyers, 4 fighters, 5 infantry, 2 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 96 Sea Zone

    Place Units - Americans
                5 destroyers placed in 101 Sea Zone
                1 armour, 2 artilleries and 4 infantry placed in Eastern United States
                1 armour and 2 fighters placed in Korea
                1 armour placed in Eastern United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Combat Move - British
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                      British take Northwest Persia from Germans
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 armour moved from Turkmenistan to Kazakhstan

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - British
                British repair 0 damage on 1 factory_major; Remaining resources: 8 PUs;
                British buy 1 destroyer; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                      British take Northwest Persia from Germans
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 armour moved from Turkmenistan to Kazakhstan

    Combat - British
                Battle in Kazakhstan
                    British attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 infantry
                    British win, taking Kazakhstan from Germans with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 armour and 2 mech_infantrys moved from Eastern Persia to Persia
                1 tactical_bomber moved from 72 Sea Zone to Persia
                2 fighters moved from Union of South Africa to 80 Sea Zone
                1 carrier moved from 72 Sea Zone to 80 Sea Zone
                1 armour and 4 mech_infantrys moved from India to Eastern Persia
                1 aaGun moved from Kweichow to Yunnan

    Place Units - British
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,4
                British collect 22 PUs (7 lost to blockades); end with 22 PUs total

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 1 armour and 4 mech_infantrys

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Egypt to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 fighter and 1 tactical_bomber moved from Southern Italy to Tobruk
                1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 bomber moved from Southern Italy to Northwest Persia

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Northwest Persia
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Northwest Persia, round 2 :  1/3 hits
                        British roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Northwest Persia
                    Italians win, taking 97 Sea Zone from Americans, taking Northwest Persia from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Tobruk
                    Italians attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 armour
                        Italians roll dice for 1 fighter and 1 tactical_bomber in Tobruk, round 2 :  0/2 hits
                        Americans roll dice for 1 armour in Tobruk, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 tactical_bomber in Tobruk, round 3 :  1/2 hits
                        Americans roll dice for 1 armour in Tobruk, round 3 :  0/1 hits
                        1 armour owned by the Americans lost in Tobruk
                    Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour

    Non Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
                1 bomber moved from Northwest Persia to Volgograd
                2 mech_infantrys moved from Northern Italy to Romania
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Egypt : 1 fighter and 1 tactical_bomber
        French Equatorial Africa : 1 flag, 1 mech_infantry
        Syria : 1 flag
        Romania : 2 mech_infantrys
        Northern Italy : 1 factory_major, 2 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry
        Volgograd : 1 bomber
        Greece : 1 flag, 1 aaGun, 1 artillery and 6 infantry
        97 Sea Zone : 1 flag, 1 destroyer
        92 Sea Zone : 1 destroyer
        Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 74 / 110
        Russians : 6 / 0
        Japanese : 0 / 0
        Americans : 63 / 88
        Chinese : 23 / 29
        British : 29 / 22
        UK_Pacific : 17 / 22
        Italians : 15 / 27
        ANZAC : 35 / 47
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    I think this will be tough for the axis to win a world domination game without Japan…the US and Anzac are making too much money!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    yes. I no. its your win. care for another. I will keep an eye on the citys.

  • 23 21 20 19 17 16 15 13

    yeah , we can start another…do you want to play axis this time? We can play tech with no bid again…basically just switch sides.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    Sounds awesome. I’ll get it started.
    And.  thanks for playing man. I am having a lot of fun.

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