14L ArtofWar1947 (Allies +8) v Shin Ji (axis) +LL

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 10 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                6 armour, 2 artilleries, 3 infantry and 18 mech_infantrys moved from Shensi to Kansu
                1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
                8 infantry moved from Chahar to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
                2 submarines moved from 37 Sea Zone to 54 Sea Zone
                4 bombers moved from Philippines to 54 Sea Zone
                1 fighter moved from Philippines to 45 Sea Zone
                1 bomber moved from Japan to Kansu
                2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters and 6 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in Kansu
                    Japanese attack with 6 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 19 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 fighter and 14 infantry
                    Japanese win, taking Kansu from Chinese with 6 armour, 2 artilleries, 1 bomber, 1 fighter, 15 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Japanese: 4 infantry and 4 mech_infantrys
                    Casualties for Chinese: 1 fighter and 14 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter and 2 transports
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery and 2 infantry
                    Americans defend with 1 artillery
                    Japanese win, taking Dutch New Guinea from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 4 bombers, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 submarines and 6 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 9 fighters, 3 submarines, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                    Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese win, taking 54 Sea Zone from Neutral with 4 bombers, 2 carriers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 52
                    Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
                    Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 9 fighters, 3 submarines, 1 tactical_bomber and 1 transport

    Non Combat Move - Japanese
                4 bombers moved from 54 Sea Zone to Java
                1 fighter moved from 45 Sea Zone to Philippines
                1 fighter moved from Kansu to Shensi
                1 tactical_bomber moved from Kansu to Shensi
                1 bomber moved from Kansu to Shensi
                3 mech_infantrys moved from Kwangtung to Hunan
                3 mech_infantrys moved from Kiangsu to Hunan
                1 aaGun moved from Jehol to Chahar

    Place Units - Japanese
                3 armour placed in Malaya
                3 armour placed in French Indo China
                3 armour placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs


  • Forgot the BB

    Scramble 3 ANZAC fighters.

    MAX defense: 3 Subs, 5 CVs, DD, 3 CA, Tac, BB, 3 ANZAC fighters, 9 US fighters.

  • '15

    Don’t worry, I included the BB in the usual max defense.  I scrambled the fighters too.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 carrier, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from India to Kwangtung
                1 bomber moved from India to Malaya
                1 bomber moved from New Guinea to 45 Sea Zone
                2 bombers moved from Queensland to 54 Sea Zone
                8 bombers moved from Wake Island to 54 Sea Zone
                1 armour and 1 fighter moved from Greece to Bulgaria
                1 armour and 1 infantry moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France


  • OOL for attack on SZ 54?

  • '15

    You’ll get 6 or 7 hits first off.

    2 hits to one AC, 1 Ftr, 1 Tac

    Then

    1 Ftr, 1 Tac, 1 hit to AC

    Finally

    Final hit to AC.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 carrier, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from India to Kwangtung
                1 bomber moved from India to Malaya
                1 bomber moved from New Guinea to 45 Sea Zone
                2 bombers moved from Queensland to 54 Sea Zone
                8 bombers moved from Wake Island to 54 Sea Zone
                1 armour and 1 fighter moved from Greece to Bulgaria
                1 armour and 1 infantry moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 10 bombers
                    Japanese defend with 2 carriers, 2 fighters and 2 tactical_bombers
                        Americans roll dice for 10 bombers in 54 Sea Zone, round 2 :  6/1 hits
                        Japanese roll dice for 2 carriers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 :  3/0 hits
                        2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 3 bombers owned by the Americans and 2 fighters owned by the Japanese lost in 54 Sea Zone
                        Americans roll dice for 7 bombers in 54 Sea Zone, round 3 :  5/1 hits
                        Japanese roll dice for 1 carrier in 54 Sea Zone, round 3 :  0/1 hits
                        1 carrier owned by the Japanese lost in 54 Sea Zone
                    Americans win with 7 bombers remaining. Battle score for attacker is 38
                    Casualties for Japanese: 2 carriers, 2 fighters and 2 tactical_bombers
                    Casualties for Americans: 3 bombers
                Battle in 45 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Bulgaria
                    Americans attack with 1 armour and 1 fighter
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 armour and 1 fighter in Bulgaria, round 2 :  1/0 hits
                        Germans roll dice for 1 mech_infantry in Bulgaria, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Bulgaria
                    Americans win, taking Bulgaria from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Southern France
                Strategic bombing raid in Malaya
                        AA fire in Malaya :  0/1 hits
                    Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Malaya causes 5 damage total.
                Strategic bombing raid in Kwangtung
                        AA fire in Kwangtung :  0/1 hits
                    Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Kwangtung causes 5 damage total.

    Non Combat Move - Americans
                1 bomber moved from Kwangtung to Burma
                1 bomber moved from Malaya to India
                2 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 97 Sea Zone to 93 Sea Zone
                1 fighter moved from Bulgaria to Syria
                1 fighter moved from Greece to 93 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 bomber moved from 45 Sea Zone to Queensland
                1 bomber moved from 54 Sea Zone to India
                6 bombers moved from 54 Sea Zone to Queensland
                1 infantry, 1 mech_infantry and 1 transport moved from 12 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                3 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western United States
                1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Burma : 1 bomber
        India : 2 bombers
        Queensland : 7 bombers, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 2 bombers
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
        Midway : 1 airfield
        26 Sea Zone : 3 destroyers, 2 submarines and 2 transports
        10 Sea Zone : 1 carrier, 1 submarine and 2 transports
        Central United States : 2 aaGuns, 1 factory_major and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Syria : 1 fighter
        106 Sea Zone : 1 flag
        93 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
        Bulgaria : 1 flag, 1 armour
        Greece : 1 flag, 1 factory_minor
        97 Sea Zone : 1 submarine
        101 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 22 / 34
        Japanese : 63 / 69
        Americans : 56 / 76
        Chinese : 0 / 3
        British : 32 / 40
        UK_Pacific : 6 / 7
        Italians : 12 / 5
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 22 / 34
        Japanese : 63 / 69
        Americans : 56 / 76
        Chinese : 0 / 3
        British : 32 / 40
        UK_Pacific : 6 / 7
        Italians : 12 / 5
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - British
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Northern Italy
                1 artillery moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Russia to Caucasus
                2 fighters moved from Persia to Caucasus
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 submarine; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Northern Italy
                1 artillery moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Russia to Caucasus
                2 fighters moved from Persia to Caucasus
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British
                Battle in Caucasus
                    British attack with 1 artillery, 3 fighters and 1 mech_infantry
                    Germans defend with 2 mech_infantrys
                        British roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Caucasus, round 2 :  2/1 hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 2 :  0/1 hits
                        2 mech_infantrys owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Northern Italy
                    British converts factory_major into different units

    Non Combat Move - British
                2 fighters moved from 97 Sea Zone to 110 Sea Zone
                1 fighter moved from Greece to Southern France
                1 armour moved from Greece to 97 Sea Zone
                2 artilleries moved from Greece to 97 Sea Zone
                5 infantry moved from Greece to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Persia to Northwest Persia
                3 fighters moved from Caucasus to Northwest Persia
                2 fighters, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
                2 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 97 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 93 Sea Zone to Southern France

    Place Units - British
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 110 Sea Zone
                1 infantry placed in Persia

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 8 PUs total
                Some Units in 39 Sea Zone change ownership: 1 submarine

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 infantry
        Shan State : 1 infantry
        Burma : 4 aaGuns, 2 fighters, 18 infantry, 1 mech_infantry and 1 tactical_bomber
        India : 1 airfield, 1 factory_major and 1 harbour
        39 Sea Zone : 1 submarine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Southern France : 1 armour, 1 artillery, 1 fighter and 4 infantry
        Tobruk : 1 flag
        Northern Italy : 1 flag, 1 factory_minor and 2 infantry
        Russia : 4 fighters
        Caucasus : 1 artillery and 1 mech_infantry
        93 Sea Zone : 3 transports
        Eire : 1 flag
        Greece : 1 aaGun and 1 infantry
        97 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        Iraq : 2 infantry and 2 mech_infantrys
        Eastern Persia : 1 flag
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 1 flag, 4 armour, 3 fighters and 6 mech_infantrys
        Persia : 1 flag, 1 factory_minor and 1 infantry
        98 Sea Zone : 1 transport
        110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 54 / 78
        Russians : 24 / 34
        Japanese : 61 / 69
        Americans : 56 / 76
        Chinese : 1 / 3
        British : 36 / 41
        UK_Pacific : 7 / 8
        Italians : 8 / 5
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
                1 artillery and 3 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    British defend with 1 carrier, 1 destroyer and 1 transport; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                    Units damaged: 1 carrier owned by the British
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for British: 1 carrier, 1 destroyer and 1 transport
                    Casualties for Italians: 1 tactical_bomber
                Battle in Northern Italy
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 factory_minor and 2 infantry
                    Italians win, taking Northern Italy from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
                Italians collect 10 PUs (2 lost to blockades); end with 11 PUs total


  • My UK NCM was utterly foolish and wasteful. I need to slow down and be much more careful.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 harbour, 2 infantry and 3 mech_infantrys
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        62 Sea Zone : 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 54 / 78
        Russians : 24 / 34
        Japanese : 61 / 69
        Americans : 56 / 76
        Chinese : 1 / 3
        British : 32 / 41
        UK_Pacific : 7 / 8
        Italians : 12 / 11
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 3 infantry
        93 Sea Zone : 1 fighter
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 54 / 78
        Russians : 24 / 34
        Japanese : 61 / 69
        Americans : 56 / 76
        Chinese : 1 / 3
        British : 32 / 41
        UK_Pacific : 7 / 8
        Italians : 12 / 11
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 armour and 6 artilleries; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Smolensk
                1 mech_infantry moved from Novgorod to Smolensk
                1 mech_infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Volgograd to Samara
                1 mech_infantry moved from Volgograd to Samara
                1 mech_infantry moved from Volgograd to Samara
                1 mech_infantry moved from Bryansk to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                1 mech_infantry moved from Tsinghai to Novosibirsk
                      Germans take Novosibirsk from Russians
                2 armour moved from Tsinghai to Timguska
                      Germans take Timguska from Russians
                1 fighter moved from Bryansk to Caucasus
                1 tactical_bomber moved from Bryansk to Caucasus
                1 fighter moved from Bryansk to Samara
                1 tactical_bomber moved from Bryansk to Samara
                1 mech_infantry moved from Novgorod to Bryansk
                1 mech_infantry moved from Albania to Greece
                1 mech_infantry moved from Albania to Greece
                1 mech_infantry moved from Albania to Greece
                1 mech_infantry moved from Albania to Greece
                1 mech_infantry moved from Albania to Greece
                1 mech_infantry moved from Albania to Bulgaria
                1 mech_infantry moved from Albania to Bulgaria
                1 bomber moved from Bryansk to Bulgaria
                1 mech_infantry moved from Albania to Greece

    Combat - Germans
                Battle in Greece
                    Germans attack with 6 mech_infantrys
                    British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor
                    Germans win, taking Greece from Americans with 5 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Tambov
                    Germans attack with 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 mech_infantrys
                    Russians defend with 1 infantry
                    1 mech_infantry owned by the Germans retreated to Archangel
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry
                Battle in Bulgaria
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Americans defend with 1 armour
                    Germans win, taking Bulgaria from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 armour
                Battle in Caucasus
                    Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 artillery and 1 mech_infantry
                    Germans win, taking Caucasus from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 artillery and 1 mech_infantry
                Battle in Samara
                    Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Samara from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                10 armour and 9 mech_infantrys moved from Volgograd to Novosibirsk
                1 fighter moved from Samara to Bryansk
                1 tactical_bomber moved from Samara to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 bomber moved from Bulgaria to Western Germany
                1 fighter moved from Caucasus to Bryansk
                1 tactical_bomber moved from Caucasus to Bryansk
                10 mech_infantrys moved from Albania to Northern Italy
                10 mech_infantrys moved from Yugoslavia to France
                10 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 artilleries placed in France
                3 armour placed in Volgograd
                3 armour placed in Novgorod
                3 armour placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs

  • '15

    ANd hey, carelessness isn’t just a thing you do!  I forgot to use my gorram bombers!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair 2 damage on 1 factory_major; Remaining resources: 32 PUs;
                Russians buy 8 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery, 3 fighters and 1 infantry moved from Russia to Samara
                2 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Smolensk to Archangel
                1 fighter moved from Russia to Archangel


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair 2 damage on 1 factory_major; Remaining resources: 32 PUs;
                Russians buy 8 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery, 3 fighters and 1 infantry moved from Russia to Samara
                2 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Smolensk to Archangel
                1 fighter moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  2/0 hits
                        Germans roll dice for 2 mech_infantrys in Tambov, round 2 :  0/1 hits
                        2 mech_infantrys owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Samara
                    Russians attack with 1 artillery, 3 fighters and 1 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Samara, round 2 :  2/1 hits
                        Germans roll dice for 2 mech_infantrys in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters moved from Samara to Russia
                2 fighters and 1 tactical_bomber moved from Tambov to Russia
                1 fighter moved from Archangel to Russia
                2 aaGuns and 17 infantry moved from Urals to Nenetsia
                1 armour moved from Russia to Nenetsia
                1 armour moved from Russia to Nenetsia
                1 infantry moved from Russia to Vologda
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 mech_infantry moved from Libya to Alexandria

    Place Units - Russians
                8 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 32 PUs

    Territory Summary for Russians :

    Alexandria : 1 mech_infantry
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Nenetsia : 2 aaGuns, 2 armour and 17 infantry
        Urals : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 2 armour, 10 artilleries, 1 factory_major, 6 fighters, 60 infantry, 6 mech_infantrys and 1 tactical_bomber
        Tambov : 2 infantry
        Vologda : 1 infantry
        Samara : 1 artillery
        113 Sea Zone : 1 cruiser and 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 61 / 83
        Russians : 20 / 32
        Japanese : 61 / 69
        Americans : 53 / 76
        Chinese : 1 / 3
        British : 32 / 41
        UK_Pacific : 7 / 8
        Italians : 12 / 11
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair 0 damage on 2 factory_minors; Remaining resources: 59 PUs; 6 SuicideAttackTokens;
                Japanese buy 5 armour and 7 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                5 armour and 12 mech_infantrys moved from Kansu to Vologda
                6 mech_infantrys moved from Hunan to Yunnan
                3 armour moved from Kwangtung to Yunnan
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                8 infantry moved from Suiyuyan to Hopei
                1 artillery moved from Kansu to Shensi
                3 armour moved from French Indo China to Yunnan
                1 bomber moved from Shensi to Shan State
                1 artillery moved from Malaya to Shan State
                1 armour and 3 mech_infantrys moved from Kansu to Samara
                1 artillery moved from Kansu to Shensi

    Combat - Japanese
                Battle in Vologda
                    Japanese attack with 5 armour and 12 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Vologda from Russians with 5 armour and 12 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 6 armour and 6 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery and 1 bomber
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Samara
                    Japanese attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 artillery
                    Japanese win, taking Samara from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shensi to Malaya
                1 bomber moved from Shan State to Malaya
                4 bombers moved from Java to Philippines
                1 aaGun moved from Chahar to Hopei

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Kwangtung
                2 armour and 1 mech_infantry placed in French Indo China
                3 armour placed in Malaya

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
                1 fighter moved from Northwest Persia to Greece
                1 armour, 2 fighters and 1 infantry moved from 97 Sea Zone to Greece
                1 bomber moved from Burma to French Indo China
                2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                2 bombers moved from India to Malaya
                5 bombers moved from Queensland to Dutch New Guinea

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