@cds I guess it’s ok to play with LL. I’ve never played that way before so it may be interesting to see how it goes.
G40 wheatbeer (Axis) vs dawgoneit (Allies +12)
-
i did not want a air base. I didn’t even noticed I bought it. I traded it for 5 men
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 artillery moved from France to Southern France
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
1 fighter moved from France to Holland Belgium
1 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 armour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits
Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 2/2 hits
1 armour owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits
Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
6 infantry moved from Northern Italy to France
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
1 artillery moved from Persia to Northwest Persia
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
3 infantry placed in Egypt
1 artillery and 9 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUsProduction/PUs Summary :
Germans : 52 / 75
Russians : 10 / 0
Japanese : 68 / 75
Americans : 57 / 88
Chinese : 2 / 3
British : 26 / 26
UK_Pacific : 6 / 6
Italians : 24 / 40
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
2 destroyers moved from 54 Sea Zone to 37 Sea Zone
2 destroyers moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
2 destroyers moved from 54 Sea Zone to 37 Sea Zone
2 destroyers moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 43 Sea Zone
ANZAC attack with 2 destroyers, 1 submarine and 1 transport
Japanese defend with 1 destroyer
ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in 37 Sea Zone
ANZAC attack with 2 destroyers
Japanese defend with 1 submarine
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Battle in SumatraNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
3 infantry moved from Alexandria to Tobruk
1 infantry moved from United Kingdom to ScotlandTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 2 carriers, 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belarus to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Novgorod
Germans take Novgorod from RussiansCombat - Germans
Non Combat Move - Germans
1 fighter moved from Germany to Western Germany
3 artilleries, 6 infantry and 17 mech_infantrys moved from Western Germany to France
1 artillery moved from Poland to Germany
1 mech_infantry moved from Eastern Poland to Germany
1 aaGun moved from Belarus to Novgorod
3 mech_infantrys moved from Russia to Belarus
5 armour moved from Archangel to Baltic States
1 mech_infantry moved from Ukraine to Eastern Poland
1 armour moved from Rostov to Belarus
1 armour moved from Volgograd to Russia
1 tactical_bomber moved from Germany to 112 Sea Zone
1 tactical_bomber moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 aaGun moved from Western Germany to FrancePlace Units - Germans
2 carriers, 2 destroyers and 3 submarines placed in 112 Sea Zone
3 infantry placed in FranceTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUsProduction/PUs Summary :
Germans : 55 / 75
Russians : 7 / 0
Japanese : 56 / 75
Americans : 57 / 88
Chinese : 2 / 3
British : 26 / 26
UK_Pacific : 10 / 6
Italians : 24 / 40
ANZAC : 18 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Axis control 8 Euro VC … prospects for liberation don’t look good unless I missed something.
-
yeah I new it was coming soon.
would you like to play another. -
How about we switch sides rather than bid? I don’t get much Allied practice in the league.
I play significantly slower as Allies though (if that is likely to bother you).
-
sounds great.
where would you like me to place your bid
and your email please -
-
I have to go to work. I will get it up later on.





