Scramble to sz97?
63641437-5218-456a-b825-75a8e9f922fa-image.png
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 2 infantry moved from Kwangsi to Kiangsi
3 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kwangsi to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Yunnan
2 artilleries and 5 infantry moved from Kwangsi to Yunnan
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 3 mech_infantrys moved from Yunnan to Szechwan
1 bomber moved from Samara to Novgorod
Combat - British
British creates battle in territory 109 Sea Zone
Battle in Szechwan
British attack with 2 artilleries and 3 mech_infantrys
Japanese defend with 1 aaGun, 2 artilleries and 2 infantry
Japanese win, taking 109 Sea Zone from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for British: 2 artilleries and 3 mech_infantrys
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 7 and causes: 3 damage to unit: factory_minor
Bombing raid in Novgorod causes 3 damage total.
Non Combat Move - British
1 bomber moved from Novgorod to Vologda
1 fighter moved from Northwest Persia to Persia
1 artillery moved from Northwest Persia to Persia
2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Persia
1 fighter moved from Iraq to Persia
2 artilleries moved from Egypt to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Persia
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 artillery moved from Burma to Yunnan
4 infantry moved from India to Burma
1 mech_infantry moved from Siam to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 5 PUs;
Combat Move - Italians
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 mech_infantry moved from Rostov to Kazakhstan
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Kazakhstan
Italians attack with 1 mech_infantry
Russians defend with 1 aaGun
Italians win, taking Kazakhstan from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Non Combat Move - Italians
1 armour moved from Rostov to Kazakhstan
2 aaGuns, 1 artillery and 2 infantry moved from Rostov to Caucasus
1 fighter moved from 96 Sea Zone to Gibraltar
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 transports moved from 92 Sea Zone to 93 Sea Zone
3 infantry moved from Southern France to 93 Sea Zone
3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern France
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 54 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 4 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is -24
Casualties for ANZAC: 4 submarines
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
2 fighters placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 5 infantry
EDIT: Adding units owned by ANZAC to Queensland: 5 infantry
EDIT: Removing units owned by ANZAC from South Australia: 2 aaGuns
EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns
EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
EDIT: Removing units owned by ANZAC from South Australia: 1 armour, 1 artillery and 2 mech_infantrys
EDIT: Adding units owned by ANZAC to Queensland: 1 armour and 1 mech_infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 2 factory_minors; Remaining resources: 93 PUs;
Germans buy 1 artillery, 2 bombers, 4 fighters and 5 infantry; Remaining resources: 10 PUs;
Combat Move - Germans
1 infantry moved from Russia to Samara
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
4 armour and 6 mech_infantrys moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
Combat - Germans
Battle in Samara
Germans attack with 1 infantry
Russians defend with 1 aaGun
Germans win, taking Samara from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Northwest Persia
Germans attack with 4 armour and 8 mech_infantrys
British defend with 3 infantry
Germans win, taking Northwest Persia from Russians with 4 armour and 8 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Non Combat Move - Germans
2 infantry moved from Smolensk to Russia
3 bombers moved from Bessarabia to Southern Italy
1 bomber and 3 fighters moved from Western Germany to Southern Italy
1 aaGun and 1 infantry moved from Northern Italy to Western Germany
2 aaGuns, 7 armour, 11 artilleries, 22 infantry and 20 mech_infantrys moved from Tambov to Russia
3 tactical_bombers moved from Tambov to Greece
1 infantry moved from Bulgaria to Greece
Place Units - Germans
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Russia
3 armour placed in Volgograd
2 bombers and 4 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
Germans collect 59 PUs (2 lost to blockades); end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Combat Move - Russians
1 armour, 2 artilleries and 3 infantry moved from Vologda to Samara
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Combat Move - Russians
1 armour, 2 artilleries and 3 infantry moved from Vologda to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 infantry moved from Vologda to Novosibirsk
53 infantry and 3 mech_infantrys moved from Vologda to Samara
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Vologda to Urals
1 artillery moved from Vologda to Urals
1 artillery and 1 infantry moved from Vologda to Samara
58 infantry moved from Vologda to Archangel
Combat - Russians
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Urals from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 58 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 58 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 mech_infantry moved from Vologda to Timguska
1 armour moved from Vologda to Timguska
1 mech_infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Vologda to Novosibirsk
1 aaGun moved from Vologda to Archangel
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 42 Sea Zone to 61 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 49 Sea Zone to Hawaiian Islands
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
1 tactical_bomber moved from Philippines to 41 Sea Zone
1 fighter moved from Philippines to Hunan
1 tactical_bomber moved from Anhwe to Hunan
1 bomber moved from Anhwe to Hunan
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 bomber moved from Anhwe to Novosibirsk
1 mech_infantry moved from Kweichow to Hunan
1 mech_infantry moved from Anhwe to Hunan
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
British defend with 1 submarine
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 61 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Siam
Battle in Malaya
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Siam from UK_Pacific, taking Malaya from UK_Pacific, taking Hawaiian Islands from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Novosibirsk
Japanese attack with 1 bomber and 2 infantry
Russians defend with 2 mech_infantrys
retreated to Novosibirsk
Russians win with 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 3 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 3 infantry
Battle in Hunan
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Kwangtung
Japanese attack with 1 artillery and 1 infantry
UK_Pacific defend with 1 harbour; Chinese defend with 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Sikang to Szechwan
2 mech_infantrys moved from Anhwe to Kwangtung
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from Hunan to Japan
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 49 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 32 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 5 fighters moved from 49 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 armour moved from Amur to Jehol
2 artilleries moved from Szechwan to Sikang
1 bomber moved from Novosibirsk to Russia
1 fighter and 1 tactical_bomber moved from Kiangsi to Philippines
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 5 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 11 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 carrier, 1 fighter and 1 transport
Americans win, taking 26 Sea Zone from Japanese with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 carrier, 1 fighter and 1 transport
Casualties for Americans: 1 destroyer and 1 fighter
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 submarine moved from 88 Sea Zone to 83 Sea Zone
1 bomber moved from France to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
Place Units - Americans
2 artilleries and 2 infantry placed in Western United States
1 destroyer and 2 transports placed in 10 Sea Zone
4 destroyers placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Yunnan to Szechwan
3 infantry moved from Yunnan to Hunan
3 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Szechwan
Combat - Chinese
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Research Technology - British
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 artilleries, 3 fighters, 5 infantry and 1 mech_infantry moved from Persia to Northwest Persia
1 bomber moved from Vologda to Northwest Persia
4 infantry moved from Burma to Shan State
1 armour moved from India to Shan State
1 artillery moved from Yunnan to Shan State
2 mech_infantrys moved from Yunnan to Shan State
Combat - British
Battle in Northwest Persia
British attack with 4 artilleries, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry
Germans defend with 4 armour and 8 mech_infantrys
British win, taking Northwest Persia from Germans with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 25
Casualties for Germans: 4 armour and 8 mech_infantrys
Casualties for British: 3 artilleries, 5 infantry and 1 mech_infantry
Battle in Shan State
British attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 bomber and 3 fighters moved from Northwest Persia to Persia
1 cruiser and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Place Units - British
1 artillery and 2 infantry placed in Persia
2 infantry placed in Egypt
1 fighter placed in United Kingdom
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
1 artillery and 5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,5,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery and 5 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 fighters and 4 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
4 fighters moved from Gibraltar to Morocco
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia
Combat - Italians
Battle in Algeria
Battle in Morocco
Italians attack with 1 artillery, 4 fighters and 1 infantry
French defend with 3 infantry
Italians win, taking Algeria from French, taking Morocco from French with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for French: 3 infantry
Battle in Northwest Persia
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 artillery
Italians win, taking Northwest Persia from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
2 aaGuns moved from Caucasus to Northwest Persia
4 fighters moved from Morocco to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 aaGun and 2 infantry moved from Northern Italy to Southern France
Place Units - Italians
3 infantry placed in Southern France
2 fighters and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Shan State
2 fighters moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Combat Move - French
Combat - French
Turn Complete - French
FYI: I’m out fishing until at least 7/20
no worries, have fun
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 3 mech_infantrys moved from Russia to Urals
Germans take Vologda from Russians
3 armour and 3 mech_infantrys moved from Russia to Novosibirsk
1 armour and 3 mech_infantrys moved from Russia to Samara
2 bombers moved from Southern Italy to Samara
3 bombers moved from Southern Italy to 81 Sea Zone
2 fighters and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone
3 tactical_bombers moved from Greece to Iraq
3 fighters moved from Southern Italy to Iraq
Combat - Germans
Battle in Iraq
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 2 infantry
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter
Casualties for British: 2 infantry
Battle in Urals
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Urals from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Samara
Germans attack with 1 armour, 2 bombers and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Samara from Russians with 1 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novosibirsk
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 2 mech_infantrys
Germans win, taking Novosibirsk from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in 81 Sea Zone
Germans attack with 3 bombers
British defend with 1 cruiser and 2 transports
Germans win with 2 bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 bomber
Casualties for British: 1 cruiser and 2 transports
Battle in 91 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 fighters moved from Western Germany to Gibraltar
2 bombers moved from 81 Sea Zone to Northwest Persia
2 fighters and 3 tactical_bombers moved from Iraq to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
2 bombers moved from Samara to Russia
12 artilleries, 27 infantry and 11 mech_infantrys moved from Russia to Smolensk
3 infantry moved from Novgorod to Belarus
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Russia
2 bombers and 3 fighters placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Combat Move - Russians
58 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 armour and 1 mech_infantry moved from Timguska to Shensi
Chinese take Kansu from Japanese
Chinese take Shensi from Japanese
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Archangel to Novgorod
Turn Complete - Russians