@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
G40 w/tech captain walker vs dawgoneit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 9 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
3 armour and 1 mech_infantry moved from Western Ukraine to Rostov
1 artillery and 3 infantry moved from Belarus to Bryansk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery and 1 infantry moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 bomber moved from Ukraine to Smolensk
1 bomber moved from Ukraine to RostovCombat - Germans
Battle in Rostov
Germans attack with 3 armour, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 bomber, 1 infantry and 1 mech_infantry in Rostov, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 bomber moved from Rostov to Volgograd
1 bomber moved from Smolensk to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
3 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Ukraine to Volgograd
2 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
2 artilleries moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Karelia to Novgorod
2 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Germany to Poland
1 submarine moved from 112 Sea Zone to 119 Sea Zone
3 bombers moved from Western Germany to Southern ItalyPlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Germany
3 infantry placed in Germany
Germans undo move 7.
Germans undo move 3.
3 infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 1 tactical_bomber
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Poland : 2 infantry
Germany : 1 armour, 1 factory_major and 4 mech_infantrys
Denmark : 2 infantry
Southern Italy : 3 bombers
Belarus : 1 flag, 1 aaGun, 5 artilleries and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 3 infantry
Rostov : 1 flag, 3 armour, 1 infantry and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 4 mech_infantrys
Western Ukraine : 1 flag, 2 artilleries and 1 infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 3 armour, 2 bombers, 1 factory_minor, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag, 1 artillery
112 Sea Zone : 2 destroyers and 1 submarine
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
98 Sea Zone : 1 submarine
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 62 / 82
Russians : 14 / 19
Japanese : 46 / 56
Americans : 54 / 74
Chinese : 5 / 6
British : 36 / 31
UK_Pacific : 13 / 13
Italians : 12 / 22
ANZAC : 19 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
4 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Vologda
1 artillery moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
4 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Vologda
1 artillery moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 artillery moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/7 hits
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/5 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 4 : 2/4 hits
Germans roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs totalTerritory Summary for Russians :
Kazakhstan : 1 infantry
Bryansk : 1 artillery and 1 infantry
Russia : 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter, 27 infantry and 1 tactical_bomber
Tambov : 2 infantry
Novosibirsk : 1 infantry
Vologda : 1 artillery and 1 infantry
Smolensk : 1 artillery and 2 infantry
Samara : 1 infantry
113 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 59 / 82
Russians : 17 / 17
Japanese : 46 / 56
Americans : 54 / 74
Chinese : 5 / 6
British : 36 / 31
UK_Pacific : 13 / 13
Italians : 12 / 22
ANZAC : 19 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.219
Median : 3.000
Variance : 0.452
Standard Deviation : 0.672
Total rolls : 32Germans Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Russians Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.227
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 22 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Kwangsi to Shensi
2 mech_infantrys moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
1 artillery, 1 bomber, 1 fighter and 3 infantry moved from French Indo China to Siam
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in Java
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win, taking Java from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Siam
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
ANZAC defend with 2 artilleries and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Siam, round 2 : 2/8 hits
ANZAC roll dice for 2 artilleries and 2 infantry in Siam, round 2 : 1/4 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Siam
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Siam, round 3 : 3/7 hits
ANZAC roll dice for 2 artilleries in Siam, round 3 : 1/2 hits
1 infantry owned by the Japanese and 2 artilleries owned by the ANZAC lost in Siam
Japanese win, taking Siam from ANZAC with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 artilleries and 2 infantry
Battle in Shensi
Japanese attack with 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber in Shensi, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with no units remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 tactical_bomber moved from Siam to Kwangsi
1 bomber and 2 fighters moved from Siam to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kiangsu to Kwangsi
1 aaGun moved from Korea to ManchuriaPlace Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 factory_minor placed in Shantung
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,4,5,5,2,3
Japanese collect 51 PUs (2 lost to blockades); end with 51 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag, 1 airfield, 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Siam : 1 artillery and 1 infantry
Manchuria : 1 flag, 1 aaGun
Hainan : 1 harbour
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Yenisey : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
42 Sea Zone : 1 transport
43 Sea Zone : 1 flag
36 Sea Zone : 1 transport
35 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport
63 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 59 / 82
Russians : 16 / 17
Japanese : 53 / 51
Americans : 54 / 74
Chinese : 4 / 6
British : 36 / 31
UK_Pacific : 13 / 13
Italians : 12 / 22
ANZAC : 14 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Super subsActivate Technology - Americans
Americans activating Super subsPurchase Units - Americans
Americans buy 1 armour, 2 destroyers, 1 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 mech_infantry moved from Siberia to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 fighter moved from India to Yunnan
1 bomber moved from India to Kweichow
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
2 fighters moved from 91 Sea Zone to 109 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Super subsActivate Technology - Americans
Americans activating Super subsPurchase Units - Americans
Americans buy 1 armour, 2 destroyers, 1 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 mech_infantry moved from Siberia to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 fighter moved from India to Yunnan
1 bomber moved from India to Kweichow
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
2 fighters moved from 91 Sea Zone to 109 Sea ZoneCombat - Americans
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Yunnan
Americans attack with 1 fighter
Japanese defend with 1 mech_infantry
Americans win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 fighter moved from Yunnan to India
2 fighters moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Algeria to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from Eastern United States to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
1 destroyer moved from 5 Sea Zone to 4 Sea Zone
1 transport moved from 5 Sea Zone to 3 Sea Zone
2 submarines moved from 8 Sea Zone to 3 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Western United States to British ColumbiaPlace Units - Americans
1 destroyer and 3 submarines placed in 10 Sea Zone
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from Japanese
1 artillery and 1 infantry moved from India to Burma
3 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Iraq to Caucasus
1 fighter moved from 37 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from Japanese
1 artillery and 1 infantry moved from India to Burma
3 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Iraq to Caucasus
1 fighter moved from 37 Sea Zone to 42 Sea ZoneCombat - British
Battle in Caucasus
British attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 42 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Eastern Persia to Burma
3 armour and 1 mech_infantry moved from Eastern Persia to India
1 artillery and 5 infantry moved from Eastern Persia to West India
2 mech_infantrys moved from Persia to West India
3 infantry moved from Persia to Eastern Persia
3 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 fighter and 1 tactical_bomber moved from Iraq to India
1 fighter moved from Caucasus to Eastern Persia
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Tunisia to Algeria
1 artillery and 1 infantry moved from Libya to Tunisia
1 artillery and 1 infantry moved from Tobruk to Libya
2 infantry moved from Alexandria to Tobruk
2 infantry moved from Egypt to AlexandriaPlace Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
British collect 32 PUs (4 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 3 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Gibraltar to 104 Sea ZoneCombat - Italians
Battle in 104 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 destroyer
Italians roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
2 fighters moved from 104 Sea Zone to Gibraltar
2 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from Southern Italy to GibraltarPlace Units - Italians
1 bomber placed in Southern Italy
2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Gibraltar : 1 aaGun, 3 fighters and 1 infantry
Romania : 1 mech_infantry
Northern Italy : 1 factory_major, 4 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Ukraine : 3 mech_infantrys
93 Sea Zone : 1 flag
Greece : 1 flag, 1 aaGun and 3 infantry
97 Sea Zone : 1 destroyer and 1 transport
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 57 / 82
Russians : 20 / 17
Japanese : 48 / 51
Americans : 54 / 75
Chinese : 6 / 5
British : 36 / 32
UK_Pacific : 14 / 14
Italians : 12 / 22
ANZAC : 14 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 destroyers moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Burma to Siam -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 destroyers moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Burma to SiamCombat - ANZAC
Battle in Celebes
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Battle in Siam
ANZAC attack with 2 fighters
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 fighters in Siam, round 2 : 2/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Siam, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Siam
ANZAC win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from Siam to Burma
3 transports moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 artillery placed in Queensland
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 6,2
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Burma : 1 fighter
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 transport
37 Sea Zone : 4 destroyers
54 Sea Zone : 2 destroyers and 3 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 57 / 82
Russians : 20 / 17
Japanese : 48 / 51
Americans : 54 / 75
Chinese : 6 / 5
British : 36 / 32
UK_Pacific : 14 / 14
Italians : 12 / 22
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.059
Median : 2.000
Variance : 1.688
Standard Deviation : 1.299
Total rolls : 17Null / Other
1 was rolled 2 times
2 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6ANZAC Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Scotland to United KingdomTurn Complete - French
Territory Summary for French :
Burma : 1 fighter
Egypt : 1 infantry
United Kingdom : 2 infantry
Eire : 1 flagProduction/PUs Summary :
Germans : 57 / 82
Russians : 20 / 17
Japanese : 48 / 51
Americans : 54 / 75
Chinese : 6 / 5
British : 36 / 32
UK_Pacific : 14 / 14
Italians : 12 / 22
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.059
Median : 2.000
Variance : 1.688
Standard Deviation : 1.299
Total rolls : 17Null / Other
1 was rolled 2 times
2 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6ANZAC Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 6 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 bomber moved from Volgograd to Iraq
1 bomber moved from Volgograd to Persia
3 armour moved from Rostov to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Rostov to Caucasus
2 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 artillery moved from Belarus to Smolensk
1 armour, 1 infantry and 1 mech_infantry moved from Volgograd to Kazakhstan
2 destroyers and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from France to 91 Sea Zone
3 bombers moved from Southern Italy to 91 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone -
OOL for 91?
-
carrier tip, sub, 4 destroyers, carrier destroyer, 3 cruisers, 2 fightrers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 6 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 bomber moved from Volgograd to Iraq
1 bomber moved from Volgograd to Persia
3 armour moved from Rostov to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Rostov to Caucasus
2 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 artillery moved from Belarus to Smolensk
1 armour, 1 infantry and 1 mech_infantry moved from Volgograd to Kazakhstan
2 destroyers and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from France to 91 Sea Zone
3 bombers moved from Southern Italy to 91 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea ZoneCombat - Germans
Strategic bombing raid in Iraq
AA fire in Iraq : 1/1 hits
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Caucasus
Germans attack with 3 armour, 2 infantry and 3 mech_infantrys
British defend with 3 infantry
Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Caucasus, round 2 : 3/8 hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 2/3 hits
3 infantry owned by the British and 2 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 3 infantry
Battle in 109 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter in 109 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 109 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kazakhstan
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/6 hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 3 : 4/6 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 91 Sea Zone
Germans attack with 3 bombers, 3 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 carrier, 3 cruisers, 5 destroyers, 2 fighters, 1 submarine and 7 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 3 bombers, 3 destroyers, 3 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 6/11 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 carrier, 3 cruisers, 5 destroyers, 2 fighters and 7 transports in 91 Sea Zone, round 2 : 7/11 hits
1 submarine owned by the Americans, 4 destroyers owned by the Americans, 1 tactical_bomber owned by the Germans, 3 destroyers owned by the Germans, 2 fighters owned by the Germans and 2 submarines owned by the Germans lost in 91 Sea Zone
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/5 hits
Americans roll dice for 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 7 transports in 91 Sea Zone, round 3 : 4/7 hits
1 destroyer owned by the Americans, 2 bombers owned by the Germans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone
retreated to 91 Sea Zone
Americans win with 3 cruisers, 2 fighters and 7 transports remaining. Battle score for attacker is -50
Casualties for Germans: 2 bombers, 3 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers
Casualties for Americans: 1 carrier, 5 destroyers and 1 submarine
2 fighters owned by the Americans forced to land in MoroccoNon Combat Move - Germans
1 bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from 109 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
3 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
1 artillery and 1 infantry moved from Ukraine to Rostov
2 infantry moved from Poland to Eastern Poland
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Persia to VolgogradPlace Units - Germans
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 destroyer and 1 submarine placed in 112 Sea Zone
1 bomber and 1 fighter placed in Western Germany
2 infantry and 1 mech_infantry placed in Novgorod
4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
Gibraltar : 1 flag, 1 bomber, 1 harbour and 6 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 fighter and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Germany : 1 factory_major and 4 mech_infantrys
Denmark : 2 infantry
Belarus : 1 flag, 1 aaGun, 4 artilleries and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 2 infantry
Rostov : 1 flag, 1 artillery and 2 infantry
Vyborg : 1 flag
Archangel : 1 flag, 4 infantry
Eastern Poland : 1 flag, 1 armour, 2 infantry and 4 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys
Western Ukraine : 1 flag, 1 artillery
Volgograd : 1 flag, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Caucasus : 1 flag, 3 armour and 3 mech_infantrys
Smolensk : 1 flag, 2 artilleries and 1 mech_infantry
112 Sea Zone : 1 destroyer and 1 submarine
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Bulgaria : 1 flag
98 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 62 / 82
Russians : 15 / 17
Japanese : 48 / 51
Americans : 54 / 75
Chinese : 6 / 5
British : 36 / 32
UK_Pacific : 14 / 14
Italians : 12 / 22
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well… that didn’t go very well for Germany in 91!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 artillery moved from Vologda to Archangel
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 armour moved from Russia to Archangel
4 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
5 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 artillery moved from Vologda to Archangel
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 armour moved from Russia to Archangel
4 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
5 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to BryanskCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 5 infantry
Germans defend with 2 artilleries and 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Bryansk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians win, taking Archangel from Germans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Tambov to Samara
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to VologdaPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total





