@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 3 artilleries and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Novgorod
1 bomber moved from Archangel to Novgorod
1 artillery and 10 infantry moved from Novgorod to Belarus
2 artilleries moved from Eastern Poland to Belarus
4 armour and 3 mech_infantrys moved from Eastern Poland to Belarus
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from 105 Sea Zone to Western Germany
2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 105 Sea Zone to 113 Sea Zone
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Belarus to Novgorod
Place Units - Germans
3 artilleries placed in Novgorod
7 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 45 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Reseting Bonus Movement of Units
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Amur
12 infantry moved from Sakha to Amur
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Amur
Russians attack with 15 infantry
Japanese defend with 1 aaGun, 9 infantry and 1 mech_infantry
Russians win, taking Amur from Japanese with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 aaGun, 9 infantry and 1 mech_infantry
Casualties for Russians: 14 infantry
Non Combat Move - Russians
1 aaGun moved from Sakha to Amur
1 aaGun moved from Sakha to Amur
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Yakut S.S.R.
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Volgograd to Rostov
5 infantry moved from Vologda to Smolensk
10 infantry moved from Russia to Bryansk
1 mech_infantry moved from Egypt to Ethiopia
Place Units - Russians
6 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Reseting Bonus Movement of Units
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Amur
12 infantry moved from Sakha to Amur
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Amur
Russians attack with 15 infantry
Japanese defend with 1 aaGun, 9 infantry and 1 mech_infantry
Russians roll dice for 15 infantry in Amur, round 2 : 2/15 hits
Japanese roll dice for 1 aaGun, 9 infantry and 1 mech_infantry in Amur, round 2 : 2/10 hits
2 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Amur
Russians roll dice for 13 infantry in Amur, round 3 : 2/13 hits
Japanese roll dice for 8 infantry and 1 mech_infantry in Amur, round 3 : 3/9 hits
3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Russians roll dice for 10 infantry in Amur, round 4 : 3/10 hits
Japanese roll dice for 6 infantry and 1 mech_infantry in Amur, round 4 : 2/7 hits
2 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
Russians roll dice for 8 infantry in Amur, round 5 : 0/8 hits
Japanese roll dice for 3 infantry and 1 mech_infantry in Amur, round 5 : 2/4 hits
2 infantry owned by the Russians lost in Amur
Russians roll dice for 6 infantry in Amur, round 6 : 2/6 hits
Japanese roll dice for 3 infantry and 1 mech_infantry in Amur, round 6 : 0/4 hits
2 infantry owned by the Japanese lost in Amur
Russians roll dice for 6 infantry in Amur, round 7 : 0/6 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Amur, round 7 : 1/2 hits
1 infantry owned by the Russians lost in Amur
Russians roll dice for 5 infantry in Amur, round 8 : 0/5 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Amur, round 8 : 1/2 hits
1 infantry owned by the Russians lost in Amur
Russians roll dice for 4 infantry in Amur, round 9 : 0/4 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Amur, round 9 : 1/2 hits
1 infantry owned by the Russians lost in Amur
Russians roll dice for 3 infantry in Amur, round 10 : 0/3 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Amur, round 10 : 0/2 hits
Russians roll dice for 3 infantry in Amur, round 11 : 1/3 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Amur, round 11 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Russians roll dice for 2 infantry in Amur, round 12 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Amur, round 12 : 0/1 hits
Russians roll dice for 2 infantry in Amur, round 13 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Amur, round 13 : 0/1 hits
Russians roll dice for 2 infantry in Amur, round 14 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Amur, round 14 : 0/1 hits
Russians roll dice for 2 infantry in Amur, round 15 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Amur, round 15 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 aaGun, 9 infantry and 1 mech_infantry
Casualties for Russians: 14 infantry
Non Combat Move - Russians
1 aaGun moved from Sakha to Amur
1 aaGun moved from Sakha to Amur
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Yakut S.S.R.
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Volgograd to Rostov
5 infantry moved from Vologda to Smolensk
10 infantry moved from Russia to Bryansk
1 mech_infantry moved from Egypt to Ethiopia
Place Units - Russians
6 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
De to filer er ens, men jeg tog battle details med i det andet summary. Var et meget taet slag i Amur. Efter en ok start missede russerne en frygtelig masse runder i traek.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Malaya to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
2 mech_infantrys moved from Chahar to Suiyuyan
2 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 armour and 1 mech_infantry moved from Chahar to Amur
Japanese take Buyant-Uhaa from Russians
2 fighters and 2 tactical_bombers moved from Manchuria to Amur
1 fighter moved from Manchuria to Suiyuyan
1 fighter moved from Manchuria to Hopei
1 armour moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Malaya
2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
2 fighters and 3 tactical_bombers moved from French Indo China to Hunan
7 fighters moved from 37 Sea Zone to Sumatra
1 bomber moved from Malaya to India
2 battleships, 4 carriers, 2 cruisers, 3 destroyers and 3 submarines moved from 37 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 3 submarines and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 3 submarines in 41 Sea Zone, round 2 : 1/3 hits
Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 3 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 7 fighters and 3 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 7 fighters and 3 infantry in Sumatra, round 2 : 6/11 hits
Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery, 7 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Hunan, round 2 : 5/6 hits
Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hunan
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Hopei
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 mech_infantrys in Suiyuyan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 fighter and 1 mech_infantry in Suiyuyan, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 1 infantry
AA fire in Amur : 1/4 hits
1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Amur, round 2 : 3/5 hits
Russians roll dice for 2 aaGuns and 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter
Casualties for Russians: 2 aaGuns and 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Amur to 6 Sea Zone
1 fighter moved from Amur to 6 Sea Zone
1 fighter moved from Hopei to Chahar
1 fighter moved from Suiyuyan to Chahar
1 mech_infantry moved from Chahar to Hopei
2 fighters and 3 tactical_bombers moved from Hunan to Kwangsi
2 mech_infantrys moved from Kiangsu to Kwangsi
3 artilleries, 3 infantry and 2 tactical_bombers moved from French Indo China to Kwangsi
1 fighter moved from Japan to Kwangsi
7 fighters moved from Sumatra to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Amur to Manchuria
1 tactical_bomber moved from Manchuria to Kiangsu
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to Kwangsi
1 bomber moved from 44 Sea Zone to Malaya
1 bomber moved from India to Malaya
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,6
Japanese collect 39 PUs (11 lost to blockades); end with 39 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 3 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
Reseting Bonus Movement of Units
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from 46 Sea Zone to New Guinea
1 bomber moved from Northern Territory to New Guinea
6 fighters moved from 54 Sea Zone to New Guinea
1 tactical_bomber moved from 54 Sea Zone to New Guinea
Combat - Americans
Battle in New Guinea
Americans attack with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking New Guinea from Japanese with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to Egypt
1 bomber moved from New Guinea to Queensland
1 armour moved from Northern Territory to Queensland
6 fighters and 1 tactical_bomber moved from New Guinea to 54 Sea Zone
2 bombers moved from Western United States to Queensland
2 destroyers and 2 submarines moved from 28 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 bombers and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kweichow
14 infantry moved from Yunnan to Kweichow
Place Units - Chinese
4 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 destroyers, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
Combat - British
Non Combat Move - British
1 mech_infantry moved from Caucasus to Bryansk
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Gibraltar to United Kingdom
1 bomber moved from Gibraltar to United Kingdom
4 fighters and 2 tactical_bombers moved from Gibraltar to Normandy Bordeaux
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Iraq to Caucasus
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Tobruk to Egypt
1 artillery moved from Libya to Tobruk
1 fighter moved from Egypt to Bryansk
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Yunnan to Kweichow
Place Units - British
2 destroyers and 2 transports placed in 110 Sea Zone
1 infantry and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to Belarus
1 bomber moved from Novgorod to Russia
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
Combat - Italians
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Western Ukraine
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Western Ukraine to Novgorod
1 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Yugoslavia to Eastern Poland
2 infantry moved from Yugoslavia to Romania
4 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Russia to Novgorod
1 artillery and 2 infantry moved from Belarus to Archangel
1 aaGun moved from Belarus to Archangel
Place Units - Italians
1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,2,3,5
Italians collect 7 PUs (8 lost to blockades); end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Reseting Bonus Movement of Units
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
2 infantry moved from Iraq to Northwest Persia
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
bare for at være sikker. Er du færdig med franskmændene?
bare for at v�re sikker. Er du f�rdig med franskm�ndene?
[/quoteHar jeg nu begaaet en alvorlig broeler :-)
Henter filen… to sek
Ah. Det gik lidt for staerkt, og der var mange afbrydelser. Spil blot med Tyskland.
Der skal vist bare klikkes done et par gange.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Novgorod to Russia
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Belarus to Nenetsia
18 armour, 6 artilleries, 33 infantry and 15 mech_infantrys moved from Belarus to Smolensk
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters in 112 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Smolensk
Germans attack with 18 armour, 6 artilleries, 33 infantry and 15 mech_infantrys
Russians defend with 1 aaGun and 9 infantry
Germans roll dice for 18 armour, 6 artilleries, 33 infantry and 15 mech_infantrys in Smolensk, round 2 : 13/72 hits
Russians roll dice for 1 aaGun and 9 infantry in Smolensk, round 2 : 3/9 hits
9 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 18 armour, 6 artilleries, 30 infantry and 15 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Germans: 3 infantry
Casualties for Russians: 1 aaGun and 9 infantry
Non Combat Move - Germans
2 aaGuns moved from Belarus to Smolensk
3 mech_infantrys moved from Eastern Poland to Smolensk
2 artilleries moved from Bessarabia to Eastern Poland
3 artilleries moved from Novgorod to Archangel
2 bombers moved from Russia to Novgorod
2 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 aaGun moved from Southern Italy to Northern Italy
2 fighters moved from 112 Sea Zone to Western Germany
2 armour moved from Germany to Eastern Poland
3 armour moved from Germany to Eastern Poland
Place Units - Germans
3 artilleries placed in Novgorod
3 infantry placed in France
1 armour, 7 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
cool cool. Tænkte nok at turen var færdig
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair 3 damage on 1 factory_major; Remaining resources: 23 PUs;
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Reseting Bonus Movement of Units
2 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Belarus from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
3 aaGuns, 2 armour, 13 artilleries, 58 infantry and 1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Kansu to Timguska
1 infantry moved from Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Belarus to Russia
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from Hopei to Suiyuyan
2 fighters moved from Chahar to Suiyuyan
1 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 fighters moved from Kwangsi to 19 Sea Zone
2 bombers moved from Malaya to India
2 fighters moved from 41 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from Kwangsi to 43 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Strategic bombing raid in India
AA fire in India : 1/2 hits
1 bomber killed by AA
Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in Suiyuyan
Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Suiyuyan, round 3 : 3/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 0/4 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in French Indo China
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 2/3 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 75 Sea Zone
2 carriers moved from 41 Sea Zone to 75 Sea Zone
4 fighters moved from 41 Sea Zone to 75 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 75 Sea Zone
1 carrier moved from 41 Sea Zone to 75 Sea Zone
2 fighters moved from 41 Sea Zone to 75 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 submarines moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
1 tactical_bomber moved from Kwangsi to Kiangsu
3 artilleries, 2 infantry and 1 mech_infantry moved from Kwangsi to Kiangsi
1 fighter moved from Suiyuyan to Kiangsu
1 tactical_bomber moved from 19 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsu
1 fighter moved from Suiyuyan to Kiangsu
1 armour and 2 mech_infantrys moved from Malaya to Shan State
1 bomber moved from India to Malaya
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in Malaya
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1
Japanese collect 50 PUs (3 lost to blockades); end with 50 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 3 destroyers, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Reseting Bonus Movement of Units
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 43 Sea Zone to Northern Territory
1 armour moved from Queensland to Northern Territory
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
2 bombers moved from Queensland to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
4 destroyers, 1 infantry, 1 mech_infantry, 6 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 bombers moved from Western United States to Caroline Islands
1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Egypt to Union of South Africa
1 fighter moved from Gibraltar to Normandy Bordeaux
3 mech_infantrys moved from Eastern United States to Central United States
3 mech_infantrys moved from Central United States to Western United States
Place Units - Americans
3 destroyers and 3 transports placed in 101 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
2 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs