assumed no scramble with the french fighter in 110 and made a couple small edits at the end.
-2 more luftwaffe
I’ve seen MARTI blow a lot of odds right out of the water.
Estimates are sometimes optional :roll:
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 carriers and 1 destroyer; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 36 Sea Zone to 54 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 55 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 55 Sea Zone to 54 Sea Zone
2 infantry moved from Siam to Shan State
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 20 Sea Zone to Kwangtung
2 infantry moved from Hunan to Yunnan
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Anhwe to Kwangtung
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Hunan to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 tactical_bomber moved from Kiangsu to Kwangtung
scramble orders for queensland
No scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 carriers and 1 destroyer; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 36 Sea Zone to 54 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 55 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 55 Sea Zone to 54 Sea Zone
2 infantry moved from Siam to Shan State
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 20 Sea Zone to Kwangtung
2 infantry moved from Hunan to Yunnan
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Anhwe to Kwangtung
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Hunan to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 tactical_bomber moved from Kiangsu to Kwangtung
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser; British defend with 1 battleship; Americans defend with 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 46
Casualties for ANZAC: 1 cruiser
Casualties for British: 1 battleship
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 transport
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
ANZAC defend with 1 fighter; British defend with 2 fighters, 5 infantry and 1 tactical_bomber
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Casualties for ANZAC: 1 fighter
Casualties for British: 2 fighters, 5 infantry and 1 tactical_bomber
Battle in Philippines
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
2 carriers moved from 33 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from Kiangsu to Japan
4 fighters moved from Kiangsu to 6 Sea Zone
1 aaGun and 6 infantry moved from Jehol to Chahar
1 armour moved from Korea to Jehol
4 infantry moved from Manchuria to Jehol
2 artilleries and 5 infantry moved from Anhwe to Hunan
1 tactical_bomber moved from Kwangtung to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
2 bombers moved from Shan State to Kiangsu
1 transport moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 39 PUs; end with 40 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Americans
Americans buy 4 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 fighters moved from 30 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 cruisers, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caroline Islands: 1 fighter
EDIT: Changing ownership of Caroline Islands from Japanese to Americans
EDIT: Adding units owned by Americans to Caroline Islands: 1 infantry
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 3 carriers, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Hawaiian Islands
1 infantry moved from Western United States to Central United States
Place Units - Americans
2 destroyers and 1 transport placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
2 destroyers placed in 10 Sea Zone
Americans undo move 2.
Americans undo move 2.
1 fighter and 1 infantry placed in Eastern United States
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Burma to Kweichow
8 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 8 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Research Technology - Italians
MARTI really knows when to throw me a curve ball :x
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 unit repaired.
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
3 fighters moved from Southern Italy to 96 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Battle in 96 Sea Zone
Italians attack with 3 fighters
British defend with 1 destroyer
Italians win, taking Gibraltar from British with 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
3 fighters moved from 96 Sea Zone to Southern Italy
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 armour moved from Bulgaria to Eastern Poland
2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Romania
2 infantry moved from Bulgaria to Romania
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
carolines wasn’t that unusual, there’s a decent chance you lose at least 1 fighter if you want to take it. you just lost an additional one. in another game I attacked carolines and the defender got 4 out of 5 hits against me and I lost 3 air :lol:
you did your damage against the germans already
Yea, I was looking to lose 1 at most, not 2. Just seeing round after round of no hit makes me pucker up - heh
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to Caroline Islands
1 artillery and 2 infantry moved from New South Wales to South Australia
1 infantry moved from Malaya to Shan State
1 infantry moved from Egypt to Alexandria
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2,5,1,6,2,5,6,2,5,1,6,3,4
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Changing ownership of Persia from Neutral_Allies to British
EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Adding units owned by British to Persia: 3 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Politics - French
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Morocco to Algeria
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
I added in a UK ncm into Persia I forgot during UK’s turn. If you want to nix because it was after the end of turn I understand - just back it out on GER’s turn or let me know and I can on Russia’s.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
Combat - Germans
Battle in Novgorod
Non Combat Move - Germans
1 tactical_bomber moved from Holland Belgium to Gibraltar
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 infantry moved from Greece to Bulgaria
1 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Poland to Baltic States
2 aaGuns, 9 artilleries and 15 infantry moved from Poland to Eastern Poland
2 artilleries and 9 infantry moved from Romania to Eastern Poland
3 armour moved from Greece to Romania
6 armour and 13 mech_infantrys moved from Germany to Eastern Poland
7 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 submarines moved from 103 Sea Zone to 110 Sea Zone
Place Units - Germans
1 destroyer placed in 112 Sea Zone
2 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 46 PUs (1 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
no worries on persia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Archangel to Novgorod
1 bomber moved from Russia to Novgorod
1 infantry moved from Archangel to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 bomber and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport
EDIT: Adding units owned by Russians to 127 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber moved from Novgorod to Russia
1 aaGun, 1 artillery and 16 infantry moved from Belarus to Bryansk
2 aaGuns, 2 artilleries and 11 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
2 fighters and 1 tactical_bomber moved from Szechwan to Russia
1 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 armour and 2 mech_infantrys moved from Szechwan to Yunnan
6 infantry moved from Yenisey to Timguska
2 aaGuns, 1 bomber and 12 infantry moved from Buryatia to Amur
5 infantry moved from Russia to Vologda
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 destroyer moved from 49 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 33 Sea Zone
3 fighters moved from 6 Sea Zone to 33 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 bombers moved from Kiangsu to Shensi
2 infantry moved from Hunan to Kweichow
2 tactical_bombers moved from Hunan to Kweichow
2 carriers moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
scramble orders for carolines