BOOM AND DOOM!
G40 w/tech captain walker vs dawgoneit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Combat Move - Japanese
Turn Complete - Japanese
Territory Summary for Japanese :
43 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 76 / 110
Russians : 6 / 0
Japanese : 0 / 0
Americans : 62 / 98
Chinese : 23 / 29
British : 28 / 28
UK_Pacific : 17 / 22
Italians : 14 / 18
ANZAC : 35 / 47
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 5 destroyers, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 artillery and 1 infantry moved from Kansu to Novosibirsk
3 armour moved from Suiyuyan to Novosibirsk
3 artilleries and 4 infantry moved from Algeria to Tunisia
2 armour moved from Tunisia to Tobruk
1 tactical_bomber moved from Tunisia to Tobruk
10 fighters moved from Eastern Persia to Northwest Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 5 destroyers, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 artillery and 1 infantry moved from Kansu to Novosibirsk
3 armour moved from Suiyuyan to Novosibirsk
3 artilleries and 4 infantry moved from Algeria to Tunisia
2 armour moved from Tunisia to Tobruk
1 tactical_bomber moved from Tunisia to Tobruk
10 fighters moved from Eastern Persia to Northwest PersiaCombat - Americans
Battle in Novosibirsk
Americans attack with 3 armour, 1 artillery and 1 infantry
Germans defend with 1 artillery and 2 infantry
Americans win, taking Novosibirsk from Germans with 3 armour and 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Americans attack with 10 fighters
Germans defend with 2 infantry
Americans win with 9 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Americans: 1 fighter
Battle in Tobruk
Americans attack with 2 armour and 1 tactical_bomber
Germans defend with 1 armour
Americans win, taking Tobruk from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Americans: 1 armourNon Combat Move - Americans
1 tactical_bomber moved from Tobruk to Tunisia
9 fighters moved from Northwest Persia to Persia
1 armour moved from Jehol to Suiyuyan
4 transports moved from 101 Sea Zone to 89 Sea Zone
1 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 2 carriers, 4 cruisers, 2 destroyers, 4 fighters, 5 infantry, 2 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea ZonePlace Units - Americans
5 destroyers placed in 101 Sea Zone
1 armour, 2 artilleries and 4 infantry placed in Eastern United States
1 armour and 2 fighters placed in Korea
1 armour placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Combat Move - British
1 mech_infantry moved from Eastern Persia to Northwest Persia
British take Northwest Persia from Germans
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour moved from Turkmenistan to Kazakhstan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - British
British repair 0 damage on 1 factory_major; Remaining resources: 8 PUs;
British buy 1 destroyer; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Eastern Persia to Northwest Persia
British take Northwest Persia from Germans
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour moved from Turkmenistan to KazakhstanCombat - British
Battle in Kazakhstan
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Kazakhstan from Germans with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 armour and 2 mech_infantrys moved from Eastern Persia to Persia
1 tactical_bomber moved from 72 Sea Zone to Persia
2 fighters moved from Union of South Africa to 80 Sea Zone
1 carrier moved from 72 Sea Zone to 80 Sea Zone
1 armour and 4 mech_infantrys moved from India to Eastern Persia
1 aaGun moved from Kweichow to YunnanPlace Units - British
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,4
British collect 22 PUs (7 lost to blockades); end with 22 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French
1 fighter and 1 tactical_bomber moved from Southern Italy to Tobruk
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 bomber moved from Southern Italy to Northwest PersiaCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Northwest Persia
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Northwest Persia
Italians win, taking 97 Sea Zone from Americans, taking Northwest Persia from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Tobruk
Italians attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 armour
Italians roll dice for 1 fighter and 1 tactical_bomber in Tobruk, round 2 : 0/2 hits
Americans roll dice for 1 armour in Tobruk, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 tactical_bomber in Tobruk, round 3 : 1/2 hits
Americans roll dice for 1 armour in Tobruk, round 3 : 0/1 hits
1 armour owned by the Americans lost in Tobruk
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
1 bomber moved from Northwest Persia to Volgograd
2 mech_infantrys moved from Northern Italy to Romania
1 destroyer moved from 97 Sea Zone to 92 Sea ZonePlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Egypt : 1 fighter and 1 tactical_bomber
French Equatorial Africa : 1 flag, 1 mech_infantry
Syria : 1 flag
Romania : 2 mech_infantrys
Northern Italy : 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry
Volgograd : 1 bomber
Greece : 1 flag, 1 aaGun, 1 artillery and 6 infantry
97 Sea Zone : 1 flag, 1 destroyer
92 Sea Zone : 1 destroyer
Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 74 / 110
Russians : 6 / 0
Japanese : 0 / 0
Americans : 63 / 88
Chinese : 23 / 29
British : 29 / 22
UK_Pacific : 17 / 22
Italians : 15 / 27
ANZAC : 35 / 47
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I think this will be tough for the axis to win a world domination game without Japan…the US and Anzac are making too much money!
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yes. I no. its your win. care for another. I will keep an eye on the citys.
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yeah , we can start another…do you want to play axis this time? We can play tech with no bid again…basically just switch sides.
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Sounds awesome. I’ll get it started.
And. thanks for playing man. I am having a lot of fun.





