G40 l14 mrcunego (axis) vs bonusbent (allies +12)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to Holland Belgium
                4 fighters moved from Normandy Bordeaux to Holland Belgium
                2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                17 infantry moved from India to Burma
                1 armour moved from Kweichow to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in Burma
                    British attack with 17 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Burma from Japanese with 17 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Holland Belgium
                    British attack with 9 fighters, 3 infantry and 2 tactical_bombers
                    Italians defend with 3 infantry
                    British win, taking Holland Belgium from Germans with 9 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - British
                4 fighters and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
                2 fighters moved from Holland Belgium to 110 Sea Zone
                3 fighters moved from Holland Belgium to United Kingdom
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 aaGun and 4 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 mech_infantrys moved from Iraq to Trans-Jordan
                1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Egypt to Trans-Jordan
                3 infantry moved from Iraq to Trans-Jordan
                1 artillery moved from Iraq to Trans-Jordan
                2 aaGuns moved from India to Burma
                1 bomber and 1 fighter moved from India to Yunnan
                2 aaGuns, 1 artillery and 3 infantry moved from Kweichow to Yunnan
                1 submarine moved from 97 Sea Zone to 99 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                1 fighter and 2 mech_infantrys placed in Union of South Africa
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Northern Italy to Southern France
                1 bomber moved from Southern Italy to Southern France
                3 fighters moved from Greece to Northwest Persia

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 3 fighters
                    British defend with 2 mech_infantrys
                        Italians roll dice for 3 fighters in Northwest Persia, round 2 :  3/3 hits
                        Russians roll dice for 2 mech_infantrys in Northwest Persia, round 2 :  0/2 hits
                        2 mech_infantrys owned by the British lost in Northwest Persia
                    Italians win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                Battle in Southern France
                    Italians attack with 1 bomber and 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 bomber and 3 infantry in Southern France, round 2 :  2/4 hits
                        Americans roll dice for 2 infantry in Southern France, round 2 :  2/2 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Southern France to Southern Italy
                3 fighters moved from Northwest Persia to Persia

    Place Units - Italians
                2 infantry placed in Northern Italy
                1 artillery and 1 infantry placed in Southern Italy
                Italians undo move 1.
                1 infantry placed in Northern Italy
                1 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Bessarabia: 2 infantry
                EDIT: Adding units owned by Italians to Romania: 2 infantry
                EDIT: Removing units owned by Italians from Eastern Poland: 1 aaGun, 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Slovakia Hungary: 1 aaGun, 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,5
                Italians collect 13 PUs (4 lost to blockades); end with 13 PUs total


  • ja det gik desværre som forventet.


  • @mrcunego:

    ja det gik desv�rre som forventet.

    Jeg har nok siddet og sovet, men troede ikke dine fightere kunne naa til Nordvest Persien. Suk.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                1 fighter moved from Philippines to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                1 fighter moved from Philippines to 43 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter; Americans loiter and taunt with
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Korea

    Non Combat Move - ANZAC
                1 destroyer moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to Philippines
                1 fighter moved from 42 Sea Zone to Java
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 18 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Belarus
                1 armour moved from Volgograd to Turkmenistan
                      Germans take Kazakhstan from Russians
                      Germans take Turkmenistan from Russians
                4 armour and 1 mech_infantry moved from Caucasus to Iraq
                      Germans take Northwest Persia from Russians
                10 armour moved from Caucasus to Iraq
                2 armour moved from Caucasus to Iraq
                2 infantry moved from Western Germany to Holland Belgium
                3 fighters moved from Western Germany to Holland Belgium
                1 armour moved from Caucasus to Iraq
                1 bomber moved from Novgorod to Rostov
                2 mech_infantrys moved from Volgograd to Rostov
                1 bomber moved from Western Germany to Belarus

    Combat - Germans
                Germans creates battle in territory 97 Sea Zone
                Battle in Belarus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 3 fighters and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 :  2/5 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Rostov
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Germans attack with 17 armour and 1 mech_infantry
                    British defend with 1 artillery
                        Germans roll dice for 17 armour and 1 mech_infantry in Iraq, round 2 :  9/18 hits
                        Russians roll dice for 1 artillery in Iraq, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Iraq
                    Germans win, taking Iraq from Russians with 17 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Germans
                7 armour moved from Caucasus to Persia
                1 bomber moved from Rostov to Novgorod
                1 bomber moved from Belarus to Novgorod
                1 armour moved from Eastern Poland to Novgorod
                2 artilleries moved from Eastern Poland to Slovakia Hungary
                1 mech_infantry moved from Bessarabia to Slovakia Hungary
                3 fighters moved from Holland Belgium to Western Germany
                1 armour and 2 mech_infantrys moved from Yenisey to Ulaanbaatar
                2 mech_infantrys moved from Volgograd to Caucasus
                12 mech_infantrys moved from Volgograd to Turkmenistan
                4 infantry moved from Western Germany to France

    Place Units - Germans
                2 infantry placed in Volgograd
                3 mech_infantrys placed in Novgorod
                1 fighter placed in Western Germany
                3 infantry placed in France
                5 infantry placed in Germany
                8 infantry placed in Western Germany
                Germans undo move 3.
                1 fighter placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Reseting Bonus Movement of Units
                1 infantry moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus
                1 mech_infantry moved from Russia to Volgograd
                1 infantry moved from Tambov to Volgograd
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                18 artilleries and 20 infantry moved from Bryansk to Rostov
                2 armour moved from Bryansk to Rostov
                2 mech_infantrys moved from Bryansk to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Timguska to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 mech_infantry moved from Russia to Volgograd

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 infantry
                    Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Rostov
                    Russians attack with 2 armour, 18 artilleries, 20 infantry and 2 mech_infantrys
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Rostov from Germans with 2 armour, 18 artilleries, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Bryansk to Rostov
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                2 armour moved from Bryansk to Rostov
                1 armour moved from Bryansk to Ukraine
                1 fighter moved from Belarus to Russia
                1 mech_infantry moved from Belgian Congo to Egypt
                2 armour and 2 mech_infantrys moved from Russia to Ukraine

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Dzavhan to Evenkiyskiy
                1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
                1 fighter moved from 39 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from Malaya to 36 Sea Zone
                3 tactical_bombers moved from Kiangsu to Korea
                1 tactical_bomber moved from Malaya to 42 Sea Zone
                1 tactical_bomber moved from Malaya to 42 Sea Zone
                1 bomber moved from Malaya to 6 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport; Americans defend with 2 submarines
                    2 submarines owned by the Americans Submerged
                        Japanese roll dice for 1 bomber in 6 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the ANZAC lost in 6 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 36 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 2 tactical_bombers
                    ANZAC defend with 1 destroyer and 1 submarine
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 2 tactical_bombers in 42 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for ANZAC: 1 destroyer
                Battle in Korea
                    Japanese attack with 3 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 3 tactical_bombers in Korea, round 2 :  3/3 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Korea, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC, 1 tactical_bomber owned by the Japanese and 1 artillery owned by the ANZAC lost in Korea
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Evenkiyskiy
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Evenkiyskiy, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Evenkiyskiy
                    Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Tsagaan Olom to Dzavhan
                1 mech_infantry moved from Dzavhan to Yenisey
                1 infantry moved from Shantung to Jehol
                1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
                2 tactical_bombers moved from Korea to Amur
                1 bomber moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Kiangsu to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                2 carriers and 2 transports moved from 39 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 37 Sea Zone
                1 fighter placed in Malaya
                2 infantry and 1 mech_infantry placed in Kiangsu
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,2
                Japanese collect 35 PUs (7 lost to blockades); end with 35 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units
                1 bomber moved from Philippines to Kiangsu
                2 bombers moved from Philippines to Malaya
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Southern France
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway
                1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium


  • To strategiske bombemaskiner i Malaya. Du kan intercepte med en fighter, men det formoder jeg, at du ikke vil, naar det er 2 mod 1. Det er vist noget med, at jeg skal rulle terningerne paa forum, idet TripleA vist ikke kan haandtere terningeslagene korrekt, naar bombemaskinerne har forskellige maal…


  • Den foerste gaar efter Minor IC og den anden efter havnen. Kan man ikke bare sige, at den foerste bomber er den foerste terning, der rulles, altsaa den vist til venstre? Vi ruller bare om, hvis du er uenig. Med lidt held rammer du ingenting.

    Worst case tager vi hele luftslaget om, hvis du oensker det.


  • Jo det lyder meget fint.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units
                1 bomber moved from Philippines to Kiangsu
                2 bombers moved from Philippines to Malaya
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Southern France
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway
                1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Air Battle in Malaya
                    Americans attacks with 2 units heading to Malaya
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Malaya
                    1 bomber killed by AA
                    Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Malaya causes 3 damage total.
                Battle in Holland Belgium
                    Americans attack with 1 armour, 1 artillery and 1 infantry
                    Germans defend with 2 infantry
                    Americans win, taking Holland Belgium from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Strategic bombing raid in Kiangsu
                    Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kiangsu causes 6 damage total.
                Battle in Norway
                Battle in Southern France
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Norway from Germans, taking Southern France from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                1 fighter moved from Southern France to Normandy Bordeaux
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Malaya to French Indo China
                1 bomber moved from Kiangsu to French Indo China
                1 armour moved from Northern Territory to Queensland
                2 fighters moved from Gibraltar to Egypt
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Gibraltar
                3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                1 carrier, 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 2 artilleries, 1 destroyer, 3 infantry, 2 submarines and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 bomber placed in Western United States
                1 fighter placed in Eastern United States
                2 artilleries and 2 infantry placed in Eastern United States
                1 factory_minor placed in French Indo China

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Hunan to Anhwe
                1 artillery and 1 infantry moved from Yunnan to Hunan
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Suiyuyan to Chahar

    Combat - Chinese

    Non Combat Move - Chinese
                5 artilleries, 1 fighter and 11 infantry moved from Kweichow to Anhwe

    Place Units - Chinese
                1 artillery and 3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                2 cruisers moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 112 Sea Zone
                3 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 battleship moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 armour moved from Siam to French Indo China
                2 fighters moved from 110 Sea Zone to France
                3 fighters moved from United Kingdom to France
                4 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers moved from Normandy Bordeaux to France

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in France
                    British attack with 4 artilleries, 9 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 airfield, 1 factory_minor and 13 infantry
                    2 infantry owned by the British, 1 mech_infantry owned by the British and 4 artilleries owned by the British retreated to Normandy Bordeaux
                    Germans win with 7 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 6 infantry
                    Casualties for British: 3 infantry
                Battle in Denmark

    Non Combat Move - British
                4 fighters moved from France to 112 Sea Zone
                5 fighters and 2 tactical_bombers moved from France to Normandy Bordeaux
                4 infantry moved from United Kingdom to 110 Sea Zone
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour and 5 infantry moved from 112 Sea Zone to Norway
                2 artilleries, 6 infantry and 5 mech_infantrys moved from Trans-Jordan to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 aaGun and 4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to Egypt
                2 aaGuns, 1 artillery, 1 bomber, 1 fighter and 3 infantry moved from Yunnan to French Indo China
                1 mech_infantry moved from India to Yunnan
                2 aaGuns and 15 infantry moved from Burma to India
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from Bryansk to Rostov

    Place Units - British
                1 artillery and 2 fighters placed in Egypt
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,4,6,5,4,5,6,2,6,1
                UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 armour


  • Der roeg desvaerre en amerikansk bombemaskine. Det saa ud som om, at TripleA haandterede det korrekt, saa jeg har ikke gjort mere ud af det.

    Med UK angreb jeg Danmark. Du kunne scramble med 3 fightere mod den engelske flaade. Det gik jeg staerkt ud fra, at du ikke oenskede.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Northern Italy to Southern France
                1 bomber moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 bomber and 3 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 bomber and 3 infantry in Southern France, round 2 :  1/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 bomber and 2 infantry in Southern France, round 3 :  1/3 hits
                        Americans roll dice for 1 artillery in Southern France, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Southern France to Southern Italy
                1 aaGun and 1 infantry moved from Slovakia Hungary to Germany
                1 mech_infantry moved from Slovakia Hungary to Northern Italy

    Place Units - Italians
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,6
                Italians collect 12 PUs (5 lost to blockades); end with 12 PUs total


  • Jeg tror axis kaster håndklædet i ringen for denne gang.
    Men tak for spillet.
    Jeg poster i resultattråden


  • Helt fair og selv tak. Terningerne var nok mest paa min side i starten af spillet med det resultat, at luftwaffe ikke rigtig kunne noget. Det kostede nok momentum for tyskerne.

    Jeg tilbyder gerne en rematch, hvis du har lyst. Nye bud eller samme opsaetning, men hvor vi evt. bytter side.

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