@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - British
British buy 3 armour and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Alexandria to Libya
British take Tobruk from Italians
British take Libya from Italians
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
Combat - British
Non Combat Move - British
5 infantry moved from India to Burma
3 artilleries moved from India to Burma
1 fighter moved from India to Burma
1 aaGun moved from India to Burma
3 infantry moved from Eastern Persia to West India
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from French West Africa to Egypt
Place Units - British
3 armour placed in Egypt
British undo move 1.
2 armour and 1 infantry placed in Egypt
1 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,1,4,1,3,6,5
British collect 27 PUs (5 lost to blockades); end with 27 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber and 2 infantry; Remaining resources: 5 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 armour moved from Bessarabia to Belarus
1 artillery and 4 infantry moved from Romania to Bessarabia
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Place Units - Italians
2 infantry placed in Southern France
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Eire to Scotland
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Germans
7 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
1 armour moved from Baltic States to Western Ukraine
1 tactical_bomber moved from Bessarabia to Western Ukraine
1 bomber moved from Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Western Germany to Western Ukraine
1 bomber moved from Poland to Ukraine
1 bomber moved from Western Germany to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 armour, 2 bombers, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Western Ukraine from Russians with 1 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Ukraine
Germans attack with 2 bombers and 4 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 infantry
Russians defend with 1 aaGun
Germans win, taking Bryansk from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Non Combat Move - Germans
1 aaGun moved from Bessarabia to Ukraine
9 armour, 10 artilleries, 21 infantry and 12 mech_infantrys moved from Belarus to Bryansk
9 mech_infantrys moved from Baltic States to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
2 bombers moved from Ukraine to Bessarabia
2 bombers moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Western Ukraine to Bessarabia
1 bomber moved from Smolensk to Bessarabia
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to Gibraltar
2 artilleries and 1 infantry moved from France to Western Germany
Place Units - Germans
3 armour placed in Novgorod
3 bombers and 1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Manchuria to Korea
Russians take Korea from Japanese
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Manchuria to Korea
Russians take Korea from Japanese
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Belarus
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 1 tactical_bomber
Italians defend with 2 armour
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 tactical_bomber
Casualties for Italians: 2 armour
Non Combat Move - Russians
2 fighters moved from Belarus to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Volgograd to Rostov
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,6,5,2,1,5,1,2,2,4,4,6,5,4,3,6,1,4,6,3,5,1,5
Russians collect 24 PUs (3 lost to blockades); end with 24 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 destroyers, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 bomber moved from Japan to Manchuria
6 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
2 fighters, 5 infantry, 2 mech_infantrys and 4 tactical_bombers moved from Jehol to Manchuria
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 3 transports moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 4 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Tsinghai
1 infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 1 bomber, 8 fighters, 9 infantry, 2 mech_infantrys and 6 tactical_bombers
Russians defend with 2 aaGuns and 14 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber, 7 fighters, 2 infantry, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 fighter and 7 infantry
Casualties for Russians: 2 aaGuns and 14 infantry
Battle in Tsinghai
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Kiangsu
1 aaGun moved from Jehol to Shantung
2 artilleries moved from Szechwan to Yunnan
1 artillery and 5 infantry moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
3 artilleries moved from Shan State to Yunnan
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 carrier moved from 37 Sea Zone to 54 Sea Zone
2 fighters moved from Shan State to 55 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 battleship and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Manchuria to Kiangsu
4 fighters and 4 tactical_bombers moved from Manchuria to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Manchuria to Kiangsi
2 fighters moved from Manchuria to Anhwe
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 infantry placed in Japan
3 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 7 fighters, 1 submarine and 1 tactical_bomber moved from 3 Sea Zone to 9 Sea Zone
2 transports moved from 3 Sea Zone to 9 Sea Zone
2 infantry moved from British Columbia to Alaska
2 destroyers moved from 3 Sea Zone to 9 Sea Zone
1 cruiser and 1 destroyer moved from 10 Sea Zone to 9 Sea Zone
1 armour moved from Western United States to Central United States
1 armour moved from Central United States to Eastern United States
1 mech_infantry moved from Southeast Mexico to Western United States
1 armour, 1 artillery and 1 infantry moved from Southeast Mexico to Central United States
2 infantry moved from Western United States to Central United States
2 artilleries and 2 infantry moved from Central America to 89 Sea Zone
2 artilleries, 5 destroyers, 2 infantry and 3 transports moved from 89 Sea Zone to 101 Sea Zone
1 cruiser moved from 89 Sea Zone to 101 Sea Zone
2 artilleries moved from 101 Sea Zone to Eastern United States
1 infantry moved from 101 Sea Zone to Eastern United States
1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 infantry moved from 101 Sea Zone to Eastern United States
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
2 armour and 2 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Belgian Congo to Ethiopia
1 armour moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 armour moved from Libya to Alexandria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
2 armour and 2 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Belgian Congo to Ethiopia
1 armour moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 armour moved from Libya to Alexandria
Combat - British
Battle in Iraq
British attack with 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 mech_infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
1 aaGun, 3 artilleries and 4 infantry moved from Burma to India
3 infantry moved from West India to India
1 battleship moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
2 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 carrier and 1 transport placed in 81 Sea Zone
1 artillery placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,3,5,5,4,6,2
British collect 26 PUs (8 lost to blockades); end with 26 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 5 PUs;
Combat Move - Italians
2 bombers moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 2 bombers
Russians defend with 1 infantry
Italians win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 bombers moved from Rostov to Ukraine
1 aaGun, 1 artillery and 4 infantry moved from Bessarabia to Ukraine
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
2 artilleries placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6,2,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2
ANZAC collect 6 PUs (4 lost to blockades); end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - French
3 infantry moved from Algeria to Morocco
2 infantry moved from Egypt to Alexandria
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 destroyers, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Smolensk
2 armour moved from Novgorod to Smolensk
1 armour moved from Bryansk to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
7 armour, 10 artilleries, 22 infantry and 23 mech_infantrys moved from Bryansk to Russia
1 armour and 2 mech_infantrys moved from Western Ukraine to Russia
5 bombers and 1 tactical_bomber moved from Bessarabia to Russia
3 mech_infantrys moved from Ukraine to Russia
3 bombers moved from Western Germany to Russia
1 fighter moved from Western Germany to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
Combat - Germans
Battle in Russia
Germans attack with 8 armour, 10 artilleries, 8 bombers, 22 infantry, 28 mech_infantrys and 1 tactical_bomber
Russians defend with 3 aaGuns, 1 airfield, 4 armour, 6 artilleries, 1 factory_major, 3 fighters, 49 infantry and 4 mech_infantrys
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 8 armour, 2 artilleries and 7 bombers remaining. Battle score for attacker is 23
Casualties for Germans: 8 artilleries, 1 bomber, 22 infantry, 28 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 3 aaGuns, 4 armour, 6 artilleries, 3 fighters, 49 infantry and 4 mech_infantrys
Battle in 91 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 destroyer and 4 submarines
4 submarines owned by the Americans Submerged
Germans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Smolensk
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour moved from Novgorod to Bryansk
4 infantry moved from Archangel to Novgorod
5 bombers moved from Russia to Novgorod
2 bombers moved from Russia to Bryansk
2 fighters moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to Southern Italy
Place Units - Germans
2 destroyers placed in 112 Sea Zone
3 fighters placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 90 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 115 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 destroyers, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Smolensk
2 armour moved from Novgorod to Smolensk
1 armour moved from Bryansk to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
7 armour, 10 artilleries, 22 infantry and 23 mech_infantrys moved from Bryansk to Russia
1 armour and 2 mech_infantrys moved from Western Ukraine to Russia
5 bombers and 1 tactical_bomber moved from Bessarabia to Russia
3 mech_infantrys moved from Ukraine to Russia
3 bombers moved from Western Germany to Russia
1 fighter moved from Western Germany to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
Combat - Germans
Battle in Russia
Germans attack with 8 armour, 10 artilleries, 8 bombers, 22 infantry, 28 mech_infantrys and 1 tactical_bomber
Russians defend with 3 aaGuns, 1 airfield, 4 armour, 6 artilleries, 1 factory_major, 3 fighters, 49 infantry and 4 mech_infantrys
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 8 armour, 2 artilleries and 7 bombers remaining. Battle score for attacker is 23
Casualties for Germans: 8 artilleries, 1 bomber, 22 infantry, 28 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 3 aaGuns, 4 armour, 6 artilleries, 3 fighters, 49 infantry and 4 mech_infantrys
Battle in 91 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 destroyer and 4 submarines
4 submarines owned by the Americans Submerged
Germans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Smolensk
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour moved from Novgorod to Bryansk
4 infantry moved from Archangel to Novgorod
5 bombers moved from Russia to Novgorod
2 bombers moved from Russia to Bryansk
2 fighters moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to Southern Italy
Place Units - Germans
2 destroyers placed in 112 Sea Zone
3 fighters placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 90 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 115 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 5 bombers
EDIT: Adding units owned by Germans to Ukraine: 5 bombers
EDIT: Turning off Edit Mode
use second post, ncm change for bombers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - Russians
1 submarine moved from 127 Sea Zone to 126 Sea Zone
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 4 fighters, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Manchuria to Korea
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 bomber moved from Kiangsu to Korea
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
7 artilleries and 6 infantry moved from Yunnan to Shan State
1 armour and 2 mech_infantrys moved from French Indo China to Shan State
1 armour and 2 mech_infantrys moved from Malaya to Shan State
Combat - Japanese
Battle in Korea
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 2 armour, 7 artilleries, 6 infantry and 4 mech_infantrys
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 armour, 7 artilleries, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 fighters moved from 54 Sea Zone to Hawaiian Islands
1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 submarines and 4 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Korea to Japan
1 artillery and 1 mech_infantry moved from Manchuria to 19 Sea Zone
1 artillery and 3 infantry moved from Kiangsu to 19 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from Shantung to Kiangsu
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 33 Sea Zone
2 fighters moved from Anhwe to Japan
1 tactical_bomber moved from Kiangsi to Japan
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 1 mech_infantry placed in French Indo China
4 fighters placed in Japan
Japanese undo move 1.
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Malaya
1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs