G40 w/tech captain walker vs dawgoneit

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Combat Move - Japanese

    Turn Complete - Japanese

    Territory Summary for Japanese :

    43 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 77 / 112
        Russians : 6 / 0
        Japanese : 0 / 0
        Americans : 62 / 87
        Chinese : 23 / 29
        British : 28 / 27
        UK_Pacific : 17 / 22
        Italians : 13 / 12
        ANZAC : 35 / 45
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Americans
                Americans buy 7 bombers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                4 armour, 3 artilleries and 7 infantry moved from Morocco to 91 Sea Zone
                4 armour, 3 artilleries, 3 cruisers, 1 destroyer, 7 infantry and 7 transports moved from 91 Sea Zone to 95 Sea Zone
                4 armour, 3 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
                1 infantry moved from Evenkiyskiy to Urals
                      Americans take Urals from Germans
                2 artilleries and 2 infantry moved from Timguska to Novosibirsk
                11 fighters moved from Tsinghai to Persia
                2 fighters moved from Tsinghai to Persia
                2 fighters moved from West India to Persia
                3 armour moved from Jehol to Suiyuyan
                1 armour moved from Korea to Buryatia
                1 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 5 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Gibraltar to 109 Sea Zone
                1 destroyer moved from 104 Sea Zone to 109 Sea Zone

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in Novosibirsk
                    Americans attack with 2 artilleries and 2 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Novosibirsk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Southern Italy
                    Americans attack with 4 armour, 3 artilleries and 7 infantry
                    Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 14 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians win with 4 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -29
                    Casualties for Italians: 2 aaGuns, 1 bomber and 2 infantry
                    Casualties for Americans: 4 armour, 3 artilleries and 7 infantry
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer and 1 tactical_bomber
                    Germans defend with 1 submarine
                    Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Persia
                    Americans attack with 15 fighters
                    Germans defend with 4 armour, 1 factory_minor, 3 infantry and 8 mech_infantrys; Italians defend with 1 armour and 1 mech_infantry
                    Americans win with 6 fighters remaining. Battle score for attacker is -15
                    Casualties for Germans: 4 armour, 3 infantry and 8 mech_infantrys
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Americans: 9 fighters

    Non Combat Move - Americans
                6 fighters moved from Persia to Eastern Persia
                1 tactical_bomber moved from 109 Sea Zone to United Kingdom

    Place Units - Americans
                7 bombers and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - British
                British buy 4 armour and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - British
                3 armour and 11 mech_infantrys moved from Eastern Persia to Persia
                      British take Persia from Germans
                1 armour and 4 mech_infantrys moved from India to Eastern Persia

    Combat - British

    Non Combat Move - British

    Place Units - British
                3 armour placed in Union of South Africa
                1 armour and 1 infantry placed in Quebec

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1
                British collect 28 PUs (2 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 2 armour and 2 mech_infantrys

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    yes you win.

    on the flip side of that. we haven’t been playing that way
    (not saying you didn’t win fare and square). I just wasn’t paying attention to that.
    it is my great loss.
    awesome game man

  • 23 21 20 19 17 16 15 13

    we can keep playing for world domination if you want…I’ve never played a game like that before.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    IT IS!!! anybodys game at this point also. but you all ready won.
    BUT!!! I would love to see how this turns out

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    only thing is I all ready kamied my forces.
    I would do things different on my last go with America I kamied in to Italian shores.

  • 23 21 20 19 17 16 15 13

    let’s go  ahead and try for world domination!

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
                1 mech_infantry moved from Syria to Iraq
                1 armour moved from Caucasus to Iraq
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Syria : 1 flag
        Northern Italy : 1 factory_major and 1 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 15 infantry and 1 mech_infantry
        Caucasus : 1 armour and 1 mech_infantry
        Greece : 1 flag, 1 aaGun, 1 artillery and 6 infantry
        Iraq : 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 73 / 112
        Russians : 6 / 0
        Japanese : 0 / 0
        Americans : 64 / 89
        Chinese : 23 / 29
        British : 30 / 28
        UK_Pacific : 17 / 24
        Italians : 13 / 18
        ANZAC : 35 / 45
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    you  forgot to unload your transports in 91…you can do that on anzac’s turn

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    if we go for it I have to ask if I could redo my last round after japan. I thought the game was over so I killed my men on purpose.

  • 23 21 20 19 17 16 15 13

    ok…we can do that

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    Thank you 8-)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 tactical_bomber moved from Gibraltar to 93 Sea Zone
                1 infantry moved from Evenkiyskiy to Urals
                      Americans take Urals from Germans
                1 infantry moved from Timguska to Novosibirsk
                1 artillery moved from Timguska to Novosibirsk
                13 fighters moved from Tsinghai to Persia
                2 fighters moved from West India to Persia
                1 destroyer moved from 104 Sea Zone to 109 Sea Zone
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 tactical_bomber moved from Gibraltar to 93 Sea Zone
                1 infantry moved from Evenkiyskiy to Urals
                      Americans take Urals from Germans
                1 infantry moved from Timguska to Novosibirsk
                1 artillery moved from Timguska to Novosibirsk
                13 fighters moved from Tsinghai to Persia
                2 fighters moved from West India to Persia
                1 destroyer moved from 104 Sea Zone to 109 Sea Zone
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                    Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 93 Sea Zone
                    Americans attack with 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Novosibirsk
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Novosibirsk from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                Battle in Persia
                    Americans attack with 15 fighters
                    Germans defend with 4 armour, 1 factory_minor, 3 infantry and 8 mech_infantrys; Italians defend with 1 armour and 1 mech_infantry
                    Americans win, taking Southern France from Germans with 10 fighters remaining. Battle score for attacker is 25
                    Casualties for Germans: 4 armour, 3 infantry and 8 mech_infantrys
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Americans: 5 fighters
                Battle in Normandy Bordeaux
                Battle in Holland Belgium

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Timguska to Kansu
                3 armour moved from Jehol to Suiyuyan
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 armour moved from Korea to Jehol
                8 fighters moved from Persia to Eastern Persia
                2 fighters moved from Persia to Eastern Persia
                4 armour, 3 artilleries and 4 infantry moved from Morocco to Algeria
                4 armour moved from Algeria to Tunisia
                1 tactical_bomber moved from 93 Sea Zone to Tunisia
                3 cruisers and 4 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                2 carriers, 1 destroyer and 1 submarine placed in 101 Sea Zone
                4 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 72 PUs; end with 73 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 7 infantry moved from Yunnan to Burma

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Combat Move - British
                2 mech_infantrys moved from Eastern Persia to Turkmenistan
                1 armour moved from Eastern Persia to Turkmenistan
                2 armour and 9 mech_infantrys moved from Eastern Persia to Persia
                      British take Persia from Germans

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - British
                British buy 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Eastern Persia to Turkmenistan
                1 armour moved from Eastern Persia to Turkmenistan
                2 armour and 9 mech_infantrys moved from Eastern Persia to Persia
                      British take Persia from Germans

    Combat - British
                Battle in Turkmenistan
                    British attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 infantry
                    British win, taking Turkmenistan from Germans with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - British
                1 armour and 4 mech_infantrys moved from India to Eastern Persia
                1 carrier moved from 81 Sea Zone to 72 Sea Zone
                1 tactical_bomber moved from Union of South Africa to 72 Sea Zone

    Place Units - British
                2 fighters placed in Union of South Africa
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2
                British collect 28 PUs (2 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 1 armour and 4 mech_infantrys

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
                3 fighters and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 destroyer in 98 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 98 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 93 Sea Zone
                    Italians attack with 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                        Italians roll dice for 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 93 Sea Zone
                    Italians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport

    Non Combat Move - Italians
                3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 fighter moved from 98 Sea Zone to Iraq
                1 mech_infantry moved from Syria to Egypt
                1 armour moved from Caucasus to Iraq
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Egypt : 1 mech_infantry
        Syria : 1 flag
        Northern Italy : 1 factory_major and 2 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 14 infantry and 1 tactical_bomber
        Caucasus : 1 armour and 1 mech_infantry
        Greece : 1 flag, 1 aaGun, 1 artillery and 6 infantry
        97 Sea Zone : 1 destroyer
        Iraq : 1 armour and 1 fighter
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 65 / 112
        Russians : 6 / 0
        Japanese : 0 / 0
        Americans : 72 / 98
        Chinese : 23 / 29
        British : 30 / 28
        UK_Pacific : 17 / 22
        Italians : 13 / 18
        ANZAC : 35 / 45
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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