14L G50 hobo (axis) vs vold (allies +11)

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Archangel to Novgorod
                1 bomber moved from Russia to Novgorod
                1 infantry moved from Archangel to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 bomber and 3 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians win, taking Novgorod from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport
                EDIT: Adding units owned by Russians to 127 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 bomber moved from Novgorod to Russia
                1 aaGun, 1 artillery and 16 infantry moved from Belarus to Bryansk
                2 aaGuns, 2 artilleries and 11 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                2 fighters and 1 tactical_bomber moved from Szechwan to Russia
                1 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 armour and 2 mech_infantrys moved from Szechwan to Yunnan
                6 infantry moved from Yenisey to Timguska
                2 aaGuns, 1 bomber and 12 infantry moved from Buryatia to Amur
                5 infantry moved from Russia to Vologda

    Place Units - Russians
                10 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 destroyer moved from 49 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Japan to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Japan to 33 Sea Zone
                3 fighters moved from 6 Sea Zone to 33 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Hopei to Shensi
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                2 bombers moved from Kiangsu to Shensi
                2 infantry moved from Hunan to Kweichow
                2 tactical_bombers moved from Hunan to Kweichow
                2 carriers moved from 54 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone


  • scramble orders for carolines

  • '13

    yes, scramble.

    OOL - ANZAC fighters last.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 destroyer moved from 49 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Japan to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Japan to 33 Sea Zone
                3 fighters moved from 6 Sea Zone to 33 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Hopei to Shensi
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                2 bombers moved from Kiangsu to Shensi
                2 infantry moved from Hunan to Kweichow
                2 tactical_bombers moved from Hunan to Kweichow
                2 carriers moved from 54 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 2 fighters; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 93
                    Casualties for Japanese: 1 destroyer and 2 fighters
                    Casualties for ANZAC: 2 fighters
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    British defend with 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    British win with 1 infantry remaining. Battle score for attacker is -14
                    Casualties for Japanese: 2 infantry and 1 tactical_bomber
                    Casualties for British: 1 infantry
                    1 fighter owned by the Japanese retreated
                Battle in Malaya
                Battle in Shensi
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 3 infantry
                    Japanese win, taking Malaya from UK_Pacific with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Kweichow
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from Shensi to Kiangsu
                1 armour moved from Jehol to Hopei
                1 infantry moved from Chahar to Suiyuyan
                1 aaGun, 1 artillery and 5 infantry moved from Chahar to Hopei
                1 fighter moved from Sumatra to 37 Sea Zone
                1 fighter moved from 33 Sea Zone to Paulau Island
                2 tactical_bombers moved from Kweichow to Kiangsu
                1 infantry moved from Korea to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to Paulau Island
                4 infantry moved from Jehol to Anhwe
                2 artilleries and 3 infantry moved from Hunan to Anhwe
                1 mech_infantry moved from Kwangtung to Anhwe

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                Japanese undo move 2.
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 5 destroyers and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Hawaiian Islands to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 bomber, 3 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                2 destroyers moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 2 destroyers
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 33 Sea Zone
                    Americans attack with 1 bomber, 3 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -38
                    Casualties for Japanese: 2 carriers, 2 destroyers, 1 submarine and 1 tactical_bomber
                    Casualties for Americans: 1 bomber, 3 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber
                    1 fighter owned by the Japanese could not land and were killed

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone
                2 artilleries and 2 infantry moved from 63 Sea Zone to New Zealand

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                5 destroyers placed in 10 Sea Zone
                Americans undo move 2.
                1 destroyer placed in 101 Sea Zone
                4 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Yunnan to Kweichow
                1 fighter moved from Sikang to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                1 infantry placed in Shensi
                1 artillery and 2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Combat Move - British
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone
                1 bomber moved from Egypt to 97 Sea Zone
                1 tactical_bomber moved from Anglo Egyptian Sudan to 97 Sea Zone
                3 infantry moved from Persia to Iraq
                1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq

  • '13

    Scramble Italy?

    Also, check the OOL for the Carolines battle.  I gave you max damage since I was staying until the end, but wound up splashing a plane because of it thanks to your high hit % in your 2nd to last round.  I expected to have another good round of attacks but the battle ended sooner than expected.

    If it’s kosher as is we can move on, but if you wanted something different we can swap plane deaths for ships or something that doesn’t change the dice.  Some swaps would change the dice and possibly change the outcome of the last round, so it’s probably fine the way it is.  But I’ll let you be the judge of that.

  • '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Combat Move - British
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone
                1 bomber moved from Egypt to 97 Sea Zone
                1 tactical_bomber moved from Anglo Egyptian Sudan to 97 Sea Zone
                3 infantry moved from Persia to Iraq
                1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq

  • '13

    Combat adjustment in Iraq


  • yes, scramble all for italy.

    for caroline I would have kept the capital ships so the last round should have been a carrier roll instead of a tac.  based on the dice roll sequence, it would not have mattered since I still got the one hit needed but we can reroll here if you want.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone
                1 bomber moved from Egypt to 97 Sea Zone
                1 tactical_bomber moved from Anglo Egyptian Sudan to 97 Sea Zone
                3 infantry moved from Persia to Iraq
                1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq

    Combat - British
                British creates battle in territory 106 Sea Zone
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    Units damaged: 1 carrier owned by the British
                    British win, taking 106 Sea Zone from Germans, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 69
                    Casualties for British: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport
                Battle in Iraq
                    British attack with 1 artillery and 4 infantry
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to 33 Sea Zone: 1 carrier
                EDIT: Removing units owned by British from 33 Sea Zone: 1 carrier
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 carrier
                EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber could not land in 97 Sea Zone and were removed
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from 97 Sea Zone to Egypt
                2 fighters moved from 97 Sea Zone to Malta
                2 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                2 infantry moved from Yunnan to Kwangsi
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone

    Place Units - British
                1 factory_minor placed in Persia
                1 fighter placed in Egypt
                2 submarines placed in 98 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
                British collect 35 PUs (2 lost to blockades); end with 35 PUs total

    Place Units - UK_Pacific
                2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 2 artilleries and 1 infantry

  • '13

    ugh - I borked that italy OOL too.  Results are fine but I dislike splashing planes on either side.

    I should find a way to play after my coffee and not before  :x


  • slight problem, you rolled twice for z97.  if you forgot to scramble the fighters on the first roll, you should have paused and finished the battle here.  good or bad, I always want the first dice thrown to count.  I guess same applies to iraq which was rolled twice too.  in this case both the second rolls were advantageous for you.  I would prefer we go with the first rolls and continue from there, which means you got 4 hits in the first round and I got 2 hits, plus 3 fighters to roll.  you can ask for a third party ruling if you disagree.

  • '13

    You’re right - I was in a rush to get to work (my first problem) and didn’t scramble your fighters.  I tapped through sz97 and withdrew from Iraq, then just pulled down the file and re-did it without thinking twice about it.

    We can use the original dice, no worries.  It’ll take a bit of effort to untangle the dice but I have some time.

    V

  • '13

    OK, starting with the file from the post “Combat Adjustment in Iraq” and ignoring the other files posted:

    Iraq - 1 art, 6 inf (1 cruiser) vs. 3 inf

    Cruiser shore fire (from MARTI dice email)
    Your dice are: 3
    1 hit

    Round 1 (from MARTI dice email):
    Your dice are: 1,5,2,5,1,5,6
    Assuming it’s 2@2 and 4@1, that’s 2 hits.

    3/3 hits total in Iraq

    Iraq Defense 3 inf (from MARTI dice email 8:10)
    Your dice are: 2,3,4
    1 hit

    Conclusion - 1 art, 5 inf in Iraq.  All per the 8:10 MARTI emails.

    sz next….

  • '13

    SZ 97 - Round 1
    UK: 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber, 1CV

    UK dice: Your dice are: 5,2,4,6,5,6,3
    2 hits (you mentioned 4, but if the dice are in order then I only see 2, the cruiser and tac)

    Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport
    Your dice are: 2,6,5,1 (2 hits)
    Italians: 3 fighters
    DiceRolls: 3@3; Total Hits: 23@3: (2, 2, 4)

  • '13

    sz97 - Round 2
    Italians hit 4 times, I’ll take the CV (x2), cruiser and dd.
    UK hit 2 times, I’ll pull the dd and 1 cruiser

    UK: 1 bomber, 3 fighters and 1 tactical_bomber
    2 at 4, 3 at 3
    DiceRolls: 2@4; Total Hits: 12@4: (5, 3)
    DiceRolls: 3@3; Total Hits: 23@3: (1, 5, 2)

    italy: 1 battleship, 1 cruiser, and 3 fighters
    4 at 4, 1 at 3
    DiceRolls: 4@4; Total Hits: 24@4: (6, 6, 1, 1)
    DiceRolls: 1@3; Total Hits: 11@3: (2)

  • '13

    I should have damaged your battleship instead of taking the cruiser - cruiser here

    DiceRolls: 1@3; Total Hits: 01@3: (6)

Suggested Topics

  • 19
  • 36
  • 94
  • 95
  • 67
  • 43
  • 121
  • 273
Axis & Allies Boardgaming Custom Painted Miniatures

46

Online

17.8k

Users

40.5k

Topics

1.8m

Posts