@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsG40 w/tech captain walker vs dawgoneit
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please skip Russia,
dam pesky germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 9 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Kazakhstan
1 armour moved from Urals to Yenisey
Germans take Evenkiyskiy from Americans
Germans take Yenisey from Russians
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Americans
3 bombers, 2 fighters and 1 tactical_bomber moved from Volgograd to Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
1 bomber moved from Southern Italy to Persia
16 armour and 14 mech_infantrys moved from Northwest Persia to Persia
9 artilleries moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
2 mech_infantrys moved from Caucasus to Persia
1 armour and 1 mech_infantry moved from Caucasus to Persia
2 armour moved from Caucasus to Persia
5 mech_infantrys moved from Caucasus to Iraq
Germans take Iraq from British
1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Kazakhstan
Germans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 4/8 hits
British roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Persia
Germans attack with 19 armour, 9 artilleries, 4 bombers, 3 fighters, 1 infantry, 17 mech_infantrys and 2 tactical_bombers
British defend with 2 aaGuns, 12 armour, 3 artilleries, 1 factory_minor, 4 fighters, 13 infantry and 12 mech_infantrys; Americans defend with 1 armour
AA fire in Persia : 1/6 hits
1 fighter owned by the Germans lost in Persia
Germans roll dice for 19 armour, 9 artilleries, 4 bombers, 2 fighters, 1 infantry, 17 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 24/54 hits
British roll dice for 2 aaGuns, 13 armour, 3 artilleries, 4 fighters, 13 infantry and 12 mech_infantrys in Persia, round 2 : 16/45 hits
13 infantry owned by the British, 1 infantry owned by the Germans, 9 mech_infantrys owned by the British, 9 artilleries owned by the Germans, 6 mech_infantrys owned by the Germans and 2 aaGuns owned by the British lost in Persia
Germans roll dice for 19 armour, 4 bombers, 2 fighters, 11 mech_infantrys and 2 tactical_bombers in Persia, round 3 : 19/38 hits
British roll dice for 13 armour, 3 artilleries, 4 fighters and 3 mech_infantrys in Persia, round 3 : 10/23 hits
12 armour owned by the British, 3 artilleries owned by the British, 3 mech_infantrys owned by the British, 1 armour owned by the Americans and 10 mech_infantrys owned by the Germans lost in Persia
Germans roll dice for 19 armour, 4 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Persia, round 4 : 17/28 hits
British roll dice for 4 fighters in Persia, round 4 : 2/4 hits
1 armour owned by the Germans, 4 fighters owned by the British and 1 mech_infantry owned by the Germans lost in Persia
Germans win, taking Persia from British with 18 armour, 4 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 104
Casualties for Germans: 1 armour, 9 artilleries, 1 fighter, 1 infantry and 17 mech_infantrys
Casualties for British: 2 aaGuns, 12 armour, 3 artilleries, 4 fighters, 13 infantry and 12 mech_infantrys
Casualties for Americans: 1 armourNon Combat Move - Germans
4 bombers moved from Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 artillery and 1 infantry moved from Vologda to Novosibirsk
2 infantry moved from Nenetsia to Urals
2 infantry moved from Belarus to Bryansk
2 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Novgorod to Bryansk
4 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Germany to 113 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
3 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from 104 Sea Zone to Western GermanyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Russia
1 artillery and 2 infantry placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
4 infantry and 4 mech_infantrys placed in Germany
1 submarine placed in 112 Sea Zone
2 infantry placed in Western Germany
1 infantry placed in FranceTurn Complete - Germans
Germans collect 77 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 armour
Timguska : 1 flag, 1 armour
Kazakhstan : 1 flag, 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 7 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 12 infantry
Germany : 1 factory_major, 4 infantry and 4 mech_infantrys
Norway : 2 infantry
Denmark : 2 infantry
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry and 3 mech_infantrys
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag, 2 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 3 mech_infantrys
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 3 armour, 1 factory_minor and 4 mech_infantrys
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 artillery and 1 infantry
Vologda : 1 flag
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
Caucasus : 1 flag, 2 armour, 4 bombers, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 1 submarine
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
104 Sea Zone : 1 destroyer and 1 submarine
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
99 Sea Zone : 1 submarine
Iraq : 1 flag, 1 factory_minor and 5 mech_infantrys
Northwest Persia : 1 flag, 1 aaGun, 2 fighters and 2 tactical_bombers
Persia : 1 flag, 18 armour and 1 factory_minor
115 Sea Zone : 2 transports
98 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 77 / 108
Russians : 6 / 0
Japanese : 0 / 0
Americans : 59 / 86
Chinese : 23 / 29
British : 32 / 33
UK_Pacific : 17 / 22
Italians : 12 / 17
ANZAC : 35 / 49
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - Japanese
Turn Complete - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - Japanese
Turn Complete - Japanese
Territory Summary for Japanese :
43 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 77 / 108
Russians : 6 / 0
Japanese : 0 / 0
Americans : 59 / 86
Chinese : 23 / 29
British : 32 / 33
UK_Pacific : 17 / 22
Italians : 12 / 17
ANZAC : 35 / 49
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Everything in this game depends on Egypt now…the US is going to have to fortify that before the tigers start rolling in!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 7 armour, 3 artilleries, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 armour moved from Trans-Jordan to Egypt
1 artillery and 2 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Tobruk to Alexandria
3 fighters moved from Libya to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 artillery moved from Kansu to Timguska
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Novosibirsk
1 fighter moved from Yakut S.S.R. to Yenisey
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Timguska
1 fighter moved from Yenisey to Novosibirsk
12 fighters moved from Amur to Yenisey
1 infantry moved from Amur to Buryatia
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Yakut S.S.R. to Yenisey
1 artillery moved from Yakut S.S.R. to Yenisey
1 fighter moved from Korea to Yenisey -
scramble in sz97?
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no…you can have the dd…I’ll save the fighter.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 7 armour, 3 artilleries, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 armour moved from Trans-Jordan to Egypt
1 artillery and 2 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Tobruk to Alexandria
3 fighters moved from Libya to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 artillery moved from Kansu to Timguska
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Novosibirsk
1 fighter moved from Yakut S.S.R. to Yenisey
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Timguska
1 fighter moved from Yenisey to Novosibirsk
12 fighters moved from Amur to Yenisey
1 infantry moved from Amur to Buryatia
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Yakut S.S.R. to Yenisey
1 artillery moved from Yakut S.S.R. to Yenisey
1 fighter moved from Korea to YeniseyCombat - Americans
Battle in Timguska
Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Germans defend with 1 armour
Americans win, taking Timguska from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 92 Sea Zone
Americans attack with 3 destroyers and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win with 3 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Novosibirsk
Americans attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 97 Sea Zone
Americans attack with 3 fighters and 2 submarines
Italians defend with 1 destroyer
Americans win, taking 97 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Yenisey
Americans attack with 2 artilleries, 13 fighters and 3 infantry
Germans defend with 1 armour
Americans win, taking Yenisey from Germans with 2 artilleries, 13 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarineNon Combat Move - Americans
1 fighter moved from 104 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
4 cruisers, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
13 fighters moved from Yenisey to Yakut S.S.R.
2 fighters and 1 tactical_bomber moved from Novosibirsk to Tsinghai
1 fighter and 1 tactical_bomber moved from Timguska to Tsinghai
3 fighters moved from 97 Sea Zone to TobrukPlace Units - Americans
3 armour placed in Korea
4 armour, 3 artilleries, 2 infantry and 1 tactical_bomber placed in Eastern United States
5 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 10 infantry moved from Kansu to TsinghaiPlace Units - Chinese
2 artilleries and 7 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British repair 0 damage on 1 factory_minor; Remaining resources: 28 PUs;
British buy 3 armour and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 3 mech_infantrys moved from Eastern Persia to India
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian CongoNon Combat Move - British
Place Units - British
3 armour placed in Egypt
1 fighter placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
British collect 28 PUs (4 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Greece to EgyptCombat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.Non Combat Move - Italians
2 mech_infantrys moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
1 armour moved from Ukraine to Caucasus
1 armour moved from Romania to Ukraine
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 bomber moved from Egypt to Greece
1 bomber moved from Greece to Southern Italy
3 infantry moved from France to Northern ItalyPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Italians collect 10 PUs (2 lost to blockades); end with 10 PUs totalTerritory Summary for Italians :
Romania : 1 armour and 1 mech_infantry
Northern Italy : 1 factory_major, 6 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
Ukraine : 1 armour
Caucasus : 1 armour
95 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
Greece : 1 flag, 1 aaGun, 1 artillery, 1 bomber and 6 infantry
Iraq : 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 75 / 108
Russians : 6 / 0
Japanese : 0 / 0
Americans : 61 / 86
Chinese : 23 / 29
British : 32 / 33
UK_Pacific : 17 / 22
Italians : 12 / 10
ANZAC : 35 / 49
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 6 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
5 destroyers moved from 20 Sea Zone to 38 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
3 transports moved from 36 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from Queensland to Shan State
3 armour moved from West India to India
4 armour moved from Burma to India
7 armour moved from French Indo China to Burma
1 artillery and 3 infantry moved from French Indo China to Shan State
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from Trans-Jordan to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 6 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
5 destroyers moved from 20 Sea Zone to 38 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
3 transports moved from 36 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from Queensland to Shan State
3 armour moved from West India to India
4 armour moved from Burma to India
7 armour moved from French Indo China to Burma
1 artillery and 3 infantry moved from French Indo China to Shan State
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - ANZAC
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaPlace Units - ANZAC
3 armour placed in French Indo China
3 armour placed in Japan
1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 35 PUs; end with 35 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 40 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Iwo Jima : 1 flag
Paulau Island : 1 flag
Marshall Islands : 1 flag
Formosa : 1 flag, 1 infantry
Korea : 1 artillery and 1 infantry
Japan : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Okinawa : 1 flag
Marianas : 1 flag
Siam : 1 flag
Hainan : 1 flag, 1 harbour
Tsinghai : 1 fighter
Shan State : 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers
Burma : 7 armour
India : 7 armour
Queensland : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
French Indo China : 1 flag, 3 armour and 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
46 Sea Zone : 3 transports
38 Sea Zone : 5 destroyers
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 3 transports
54 Sea Zone : 1 transport
Trans-Jordan : 1 infantry
Egypt : 1 infantryProduction/PUs Summary :
Germans : 75 / 108
Russians : 6 / 0
Japanese : 0 / 0
Americans : 61 / 86
Chinese : 23 / 29
British : 32 / 33
UK_Pacific : 17 / 22
Italians : 12 / 10
ANZAC : 35 / 45
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Eire : 1 flagProduction/PUs Summary :
Germans : 75 / 108
Russians : 6 / 0
Japanese : 0 / 0
Americans : 61 / 86
Chinese : 23 / 29
British : 32 / 33
UK_Pacific : 17 / 22
Italians : 12 / 10
ANZAC : 35 / 45
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 102 PUs; 0 techTokens;
Germans buy 1 aaGun, 6 armour, 1 bomber, 5 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
5 mech_infantrys moved from Iraq to Trans-Jordan
12 armour moved from Persia to Trans-Jordan
1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
Germans take Turkmenistan from British
1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Eastern Persia
4 bombers moved from Caucasus to Timguska
2 infantry moved from Urals to Timguska -
do you want to submerge your sub in 104?
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submerge
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 102 PUs; 0 techTokens;
Germans buy 1 aaGun, 6 armour, 1 bomber, 5 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
5 mech_infantrys moved from Iraq to Trans-Jordan
12 armour moved from Persia to Trans-Jordan
1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
Germans take Turkmenistan from British
1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Eastern Persia
4 bombers moved from Caucasus to Timguska
2 infantry moved from Urals to TimguskaCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers in 104 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Timguska
Germans attack with 4 bombers and 2 infantry
Americans defend with 1 artillery
Germans roll dice for 4 bombers and 2 infantry in Timguska, round 2 : 3/6 hits
Americans roll dice for 1 artillery in Timguska, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Timguska
Germans win, taking Timguska from Americans with 4 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Trans-Jordan
Germans attack with 12 armour and 5 mech_infantrys
ANZAC defend with 1 infantry
Germans roll dice for 12 armour and 5 mech_infantrys in Trans-Jordan, round 2 : 6/17 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 12 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Eastern Persia
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Eastern Persia, round 2 : 1/6 hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Eastern Persia
Germans win, taking Eastern Persia from British with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Eastern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 artillery and 1 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Volgograd to Kazakhstan
4 bombers moved from Timguska to Caucasus
2 armour and 5 mech_infantrys moved from Caucasus to Iraq
1 aaGun moved from Northwest Persia to Iraq
3 armour and 4 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
2 infantry moved from Bryansk to Russia
2 infantry moved from Belarus to Bryansk
2 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 1 infantry moved from Volgograd to Samara
3 mech_infantrys moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
2 bombers moved from 104 Sea Zone to Western Germany
3 armour moved from Persia to Trans-JordanPlace Units - Germans
3 armour placed in Iraq
3 mech_infantrys placed in Persia
1 aaGun placed in Russia
3 infantry placed in Volgograd
2 infantry placed in Russia
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in Germany
1 bomber placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 77 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Timguska : 1 flag, 2 infantry
Kazakhstan : 1 flag, 1 infantry
Trans-Jordan : 1 flag, 15 armour and 5 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 7 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 2 fighters, 1 harbour and 12 infantry
Germany : 1 factory_major and 1 mech_infantry
Norway : 2 infantry
Denmark : 2 infantry
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry and 3 mech_infantrys
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag, 4 mech_infantrys
Bessarabia : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 4 infantry and 2 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 3 armour, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Turkmenistan : 1 flag, 1 artillery and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
Caucasus : 1 flag, 3 armour, 4 bombers and 7 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag, 1 artillery and 1 infantry
112 Sea Zone : 1 submarine
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
104 Sea Zone : 1 submarine
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
99 Sea Zone : 1 submarine
Iraq : 1 flag, 1 aaGun, 5 armour, 1 factory_minor, 3 fighters, 5 mech_infantrys and 3 tactical_bombers
Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flag, 3 armour, 1 factory_minor and 3 mech_infantrys
115 Sea Zone : 2 transports
98 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 77 / 108
Russians : 6 / 0
Japanese : 0 / 0
Americans : 60 / 86
Chinese : 23 / 29
British : 31 / 33
UK_Pacific : 17 / 22
Italians : 12 / 10
ANZAC : 35 / 45
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 infantry moved from Yenisey to Evenkiyskiy
Americans take Evenkiyskiy from Germans
2 artilleries and 2 infantry moved from Yenisey to Timguska
13 fighters moved from Yakut S.S.R. to Timguska
1 fighter and 1 tactical_bomber moved from Tsinghai to Turkmenistan
2 fighters and 1 tactical_bomber moved from Tsinghai to Eastern Persia
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 cruisers moved from 91 Sea Zone to 95 Sea Zone
2 destroyers moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
3 fighters moved from Tobruk to 99 Sea Zone





