picture not clear. will let you do edit before germany or after. to edit before you hit done button on purchase hit game button then edit button. you can then click what you want to remove and the remove option will light up. to add just click territority or sz then add whatever you want. you can also edit after ncm. same thing hit game button then edit selection. you can not edit in combat turn. sometimes you can edit in ncm but not always.
G40 w/tech captain walker vs dawgoneit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Gibraltar to 104 Sea ZoneCombat - Italians
Battle in 104 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 destroyer
Italians roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
2 fighters moved from 104 Sea Zone to Gibraltar
2 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from Southern Italy to GibraltarPlace Units - Italians
1 bomber placed in Southern Italy
2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Gibraltar : 1 aaGun, 3 fighters and 1 infantry
Romania : 1 mech_infantry
Northern Italy : 1 factory_major, 4 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Ukraine : 3 mech_infantrys
93 Sea Zone : 1 flag
Greece : 1 flag, 1 aaGun and 3 infantry
97 Sea Zone : 1 destroyer and 1 transport
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 57 / 82
Russians : 20 / 17
Japanese : 48 / 51
Americans : 54 / 75
Chinese : 6 / 5
British : 36 / 32
UK_Pacific : 14 / 14
Italians : 12 / 22
ANZAC : 14 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 destroyers moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Burma to Siam -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 destroyers moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Burma to SiamCombat - ANZAC
Battle in Celebes
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Battle in Siam
ANZAC attack with 2 fighters
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 fighters in Siam, round 2 : 2/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Siam, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Siam
ANZAC win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from Siam to Burma
3 transports moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 artillery placed in Queensland
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 6,2
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Burma : 1 fighter
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 transport
37 Sea Zone : 4 destroyers
54 Sea Zone : 2 destroyers and 3 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 57 / 82
Russians : 20 / 17
Japanese : 48 / 51
Americans : 54 / 75
Chinese : 6 / 5
British : 36 / 32
UK_Pacific : 14 / 14
Italians : 12 / 22
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.059
Median : 2.000
Variance : 1.688
Standard Deviation : 1.299
Total rolls : 17Null / Other
1 was rolled 2 times
2 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6ANZAC Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Scotland to United KingdomTurn Complete - French
Territory Summary for French :
Burma : 1 fighter
Egypt : 1 infantry
United Kingdom : 2 infantry
Eire : 1 flagProduction/PUs Summary :
Germans : 57 / 82
Russians : 20 / 17
Japanese : 48 / 51
Americans : 54 / 75
Chinese : 6 / 5
British : 36 / 32
UK_Pacific : 14 / 14
Italians : 12 / 22
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.059
Median : 2.000
Variance : 1.688
Standard Deviation : 1.299
Total rolls : 17Null / Other
1 was rolled 2 times
2 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6ANZAC Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 6 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 bomber moved from Volgograd to Iraq
1 bomber moved from Volgograd to Persia
3 armour moved from Rostov to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Rostov to Caucasus
2 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 artillery moved from Belarus to Smolensk
1 armour, 1 infantry and 1 mech_infantry moved from Volgograd to Kazakhstan
2 destroyers and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from France to 91 Sea Zone
3 bombers moved from Southern Italy to 91 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone -
OOL for 91?
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carrier tip, sub, 4 destroyers, carrier destroyer, 3 cruisers, 2 fightrers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 6 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 bomber moved from Volgograd to Iraq
1 bomber moved from Volgograd to Persia
3 armour moved from Rostov to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Rostov to Caucasus
2 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 artillery moved from Belarus to Smolensk
1 armour, 1 infantry and 1 mech_infantry moved from Volgograd to Kazakhstan
2 destroyers and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from France to 91 Sea Zone
3 bombers moved from Southern Italy to 91 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea ZoneCombat - Germans
Strategic bombing raid in Iraq
AA fire in Iraq : 1/1 hits
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Caucasus
Germans attack with 3 armour, 2 infantry and 3 mech_infantrys
British defend with 3 infantry
Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Caucasus, round 2 : 3/8 hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 2/3 hits
3 infantry owned by the British and 2 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 3 infantry
Battle in 109 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter in 109 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 109 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kazakhstan
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/6 hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 3 : 4/6 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 91 Sea Zone
Germans attack with 3 bombers, 3 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 carrier, 3 cruisers, 5 destroyers, 2 fighters, 1 submarine and 7 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 3 bombers, 3 destroyers, 3 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 6/11 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 carrier, 3 cruisers, 5 destroyers, 2 fighters and 7 transports in 91 Sea Zone, round 2 : 7/11 hits
1 submarine owned by the Americans, 4 destroyers owned by the Americans, 1 tactical_bomber owned by the Germans, 3 destroyers owned by the Germans, 2 fighters owned by the Germans and 2 submarines owned by the Germans lost in 91 Sea Zone
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/5 hits
Americans roll dice for 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 7 transports in 91 Sea Zone, round 3 : 4/7 hits
1 destroyer owned by the Americans, 2 bombers owned by the Germans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone
retreated to 91 Sea Zone
Americans win with 3 cruisers, 2 fighters and 7 transports remaining. Battle score for attacker is -50
Casualties for Germans: 2 bombers, 3 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers
Casualties for Americans: 1 carrier, 5 destroyers and 1 submarine
2 fighters owned by the Americans forced to land in MoroccoNon Combat Move - Germans
1 bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from 109 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
3 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
1 artillery and 1 infantry moved from Ukraine to Rostov
2 infantry moved from Poland to Eastern Poland
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Persia to VolgogradPlace Units - Germans
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 destroyer and 1 submarine placed in 112 Sea Zone
1 bomber and 1 fighter placed in Western Germany
2 infantry and 1 mech_infantry placed in Novgorod
4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
Gibraltar : 1 flag, 1 bomber, 1 harbour and 6 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 fighter and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Germany : 1 factory_major and 4 mech_infantrys
Denmark : 2 infantry
Belarus : 1 flag, 1 aaGun, 4 artilleries and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 2 infantry
Rostov : 1 flag, 1 artillery and 2 infantry
Vyborg : 1 flag
Archangel : 1 flag, 4 infantry
Eastern Poland : 1 flag, 1 armour, 2 infantry and 4 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys
Western Ukraine : 1 flag, 1 artillery
Volgograd : 1 flag, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Caucasus : 1 flag, 3 armour and 3 mech_infantrys
Smolensk : 1 flag, 2 artilleries and 1 mech_infantry
112 Sea Zone : 1 destroyer and 1 submarine
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Bulgaria : 1 flag
98 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 62 / 82
Russians : 15 / 17
Japanese : 48 / 51
Americans : 54 / 75
Chinese : 6 / 5
British : 36 / 32
UK_Pacific : 14 / 14
Italians : 12 / 22
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well… that didn’t go very well for Germany in 91!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 artillery moved from Vologda to Archangel
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 armour moved from Russia to Archangel
4 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
5 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 artillery moved from Vologda to Archangel
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 armour moved from Russia to Archangel
4 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
5 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to BryanskCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 5 infantry
Germans defend with 2 artilleries and 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Bryansk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians win, taking Archangel from Germans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Tambov to Samara
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to VologdaPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
what a heck of a game we have going.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Kwangsi to Borneo
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 destroyer moved from 35 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in Szechwan
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 armour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 1/3 hits
UK_Pacific roll dice for 1 armour in Borneo, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 bomber moved from Borneo to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
1 transport placed in 6 Sea Zone
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,2,6,5,5,4,1,3
Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Kwangsi : 1 flag, 1 airfield, 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Korea : 1 artillery, 1 fighter and 1 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun
Hainan : 1 harbour
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag, 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Yenisey : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
44 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 transports
63 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 59 / 82
Russians : 18 / 18
Japanese : 54 / 52
Americans : 54 / 75
Chinese : 5 / 5
British : 36 / 32
UK_Pacific : 9 / 14
Italians : 12 / 22
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 armour, 5 artilleries, 6 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 5 artilleries, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from Morocco to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from India to Yunnan
3 submarines moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
2 submarines moved from 3 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Amur to Manchuria
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Soviet Far East to Sakha
1 mech_infantry moved from British Columbia to 1 Sea Zone
1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Western United States to British Columbia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 armour, 5 artilleries, 6 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 5 artilleries, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from Morocco to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from India to Yunnan
3 submarines moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
2 submarines moved from 3 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Amur to Manchuria
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Soviet Far East to Sakha
1 mech_infantry moved from British Columbia to 1 Sea Zone
1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Western United States to British ColumbiaCombat - Americans
Battle in Gibraltar
Americans attack with 2 armour, 6 artilleries, 4 fighters, 8 infantry and 1 mech_infantry
Germans defend with 1 bomber, 1 harbour and 6 infantry; Italians defend with 1 aaGun, 3 fighters and 1 infantry
Americans win, taking Gibraltar from Germans with 2 armour, 6 artilleries, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 47
Casualties for Germans: 1 bomber and 6 infantry
Casualties for Italians: 1 aaGun, 3 fighters and 1 infantry
Casualties for Americans: 7 infantry
Battle in Yunnan
Americans attack with 1 fighter
Japanese defend with 1 mech_infantry
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 fighter
Battle in Manchuria
Americans attack with 1 infantry
Japanese defend with 1 aaGun
Americans win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - Americans
4 fighters moved from Gibraltar to AlgeriaPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 infantry moved from Iraq to Northwest Persia
1 artillery and 5 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour moved from Eastern Persia to Kazakhstan
1 fighter moved from Eastern Persia to Kazakhstan
2 artilleries moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
3 armour moved from India to Shan State
2 mech_infantrys moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to French Indo China
2 fighters moved from Burma to French Indo China
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter moved from 37 Sea Zone to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair 0 damage on 1 factory_minor; Remaining resources: 26 PUs;
British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 infantry moved from Iraq to Northwest Persia
1 artillery and 5 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour moved from Eastern Persia to Kazakhstan
1 fighter moved from Eastern Persia to Kazakhstan
2 artilleries moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
3 armour moved from India to Shan State
2 mech_infantrys moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to French Indo China
2 fighters moved from Burma to French Indo China
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter moved from 37 Sea Zone to 43 Sea ZoneCombat - British
Battle in French Indo China
British attack with 3 fighters and 2 tactical_bombers
Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
British win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 fighters
Battle in 43 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 3 armour, 2 artilleries and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 3 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
British attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 armour and 1 mech_infantry
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 tactical_bomber
EDIT: Adding units owned by Americans to Malaya: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 fighter moved from Kazakhstan to Northwest Persia
1 infantry moved from Eastern Persia to Turkmenistan
2 infantry moved from Eastern Persia to Persia
3 infantry moved from India to Burma
2 mech_infantrys moved from West India to Burma
1 artillery and 5 infantry moved from West India to India
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
2 tactical_bombers moved from French Indo China to Burma
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-JordanPlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 35 PUs (1 lost to blockades); end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery, 2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 bomber, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Romania to Ukraine
1 fighter moved from Southern Italy to France
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 bomber placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for Italians :
France : 1 fighter
Romania : 1 mech_infantry
Northern Italy : 1 factory_major, 4 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Ukraine : 1 mech_infantry
Caucasus : 3 mech_infantrys
95 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
Greece : 1 flag, 1 aaGun and 3 infantry
97 Sea Zone : 1 destroyer and 1 transport
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 59 / 82
Russians : 19 / 18
Japanese : 47 / 52
Americans : 54 / 75
Chinese : 10 / 11
British : 36 / 40
UK_Pacific : 10 / 10
Italians : 12 / 17
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





