@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
G40 w/tech captain walker vs dawgoneit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Burma to Yunnan
2 tactical_bombers moved from Burma to Sikang
2 fighters moved from 37 Sea Zone to Yunnan
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Siam to Shan State
1 fighter moved from Northwest Persia to SikangCombat - British
Battle in Yunnan
British attack with 2 fighters and 3 infantry
Japanese defend with 2 mech_infantrys
British win, taking Yunnan from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Sikang
British attack with 1 fighter and 2 tactical_bombers
Germans defend with 1 armour and 1 mech_infantry
British win with 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 fighter and 1 tactical_bomberNon Combat Move - British
1 tactical_bomber moved from Sikang to Szechwan
1 infantry moved from Turkmenistan to Kazakhstan
2 fighters moved from Yunnan to 37 Sea Zone
2 armour, 2 artilleries and 2 mech_infantrys moved from Shan State to Yunnan
1 aaGun and 2 mech_infantrys moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 artilleries and 7 infantry moved from India to Burma
1 artillery and 4 infantry moved from Persia to Northwest Persia
1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Algeria to Tunisia
2 infantry moved from Tobruk to Libya
1 mech_infantry moved from Belgian Congo to EgyptPlace Units - British
3 fighters placed in United Kingdom
1 armour and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 bombers moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 harbour; Americans defend with 1 artillery
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits
British roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Normandy Bordeaux
Italians attack with 2 bombers, 1 fighter and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
Italians roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/4 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
2 bombers moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Romania to UkrainePlace Units - Italians
1 destroyer placed in 95 Sea Zone
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Northern Italy : 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
Ukraine : 1 mech_infantry
Caucasus : 4 mech_infantrys
95 Sea Zone : 1 destroyer and 1 submarine
93 Sea Zone : 1 flag
Greece : 1 flag, 1 aaGun and 3 infantry
97 Sea Zone : 1 destroyer
92 Sea Zone : 1 transport
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 55 / 84
Russians : 20 / 19
Japanese : 48 / 50
Americans : 57 / 79
Chinese : 6 / 7
British : 36 / 41
UK_Pacific : 11 / 11
Italians : 14 / 24
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Burma to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Burma to YunnanCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 fighter moved from Burma to Yunnan
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Germans spend 10 on tech rolls
Germans roll 2,2 and gets 0 hits
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 fighters moved from France to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 artillery, 1 fighter and 2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Archangel to Vologda
1 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Novgorod to Vologda
1 fighter moved from Novgorod to Smolensk
2 artilleries and 2 infantry moved from Ukraine to Bryansk
1 armour and 5 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
4 armour and 3 mech_infantrys moved from Volgograd to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 artillery moved from Archangel to Vologda
1 artillery moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Bryansk
2 artilleries and 3 infantry moved from Volgograd to Samara
1 artillery and 1 infantry moved from Rostov to Tambov
1 bomber moved from Volgograd to TambovCombat - Germans
Battle in Samara
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Samara, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans roll dice for 2 artilleries and 2 infantry in Samara, round 3 : 0/4 hits
Russians roll dice for 1 artillery in Samara, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Samara
Germans roll dice for 2 artilleries and 1 infantry in Samara, round 4 : 2/3 hits
Russians roll dice for 1 artillery in Samara, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bryansk
Germans attack with 5 armour, 2 artilleries, 1 fighter, 3 infantry, 13 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 5 armour, 2 artilleries, 1 fighter, 3 infantry, 13 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 4/25 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 5 armour, 2 artilleries, 1 fighter, 2 infantry, 13 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers, 2 fighters and 2 submarines
Americans defend with 3 cruisers, 1 submarine and 8 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers and 2 fighters in 91 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 3 cruisers and 8 transports in 91 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Americans, 3 cruisers owned by the Americans and 2 submarines owned by the Germans lost in 91 Sea Zone
8 transports owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 86
Casualties for Germans: 2 submarines
Casualties for Americans: 3 cruisers, 1 submarine and 8 transports
Battle in Tambov
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Smolensk to Novgorod
1 tactical_bomber moved from Vologda to Novgorod
1 aaGun moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Novgorod to Belarus
1 bomber moved from Tambov to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
2 fighters moved from 91 Sea Zone to Gibraltar
2 bombers moved from 91 Sea Zone to Southern France
4 infantry moved from France to Southern France
2 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
1 destroyer and 1 submarine placed in 93 Sea Zone
1 fighter placed in Western Germany
2 armour and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 infantry and 2 mech_infantrys placed in Novgorod
1 artillery and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Germans :
Sikang : 1 flag
Gibraltar : 2 fighters
Southern France : 1 flag, 2 bombers, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Poland : 2 mech_infantrys
Germany : 1 factory_major
Denmark : 2 infantry
Holland Belgium : 1 artillery and 2 infantry
Belarus : 1 flag, 1 artillery and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 5 armour, 2 artilleries, 2 infantry and 13 mech_infantrys
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 2 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag, 1 artillery and 1 infantry
Ukraine : 1 flag, 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Western Ukraine : 1 flag
Vologda : 1 flag, 1 artillery and 1 infantry
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Caucasus : 1 flag
Smolensk : 1 flag, 1 artillery and 1 infantry
Samara : 1 flag, 2 artilleries and 1 infantry
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 1 destroyer and 1 submarine
Bulgaria : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 63 / 83
Russians : 15 / 19
Japanese : 44 / 50
Americans : 54 / 79
Chinese : 6 / 7
British : 36 / 41
UK_Pacific : 11 / 11
Italians : 14 / 24
ANZAC : 18 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I didn’t submerge your sub in 91….I thought you would want it to take the hit from my subs and give your cruisers a better chance at surviving. ok?
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Yupper.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Place Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Manchuria to Amur
2 fighters moved from Japan to Amur
1 bomber moved from Shantung to AmurCombat - Japanese
Battle in Amur
Japanese attack with 1 artillery, 1 bomber and 2 fighters
Americans defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 fighters in Amur, round 2 : 3/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Amur, round 2 : 1/2 hits
1 mech_infantry owned by the Americans, 1 armour owned by the Americans and 1 artillery owned by the Japanese lost in Amur
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 armour and 1 mech_infantryNon Combat Move - Japanese
2 fighters moved from Amur to 6 Sea Zone
1 bomber moved from Amur to Japan
1 artillery moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
3 mech_infantrys moved from Shantung to Kiangsi
2 mech_infantrys moved from Kwangsi to French Indo ChinaPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag, 1 airfield and 1 mech_infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag, 1 artillery, 2 infantry and 3 mech_infantrys
Japan : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 7 infantry, 2 mech_infantrys and 3 tactical_bombers
Celebes : 1 flag, 1 infantry
43 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 destroyers and 2 fightersProduction/PUs Summary :
Germans : 63 / 83
Russians : 15 / 15
Japanese : 44 / 44
Americans : 54 / 79
Chinese : 6 / 7
British : 36 / 41
UK_Pacific : 11 / 11
Italians : 14 / 24
ANZAC : 18 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 submarines moved from 7 Sea Zone to 6 Sea Zone
2 destroyers moved from 7 Sea Zone to 6 Sea Zone
2 destroyers moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Soviet Far East to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
2 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Libya to 92 Sea Zone
1 fighter moved from Tunisia to 93 Sea Zone
1 fighter moved from Libya to Morocco
1 tactical_bomber moved from Malaya to Kwangsi
1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Soviet Far East to Amur
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from Western United States to Central United States
1 artillery moved from Western United States to British Columbia
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone -
do you want to use your last 2 kami’s?
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yes…I’ll target two dd’s
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 submarines moved from 7 Sea Zone to 6 Sea Zone
2 destroyers moved from 7 Sea Zone to 6 Sea Zone
2 destroyers moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Soviet Far East to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
2 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Libya to 92 Sea Zone
1 fighter moved from Tunisia to 93 Sea Zone
1 fighter moved from Libya to Morocco
1 tactical_bomber moved from Malaya to Kwangsi
1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Soviet Far East to Amur
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from Western United States to Central United States
1 artillery moved from Western United States to British Columbia
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Gibraltar
Americans attack with 2 armour, 2 artilleries and 3 infantry
Germans defend with 2 fighters; Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 2 armour and 2 artilleries remaining. Battle score for attacker is 18
Casualties for Germans: 2 fighters
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 3 infantry
Battle in Kwangsi
Americans attack with 1 tactical_bomber
Japanese defend with 1 airfield and 1 mech_infantry
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 6 Sea Zone
Americans attack with 4 destroyers, 1 fighter, 2 submarines and 1 transport
Japanese defend with 1 carrier, 2 destroyers and 2 fighters
Units damaged: 1 carrier owned by the Japanese
Americans win, taking 6 Sea Zone from Japanese with 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 24
Casualties for Japanese: 1 carrier, 2 destroyers and 2 fighters
Casualties for Americans: 2 destroyers and 2 submarines
Battle in Korea
Battle in 93 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
Germans win, taking Korea from Japanese with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 fighter moved from 92 Sea Zone to Morocco
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 fighter moved from 6 Sea Zone to Amur
1 tactical_bomber moved from Kwangsi to YunnanPlace Units - Americans
1 carrier, 1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Germans
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Germans
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 artillery placed in SuiyuyanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
3 artilleries and 18 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Hunan
1 tactical_bomber moved from Szechwan to Hunan
1 armour and 1 mech_infantry moved from Yunnan to Hopei
1 armour moved from Shan State to Yunnan
1 infantry moved from Burma to Shan State
2 artilleries and 6 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
2 fighters moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 artilleries and 18 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Hunan
1 tactical_bomber moved from Szechwan to Hunan
1 armour and 1 mech_infantry moved from Yunnan to Hopei
1 armour moved from Shan State to Yunnan
1 infantry moved from Burma to Shan State
2 artilleries and 6 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
2 fighters moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea ZoneCombat - British
Battle in 35 Sea Zone
British attack with 1 carrier, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
British win, taking 35 Sea Zone from Japanese with 1 carrier and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyer
Battle in Caucasus
British attack with 3 artilleries and 19 infantry
Italians defend with 4 mech_infantrys
British win, taking Caucasus from Germans with 3 artilleries and 16 infantry remaining. Battle score for attacker is 7
Casualties for British: 3 infantry
Casualties for Italians: 4 mech_infantrys
Battle in Hopei
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery
British win, taking Hopei from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Hunan
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Hunan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Hunan to Yunnan
2 infantry moved from Syria to Iraq
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Alexandria to Egypt
1 artillery and 3 infantry moved from Libya to Tobruk
1 armour moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Tunisia to Libya
3 fighters moved from United Kingdom to AlgeriaPlace Units - British
3 armour placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
3 infantry placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 bombers moved from Southern Italy to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 2 bombers and 1 submarine
Americans defend with 2 destroyers and 4 transports
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 2 bombers in 91 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 destroyers and 4 transports in 91 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
Italians roll dice for 2 bombers in 91 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 destroyer and 4 transports in 91 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans, 1 transport owned by the Americans and 1 bomber owned by the Italians lost in 91 Sea Zone
3 transports owned by the Americans lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 26
Casualties for Italians: 1 bomber and 1 submarine
Casualties for Americans: 2 destroyers and 4 transportsNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern France
2 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 armour and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 bomber and 2 infantry
Northern Italy : 1 armour, 1 factory_major and 4 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
Volgograd : 1 mech_infantry
95 Sea Zone : 1 destroyer and 1 submarine
93 Sea Zone : 1 flag
Greece : 1 flag, 1 aaGun and 3 infantry
97 Sea Zone : 1 destroyer
Yugoslavia : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 60 / 83
Russians : 17 / 15
Japanese : 37 / 44
Americans : 57 / 77
Chinese : 11 / 14
British : 36 / 41
UK_Pacific : 11 / 11
Italians : 14 / 19
ANZAC : 18 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 3 infantry moved from Java to 42 Sea Zone
4 destroyers moved from 37 Sea Zone to 35 Sea Zone
2 destroyers moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
2 infantry moved from 35 Sea Zone to Philippines





